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Magic: The Gathering M:TG - Duels of th.. Knowing your opponent's deck before match, not...
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Switch to Forum Live View Knowing your opponent's deck before match, not so bad?
2 years ago  ::  Jun 30, 2011 - 1:04PM #1
darthuvius
Date Joined: Jun 18, 2009
Posts: 225
Hello there,

Is there anyone else that doesn't see a problem with keeping your opponent's deck choices visible in the lobby? At least on XBLA, the only version where it is visible apparently. It's not like you're not going to find out what your opponent is playing a minute later anyway.

As a compromise I would suggest removing deck display in ranked match lobbies, if only to appease those who will complain about the endless switching of decks to achieve some kind of advantage, and keeping decks visible in the player match lobbies.

Of course with a full deck editor encompassing all 700+ cards this would become academic. At that point I would like to be able to name my own decks and give them pictures for others to see in the lobby.

So please seriously consider any and all changes that are made to DOTP 2012.
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2 years ago  ::  Jun 30, 2011 - 1:09PM #2
Brodo
Date Joined: Oct 13, 2010
Posts: 2,374
I actually prefer knowing my opponent's deck beforehand in this game due to changes in strategy that could effect how you mulligan at the start of a match. The downside is the people who end up switching their decks over and over just to try and counterpick.

Possible solution, keep the decks hidden until countdown before a match begins. Show the decks then, but force the countdown to be locked in and no further changes can be made.
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2 years ago  ::  Jun 30, 2011 - 1:14PM #3
darthuvius
Date Joined: Jun 18, 2009
Posts: 225
One option would be to force the user to choose their deck before they enter the lobby, although this would have to be thought about quite a bit since forcing anyone to do anything is a very tricky thing to do.

Also, ATM I play Machinations as mono blue, it woud be a stretch to call this deck Machinations.
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2 years ago  ::  Jun 30, 2011 - 2:00PM #4
Alejess
Date Joined: May 7, 2011
Posts: 79
Visible deck choices isn't just an issue with XBLA: happens on PSN too. Also, with the PS3 there is no distinction between "ranked" matches and "player" matches.
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2 years ago  ::  Jun 30, 2011 - 2:10PM #5
Wygrath
Date Joined: Jun 24, 2011
Posts: 16
If you sit down at a table to play someone you aren't going to know what they have in their deck and so you can't muligan until you get the cards you'll need up front. 

The games is much more fun when there's no counter picking or muligan set up.

It just doesn't belong in the game and they can't get the patch out fast enough if you ask me. 
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2 years ago  ::  Jun 30, 2011 - 2:15PM #6
Averagegamer90
Date Joined: Jun 20, 2011
Posts: 233
Sorry I dont like that idea at all. The deck switching is so bad, ive stopped joining games, and only host now. And, people will still try and counter my deck, or, they will just pick my deck to mirror match.
So what I do now, is try and start off picking koths deck, I figure they will see koth, think im terrible, and feel comfortable picking their favorite deck, then I switch back to wielding steel, which is my favorite deck.
I dont like the idea of anyone ever knowing their opponents deck. Even just before the game is about to begin, it feels too cheap, in real world situation, you wont know your opponents deck until a turn or two in.
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2 years ago  ::  Jun 30, 2011 - 2:21PM #7
darthuvius
Date Joined: Jun 18, 2009
Posts: 225
Let's not bring paper magic into this, since we aren't playing paper magic. We are playing an updated version of what was essentially in the beginning an expensive marketing ploy by the Wizards to bring more people into MTGO, and which has become something more.

I don't like the idea of different ranked and player lobbies, but the system is firmly entrenched within XBLA and although it can be easily ignored by devs, most do choose to have these two lobby types...

I suppose in the end, a simple option for the host of the lobby to decide whether or not to show the decks is probably the simplest and best solution.
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2 years ago  ::  Jun 30, 2011 - 2:59PM #8
Orthanc_eb
Date Joined: Jun 9, 2011
Posts: 514
Not only do I prefer my opponent not knowing what I play, I also prefer not knowing what he plays. Not knowing which deck he has can influence what you drop down up to turn 3/4, which can influences the game up till the end, as it should.

With knowledge like that, it throws a big part of decisionmaking out the window and it's one step closer to the cards playing themselves as opposed to you playing them. Due to this I only play on Steam for the time being.
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2 years ago  ::  Jun 30, 2011 - 3:16PM #9
kenrufo
Date Joined: Jun 18, 2009
Posts: 707
I'd like to be able to see my Archenemy teammates and 2HG teammate's deck choices.  Otherwise, no opponent decks.
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2 years ago  ::  Jun 30, 2011 - 3:29PM #10
MisterDubs
Date Joined: Mar 7, 2011
Posts: 555
I hate knowing my opponents deck, it has put me off playing 2-player matches until they fix it. Like Orthanc said it takes away so much of the decision making and really influences your starting hand requirements. It's not so bad in 4-player (although i'd still rather not know) as people can't really counter pick as there is 3 opponents to worry about, i find most people just stick with their initial choice in 4-player unless there are duplicates.
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