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Switch to Forum Live View The Brain: Public Voting Round.
2 years ago  ::  Jun 23, 2011 - 2:31PM #1
BelangiaJo
Date Joined: Jun 11, 2007
Posts: 3,705
Hello and welcome to the final rounds of The Brain!
If you are lucky enough to be one of the twelve contestants to make it this far, congratulations!
If you are not, you still have an influence in the fate of the following twelve contestants:

From BelangiaJo:
  1. Rush_Clasic
  2. JohnnyValdez
  3. stinkyjoeterry

From Mono789:
  1. theatog
  2. DrJWilson
  3. squinty_eyes

From Elevate:
  1. AnubisDread
  2. Cgalcic
  3. Silly_Dragons

From Imidazoline:
  1. 13th_Horseman
  2. SilentTwin
  3. Outside_the_Asylum

Now, there are twelve remaining designers, three from each of the four judges. This will consist of eleven small rounds, each ending in one elimination. Eliminations will be ranked (from 1 to 12, then 1 to 11, etc.) and determined using the following weighted scale:
  • Judge 1: 20%
  • Judge 2: 20%
  • Judge 3: 20%
  • Owner: 15%
  • Public: 25%

Each judge will use the ranking system above and supply a few comments. The Owner is the judge who originally chose the designer he is grading. The public will use the same ranking system and the overall average will be calculated and used.

For Reference:
The Blind Auditions.
BelangiaJo's Battle Round.
Elevate's Battle Round.
Mono789's Battle Round.
Imidazoline's Battle Round.

Final Places:
1.
2.
3.
4.
5.
6. SilentTwin (cumulative average: 6.17)
7. Rush_Clasic (cumulative average: 4.4)
8. Cgalcic (cumulative average: 5.6)
9. stinkyjoeterry (cumulative average: 7.75)
10. Outside_the_Asylum (cumulative average: 10.33)
11. squinty_eyes (cumulative average: 8)
12. AnubisDread (cumulative average: 12)
Contest-Specific Redeemable Prizes:
DaytimeLantern - +5 points on any score-based contest. Redeemable once. If contest is multiple rounds, only redeemable in a single round.
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2 years ago  ::  Jun 23, 2011 - 2:31PM #2
BelangiaJo
Date Joined: Jun 11, 2007
Posts: 3,705

CRITERION:


I have been relatively nostalgic lately, so let's revisit Ravnica again.
Choose one of the following guild combinations:
  • Gruul and Izzet
  • Golgari and Orzhov
  • Azorius and Boros
  • Selesyna and Simic
  • Rakdos and Dimir

Using the color that the two guilds in the combination share, make a card that fits the ideologies of both guilds. (You must use the color the guilds share. You may also use any combination of the other two colors of the guilds, but do not use colors not represented in the chosen combination.)
Contest-Specific Redeemable Prizes:
DaytimeLantern - +5 points on any score-based contest. Redeemable once. If contest is multiple rounds, only redeemable in a single round.
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2 years ago  ::  Jun 23, 2011 - 2:47PM #3
BelangiaJo
Date Joined: Jun 11, 2007
Posts: 3,705
This round will end on Monday around 6:00 PM EST.
Contest-Specific Redeemable Prizes:
DaytimeLantern - +5 points on any score-based contest. Redeemable once. If contest is multiple rounds, only redeemable in a single round.
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2 years ago  ::  Jun 23, 2011 - 2:51PM #4
Outside_the_Asylum
Date Joined: Jan 12, 2011
Posts: 1,080

Selesnya /Simic


 Will of Vitu-Ghazi
Sorcery
Choose one - Put three 1/1 green Saproling creature tokens  onto the battlefield; or distribute three +1/+1 counters among one, two, or  three target creatures.
The City-Tree has its own methods of defending  itself.


 Notes Show

Yeah, so I went for a top-down design here. It's the  Selesnya's token generation along with the Simic's +1/+1 counter(Graft) theme.  It's a great modular card as you can either throw down some chump blockers or  buff your existing creatures. It's sort of a Scatter the Seeds and  Bounty of the Hunt . I had a hard time costing this card. It's technically  better than Scatter the Seeds (unless you Convoke as you should) and  probably worse than Bounty of the Hunt (because the alternate casting  cost is awesome).




~Wonko the Sane~

Mana Symbol Order Show
One color - list that color: (ubrg), (w) (brg), (wu) (rg), (wub) (g), or (wubr)
Two "ally" (i.e. adjacent) colors - start in the empty space, then move clockwise: (brg) , (rgw) , (gwu) , (wub) , or (ubr)
Two "enemy" (i.e. not adjacent) colors - start in the larger of the two empty spaces, then move clockwise: (rg) (u) , (gw) (b) , (wu) (r) , (ub) (g) , or (br) (w)
Three "ally" colors (Alara shards) - start in the empty space, the move clockwise: (rg) , (gw) , (wu) , (ub) , or (br)
Three "wedge" colors (two adjacent and one away from the other two) - start with the "enemy" color, then move clockwise: (u) (g), (b) (w), (r) (u), (g) (b), or (w) (r)
Four colors - start in the empty space, then move clockwise: (g) , (w) , (u) , (b) , or (r)
Five colors - start with white, then move clockwise:
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2 years ago  ::  Jun 23, 2011 - 2:52PM #5
Kavu_Overlord
  • BCP5 Worldbuilding Lead
  • Addicted to Chickens
  • Honorable Mention
Date Joined: Sep 4, 2003
Posts: 2,162

  • Gruul and Izzet (Red)
  • Golgari and Orzhov (Black)
  • Azorius and Boros (White)
  • Selesyna and Simic (Green)
  • Rakdos and Dimir (Black)

Erm, no blue?
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Official Denizen of YmtC || My Lair
Diraden, a set by me
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2 years ago  ::  Jun 23, 2011 - 3:42PM #6
Silly_Dragons
Date Joined: Aug 25, 2008
Posts: 8,037

Jun 23, 2011 -- 2:52PM, Kavu_Overlord wrote:


  • Gruul and Izzet (Red)
  • Golgari and Orzhov (Black)
  • Azorius and Boros (White)
  • Selesyna and Simic (Green)
  • Rakdos and Dimir (Black)

Erm, no blue?



No one loves blue.

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2 years ago  ::  Jun 23, 2011 - 3:52PM #7
theatog
Date Joined: Oct 27, 2009
Posts: 9,885

Jun 23, 2011 -- 2:31PM, BelangiaJo wrote:

Using the color that the two guilds in the combination share, make a card that fits the ideologies of both guilds. (You may also use any combination of the other three colors of the guilds, but do not use colors not represented in the chosen combination.)


I think i'm brain dead at the moment. But wwwhaa.,....t?

what color can we actually use? do you want the card to be multicolored?
I'm assuming, for example
Gruul + Izzet = any combination of ? (mono any of those colors, or multi any of those colors) just no black and white?

Is "three" a mistype? or "other" is the mistype? if the guilds share red, there are only Two Other colors... what am i missing here.

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry

MLP Show
Congratulations, you've found My Lie Policy:
Only when i'm prompted, i might lie. (policy still in the refinement process.)

I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral. Show
I am Blue/Green
I am Blue/Green

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2 years ago  ::  Jun 23, 2011 - 3:59PM #8
turbler
Date Joined: Oct 18, 2010
Posts: 163
I'm guessing he meant other two, for a total of 3. (But I'd reccomend double checking first)
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2 years ago  ::  Jun 23, 2011 - 4:14PM #9
Silly_Dragons
Date Joined: Aug 25, 2008
Posts: 8,037
Getting this out of the way so I don't forget about it.

Azorius/Boros
Some background stuff from MaRo's articles.
Boros Show

So how does the force working towards order commingle with the force  working towards chaos? The answer is to let each part have its role in  how the guild functions. One half picks the goal while the other half  chooses the tools to accomplish the task. This leads to two  possibilities. A group with a moral center using whatever it feels is  necessary to get the job done (this is the Boros for those that care).



And third, both colors have a very aggressive “attack first, ask  question later” streak that seeps out into deck archetypes (white weenie  and sligh).



Red/white's greatest strength is its focus. When it decides to do  something there is no hesitancy. It acts forcefully and brutally. It  does what's needed to get the job done. Whatever it takes.



Azorius Show

Philosophically, the largest overlap between the two colors stems from a  similar motivation. Both colors want to improve the world. White does  this in its quest to promote peace, while Blue does it out of its  interest in reaching perfection. The end result is the same. Both colors  like to force its rules and ways upon all those around them.



Here's how it works. White/Blue wants order. It chooses to make laws,  but it doesn't make straight-forward laws. It makes laws so convoluted  that no one but itself can understand them. Its form of control is  through restricted knowledge.




So basically, I came up with the idea of a vigilante type character. It's similar to the Boros idealology because it uses whatever means necessary to bring evil doers to justice, and because it's aggressive (its first ability triggers off of attacking). And it's similar to the Azorius because it is making the rules.

Mechanically, tapping creatures and locking them down is an Azorius aspect, since they're all about controlling things. Being forced to swing to do that is a Boros touch.

And the vengeance -esque second ability is perfect for the Boros, who are very aggressive at punishing wrongdoers. It also synergizes quite well with the tapping ability.

Lin Val, High Magistrate
Legendary Creature - Human Advisor
Whenever ~ attacks, you may tap target creature. That creature doesn't untap during its controller's next untap step.
: Destroy target tapped creature.
"I am your judge, jury, and executioner."
3/3

Also, I feel that mono-white is an adequate color for this card. White has gotten the "sleep" ability in the past (examples include: Entangling Trap , Kor Hookmaster , and Samite Alchemist ). And white has been able to kill tapped creatures (examples include: Gideon Jura , Steam Catapult , and Vengeance ).
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2 years ago  ::  Jun 23, 2011 - 5:01PM #10
BelangiaJo
Date Joined: Jun 11, 2007
Posts: 3,705
Kavu_Overlord, haven't you heard? Black is the new blue.

theatog, you must include the shared color in the design. You can include the other two colors that are also a part of the combination. You cannot, however, include colors that aren't part of the combination. I will restate it clearer in the criterion.

Here is an example to follow:
(Using a combination that is not an option, you avoid limiting you guys of your options.
Surprise, Kavu_Overlord, it is blue. Ha.)

Combination: Simic & Izzet.
Color Possibilities: My design could be , , , or .
It cannot be because blue has to be included.

Stingwanderer -
Creature - Weird Wizard
Whenever you cast an instant or sorcery spell, you may remove all +1/+1 counters from Stingwanderer. If you do, you may copy that spell for each +1/+1 counter removed this way and Stingwanderer deals damage to itself equal to the number of +1/+1 counters removed this way.
2/2
Contest-Specific Redeemable Prizes:
DaytimeLantern - +5 points on any score-based contest. Redeemable once. If contest is multiple rounds, only redeemable in a single round.
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