|
2 years ago ::
Jun 20, 2011 - 5:25PM
#1
|
Date Joined:
Jun 24, 2008
|
This thread is for discussion of this week's Limited Information, which goes live Tuesday morning on magicthegathering.com.
|
|
|
|
2 years ago ::
Jun 20, 2011 - 11:13PM
#2
|
Date Joined:
Feb 27, 2007
|
Yeah, doesnt feel like a very strong article.
|
|
|
|
2 years ago ::
Jun 20, 2011 - 11:43PM
#3
|
|
|
The truly ridiculous thing is that people really *believe* they are getting an extra card by choosing to draw instead of play. They are not. Some of this can be attributed to the faulty logic which makes it appear as if you get an extra card on the draw, but most of it is just lemmings blindly following someone who managed to be successful despite misplaying.
|
|
|
|
2 years ago ::
Jun 21, 2011 - 1:34AM
#4
|
- Aww it's a cute OH MY GOD
- the bear goes RAWR!
Date Joined:
Jul 28, 2003
|
The truly ridiculous thing is that people really *believe* they are getting an extra card by choosing to draw instead of play. They are not. Some of this can be attributed to the faulty logic which makes it appear as if you get an extra card on the draw, but most of it is just lemmings blindly following someone who managed to be successful despite misplaying.
Wat? Other than pointless semantic quibbling, do you really draw a huge distinction between A) getting an additional card vs. getting no additional cards, and B) getting no additional cards vs. getting one less card? In both cases the guy opting to draw is up a card. Nitting about whether you can accurately call this automatic +1 card advantage "extra" or not is kind of missing the forest for the trees.
|
|
|
|
2 years ago ::
Jun 21, 2011 - 1:58AM
#5
|
|
|
We're talking about the difference between drawing first and drawing second, not the difference between 7 and 8. The minimal advantage gained by drawing first is vastly outweighed by the chance to play land first.
To see the fault in the logic, imagine that the player who is on the play is actually taking a "free" turn before the game starts, or perhaps that he is simply allowed to put a land from his hand into play before the game begins. Player 2 draws a card to start his turn, then Player 1 draws a card at the start of his turn, both have seen 8 cards so far.
|
|
|
|
2 years ago ::
Jun 21, 2011 - 11:42AM
#6
|
Date Joined:
Jul 10, 2003
|
I'm from the camp that was taught to always play first. In my view, even if you're playing a slow, controlling deck, the only way you're going to lose is if you get overrun by a fast deck. In that case, you don't want to give them the first turn. Also, you probably have a bunch of expensive spells in your deck, so you want to play them as soon as possible.
Now, the downside is the mulligan. Mulliganing on the play is just so crippling that it tends to make me keep crappy hands more often than I should.
Also, I'm on the side of Volt Charge. It's so much better, and it keeps you from passing a strong red signal (I value red very highly in NMS draft). And if everyone else is waiting until MBS to commit, it's worth thinking about how this affects signaling.
|
|
|
|
2 years ago ::
Jun 21, 2011 - 5:00PM
#7
|
Date Joined:
Apr 21, 2011
|
The assessment of Pith Driller confuses me. In the tournament coverage and in this article, the writers pass off Pith Driller as a sleeper hit in limited. Yet all of the pros have recognized it as being great since the start, for example with LSV rating it highly in his set review half a month before NPH even came out. When pros acknowledge how good it is before it's even released, how can you say that it's a sleeper hit?
|
|
|
|
2 years ago ::
Jun 21, 2011 - 5:57PM
#8
|
Date Joined:
Oct 25, 2010
|
@xJudicatorx
Whoever draws will be up a card on his turn, and even on his opponent's; he will be down a land drop on his opponent's turn, and even on land drops on his own Whoever plays will be even on his turn, and down a card on his opponent's; he will be even on land drops on his opponent's turn, but up a land drop on his own
basically whoever gets to play first gets to play his early stuff half a turn before his opponent (because land drops are the limiting factor) whoever gets to draw first gets to play his late stuff half a turn before his opponent (because he draws them half a turn sooner)
As far as deciding which of these is the more powerful effect, I think I will take the pros' opinions over yours. Sorry
|
|
|
|
2 years ago ::
Jun 21, 2011 - 8:07PM
#9
|
Date Joined:
Jun 14, 2006
|
Well put, RKSeattle.
|
|
|
|
2 years ago ::
Jun 21, 2011 - 10:15PM
#10
|
|
|
Fair enough. I think you'll see this silly phase has passed in 2 weeks or so though.
|
|
|