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2 years ago ::
Jun 10, 2011 - 1:15PM
#41
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I don't have much to add, just agree that the art is great, but it loses something when reduced to card size.
I'd love to see all the original art when sets come out, but I realize there are probably reasons why that's not feasable for Wizards.
I've been playing (with some gaps) since the late 90's. Land Destruction can be fun! I really don't get the Command Tower backlash.
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2 years ago ::
Jun 10, 2011 - 7:59PM
#42
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Date Joined:
Apr 16, 2007
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Are you all seriously forgetting or unaware of the oversized copies that come with these decks?
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2 years ago ::
Jun 11, 2011 - 10:39PM
#43
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Date Joined:
Feb 26, 2004
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(The inset quote is actually from me, not Keiyakins.)
I doubt anyone got fired over a goof that minor. Anyone can figure out Walking Atlas is an artifact; if it had been printed with the wrong card frame or with wrong rules text, THAT might have justified disciplinary action, but a goof like this is not much worse than forgetting to type the ^ over El-Hajjaj's name (they did something similar on some other card but I forget which one it was so I'm going with the one I can remember). Heck, even "rathi Berserker" was a worse goof than this.
Well, then, what standards ARE there? We're not talking about the Ernham Djinn where one of them every 500 sheets had a blue border or some such. Every single Walking Atlas ever printed was printed wrong! IIRC WotC had to post an Arcana update just to explain the gaffe and publicize the oracle errata. That sort of mistake is embarrassing and makes the company look incompetent. The only thing I can think of that would be *worse* than this would be if they screwed up the card *backs* somehow, because that would destroy one of the fundamental underpinnings of the game from a gameplay perspective.
A goof worth firing someone over would be something akin to Alpha's Elvish Archers as a 1/2 or Orcish Oriflamme costing  - there was NO way to tell those were errors. Walking Atlas's artifact frame creates an obvious hint something is amiss, as is true of the Serendib Efreets in Revised which were printed on green card frames - they still had a blue mana symbol, so there was a tipoff that there was an error somewhere on the card. Atlas is a bit more subtle than that, but since the most obvious part of the card (the frame) is correct and only the technical info (the typeline) is wrong, it's hard to instinctively err during play by assuming the Atlas will survive a Shatterstorm. If it was printed on a green (nonartifact) cardframe but said it was an artifact, the card would have been technically correct, but everyone would have played it wrong. Intuitive first impressions are a MUCH bigger deal than well-concealed facts. So on the goof-up scale, Alpha Oriflamme rates a 4 because you have no possible way to tell it's wrong, Revised Serendib is a 3 because there's an obvious error concealing subtle correct info, and Walking Atlas is only a 2 because there's a well-concealed error that will only screw you up if you deliberately go looking for it. (A 1 would be a purely cosmetic error like leaving a diacritical mark out of a card's name or having the wrong artist credit, something that never affects gameplay in the slightest; errors which rated a 5 might include having the wrong card back or being completely unreadable.)
Agreed, I have it as my computer desktop wallpaper and it looks much better, though the body position is still a little odd (her head looks like it was added as an afterthought after the artist was done drawing her breasts).
I suspect you have hit the nail on the breasts.
ProfN, here I was thinking all angels are asexual, but looked it up after reading your post and found that while they are considered asexual all their names are masculine. I learned something today.
Keep in mind that there is at least one reference in the Bible to Angels (the "sons of God") knocking up the "daughters of Adam". This doesn't necessarily prove that they had genitals - it could be a spiritual immaculate conception kind of deal - but it does kind of shoot down the "asexual" label as being accurate in anything but a strict anatomical sense.
Again, not having much theological training, I may be missing something, but isn't there some old religious thing about the weight of one's soul determing your salvation status or something? Maybe it's not as bad of a translation as you think.
I dunno if that was a factor in Judeochristian religion, but it definitely was in the Egyptian tradition. So yeah, it sounds like the idea of the German translation was in the right place - but not being a Deutschophone I can't judge whether it was actually handled correctly.
My New Phyrexia Writing CreditsMy M12 Writing CreditsAs far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing. --Aaron Forsythe's Random Card Comment on Kei Takahashi
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2 years ago ::
Jun 12, 2011 - 4:35AM
#44
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Atlas is a bit more subtle than that, but since the most obvious part of the card (the frame) is correct and only the technical info (the typeline) is wrong, it's hard to instinctively err during play by assuming the Atlas will survive a Shatterstorm.
It did come just before a set rumored to have nonartifact colorless cards (and Eye of Ugin was another foreshadower) so that certainly left room for ambiguity =)
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2 years ago ::
Jun 13, 2011 - 2:50AM
#45
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Date Joined:
Nov 14, 2004
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Quick question, the article states that "These five decks are available in Japanese, French, German, Spanish, and English".
But the art just below shows, top row German, middle row left to right, Spanish then French, botttom row left to right, Japanese and Italian.
So I assume that it's also available in Italian as well?
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1 year ago ::
Dec 19, 2011 - 5:14AM
#46
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Date Joined:
Jun 21, 2010
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The other referenced card flavor is Soul Snare Anyway, the art is kickass. My experience with Tarial is that she's good in Commander, and a boss in Kaalia. Another topic is how many believe feminism is destroyed here. First off, well, you're probably right a little. The game is more appealing to its demographic if the art features an appealing image to the demographic. 'Nuff said. Fighting games and MMOs are much more guilty of this. Now then, more reasons than that. We're talking about artists of cool stuff for a trading card game; the majority is gonna be male. So the female drawings are going to almost always be from the perspective of a guy. What's a guy to do? Finally, what about the guys? We don't sort of shun sexy men per se. We still draw badasses, well-built, or cool guys. When you're talking about a game with human characters, the basis is visually appealing. The only time you don't stick with that concept is if there's a reason for a character to be malformed or twisted. The default for our human art is conceptual perfection, not the norm for what our society's people look like. MtG has ugly people only when there's a good reason for them to be ugly.
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