This thread is for discussion of the comic Dark Discoveries, which will be published on three successive Thursdays on magicthegathering.com.
How does hanging to death work on an imp (or any other flying creature)?
I love the "What happened? Run out of imps?" line.
Tezzeret seems not too concerned about Bolas. I suspect I've missed some storyline somewhere.
I like how the Imps look like ... Mr. Bolas. How Eqotistical.
Link does not work. No comic listing of Dark Discoveries with the rest. Oops! please ignore!
The backgrounds are OK, but as soon as movement is depicted, proportions and perspectives are blown out in oblivion. Wizards should definitely have higher standards than that for their comics.
Wow, this already contradicts the Scars of Mirrodin book which came out only, what, two weeks ago? Way to tell a cohesive narrative, Wizards.
Alex Horley and Lucio Parrillo are beasts!!
I've been waiting for comics of this quality for quite a while now.
Wizards, thank you.
I mean, if I want to get picky about this comic, then my nitpick is that Nothing is Happening.
Tezz goes around... and does nothing. He supposedly gets sent to Mirrodin by Mr. Bolas, but Nothing Happens.
Then we get to our three heroes... where Nothing Happens. They don't make a decision, they don't really do anything. Vensner doesn't even really fight. Nothing Happens.
This is okay in long comic books.. but the last two comics sets, we have Nothing Happen. While the Dialogue is almost interesting, the whole point behind graphic novels is to show action. Quite frankly, we're not getting that.
Say what you want about the Brother's War comics, but at least *something* happened in them. We seriously need some kind of action in these things. I like the artist, but we are missing a big part of what makes comic books exciting.
I love comics, but these are just not doing it for me. It feels like a really slow way to collect a tiny amount of flavor. Could we just get like a one page prologue and then have a comic where cool stuff happens?
I don't understand how such a team that can create such wonderful card flavor, and have the style guides so full of incredible information, and write such wonderful little short bits of prose (like the Mirrodin field reports and such), can then turn around and write such awful comics.
A better question would be why do I keep reading them? I just keep thinking they'll figure out what they're doing wrong and hit us with a good comic story one of these days, but I just keep getting disappointed.
To any of the creative people reading, this isn't just a senseless slam and it does pain me to say these things. But like I just said, all the other stuff is so wonderfully written, it's so hard to understand why you can't do the comics as well as those other things.
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