Okay, but if you ignore the price tag on Stoneforge... isn't that white deck sort of poop? I mean, among other things, what are four Leonin Relic Warders doing in the main? Especially with four Revoke Existences in the board? Did they just expect Standard to be way more artifact-heavy at this point... and was it too late to make a swap when they saw it wasn't?
The green deck looks... fine? Although you have to wonder what's up with the four Overgrown Battlements. I guess they want some cards that are easy to swap out to customize the deck.
Okay, but if you ignore the price tag on Stoneforge... isn't that white deck sort of poop? I mean, among other things, what are four Leonin Relic Warders doing in the main? Especially with four Revoke Existences in the board? Did they just expect Sta
Okay, but if you ignore the price tag on Stoneforge... isn't that white deck sort of poop? I mean, among other things, what are four Leonin Relic Warders doing in the main? Especially with four Revoke Existences in the board? Did they just expect Standard to be way more artifact-heavy at this point... and was it too late to make a swap when they saw it wasn't?
The green deck looks... fine? Although you have to wonder what's up with the four Overgrown Battlements. I guess they want some cards that are easy to swap out to customize the deck.
Ugh yeah I want to get two of the white ones for the Stoneforge Mystics alone, but I don't need like 8 copies of the commons that aren't terribly useful... especially since I already have a playset of all the commons and uncommons from New Phyrexia, and like 12 Leonin Skyhunters.....
And... regarding the green deck... Daily Decks last week showed Tom LaPille's optimized version of this deck, and it had the Battlements too. I think they're there to fuel the Contagion Clasps and Trigon of Infestations... though I wish there were some sweeter things in the sideboard to ramp into.
Ugh yeah I want to get two of the white ones for the Stoneforge Mystics alone, but I don't need like 8 copies of the commons that aren't terribly useful... especially since I already have a playset of all the commons and uncommons from New Phyrexia,
Why is the card called "dogs" if it shows a single "dog"?
The same reason Llanowar Elves has, with the sole exception of 7th Edition, always had a singular elf on it. Or how Birds of Paradise's art from 7th Edition onwards has a single bird.
That sound is all the people that spent $25 on Stoneforge Mystic only to now see it at 2 in a pre-con.
Eh, my FLGS tends to cut regulars deals, and 25 is about what I paid for both my Mystics. During the time it's been a $20 card, even, one of them has rather noticible playwear, but I use sleeves and am not horribly particular about whether or not white is showing at the border anyway if it's a used card. Do feel kind of bad for the people who paid the full 80 for a playeset.
The same reason Llanowar Elves has, with the sole exception of 7th Edition, always had a singular elf on it. Or how Birds of Paradise's art from 7th Edition onwards has a single bird.Eh, my FLGS tends to cut regulars deals, and 25 is about what I pai
I really like these new Event Decks, especially the white one (and not just because of the Mystics). White Weenie Equip is an archetype I've always been fond of.
I really like these new Event Decks, especially the white one (and not just because of the Mystics). White Weenie Equip is an archetype I've always been fond of.
You know what's really fun to read in a card of the day? Ruling reminders! Check it, there's a new one! Fascinating!
Ok, that was kind of mean. But I'd way rather hear fun facts and flavor.
You know what's really fun to read in a card of the day? Ruling reminders! Check it, there's a new one! Fascinating!Ok, that was kind of mean. But I'd way rather hear fun facts and flavor.
I remember a while back when I was putting together my Voltron EDH deck I naively walked in to my FLGS and asked for the price on Stoneforge Mystic . Suffice to say I was shocked to find it so expensive and I walked away empty handed. Now I've got another chance to get this card for my deck, and am stoked to do so. Plenty of other good cards as well, but it looks like this is going to be summer of precons for me.
I remember a while back when I was putting together my Voltron EDH deck I naively walked in to my FLGS and asked for the price on [c]Stoneforge Mystic[/c]. Suffice to say I was shocked to find it so expensive and I walked away empty handed. Now I'v
Wow, Chandra's Phoenix is cool (Not literally). It's rare a 2/2 will appeal to my Timmy side, but when it's a 2/2 with haste and flying that costs so little, and when it gets back every time I burn face, my red deck feels very happy.
Wow, [c]Chandra's Phoenix[/c] is cool (Not literally). It's rare a 2/2 will appeal to my Timmy side, but when it's a 2/2 with haste and flying that costs so little, and when it gets back every time I burn face, my red deck feels very happy.
I really like how the two M12 updates we got today greatly support the two leaked cards we got a while ago.
I really like Chandra's Phoenix and I'm looking forward to what to others might do.
I really like how the two M12 updates we got today greatly support the two leaked cards we got a while ago.I really like Chandra's Phoenix and I'm looking forward to what to others might do.
Couldn't this just say "whenever an opponent is dealt damage by a non-creature red source you control, return..." Seems like a lot of useless words. Cool card though.
Couldn't this just say "whenever an opponent is dealt damage by a non-creature red source you control, return..." Seems like a lot of useless words. Cool card though.
Couldn't this just say "whenever an opponent is dealt damage by a non-creature red source you control, return..." Seems like a lot of useless words. Cool card though.
^yea lol, i liek how the other column is about shortening keywords, but yet this text is just all over the place
and yea, its nice, but could have been returned to the battlefield rather than hand -defintley, and be like a mini red vengevine
cool tho
^yea lol, i liek how the other column is about shortening keywords, but yet this text is just all over the placeand yea, its nice, but could have been returned to the battlefield rather than hand -defintley, and be like a mini red vengevinecool tho
I'm delighted that M12 has been announced, because I worked on that too. When the set is publicized I'll be updating my blog with the writing I did for it.
Couldn't this just say "whenever an opponent is dealt damage by a non-creature red source you control, return..." Seems like a lot of useless words. Cool card though.
They wanted it to work with Chandra and Chandra's Outrage, but not with enchantments like Pyrohemia and Sulfur Vortex , since none of those have "Chandra" in the name. :P
By the way, anyone besides me think it's odd that a Firecat is an Elemental Cat but a Phoenix isn't an Elemental Bird?
I'm guessing that when New Phyrexia came around, someone on the Creative team saw the mechanical similarity of the card that would become Mortis Dogs and picked the art out of the graveyard to suit it, but I'd have loved to hear the details of the story.
There are probably a lot of awesome untold stories regarding the Art Graveyard. I have one myself, which I wish I could mention but I don't want to risk my NDA so I'll continue biting my tongue (ouch).
I'm delighted that M12 has been announced, because I worked on that too. When the set is publicized I'll be updating my blog with the writing I did for it. They wanted it to work with Chandra and Chandra's Outrage, but not with enchantments l
Chandra's Phoenix is a really cool card that I will have to get a playset of for my Chandra deck. Too bad it doesn't work with the duel decks alternate art Seal of Fire .
[c]Chandra's Phoenix[/c] is a really cool card that I will have to get a playset of for my Chandra deck. Too bad it doesn't work with the duel decks alternate art [c]Seal of Fire[/c].
I find it kind of strange that Chandra's Phoenix's ability is mandatory. Is it because inexperienced players should still get the card if they remember the missed trigger later?
I find it kind of strange that Chandra's Phoenix's ability is mandatory. Is it because inexperienced players should still get the card if they remember the missed trigger later?
Wow, what horrible wording. Couldn't that phoenix have just said "by a red noncreature source you control"?
If it followed your wording, any damage from a red enchantment (ex: Manabarbs ) or red artifact (ex: Rage Extractor ) would count.
I really don't see anything wrong with that.
Completely worth it for a far, far cleaner card.
If it followed your wording, any damage from a red enchantment (ex: [c]Manabarbs[/c]) or red artifact (ex: [c]Rage Extractor[/c]) would count.[/quote]I really don't see anything wrong with that.Completely worth it for a far, far cleaner card.
Wow, what horrible wording. Couldn't that phoenix have just said "by a red noncreature source you control"?
If it followed your wording, any damage from a red enchantment (ex: Manabarbs ) or red artifact (ex: Rage Extractor ) would count.
I really don't see anything wrong with that.
Completely worth it for a far, far cleaner card.
There wouldn't be anything wrong with making the card with the wording like alextfish gave. I am just pointing out that alextfish's wording applies to things that the original card wasn't intended to work with (most likely for flavor reasons).
If it followed your wording, any damage from a red enchantment (ex: [c]Manabarbs[/c]) or red artifact (ex: [c]Rage Extractor[/c]) would count.[/quote]I really don't see anything wrong with that.Completely worth it for a far, far cleaner card.[/quote]
Nitpicking on the wording aside, Chandra's Pheonix is an awesome card in a vacuum although I don't foresee it seeing too much competitive play. Still, a 2/2 flying haste for 3 in red is just awesome even without the card advantage generating ability tacked on, and will be great for casual decks, especially ones running Chandra Ablaze.
Nitpicking on the wording aside, Chandra's Pheonix is an awesome card in a vacuum although I don't foresee it seeing too much competitive play. Still, a 2/2 flying haste for 3 in red is just awesome even without the card advantage generating ability
And... regarding the green deck... Daily Decks last week showed Tom LaPille's optimized version of this deck, and it had the Battlements too. I think they're there to fuel the Contagion Clasps and Trigon of Infestations... though I wish there were some sweeter things in the sideboard to ramp into.
Remember that Development kept telling us there was a zen block card used in their FFL infect decks that didn't caught on in the real world. I say this might be them telling us to try Overgrown Battlement .
Earlier in this article, I mentioned infect as a strategy that hasn't popped in Constructed yet. There's a green card from Zendikar block that we've found is the key to our infect decks, and I haven't seen anyone out in the real world play a single copy of this particular card in an infect deck yet. (It's not a creature pumping effect.) Don't fret, though—it took us a long time to find it too. In fact, it took us until "Action" was the most recent set in our playtest Standard environment. Our mono-green infect deck that includes the card in question has traveled to several events now with an impressive winning record. Perhaps one of you will find it, and it will be good enough to win you a tournament or two.
Remember that Development kept telling us there was a zen block card used in their FFL infect decks that didn't caught on in the real world. I say this might be them telling us to try [c]Overgrown Battlement[/c].Ah, here it is:www.wizards.com/magic/m
it is clear now that, there is no more color chart whatsoever when it comes to creatures.
What about Chandra's Phoenix is not within red's purview?
3 mana 2/2 flier does not belong to red.
Red gets good fliers at Rare: See Phoenix/Dragons
What about Chandra's Phoenix is not within red's purview? [/quote]3 mana 2/2 flier does not belong to red. [/quote]Red gets good fliers at Rare: See Phoenix/Dragons
I also disagree with seydaneen, but your argument, while clever, is by no means valid. Sadly, there are no recent examples of seydaneen's specific complaint (2/2 fliers for three in red), but making a phoenix a little cheaper than usual does not break the color pie, especially when it's flavorful and has an additional mechanic that's very red.
[c]Granite Gargoyle[/c][/quote]I also disagree with seydaneen, but your argument, while clever, is by no means valid. Sadly, there are no recent examples of seydaneen's specific complaint (2/2 fliers for three in red), but making a phoenix a little c
Sadly, there are no recent examples of seydaneen's specific complaint (2/2 fliers for three in red), but making a phoenix a little cheaper than usual does not break the color pie, especially when it's flavorful and has an additional mechanic that's very red.
That was going to be my point exactly. The flavor, creature type, and mechanics make this a prefectly valid red creature.
That was going to be my point exactly. The flavor, creature type, and mechanics make this a prefectly valid red creature.
I assume the reason they keep posting lists for interesting rogue decks is that they desperately want to convince us that the same deck in a new hat isn't still riding Standard like a beaten horse.
I assume the reason they keep posting lists for interesting rogue decks is that they desperately want to convince us that the same deck in a new hat isn't still riding Standard like a beaten horse.
No wonder Wizards like the Escapist video they refer to in the Community Cup article - it's a story of players who feel they can't compete and therefore go out and throw down obscene amounts of cash on mythic rares; that's exactly what they're after!
No wonder Wizards like the Escapist video they refer to in the Community Cup article - it's a story of players who feel they can't compete and therefore go out and throw down obscene amounts of cash on mythic rares; that's exactly what they're after!
I am not too happy with the choice either. Seems like a shocker for the sake of being a shocker. That said, damn fine job on the flavour text. Up there with Lightning Bolt's, though of course the Spider will never see play.
Re: Daily decklist: Death's Shadow for the win! I knew it had its place somewhere, even if that place was in a suidide-black-like deck. Using Phyrexian mana to get there is ingenious, the sort of thing I wish I'd thought of. Glad it is finally getting a place in the sun. There's a reason that that card is my avatar (literally, thank you creature typing).
I am not too happy with the choice either. Seems like a shocker for the sake of being a shocker. That said, damn fine job on the flavour text. Up there with Lightning Bolt's, though of course the Spider will never see play.Re: Daily decklist: Death's
Because they clearly dont want a tier one monogreen infect build. They would rather have the top decks run by mythics
A format dominated by turn 2/3 kills would be unimaginably boring, so I can understand where WotC is coming from with this decision. I don't know many people who will really miss giant growth, and it's better safe than sorry*.
*Should've used that philosophy with Stoneforge Mystic as well. I mean, DAMN!
Because they clearly dont want a tier one monogreen infect build. They would rather have the top decks run by mythics[/quote]A format dominated by turn 2/3 kills would be unimaginably boring, so I can understand where WotC is coming from with this de
While we are at it, let's cut Llanowar Elves while keeping Dryad's Favor . YAY! Because, really, that is just about the equivalent of what they have done.
While we are at it, let's cut [c]Llanowar Elves[/c] while keeping [c]Dryad's Favor[/c]. YAY! Because, really, that is just about the equivalent of what they have done.
too bad Giant Spider didn't get new Art to celebrate :
That's exactly what I thought when I saw it...
I'm dissapointed that Giant Growth is out instead of the spider. I've used Giant Growth in decks MANY more times than I've ever (if ever) included Giant Spider...
That's exactly what I thought when I saw it... I'm dissapointed that Giant Growth is out instead of the spider. I've used Giant Growth in decks MANY more times than I've ever (if ever) included Giant Spider... :(
There's no way they're cutting Giant Growth without putting in something like Unnatural Predation . They focused so much in M11 on giving each color at least one cheap combat trick. If any color is losing its combat trick, it won't be green.
So let the speculation on the new* green combat trick begin.
*Or newly reprinted.
There's no way they're cutting [c]Giant Growth[/c] without putting in something like [c]Unnatural Predation[/c]. They focused so much in M11 on giving each color at least one cheap combat trick. If any color is losing its combat trick, it won't be gr
. . . though of course the Spider will never see play.
Giant Spider is actually a hugely important card for limited formats.
Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.
Giant Spider is actually a hugely important card for limited formats.Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.
I heard from a very reliable source (artyfogmo) that Giant Growth is being replaced with a Hornet Sting that deals 2 damage but only targets Plants.
I heard from a very reliable source (artyfogmo) that [c]Giant Growth[/c] is being replaced with a [c]Hornet Sting[/c] that deals 2 damage but only targets Plants.
While we are at it, let's cut Llanowar Elves while keeping Dryad's Favor . YAY! Because, really, that is just about the equivalent of what they have done.
Yeah, I'm disappointed that Giant Growth didn't make it, too. It's probably the most elegant pump spell they've ever made, and I don't see a good reason to cut it. Probably just so they can make "Garruk's Pump-Spell".
Now if I can find the actual forum where these posts belong, I'll post my opinions there, too.
Yeah, I'm disappointed that Giant Growth didn't make it, too. It's probably the most elegant pump spell they've ever made, and I don't see a good reason to cut it. Probably just so they can make "Garruk's Pump-Spell".Now if I can find the actual fo
My Cynical Reflex™ tells me they're just going to reprint Untamed Might , and then gratuitously congratulate themselves in some website article for discovering a "way more fun" card to replace Giant Growth.
The last dying remnants of that little "wouldn't it be awesome?!" voice in my head is meekly hoping for either Rancor or Berserk to show up out of nowhere, but that lil' voice is only good for predicting when bacon goes on sale at the local grocer.
My Cynical Reflex™ tells me they're just going to reprint [c]Untamed Might[/c], and then gratuitously congratulate themselves in some website article for discovering a "way more fun" card to replace Giant Growth.The last dying remnants of that
After seeing that Ent the other day, I guess there is a small 'Forests matter' theme in M12 meaning that giant growth is being replaced with Primal Bellow .
After seeing that Ent the other day, I guess there is a small 'Forests matter' theme in M12 meaning that giant growth is being replaced with [c]Primal Bellow[/c].
. . . though of course the Spider will never see play.
Giant Spider is actually a hugely important card for limited formats.
Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.
surely not this current standard environment where you get can +4/+4 for G (provided you have 3 artifacts or played a land) +4/+4 and troll shroud for GG and even +2/+2 for free.
More likely they decided the standard card pool is saturated with cheap pump spells and doesn't need any more, although there are also a lot of better spiders about, but then I guess none of the spiders are good enough for constructed and acid web and blightwidow wouldn't fit in a coreset.
Giant Spider is actually a hugely important card for limited formats.Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.[/quote]surely not this current standard environment where
My Cynical Reflex™ tells me they're just going to reprint Untamed Might , and then gratuitously congratulate themselves in some website article for discovering a "way more fun" card to replace Giant Growth.
After seeing that Ent the other day, I guess there is a small 'Forests matter' theme in M12 meaning that giant growth is being replaced with Primal Bellow .
Neither of the two are common (they made an exception for Untamed Might because they didn't want too cheap pump in an infect block).
I'm honestly a tad sad. I feel like they simply decided to get rid of one because they "had to" more than because the set actually asked for it. Magic 2011 managed to give reasons for most of its eliminations (though Air Elemental and Bog Wraith were still a tad random). I hope that there's a strong reason for eliminating Giant Growth, especially because it is such a standard.
To be honest, though, the flavour text almost provides enough reason by itself. Really cool, like Lightning Bolt 's.
Neither of the two are common (they made an exception for Untamed Might because they didn't want too cheap pump in an infect block).I'm honestly a tad sad. I feel like they simply decided to get rid of one because they "had to" more than because the
Oh my god that flavor text is awesome and win. to whoever thought it up; I love in-joke flavor texts like that, and only wish they could be more common.
Oh my god that flavor text is awesome and win. :bow: to whoever thought it up; I love in-joke flavor texts like that, and only wish they could be more common.
I'm sad the spider won. Giant Growth is just so much more iconic and classic, it really captures the essence of the game better I think. There are a lot of great stories about Giant Growth, but there aren't any about Giant Spider, other than "Oops, I forget that could block flyers."
I'm sad the spider won. [c]Giant Growth[/c] is just so much more iconic and classic, it really captures the essence of the game better I think. There are a lot of great stories about Giant Growth, but there aren't any about Giant Spider, other than "
. . . though of course the Spider will never see play.
Giant Spider is actually a hugely important card for limited formats.
Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.
surely not this current standard environment where you get can +4/+4 for G (provided you have 3 artifacts or played a land) +4/+4 and troll shroud for GG and even +2/+2 for free.
More likely they decided the standard card pool is saturated with cheap pump spells and doesn't need any more, although there are also a lot of better spiders about, but then I guess none of the spiders are good enough for constructed and acid web and blightwidow wouldn't fit in a coreset.
Limited. They want a core set limited environment without it.
Giant Spider is actually a hugely important card for limited formats.Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.[/quote]surely not this current standard environment where
I would have chosen Giant Growth to stay. It captures the feel of Magic more than Giant Spider. I just hope that the spider remains in all the future core sets. It would be nice to have a card that has been in the game since the very beginning be reprinted in each core set.
Excellent flavor text as well.
I would have chosen Giant Growth to stay. It captures the feel of Magic more than Giant Spider. I just hope that the spider remains in all the future core sets. It would be nice to have a card that has been in the game since the very beginning be
I don't think anyone would have blinked if Giant Spider was not in a core set. I would not have thought about it for a single second.
But no Giant Growth? How do you have a core set without Giant Growth? Sure there have been a bazillion riffs on the effect over the years, but none have ever managed to take the shine off the old girl. It's the simplest possible iteration of that effect... and it still plays beautifully.
Maybe they are going to try to give Green something bonkers in that slot, a la Lightning Bolt or Mana Leak, or maybe more accurately, since it was a new card, Harm's Way? Maybe something like (pure guess here):
Giant-er Growth -- GG (Uncommon) Instant Two target creatures get +3/+3 until end of turn
Actually pretty shocked by this one.I don't think anyone would have blinked if Giant Spider was not in a core set. I would not have thought about it for a single second.But no Giant Growth? How do you have a core set without Giant Growth? Sure there
. . . though of course the Spider will never see play.
Giant Spider is actually a hugely important card for limited formats.
Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.
surely not this current standard environment where you get can +4/+4 for G (provided you have 3 artifacts or played a land) +4/+4 and troll shroud for GG and even +2/+2 for free.
Giant Spider is actually a hugely important card for limited formats.Giant Growth is, too, but I can envision Limited and Standard formats in which +3/+3 for one mana is simply too aggressive.[/quote]surely not this current standard environment where
Oh my god that flavor text is awesome and win. to whoever thought it up; I love in-joke flavor texts like that, and only wish they could be more common.
Haha, that's pretty cool actually, thanks for pointing it out. Makes me feel at least a little better
Haha, that's pretty cool actually, thanks for pointing it out. Makes me feel at least a little better :)
Good Bye, Giant Growth. I know, i did not use you enough. Please forgive me. Give my regards to Bog Wraith and Air Elemental when you see them on the other side.
Good Bye, Giant Growth. I know, i did not use you enough. Please forgive me. Give my regards to Bog Wraith and Air Elemental when you see them on the other side.
Well I'll be sorry to see it go. Giant Growth was a key portion of my (nearly) mono-green infect deck. With the exception to Inkmoth Nexus I run purely forests, and if the opponent doesn't play everything right I can maul them by the four or fifth turn and possibly on the third if they were out of mana and no creatures before "New Phyrexia" came out. Giant Growth and Primal Bellows was most of that. And though I would as well like to see Primal Bellow to be its replacement its overly powerful for a core set card.
Well I'll be sorry to see it go. Giant Growth was a key portion of my (nearly) mono-green infect deck. With the exception to Inkmoth Nexus I run purely forests, and if the opponent doesn't play everything right I can maul them by the four or fifth tu
I too was rooting for giant growth, but I am not dissatisfied with the results. It seems likely that a year from now, the spider will finally get the axe though. This whole contest was pretty funny. I find it hard to believe anyone would care if Wizards had not put so many articles into the topic. I know I would never have realized it. But are there really no people happy that the spider won?
I too was rooting for giant growth, but I am not dissatisfied with the results. It seems likely that a year from now, the spider will finally get the axe though. This whole contest was pretty funny. I find it hard to believe anyone would care if W
But are there really no people happy that the spider won?
o/ I'm happy Giant Spider won. Noone believed me, but I was just sure it would be Giant Spider that stayed the course.
I would have hated it to stick around with an atrocious mechanic like Infect in Standard. At least we're spared a little of that, as Groundswell clearly wasn't designed with Infect in mind. I feel it's no accident that Scars pump spells are notably less efficient than their predecessors (Mutagenic Growth excepted, as all free spells are broken), and Giant Growth is just too good to give +6/+3 for {G}. Hence my reasoning for why it would bite the dust.
Also, much huggles to whoever thought up the new flavour text!
o/ I'm happy Giant Spider won. :ayyyy!:Noone believed me, but I was just sure it would be Giant Spider that stayed the course.I would have hated it to stick around with an :censored: atrocious mechanic like Infect in Standard. At least we're spared a
I always liked Giant Growth as the fairest of the original 5 boons. Salve sucked and Ancestral was insane, Ritual and Bolt were environment dependent, but GG just was. But there's something to be said for the humble spider, 91st seed, going all the way.
My pick for Giant Growth replacement is Predator's Strike . Because trample is a common desire when pumping your creature's power like that. And it helps Infect get through while not contributing as much to Turn 2 wins.
Also, there was an interview last year where it was revealed that Rancor was part of M11 until they tested it with Infect. So a future reprint is likely, just not this year.
I always liked Giant Growth as the fairest of the original 5 boons. Salve sucked and Ancestral was insane, Ritual and Bolt were environment dependent, but GG just was. But there's something to be said for the humble spider, 91st seed, going all th
Also, there was an interview last year where it was revealed that Rancor was part of M11 until they tested it with Infect. So a future reprint is likely, just not this year.
Yeah, but Infect has since turned out to be irrelevant in competitive Constructed.
Yeah, but Infect has since turned out to be irrelevant in competitive Constructed.
@Qmark: Didn't I explain that in previous post that I have a green infect deck that if you don't know what's coming it'll smash the opposition? Furthermore its totally off the cuff, thus constructed.
Also I think with blue being my main opposition and especially mental mistep, Predator's Strike is in order.
@Qmark: Didn't I explain that in previous post that I have a green infect deck that if you don't know what's coming it'll smash the opposition? Furthermore its totally off the cuff, thus constructed.Also I think with blue being my main opposition and
But are there really no people happy that the spider won?
o/ I'm happy Giant Spider won. Noone believed me, but I was just sure it would be Giant Spider that stayed the course.
As much as I wanted the GG to win, I would not have been surprised either way. It seems appropriate that a creature wins it.
Also, much huggles to whoever thought up the new flavour text!
For some reason, it took an hour for the meaning to sink in. It is quite nice.
o/ I'm happy Giant Spider won. :ayyyy!:Noone believed me, but I was just sure it would be Giant Spider that stayed the course.[/quote]As much as I wanted the GG to win, I would not have been surprised either way. It seems appropriate that a creature
So...are we never going to see Giant Growth in a core set again? Or do you think it will be reprinted at some later date?
We are absolutely going to see it again. Many spells have come back, like lightning bolt, serra angel and llanowar elves. Giant spider will eventually be left out and let back in as well.
We are absolutely going to see it again. Many spells have come back, like lightning bolt, serra angel and llanowar elves. Giant spider will eventually be left out and let back in as well.
Yeah, but Infect has since turned out to be irrelevant in competitive Constructed.
At the FNM level it's quite relevant, and Rancor would risk putting it over the top.
I'm not in the least surprised with Giant Growth losing this one; with infect in the environment, removing GG actually shakes things up, something that it would never normally be relevant enough to do. So it's the perfect time to see GG go; the last of the Boons leaving the Core Set is a significant enough event that it deserves to matter.
Now it's just a question of how they'll make Giant Spider relevant enough in Constructed to make the departure of the last remaining Core Set Survivor matter. That's also a pretty darned significant event, IMO.
At the FNM level it's quite relevant, and [c]Rancor[/c] would risk putting it over the top.I'm not in the least surprised with [c]Giant Growth[/c] losing this one; with infect in the environment, removing GG actually shakes things up, something that
Crowning Giant Spider as the sole survivor makes it sound as if it is the only card left from Alpha, but it isn’t. Take Birds of Paradise for example. It would have been in every core set, but in 2005 it took a brief holiday to visit Ravnica. Now it’s back home in the core set.
There are 19 cards from Alpha that are currently legal in standard. They’re all survivors in my opinion. Just because a card takes a sabbatical doesn’t mean that the card has “died” (*cough* been put into the graveyard from the battlefield *cough*).
What I’d be interested to know is what other cards from Alpha are in M12. Anyone got any good guesses?
Crowning [card]Giant Spider[/card] as the sole survivor makes it sound as if it is the only card left from Alpha, but it isn’t. Take [card]Birds of Paradise[/card] for example. It would have been in every core set, but in 2005 it took a brief
The info about Fylgja was kinda interesting but what I REALLY hoped for when clicking the arcana link was some large in-focus pictures of each version of each mana symbol.
Then, ideally, some information about who originally designed the symbols and who did each new version. (And what exactly prompted the changes.)
The transition from a 12-pointed star to an 8-pointed one is probably the most noticable of the various mana symbol changes. But they've all changed!
Blue previously had a more symmetric shape. Green had an ugly pointy bit right at the top (and some ugly negative space between the 'leaves'). Mirage's red symbol looks the same as the new one but I could be mistaken. I'm fairly sure that black has changed but don't have black cards older than unglued.
The unglued versions, incidentally, seem like they were 'virtually embossed' and it'd be interesting to know about any other treatments. And I wonder why the unglued white mana symbol has a gap on the upper left. I thought that the negative space in the white mana symbol was equal around the 'ring' that they leave empty.
Monty, or anyone else reading, if you could make such a thing happen, then that would be fantastic.
The info about Fylgja was kinda interesting but what I REALLY hoped for when clicking the arcana link was some large in-focus pictures of each version of each mana symbol. Then, ideally, some information about who originally designed the symbols and
Mirage's red symbol looks the same as the new one but I could be mistaken. I'm fairly sure that black has changed but don't have black cards older than unglued.
Red changed between Alliances and Mirage. The little flickery bits were altered a bit, and the top of the spiral was broken up more.
Black was changed at the same time. The upper part of the face got larger overall and expanded downwards slightly, with sharper cheekbones.
Red changed between Alliances and Mirage. The little flickery bits were altered a bit, and the top of the spiral was broken up more. Black was changed at the same time. The upper part of the face got larger overall and expanded downwards slightly,
So, W changed DURING Ice-age. R/B changed between Alliances and Mirage. When did the other 2 change?
And, after being originally changed, was that it thereafter or did they slightly alter them again afterwards? As I said, the mirage red symbol looks near-identical but the top 'spark' seems to have a flatter 'tail' compared to the modern double-pronged tail. It's hard to tell at small sizes though and some of the apparent discrepancy may be to do with print resolution...
Thanks for the info, Q. (May I call you Q?)So, W changed DURING Ice-age. R/B changed between Alliances and Mirage. When did the other 2 change?And, after being originally changed, was that it thereafter or did they slightly alter them again afterward
Fylgja was not the only card to have a wrong casting cost in the electronic files.
Dire Wolves from Ice age shows a casting cost of 3G. It was actually never printed as 3G, it was printed as 2G. This was one of the 11 magazine preview cards just like Fylgja.
Gatherer has not been corrected to reflect this. Strange that they corrected gatherer for Fylgja but not for Dire Wolves.
Fylgja was not the only card to have a wrong casting cost in the electronic files. Dire Wolves from Ice age shows a casting cost of 3G. It was actually never printed as 3G, it was printed as 2G. This was one of the 11 magazine preview cards just like
Fylgja was not the only card to have a wrong casting cost in the electronic files.
Dire Wolves from Ice age shows a casting cost of 3G. It was actually never printed as 3G, it was printed as 2G. This was one of the 11 magazine preview cards just like Fylgja.
Gatherer has not been corrected to reflect this. Strange that they corrected gatherer for Fylgja but not for Dire Wolves.
Probably because they didn't think about it while doing the Ask Wizards and nobody has ever actually used that card (Or those that noticed never said anything)
Probably because they didn't think about it while doing the Ask Wizards and nobody has ever actually used that card (Or those that noticed never said anything)
The black mana symbol changed noticeably very early in the game. The symbol used for Alpha, Beta and Unlimited was wider with squarer corners on the bottom right and left of the skull, but they had already changed it to a more rounded/taller look by Arabian Nights. In fact the Arabian Nights symbol is closer to the look of today's black mana symbol than it is to the Alpha symbol.
The black mana symbol changed noticeably very early in the game. The symbol used for Alpha, Beta and Unlimited was wider with squarer corners on the bottom right and left of the skull, but they had already changed it to a more rounded/taller look by
The modern affinity list is missing artifact lands...because they banned them. Come on wizards, we have cards like creeping corrosion, shatterstorm, kataki wars wage, blue has the card from 10th edition that returns all artifacts to hand. Not to mention oxidize, natralaize, shatter (those arnt as good)
The modern affinity list is missing artifact lands...because they banned them. Come on wizards, we have cards like creeping corrosion, shatterstorm, kataki wars wage, blue has the card from 10th edition that returns all artifacts to hand. Not to ment
Can you imagine if they'd printed Fylgja at ? People would've been saving them for use as toilet paper. Getting the CC wrong probably did the card a big favour (i.e. actually made it somewhat playable for a short period of time - it's not quite a last pick in Ice Age limited).
Can you imagine if they'd printed [c]Fylgja[/c] at [mc]1WW[/mc]? People would've been saving them for use as toilet paper. Getting the CC wrong probably did the card a big favour (i.e. actually made it somewhat playable for a short period of time - i
I really wanted Moltensteel Dragon to get a wallpaper and it did. I am happy.
If it wasn't for wallpaper of the week, I proabably wouldn't look closely at any of the art. I do identify cards by the art, but only from brief glimpses of the general idea. This one does look pretty cool though. I like the phyrexian ooze combining with dragon fire before dripping out of the mouth. He looks way more badass than 4/4...
If it wasn't for wallpaper of the week, I proabably wouldn't look closely at any of the art. I do identify cards by the art, but only from brief glimpses of the general idea. This one does look pretty cool though. I like the phyrexian ooze combini
I really wanted Moltensteel Dragon to get a wallpaper and it did. I am happy.
This was on the short list of cards I was really hoping to see wallpaperized during NP's reign, along with Caged Sun. The rest of the top five would be Phyrexian Unlife, Maul Splicer, and the #2 Swamp.
This was on the short list of cards I was really hoping to see wallpaperized during NP's reign, along with Caged Sun. The rest of the top five would be Phyrexian Unlife, Maul Splicer, and the #2 Swamp.
Phy Sligh is balls-to-the-wall. I played a few games with it. You either go big with Souleater and Shadow, or you go home. It was quite fun, I've never had a good excuse to double bolt myself. Giving my Tarmogoyf-from-hells +6/+6 is that excuse.
Phy Sligh is balls-to-the-wall. I played a few games with it. You either go big with Souleater and Shadow, or you go home. It was quite fun, I've never had a good excuse to double bolt myself. Giving my Tarmogoyf-from-hells +6/+6 is that excuse.
I am loving Phy Sligh I made this one also but I don't have inquisitions of Kozilecks, I do have Mutagenic Growths (+5 swings on kiln fiends and death shadows) and more apostles blessing.
I do think I need another creature to go with these, alot of folks say plated geopede but I don't think it does quite enough. Any suggestions for a creature that goes with the Kiln Fiend, Dshadow,Souleater?? I was thinking procelain legionaire as a potential it just doesn't ramp like the others can.
I am loving Phy Sligh I made this one also but I don't have inquisitions of Kozilecks, I do have Mutagenic Growths (+5 swings on kiln fiends and death shadows) and more apostles blessing.I do think I need another creature to go with these, alot of fo