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2 years ago ::
Jan 20, 2011 - 5:13PM
#1
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Date Joined:
Jun 24, 2008
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This thread is for discussion of this week's Latest Developments, which goes live Friday morning on magicthegathering.com.
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2 years ago ::
Jan 20, 2011 - 9:19PM
#2
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Okay, NOW I'm disappointed.
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2 years ago ::
Jan 20, 2011 - 10:56PM
#3
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Date Joined:
Oct 23, 2003
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I like the various percentages for last week's poll. I didn't even know that Rise-Rise-Rise was a valid answer to the question of whether or not I've played Limited with a Master's Edition set. Speaking of answers to polls, this one is missing a response of "Both. I intend to play in more than one Prerelease." Without that, I can't answer this poll.
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2 years ago ::
Jan 20, 2011 - 10:59PM
#4
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Okay, I can understand you guys wanting to recreate Shatterstorm to get rid of the Regen clause, but, I feel like it should have gone back into Red instead of Green. My reasons are: 1) When you took the Regen clause away from Wrath and made Day you left it in it's original color; 2) To me a Massive Artifact Destruction Spell should be in Red because that is what Red is about, Mass Destruction; 3) And I feel you can't use the "Red Mirrans going after themselves" argument because it has been stated and shown that Phyrexia is bleeding into the other colors, so..... why couldn't it be a Red Phyrexian Spell?. Anyway, I still like the card in general, I was always a fan of Shatterstorm back in the day. You know another good card that could be Reprinted/Remade for this set would be Hurkyl's Recall Heh Heh.
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2 years ago ::
Jan 20, 2011 - 11:34PM
#5
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Well, I'm glad that y'all made *this* card. RUG, ramp, and elf decks clearly need an answer for all those bullying artifact rush decks that are hanging around. Now maybe our little green friends will stand a chance.
Why put so much emphasis into metalcraft and then give green -- which is run in maybe half the top competitive decks -- a way to totally obviate it? bleh.
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2 years ago ::
Jan 20, 2011 - 11:37PM
#6
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Date Joined:
Oct 13, 2009
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Well, I'm glad triple Rise ended up on top of the poll, since that was easily the best draft format (the best since at least Ravnica block, IMHO). However, what do you want to bet that at some point in the future, someone at Wizards will reason as follows: 1. Rise was a "battleship Magic" set. 2. Players liked drafting Rise. 3. Therefore, players like drafting "battleship Magic". Please, Wizards, I'm begging you now: take the time to understand why Rise was such a great set for drafting before you endeavor to mindlessly replicate it. Battleship Magic was a part of it, especially after the blinding speed of Zendikar, but it wasn't the most important part. Here are a few things that stand out in my mind: 1. Almost every card was playable in some draft deck, even "dreck" like Sphinx-Bone Wand , which would be unplayable in almost any other draft environment, but was actually pretty good in a "mostly instants and sorceries" deck here. 2. Subtle variations among cards with similar purposes. See Flame Slash , Forked Bolt , Heat Ray , Staggershock , which are all first-pickable red removal that nonetheless can behave very differently and answer very different threats. Also note that all except the Bolt are common, so which one is best to take from a given pack comes up with some frequency. 3. A wide variety of playable "fringe" decks that don't rely on getting their marquee card to function. The Sphinx-Bone Wand deck mentioned above was one such deck, but so was the Aura Gnarlid deck, which didn't need to draw the Gnarlid, and the Distortion Strike deck, which could run just fine without Distortion Strike. Well, that's enough for now. Playing big creatures and bashing face was fun, especially as a change from Zendikar, but it isn't the whole picture. Please don't think it is.
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2 years ago ::
Jan 21, 2011 - 12:48AM
#7
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Date Joined:
Aug 26, 2008
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I would have liked a Kataki, War's Wage type card over green shatter storm. Artifacts are my personal favorite cards, and it makes me not want to play when there is a card that completly kills my favorite deck archtype, like the eldrazi did with many people's mill decks. It means someone at wizards decided that artifacts were limited material and infect is contructed material. I wonder if there will be a "remove all poision counters" card, to give each side a hoser, oh wait Rosewater said they wouldnt. Buy all your infect cards while you can.
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2 years ago ::
Jan 21, 2011 - 4:26AM
#8
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Date Joined:
Mar 16, 2004
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I'd just like to thank Tom for giving an up-front comment about the rarity of this card. And the reason is even a good one.
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2 years ago ::
Jan 21, 2011 - 5:41AM
#9
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Date Joined:
Sep 26, 2007
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This is the first time I've heard that the packs will DETERMINE THEIR CONTENTS!
Up until now, I thought it was just a cosmetic difference (different wrappers and that's it).
If you go Mirran, you'll get a higher percentage of their cards and probably more usable ones since the Mirrans are mostly red now.
Phyrexian sounds more exciting to me though.
Of course, this is all moot since the PR is the same weekend as the Global Game Jam. :-( From what I understand this is PR only and the release will just use normal packs... is that right?
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2 years ago ::
Jan 21, 2011 - 6:05AM
#10
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- Jawsome UnCon Prizewinner
Date Joined:
Sep 22, 2003
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I was all "who's that weird looking guy in that photo" before I realized it was a different shot of Tom Lapille. Frowny Lapille is clearly the developer in the trenches, while Smiley Lapille is the Public Face of Development.
I actually don't think this card will change much - there are plenty of non-artifact decks that could be played, and not every opponent will be able to pay GG anyway.
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