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2 years ago ::
Jan 31, 2011 - 7:58AM
#41
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Date Joined:
Oct 25, 2008
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I have a suggested format for an upcomming Deck Master Contest. (just in case you are running out of ideas). Enemy Shards (Star/Pentagram) Format. Choose a Shard                Your deck will face off against other Enemy Shard decks in a Star Format game. Decks that are from the same chosen shard can easily be judged against each other, but their might be a slight issue if someone doesn't submit a deck for a shard (but I and others are likely to pick up the slack). 1.) Advantages over monocolored Star Format. Many people have already played monocolored Star format decks, this will require more creativity. It is easier to color hose in mono colored ( Light of Day , Gloom , Chill , etc.). 2.) Advantages over FFA. This will allow a change in pace from many of the previous deck submission where sweepers were more common. With only two real opponents, aggro decks have an actual chance. This kind of plays off Zovc's suggestion of Tri-color decks, but with a small twist.
Budget EDH:EDH on $20 a Deck. Join the Group Link has been defeated(X times) by Eyegorc in Dungeons 2(2x), 3(3x), and 6(3x).
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2 years ago ::
Feb 07, 2011 - 3:00PM
#42
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I had an idea for a sideboard contest. Everybody picks a block and constructs a deck from it in secret. We can PM them to Cathaldus or a neutral party who will reveal them all. Then, we construct a 15 card sideboard specifically for dealing with a multiplayer matchup that includes about half the other particpants. Rankings could be based on whose sideboard has the best options for dealing with the most other decks that were submitted.
"Char you." ~Craig Jones Spoiler:
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2 years ago ::
Feb 07, 2011 - 5:44PM
#43
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Date Joined:
Oct 25, 2008
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Minus_Prime, I love the idea. Sideboarding is a skill that is severly lacking in MP, because most groups don't sideboard between games(they usually move on to new decks). This could simulate modifying ones own deck over the course of a week to have an advantage over another deck that is dominating the meta. A very interesting MP community challenge
Budget EDH:EDH on $20 a Deck. Join the Group Link has been defeated(X times) by Eyegorc in Dungeons 2(2x), 3(3x), and 6(3x).
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2 years ago ::
Feb 07, 2011 - 6:32PM
#44
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Date Joined:
Jul 21, 2010
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Minus_Prime's Sideboard idea is pretty cool. I'm not sure how well we could judge that, but we can probably figure something out. But I do however like the idea of the wedge shards (not a third tribal in a row) most of all.
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My Decks http://community.wizards.com/vennsvaults/go/forum/viewcategory/138835/Venns_Vaults My Bronation Station http://community.wizards.com/pony My 1000th post! On Thursday 03/13/2011! Yay St. Patric's day. How to play many other Casual Magic Formats http://community.wizards.com/go/thread/view/75842/29198663/?sdb=1&pg=last#521400213 Many of these were on the Magic Resources Site years ago. It was removed around the time 2HG became a sanctioned format. Purple Work Station http://community.wizards.com/purpleworkstation/go/forum/viewboard
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2 years ago ::
Feb 08, 2011 - 4:03AM
#45
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Date Joined:
Jun 26, 2004
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I don't sideboard in multiplayer games except in decks that use wishes and similar stuff (because your entire collection would be too broken). I also love the enemy colour shards idea but I would like to see an added rule: You must play at least 15 cards of each color of your shard. Multicolor cards count for both colors. For example: 3 x Numot, the Devastator 2 x Lightning Helix 2 x Electrolyze 2 x Swords to Plowshares This has 7 white, 5 blue and 7 red cards. This rule will prevent people from playing a nearly mono coloured deck instead of being in the spirit of the shards. I already have 2 nice decks lined up for this format  .
Kamikazegerbil wrote: Coke Spill Level 1 Encounter Attack Power Trigger: You must be pouring yourself a drink Range: Close Blast 1D10 from Player Target: All creatures and objects within blast Attack: Any vs. Reflex Hit: 1d6 Fizzy damage and target is wet (save ends) Aftereffect: Target is sticky (save ends)
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2 years ago ::
Feb 08, 2011 - 6:09AM
#46
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Date Joined:
Jul 21, 2010
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Another idea that I had that I like is, Super Type Specific. Meaning that your deck is allowed only land and one other type of card, be that Non-creature Artifact, Artifact Craeture/Creature, Enchantment, Instant, Land, Planeswalker or Sorcery. This probably means 24 land and about 36 of what ever else you chose.
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My Decks http://community.wizards.com/vennsvaults/go/forum/viewcategory/138835/Venns_Vaults My Bronation Station http://community.wizards.com/pony My 1000th post! On Thursday 03/13/2011! Yay St. Patric's day. How to play many other Casual Magic Formats http://community.wizards.com/go/thread/view/75842/29198663/?sdb=1&pg=last#521400213 Many of these were on the Magic Resources Site years ago. It was removed around the time 2HG became a sanctioned format. Purple Work Station http://community.wizards.com/purpleworkstation/go/forum/viewboard
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2 years ago ::
Feb 08, 2011 - 7:23AM
#47
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Date Joined:
Oct 25, 2008
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I don't think Super Type will work out very well. Permanents are superior to non permanents (although some instants/sorceries do create permanents), and creatures are superior to non creature permanents (although some non creature permanents can become creatures or make creatures). I just don't see much variety in the decks. They will all be variants of creature builds, or Chimeric decks.
Budget EDH:EDH on $20 a Deck. Join the Group Link has been defeated(X times) by Eyegorc in Dungeons 2(2x), 3(3x), and 6(3x).
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2 years ago ::
Feb 08, 2011 - 8:59PM
#48
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Date Joined:
May 31, 2008
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Capitan_Estaban, it was my understanding that cards mentioning a different color in its rules text (or, by extention, a basic land type other than that which would produce mana of that card's color) were banned from Star formats. Then again, I might be thinking of somebody's house rules on the matter (although they do make sense to me).
The sideboarding idea is intriguing, but I'm not sure how that would really work. It almost sounds like it would have to be a three week contest (something I'd rather avoid) and might not be the most practical concept ever. Still... I think it would be really interesting to see what kinds of pre-board and post-board decks decks there'd be, not to mention the added strategy of sideboarding against multiple opponents.
"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager." -- Arcanis the Omnipotent Who Am I?
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Before they banned the format out of existence, I was a proud supporter of Modern.
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2 years ago ::
Feb 09, 2011 - 2:58AM
#49
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Date Joined:
Oct 25, 2008
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Capitan_Estaban, it was my understanding that cards mentioning a different color in its rules text (or, by extention, a basic land type other than that which would produce mana of that card's color) were banned from Star formats. Then again, I might be thinking of somebody's house rules on the matter (although they do make sense to me).
Well, I guess it depends on who you ask. The Wizards Casual formats page agrees with you, but says you can choose to attack "allies" which I have never heard was legal in any of the Star formats I have played (although wooberg agrees you can attack others, but only Grindstone is banned). Kelly Diggs says some groups ban them, other impose a 2 card maximum.
So, I personally have no idea what to believe.
Budget EDH:EDH on $20 a Deck. Join the Group Link has been defeated(X times) by Eyegorc in Dungeons 2(2x), 3(3x), and 6(3x).
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2 years ago ::
Feb 09, 2011 - 3:05AM
#50
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Date Joined:
Jun 26, 2004
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The main restriction of the star (or pentagram as my playgroup calls it) format is that you have 2 allies sitting next to you and 2 opponents across from you. All other rules are optional and we can discuss and decide the rest of the rules amongst ourselves to make the contest more interesting. Since we are planning an enemy color version, all non enemy color cards could be banned from your deck. But basic land mentionings would be weird to ban because mountainwalk in a    : deck is very flavourful because your enemies are the mountian dwellers.
Kamikazegerbil wrote: Coke Spill Level 1 Encounter Attack Power Trigger: You must be pouring yourself a drink Range: Close Blast 1D10 from Player Target: All creatures and objects within blast Attack: Any vs. Reflex Hit: 1d6 Fizzy damage and target is wet (save ends) Aftereffect: Target is sticky (save ends)
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