lol. Its no problem. Like I said it was just fun for me to do. I was searching google for activated abilities after learning about the rings and basically it says to look for the : leading into the effect. Also plainswalkers abilities are supposed to be able to be activated abilitites also. So basically by tapping fatestitcher
your using an activated abilitity which can be copied by rings of brighthearth
s ability and any mana or activated abilities can be activated at instant speed from my understanding.
I'm new to the game but still trying to get it all working out. Most of these combos fail pretty hard to a control deck and especially to removal so i wouldn't use anymore than a 3 card combo and that would only be if im feeling brave or playing a control deck based only on making the combo work. Most of these are things i've stumbled into with my deck ideas either by accident or by facing opponents or reading about them.
Anyways i'm not offended or anything and I didnt take it like you were putting me down. Was just bored and figured I'd have some fun with it. some of these are easy, like the chalice ones and others are hard, but all in all I looked at it as an exercise to improve my gameplay and combo ability.
See, its more fun for me to make unique decks rather than tribes or combo or control. Its more of how I play rather than what I play that makes the game fun and stuff like this is an aspect I can appriciate. Anyways thats kinda how I roll. Im sure theres lots more that I missed but from what I can tell the easiest way to counter an infinate combo user is to look for abilities which allow untapping and copying and destroy those key things and to look to see how many "tap : do something awesome" cards they play.