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Magic: The Gathering Multiplayer Pauper Multiplayer: A Community-Judged Contest
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2 years ago  ::  Dec 01, 2010 - 10:28AM #1
Cathaldus
Date Joined: May 31, 2008
Posts: 3,545
ArtVenn and I were talking last night about Pauper Legacy, which eventually led him to want to player Pauper Multiplayer, saying that it would be a fun deck-building challenge.  My reservations about the idea is that the common rarity lacks an even distribution of finishers among all colors (Green would get a lot), lacks the vast majority of good utility cards (most of which are uncommon) and lacks any kind of decent sweeper (the best are rare, the good conditional ones are either rare or uncommon).  All the same, though, I concede that it's an interesting deck-building challenge, which brings me to my main point.

I propose the following to you, the community: build a Pauper Multiplayer deck.  The rules for this contest are as follows:

1)  There is no restricted list.

2)  Except for cards that have not been printed at a common rarity, there is no banned list.

3) The deck will be judged on its ability to win a 3+ player game of free-for-all Magic.

4)  The contest begins today (Wednesday, December 1st) and will run until Wednesday, December 8th (11:59 PM, Central Time).

5)  When all of the submissions are in, everybody who would entered will rank the submissions, which will be awarded a point total equal to their inverted placement in the rank (in other words, if there are 10 submissions, ranking something one would result in it getting 10 points, ranking something two would result in 9 points, ranking something three would result in 8 points, etc...).

6)  Although everybody can feel free to post any number of decks that they'd like, only one official submission will be accepted per person (you can change your mind on what you want to count as your submission, just be sure to announce the change).

I will update this thread with to include peoples' official submissions (for ease of viewing and comparing them).

Also, as just part of a general discussion, what does everybody else think of the concept of playing Pauper Multiplayer?  Are you like ArtVenn, who views it as a fun challenge worth consideration, or are you like myself, who believes that it simply lacks the tools necessary for multiplayer games, or are you somewhere inbetween?

Official Contest Submissions (8) Show
ArtVenn's Will-O'-the-Moth Show

CadaverousBloom's Poorstilence! Show

Captain_Estaban's Pauper Aura Aggro Show

Cathaldus' Rakdos Stax Control Show

Helphelpe's Pauper Trinket Mage Show


Minus_Prime's Defender Ramp Show


Tich's Jack "Suicide" Black Show


Zovc's Uber Grixis Show


 


Final Contest Rankings Show

1) Helphelpe (33 points)

2) Tich (28 points)

3) Capitan_Estaban (24 points)

4) Cathaldus (22 points)

5) CadaverousBl00m (20 Points)

6) Minus_Prime (15 points)

7) Zovc (14 points)

8) ArtVenn (12 points)

"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."
                                                                                                                                                           -- Arcanis the Omnipotent

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Before they banned the format out of existence, I was a proud supporter of Modern.

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2 years ago  ::  Dec 01, 2010 - 12:00PM #2
capitan_estaban
Date Joined: Oct 25, 2008
Posts: 2,588

Dec 1, 2010 -- 10:28AM, Cathaldus wrote:

Also, as just part of a general discussion, what does everybody else think of the concept of playing Pauper Multiplayer?  Are you like ArtVenn, who views it as a fun challenge worth consideration, or are you like myself, who believes that it simply lacks the tools necessary for multiplayer games, or are you somewhere inbetween?


All colors have access to finishers (although, you are right that green gets the most).
Coalhauler Swine , Lunk Errant , Scuzzback Marauders , Flowstone Crusher , Chartooth Cougar
Twisted Abomination , Unholy Strength enchanted Trespasser il-Vec / Dauthi Marauder , Skittering Skirge , or numerous shades Darkling Stalker / Dungeon Shade / Chilling Shade
Errant Ephemeron , Illusionary Forces ,numerous serpents but you need to give your opponents islands.
Shade of Trokair , Noble Templar , Mystic Zealot , Order of Leitbur
Ulamog's Crusher
Hand of Emrakul
although it is probably very important to give those creatures shroud, and only and have the easiest time with that, with a couple of exceptions...
Whispersilk Cloak (printed at common previously)

The biggest things missing at the common level are global creature sweepers (or sweepers in general).
Pestilence , Innocent Blood , Abyssal Gatekeeper , Gangrenous Zombies , Martyr of Ashes , Bloodfire Infusion , Crypt Rats , Evincar's Justice , Krark-Clan Shaman , Squall , Swirling Sandstorm , Echoing Ruin , Tranquility (et. al.)

Because sweepers are missing quite a bit at the common level, Sliver decks would do quite well.
Muscle Sliver
Sinew Sliver
Gemhide Sliver
and then add in the slivers of your choice...

Watcher Sliver
Bonesplitter Sliver
Two-Headed Sliver
Winged Sliver

Metallic Sliver
Virulent Sliver
Sidewinder Sliver
Plated Sliver
Spinneret Sliver

We actually had a pauper MP week in my playgroup. I was able to create
a Combo deck (infinite mana, and using Brush With Death / Pyromatics for the kill),
a Beatdown deck (non sliver, featuring Blastoderm / Horned Kavu , Rancor and other usual suspects.), and
a Control Cockroach deck (based around Tortured Existence , dredge including Shambling Shell , Golgari Brownscale , Stinkweed Imp , Abyssal Gatekeeper , Festercreep , Entropic Eidolon , Verdant Eidolon , Grave Scrabbler , Dimir House Guard ,...)

It should also be noted that Maze of Ith is common.

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2 years ago  ::  Dec 01, 2010 - 12:41PM #3
Cathaldus
Date Joined: May 31, 2008
Posts: 3,545

Dec 1, 2010 -- 12:00PM, capitan_estaban wrote:


We actually had a pauper MP week in my playgroup. I was able to create

a Combo deck (infinite mana, and using Brush With Death / Pyromatics for the kill),
a Beatdown deck (non sliver, featuring Blastoderm / Horned Kavu , Rancor and other usual suspects.), and
a Control Cockroach deck (based around Tortured Existence , dredge including Shambling Shell , Golgari Brownscale , Stinkweed Imp , Abyssal Gatekeeper , Festercreep , Entropic Eidolon , Verdant Eidolon , Grave Scrabbler , Dimir House Guard ,...)




Really?  How'd that end up going?  What decks, in general, ended up doing best?

Dec 1, 2010 -- 12:00PM, capitan_estaban wrote:

It should also be noted that Maze of Ith is common.




The gatherer lists it as uncommon.


Good call on the shades as finishers.  I think that others of note are The Affinity Golems from Darksteel and a number of other good suspendable creatures .

"Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."
                                                                                                                                                           -- Arcanis the Omnipotent

Who Am I? Show
I am Blue/Black
I am Blue/Black
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.
I'm both selfish and rational. I'm scheming, secretive and manipulative; I use knowledge as a tool for personal gain, and in turn obtaining more knowledge. At best, I am mysterious and stealthy; at worst, I am distrustful and opportunistic.




Before they banned the format out of existence, I was a proud supporter of Modern.

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2 years ago  ::  Dec 01, 2010 - 2:33PM #4
capitan_estaban
Date Joined: Oct 25, 2008
Posts: 2,588

Dec 1, 2010 -- 12:41PM, Cathaldus wrote:

Really?  How'd that end up going?  What decks, in general, ended up doing best?


I would say that my sample size it too small to draw any true conclusions. We only had 5 of our 8 or so regular players make any decks, and 2 of those players were noobs with small collections. I and another player made more than one deck, everyone else only had a single deck (if my memory serves me right).
Me - Infinite mana combo , Beatdown , Control
P1 - Black Control , some other deck I can't remember
P2 - Nothing Memorable noob deck
P3 - Illusions
P4 - Slivers, but noob deck with small collection missing a lot of the important ones
P5 - Goblins  

If I remember correctly, I won many of the games the first time I played the decks. No one saw the Infinite combo deck until it was too late, but I am sure it would lose the second time I played it, as it didn't have adequate defenses. The black control deck was quite good, featuring Syphon Soul , Syphon Mind , Pestilence , Crypt Rats , Innocent Blood , Consume Spirit , ,[c]Bubbling Muck and I think it took quite a few games as well. I think Illusions would have done better, but the decks owner had played it quite often before Pauper week so everyone knew the key cards of the deck ( Krovikan Mist / Errant Ephemeron for finishers) and even they were missing some of the older illusions.

If I had to take an educated guess, I would conclude that combo has the greatest chance of winning (the first time it is played), but after the first game control decks should win. Control decks can deal the easiest with creature rushes (which is the easiest deck to build in Pauper MP). I would argue that mono black control has some of the best cards at common, and it therefore has the greatest chance of winning (although a single Artifact/Enchantment could kill it, so you might want to splash for or ).

Dec 1, 2010 -- 12:41PM, Cathaldus wrote:

Dec 1, 2010 -- 12:00PM, capitan_estaban wrote:

It should also be noted that Maze of Ith is common.


The gatherer lists it as uncommon.


The Gatherer is the ultimate authority, so go by it. Although there is come confusion in my mind what cards rarities are that came out in that era (Legends, The Dark, Chronicles, Fallen Empires), since they used a different rarity system with U1, U2, U3 meaning that uncommon appeared once, twice, or three times per sheet (this rarity distribution may have only been in effect for Legends, so don't quote me on it. I have been know to be wrong often enough).  

Dec 1, 2010 -- 12:41PM, Cathaldus wrote:

Good call on the shades as finishers.  I think that others of note are The Affinity Golems from Darksteel and a number of other good suspendable creatures .


I was trying my best to list 3+ creatures for each color that had 4+ power (since 5+ is quite difficult) and some sort of evasion (or shroud, or regeneration since you want this finisher to be resilient). In all honestly, you really want 5+ power since there is a noticeable progression in number of attacks necessary to kill an opponent from 3 (7 hits), 4 (5 hits), 5 (4 hits), 6 (4 hits) ... 
I really don't think you need much more than 4-6 finishers in a deck anyway, and everyone has access to Ulamog's Crusher .

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2 years ago  ::  Dec 01, 2010 - 5:23PM #5
capitan_estaban
Date Joined: Oct 25, 2008
Posts: 2,588
Edits Show

+4 Forest
+3 Plains
+4 Khalni Garden
-4 Tranquil Thicket
-4 Terramorphic Expanse

-4 Naya Hushblade
-4 Blastoderm
+2 Qasali Pridemage
+4 Silhana Ledgewalker

-4 Vines of Vastwood
-1 Ancestral Mask
+4 Snake Umbra
I wasn't following my own rules of using 24 land, and found out through gold fishing the deck I was mana screwed too often. Reworked some changes, Silhana Ledgewalker's super shroud seems better than Naya Hushblade only getting shroud once I cast an dual colored enchantment on it (since I want to enchant it). The ledgewalkers evasion is also nice for getting free cards from Snake Umbra. Found out the the Exalted trigger of Qasali Pridemage is amazing for the deck since it makes the Aura Gnarlids even tougher to block. Figured I didn't need Blastoderm since I already have enough lifegain for the deck anyway, and Blastoderm can't be enchanted so it doesn't work well with the rest of the deck.

Pauper Enchantment Aggro
10x Forest
5x Plains
4x Selesnya Sanctuary
4x Khalni Garden

4x Sihana Ledgewalker
4x Steward of Valeron
4x Qasali Pridemage
4x Aura Gnarlid

4x Rancor
4x Snake Umbra
4x Armadillo Cloak
4x Shield of the Oversoul
3x Ancestral Mask
2x Rofellos's Gift

Didn't make the cut (but close)...Spoiler: Show
Since Pauper MP is bound to have quite a bit more targeted removal than sweepers, it is important that your creatures have shroud. This deck attempts to create a beefy Aura enchanted creature and protect it from destruction. Rancor / Armadillo Cloak are arguably the best creature enchantments ever printed. Ancestral Mask gets to count all enchantments on the battlefield, and can quickly pump your beater to such a size that it will only take a few hits to kill an opponent. Everything is green, so Rofello's Gift should be able to return 2-4 enchantments from your graveyard (especially considering Rancor comes back to your hand baring being countered upon resolution or exiled in response to the return from graveyard trigger). Shield of the Oversoul turns 10 of your creatures into flying indestructible beatsticks ( Steward of Valeron being the best target), and Vines of Vastwood is there to hopefully make sure your enchantments stick. Blastoderm is one of the best MP creatures, either giving you 15 points of damage, or a 4 turn protection from attacks by your opponents.

Of the cards that didn't make the cut, several were very close. Snake Umbra would have been included for the card advantage if I was playing with more evasion ( Silhana Ledgewalker ). Shielding Plax replaces itself, and if it sticks allows you to enchant that creature with more important Auras without being molested by your opponents.  Armor of Thorns / Predatory Hunger can make quick work of your opponents, and  Seton's Desire can be used as creature removal.

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2 years ago  ::  Dec 01, 2010 - 8:26PM #6
capitan_estaban
Date Joined: Oct 25, 2008
Posts: 2,588
Pauper MonoBlackControl (MBC)
18xSwamp
4x Barren Moor

4x Abyssal Gatekeeper
4x Crypt Rats
4x Twisted Abomination

4x Pestilence

4x Dark Ritual
4x Bubbling Muck
4x Innocent Blood
4x Blood Tithe
4x Syphon Mind
2x Footbottom Feast

Didn't make the cut, but could have...Spoiler: Show This decks plan is simple. Control the board early game with untargeted creature sacrifice, and Crypt Rats/Pestilence. Keep your life total high with Blood Tithe. Win the game with beatdown with Twisted Abomination, or killing everyone with Crypt Rats/Pestilence damage.

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2 years ago  ::  Dec 01, 2010 - 8:38PM #7
CadaverousBl00m
Date Joined: Oct 10, 2007
Posts: 6,295
I reckon I had something very close to this deck without even trying at some point!

Poorstilence!
4 x * Crypt Rats
4 x * Obsidian Acolyte
4 x * Cemetery Gate

4 x * Pestilence
4 x * Circle of Protection: Black
2 x * Vampiric Link
2 x * Wail of the Nim
3 x * Disenchant
3 x * Corrupt
3 x * Shade's Form
3 x * Sign in Blood

16 x * Swamp
8 x * Plains


No idea if this works terribly well or not, but it is nothing if not combo-rific.


~ Guides I Have Been Silly Enough To Write ~
Budget Duals and Fetches in Multiplayer
CadaverousBl00m's Guide To Multiplayer Artifice
Multiplayer Tribal Format

~ Latest Multiplayer Ramblings: Appearing on my blog when I feel like it ~
Kitchen Table Pricewatch: Rise of the Eldrazi Post-Rotation
Kitchen Table Pricewatch: Worldwake Post-Rotation
Kitchen Table Pricewatch: Zendikar Post-Rotation

Multiplayer Best-Of-Set Vote Threads Show
Now Playing... Show
Previous Multiplayer Concoctions Show

Elemental, My Dear Watson (Rainbow Elementals)
Watch The Little Birdies! (Bird Tribal with Proliferate)
Kavu Kavu Kavu Banana ( Kavu Predator aggro)
Faerie Bleeder (The "Death By A Thousand Cuts" Faerie deck)
Braaiiins! (Mono-black Zombie control)
Verhexterring ( Jinxed Ring / Grave Pact )
Flourishing Blowflies ( -1/-1 Counters)

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2 years ago  ::  Dec 01, 2010 - 8:40PM #8
CadaverousBl00m
Date Joined: Oct 10, 2007
Posts: 6,295

Dec 1, 2010 -- 8:26PM, capitan_estaban wrote:

Pauper MonoBlackControl (MBC)
...
This decks plan is simple. Control the board early game with untargeted creature sacrifice, and Crypt Rats/Pestilence.




Dammit, Capitan. How do you Sarnath an entire deck?
Amusing that we were in ten minutes of each other posting similar decks!

~ Guides I Have Been Silly Enough To Write ~
Budget Duals and Fetches in Multiplayer
CadaverousBl00m's Guide To Multiplayer Artifice
Multiplayer Tribal Format

~ Latest Multiplayer Ramblings: Appearing on my blog when I feel like it ~
Kitchen Table Pricewatch: Rise of the Eldrazi Post-Rotation
Kitchen Table Pricewatch: Worldwake Post-Rotation
Kitchen Table Pricewatch: Zendikar Post-Rotation

Multiplayer Best-Of-Set Vote Threads Show
Now Playing... Show
Previous Multiplayer Concoctions Show

Elemental, My Dear Watson (Rainbow Elementals)
Watch The Little Birdies! (Bird Tribal with Proliferate)
Kavu Kavu Kavu Banana ( Kavu Predator aggro)
Faerie Bleeder (The "Death By A Thousand Cuts" Faerie deck)
Braaiiins! (Mono-black Zombie control)
Verhexterring ( Jinxed Ring / Grave Pact )
Flourishing Blowflies ( -1/-1 Counters)

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2 years ago  ::  Dec 01, 2010 - 9:30PM #9
capitan_estaban
Date Joined: Oct 25, 2008
Posts: 2,588

Dec 1, 2010 -- 8:40PM, CadaverousBl00m wrote:

Dec 1, 2010 -- 8:26PM, capitan_estaban wrote:

Pauper MonoBlackControl (MBC)
...
This decks plan is simple. Control the board early game with untargeted creature sacrifice, and Crypt Rats/Pestilence.




Dammit, Capitan. How do you Sarnath an entire deck?
Amusing that we were in ten minutes of each other posting similar decks!


I wouldn't say they are that similar. Your deck is looking for its combo, where my deck is just straight up control (with some speed thrown in). If you wouldn't mind some deck suggestions...
4x Terramorphic Expanse - You don't need so many plains. Replace them with cycling lands (work well with the Ravnica bouncelands) since you don't have any alot of card draw, or improve your draw with Evolving Wilds /TE.
4x Shred Memory - Tutors are powerful. You can run fewer circles of protection this way. Also finds your necessary Obsidian Acolyte, (singleton Crimson Acolyte too perhaps?
-2 CoP Black
12 creatures seems kind of thin. You might want to consider Dimir House Guard to find Pestilence, Infectious Horror , (well, maybe not. I can't think of anything else great to find).
Guardian of the Guildpact  - seems superior to Cemetery Gate.
with so few creatures, you might want to consider some creature recursion (actually, Shade's Form is kind of nice because you can use it on someone else creature. Clone ain't bad in MP).

Also, if no one has any idea where to start, Alongi has an outdated article with some of the early best commons.

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2 years ago  ::  Dec 01, 2010 - 10:27PM #10
CadaverousBl00m
Date Joined: Oct 10, 2007
Posts: 6,295

Dec 1, 2010 -- 9:30PM, capitan_estaban wrote:

I wouldn't say they are that similar. Your deck is looking for its combo, where my deck is just straight up control (with some speed thrown in).




Very true. Still funny that we both threw Crypt Rats / Pestilence decks on the pile in a ten minute span, though.

Dec 1, 2010 -- 9:30PM, capitan_estaban wrote:


 If you wouldn't mind some deck suggestions...




Always. I threw that together with about twenty minutes' thought. So it's bound to be imperfect.
@Cathaldus: Are we allowed to edit the post with the submitted deck, right up until closing time? Capitan has given me too many good suggestions (to his own detriment, when it comes to winning contests)!

~ Guides I Have Been Silly Enough To Write ~
Budget Duals and Fetches in Multiplayer
CadaverousBl00m's Guide To Multiplayer Artifice
Multiplayer Tribal Format

~ Latest Multiplayer Ramblings: Appearing on my blog when I feel like it ~
Kitchen Table Pricewatch: Rise of the Eldrazi Post-Rotation
Kitchen Table Pricewatch: Worldwake Post-Rotation
Kitchen Table Pricewatch: Zendikar Post-Rotation

Multiplayer Best-Of-Set Vote Threads Show
Now Playing... Show
Previous Multiplayer Concoctions Show

Elemental, My Dear Watson (Rainbow Elementals)
Watch The Little Birdies! (Bird Tribal with Proliferate)
Kavu Kavu Kavu Banana ( Kavu Predator aggro)
Faerie Bleeder (The "Death By A Thousand Cuts" Faerie deck)
Braaiiins! (Mono-black Zombie control)
Verhexterring ( Jinxed Ring / Grave Pact )
Flourishing Blowflies ( -1/-1 Counters)

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