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Switch to Forum Live View 11/24/2010 Feature: "GDS2, Episode 2: "Common Ground""
3 years ago  ::  Nov 23, 2010 - 12:56PM #1
Garmichael
Date Joined: Jun 24, 2008
Posts: 1,572
This thread is for discussion of this  Feature  Article, which goes live Wednesday morning on  magicthegathering.com.
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3 years ago  ::  Nov 23, 2010 - 11:19PM #2
vy4pres
Date Joined: Nov 21, 2010
Posts: 6
Other than the fact that he hated Devon's work and the real judges didn't (and a few other minor conflicts) is anyone else completely creeped out that GleamAxe ACTUALLY APPEARS TO BE THE HIVE MIND OF MAGIC R&D.

Like, seriously. Almost every major point GleamAxe makes, the judges make, and vice versa. Many of GleamAxe's card suggestions specifically fix complaints the judges had about the original cards. And I seriously almost spit out my coke and got it up my nose when I read Ken say "one and done" in the commune set, on the exact same card as GleamAxe.

I am seriously convinced GleamAxe is an internal joke they are running. It's too uncanny. The mistakes and disagreements are just a diversion. WE MUST CRACK THE CODE.
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3 years ago  ::  Nov 23, 2010 - 11:27PM #3
vy4pres
Date Joined: Nov 21, 2010
Posts: 6
Wow I just got to Scott Van Essen's page and Ken Nagle picks on the THUG subtype, JUST LIKE GLEAMAXE.

I think GleamAxe is Ken. He's giving us so many hints.
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3 years ago  ::  Nov 23, 2010 - 11:55PM #4
vy4pres
Date Joined: Nov 21, 2010
Posts: 6
It's not Ken, it's just all of them, look at this from both Daniel Williams pages ON JUST THE FIRST CARD:

MR: If I have a red card in my hand, my opponent can never block me?
GA: most basic of degenerate combos from sneaking into his 1 CMC common.

MR: Limiting use to once per turn seems like the obvious choice.
GA: the ability has been restricted to one activation per turn

MR: how easy are you trying to make revealing a card
GA: make the card a more balanced and less universal reveal outlet

MR: I would change the reveal cost to having to reveal a red card
GA: the red requirement has been shifted to the cost

The only thing the judges left out that GA said was changing it to a wolf, but that would have been too obvious. They must be taking turns writing GleamAxe reviews.
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3 years ago  ::  Nov 24, 2010 - 12:08AM #5
orcishartillery
Date Joined: Jun 24, 2003
Posts: 1,270
Dear GDS2 contestants,

Sorry, no relaxing Thanksgiving weekend with your families for you.  Also, many of the community members who would have been helping you with your submissions will be off enjoying their long holiday weekends.

Good luck.

sincerely,
Wizards of the Coast
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3 years ago  ::  Nov 24, 2010 - 12:40AM #6
darkjester590
Date Joined: Mar 11, 2009
Posts: 5
MaRo stated on multiple occasions that they dont do LD at common anymore, yet every set in standard has a common LD spell and zendikar even had 2.  I mean i guess Zendikar block had a land matters theme, so that kind of makes sense but there are a ton of overcosted LD spells with random other effects tacked on them at common so its weird to see him make such a big point about them not doing that anymore.
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3 years ago  ::  Nov 24, 2010 - 12:44AM #7
faisjdas
Date Joined: Jan 17, 2010
Posts: 1,064
Surprised Loucks didn't get the boot.  They seem a lot more down on his submission than Jay Treat.
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3 years ago  ::  Nov 24, 2010 - 12:46AM #8
vy4pres
Date Joined: Nov 21, 2010
Posts: 6
Just finished reading Jonathan Woodward's comments:

MR: I feel like you're telling me things but not exciting me.
GA: They are supposed to excite the audience, not put them to sleep.

KN: Is this commentary on Sakura-Tribe Elder's power level?
GA: taking Sakura-Tribe Elder and making it strictly worse

KN: This card will be the cause of many turn-two Eldrazi Conscriptions
GA: a deck with the 16 cheapest favored creatures, 4 Eldrazi Conscription

MR: agree with Ken—I'm not sure what the Aura destruction text is doing here
GA: both loves and hates auras. What an astonishing mess of contradictions!

KN: The Toad creature type doesn't exist in Magic
GA: we don’t print creatures with subtype toad

MR: This is the fourth card with favored and the third one with reach
GA: another common creature with reach and favored. What are the odds?

MT: Unfortunately, swarm just doesn't work
GA: rearranging and reordering blockers just doesn’t work

KN: square stats ... trample ability combine for uncommon status
GA: A 6/6 trample for 6, however, almost certainly isn’t common

MR: I wish you picked a mechanic other than trample
GA: wonder why swarms of insects trample

KN: Erupt is going to be difficult in Limited
GA: Erupt would be meaningless in limited

KN: Maybe upside Tangle shouldn't be common
GA: it’s way more of a beating than Tangle, an uncommon

MR: I think +3/+3 is a little much at common
GA: Oakenform notwithstanding, this is probably uncommon

KN: Third is brokenness
GA: favored is “buh-roken,”

MT: Mechanics that remind the rules manager of banding tend to have a short life expectancy
GA: That’s why we axed banding

GleamAxe is a hundred percent an r&d joke.
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3 years ago  ::  Nov 24, 2010 - 1:02AM #9
bateleur_
Date Joined: Oct 16, 2007
Posts: 285

I'm afraid the underlying reason for such immense amount of complexity,  words, and tension at common here is, "The players that can't handle  large decision trees are worse than me, so they should lose."


Hardly. The thing you have to realise is that much as WotC's push for a wider audience is a valid commercial objective, the set Jon's designing would play brilliantly for the subset of Magic players capable of keeping up. That's not one or two elite pros, that's a substantial minority of Magic's audience.

Speaking as someone who's actually playtested some of the cards, I have to say that I think you were much too harsh over the whole submission. Too many creatures? Fair comment. Too complex to print at Common? Maybe, but only if you measure by word count. Living Reflection is extremely grokkable. Overpowered Commons? Absolutely not.

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3 years ago  ::  Nov 24, 2010 - 1:13AM #10
zammm
Date Joined: Jul 3, 2003
Posts: 27,377

Nov 24, 2010 -- 12:46AM, vy4pres wrote:

GleamAxe is a hundred percent an r&d joke.


While I think you're overstating the commonalities, many of these comments are ones I'd make, too. If the comments of GleamAxe and R&D are similar, it's because there's an objective problem, and both parties are able to identify it.

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