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3 years ago ::
Sep 27, 2010 - 4:57PM
#1
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Date Joined:
Jun 24, 2008
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This thread is for discussion of this week's Limited Information, which goes live Tuesday morning on magicthegathering.com.
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3 years ago ::
Sep 27, 2010 - 9:52PM
#2
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Date Joined:
Feb 14, 2010
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Everyone I know that played a Perilous Myr at the Pre-re loved it. Not sure that it's really a sleeper card - it tears apart infect decks and holds off anything with 3-toughness or less. Add in any kind of sacrifice effect/metalcraft/anything that takes advantage of having a random artifact around and Perilous Myr becomes kinda rediculous. Bomb yes. Sleeper, no.
That said, I honestly am not sure that any of the cards listed will be surprisingly good - the only question is whether or not deck archetypes in draft shake out to support them. In a solid green deck (paired likely with black, red or white for removal) with few artifacts, Tel Jilad Defiance becomes amazing (since you know your opponents are likely drafting tons of artifacts). In a heavy artifact deck, of course Golem Foundry is good. And Infiltration Lens is good on pretty much any card - even, say, Loxodon Wayfarer, not that you'd ever want to equip the Lens on such. Hey, block my 2/2 and let me draw two cards, or take 2 while I wait for something bigger to equip to! What a fantastic trade, especially in the light of how many games are won by "simple" 2/2s, evasion or otherwise.
Edit: Basically, what I'm saying is: Steve is supposed to be better at Magic than me, but I gained exactly zero insight from this article. That should not happen. Either Scars limited is really easy to analyze, or Steve was lazy on this article.
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3 years ago ::
Sep 28, 2010 - 12:19AM
#3
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Date Joined:
Oct 23, 2003
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I was interested to see the thoughts on Golem Foundry . I had two of them at the prerelease and dismissed them as taking way too long before you get a return on your investment, even with a Metalcraft-focused deck like I had. A Proliferate archetype with Throne of Geth is an interesting spin.
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3 years ago ::
Sep 28, 2010 - 12:44AM
#4
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I am stunned that a limited player as good as Steve did not play the infiltration lens in either deck (especially the poison deck). I also find it surprising that he lists four "obviously good" cards as sleepers.
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3 years ago ::
Sep 28, 2010 - 1:05AM
#5
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Date Joined:
Oct 16, 2007
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Overrated cards: Golem Foundry For every game where it makes two Golems there will be two where it makes zero Golems due to being drawn too late. And even if you make only one Golem, a 3/3 for 3 isn't exciting if it takes 4-5 turns to show up. Proliferate is all very well, but with only one Proliferate card at Common a deck that can really use Foundry well will be the exception.
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3 years ago ::
Sep 28, 2010 - 2:18AM
#6
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Date Joined:
Sep 28, 2010
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3 years ago ::
Sep 28, 2010 - 3:52AM
#7
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I don't know how people are valuing it right now, but I have found Inexorable Tide to be a pretty good card. I was able to use it with cards like Grindclock and Golden Urn. I also managed to poison one opponent and get another opponent up to 9 poison (if I had drawn a spell I would have poisoned my opponent). While I know that there are other proliferate cards in the set, this is the only one without a serious cost. Two of them require four mana in order to proliferate, one has to damage the opponent, one is an instant, and one requires an artifact sacrifice. Add in some card draw, especially with creatures like Enclave Cryptologist, and Inexorable Tide could proliferate multiple times in a turn.
While it doesn't come out very quickly, you actually don't want it to. If the card was too cheap, you likely won't have any counters to proliferate.
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3 years ago ::
Sep 28, 2010 - 9:37AM
#8
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Date Joined:
Nov 28, 2007
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Overrated cards: Golem Foundry
For every game where it makes two Golems there will be two where it makes zero Golems due to being drawn too late. And even if you make only one Golem, a 3/3 for 3 isn't exciting if it takes 4-5 turns to show up. Proliferate is all very well, but with only one Proliferate card at Common a deck that can really use Foundry well will be the exception.
I have to agree with everything said here, even down to the having two Golem Foundries in the prerelease. That said, a friend won a game on the back of 5 golems produced by his 2 foundries, but did relativly poor other than that. There is so much more I want to do on turn 3 than cast an artifact that does nothing till turn 4-6.
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3 years ago ::
Sep 28, 2010 - 9:48AM
#9
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Yeah, the foundry is not so great. And I didn't even consider useing Tel-Jilad Defiance even though I opened two in both the prereleases I went to. I mean, I didn't go infect either time or even really consider green, but they were in my pile of unplayable cards. After reading that I might reconsider.
Also, Perilous Myr and Necropede were two of the best cards in my deck, even without a single other infect creature. Being able to 2 for 1 your opponent if they attack you with something non evasion is just killer.
Oh, and Arc Trail, while obviously good is underrated I think. It's way better than people think. And the cleric really shuts down infect...
Grow old or die trying.
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3 years ago ::
Sep 28, 2010 - 11:48AM
#10
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Date Joined:
Mar 12, 2006
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White is the most powerful colour in the set for sealed. Hands down. Went to two pre-re's, the first one I got top 8 with a blue/white weenie deck (pulled to Perelious Myr but couldn't fit them in over my 2 Glint Hawk and 2 Glint Hawk Idol). Glint Hawk Idol is AMAZING turn one when you have Chimeric Mass.
Second one, I played black/green infect game one, lost, swapped black for white, and won the other 3 games. Sadly not good enough for top 8 because of tiebreakers. But white is THE colour.
(at)MrEnglish22 "still a better Commander card than Emmara Tandris" -On the topic of Squire
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