4 Malakir Bloodwitch is a bit excessive. I'd drop 2 for 2 Kalastria Highborn and then we are looking at a good Vampire deck.
Side the Hexmages for Duress Mainboarded, Also Drop two bloodwitches, and one Ghast for Inquisition(hand smother) helps with the match ups against U/W and Jund IMO, it helps give you some more control to try to keep the match favorable, If you can kill off counters early, and force jund to lose stuff like blightning and Terminate, Or Pulse, you can start to get a more favorable match up, atleast from my testing. Is it consistent? Not totally, but it does make it a little better for you, It also helps against RDW If you can kill Bolts and Ball Lightnings. Bloodghast from my experience is running fine at 3, As depending on what you are playing against it can be meh at best.
Sorry for quoting you halo instead of the poster of the deck, but I just wanted to cut in and add my two cents.
I Agree with Indigo
^^ WIP atm, if you can name the song its from, I will love you forever.
Needs fetch lands if you want to optimize your Nocturnus and Bloodghasts and the mana curve is too high. 0 1cc spells, 3 2cc spells, 2 3cc spells (gatekeeper counts as 3cc), 3 4cc spells, and 2 5cc spells.
Thats true. I completly forgot about fetches.
@Beatus nox I suppose It could use two less bloodwitches. I think the hexmages should stay mainboard though, as most decks use plainswalkers.
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
Needs fetch lands if you want to optimize your Nocturnus and Bloodghasts and the mana curve is too high. 0 1cc spells, 3 2cc spells, 2 3cc spells (gatekeeper counts as 3cc), 3 4cc spells, and 2 5cc spells.
Thats true. I completly forgot about fetches.
@Beatus nox I suppose It could use two less bloodwitches. I think the hexmages should stay mainboard though, as most decks use plainswalkers.
Depending on the deck you are playing against, you should be able to drop them before their Walkers have the chance to really beat you down. Like I said, For decks centered around the long game, If you can use Duress to take away momentum from them by the time they get setup you can make it basically game over for them. Though it is also very meta dependent, though my meta has a lot of decks that utilize planeswalkers, I am normally able to out pace them. Then again, I am using a B/R Build with Blightnings and Duress. I honestly feel that hexmages are a nice card to side, plus, if you are playing against a deck with them, and you beat them without the Hexmages, siding them in can completely demoralize your opponent in G2 if you pop one on their planes walker. Like I said, its almost entirely based on your local meta as to how you construct the main board versus the sideboard.
I Agree with Indigo
^^ WIP atm, if you can name the song its from, I will love you forever.
My friend has an awesome mono-black vampire deck. If I could get the list I will most definitely post it up here. It's really solid.
Also...has anyone else realized that Sanguine Bond + kicked Blood Tribute = win? I'm not saying to use it or anything in your decks, but it's kinda funny and unexpected in a match.
I like the idea of running a 1 drop Vampire, but I find Pulse Tracker rather underwhelming. I think the utility of Viscera Seer is much better in that slot. Also, I run Disfigure over Smother because the 2 drop spot is already so clogged. I tested Sorin when I initially built the deck and did not find him worth the 6 mana. Can you get Bloodghast s?
I like the idea of running a 1 drop Vampire, but I find Pulse Tracker rather underwhelming. I think the utility of Viscera Seer is much better in that slot. Also, I run Disfigure over Smother because the 2 drop spot is already so clogged. I tested Sorin when I initially built the deck and did not find him worth the 6 mana. Can you get Bloodghast s?
Pulse Tracker is all in all a better drop than Viscera Seer. Most people that I know, HATE them, and will use removal on them. their damage does add up fairly quickly(that and I am biased towards them) You could also use Vampire Lacerator, after Turn 5, you are at 15 because of Lacerator, and they are at 10, and that is only if you have been unable to play anything else to decrease their life total.
I Agree with Indigo
^^ WIP atm, if you can name the song its from, I will love you forever.
Pulse Tracker is all in all a better drop than Viscera Seer. Most people that I know, HATE them, and will use removal on them. their damage does add up fairly quickly(that and I am biased towards them) You could also use Vampire Lacerator, after Turn 5, you are at 15 because of Lacerator, and they are at 10, and that is only if you have been unable to play anything else to decrease their life total.
Trackers die as soon as they are blocked, why do people waste removal on them? Do they freak out when someone drops an Elite Vanguard? I guess it's good in multi-player, but even there it just paints a bullseye on you for a rather limited return. Viscera Seer provides so much more utility. Being able to scry Bloodghasts or put a Gatekeeper into the yard so that you can bring it back with Grim Discovery is tech!
I agree with Ravenfire. Viscera Seer seems like it would be a lot more useful than pulse tracker. Seems like it could also work great in combos with bloodghast and kalastria highborn. It gives you another way to manipulate the top card of your deck when nocturnus is out. It also allows you to respond to removal spells by sacrificing the creature to scry. Seems a lot more useful than getting in a couple of points of damage with pulse tracker.
Pulse Tracker is all in all a better drop than Viscera Seer. Most people that I know, HATE them, and will use removal on them. their damage does add up fairly quickly(that and I am biased towards them) You could also use Vampire Lacerator, after Turn 5, you are at 15 because of Lacerator, and they are at 10, and that is only if you have been unable to play anything else to decrease their life total.
Trackers die as soon as they are blocked, why do people waste removal on them? Do they freak out when someone drops an Elite Vanguard? I guess it's good in multi-player, but even there it just paints a bullseye on you for a rather limited return. Viscera Seer provides so much more utility. Being able to scry Bloodghasts or put a Gatekeeper into the yard so that you can bring it back with Grim Discovery is tech!
Not going to use my time to reason with you. Opions are opions.
I Agree with Indigo
^^ WIP atm, if you can name the song its from, I will love you forever.