Uh..... unless Standard format change since i last stopped playing (2 years ago), its only the most recent Core set that's in it, making Time Warp not legal in that format.
Cutting most of the green was a deck idea I had posted on the old thread for this, but I had not gone all out to Blue-Red.
I am not against it by any means, as one of our group has already cut the naya charm s and explore s in favor of call to mind and negate . I think mana leak is a fine call, but seriously we don't have a problem going off between turn 5 and 7. Turn 7 without explores allows an ascension to be cast with a Rebouding staggershock or survival cache while you could have 7 mana as early as turn 5 (unlikely). negate was chosen because of turn count and mana available to your opponent over mana leak. But to each his own. You could easily set a PA out on turn 4 with protection of a counterspell.
In our play I had one go out and off on turn 4 (5 mana) when by opponent trapped in a 9/9 terastadon knocking out my PA and my only plains and island. 3 turns later I was going infinite turns and won outright.
Against a lifegain deck I ended up dealing close to 100 points in 2 turns from returned bolts and staggershocks. I think it was going to average to ~40pts per turn on each of my free turns.
I am still considering my sideboard options for this deck though. The early version of this deck won every game 1 at a FNM (5 rounds), lost every game 2 and only won game 3 once. (yes a 1-4 showing). I am leaning to a transformer sideboard of some sort.
So, um, I see you taking infinite turns, and I see three opponents conceding to you but what I don't see is an actual win condition. Say I don't concede to you, what you lightning bolt me three times copied twice each? Cause I'm tempted to not actually concede and just let you deck yourself from the extra turns ...
What you need to do is move those Jace's into the main deck. You might dilute your instant/sorcery pool but then you're actually progressing your game with the extra turns, rather then just going around in circles.
For linking a card to Gatherer without writting the name of said card for readers, use the autocard brackets together with and equal sign and right the name of the real card. Then put the message you want inside the tags, like you would do with autocarding. Like this:
I like storm crow because I really like crows in real life, as an animal, and the card isn't terribly stupid, but packs a good deal of nostalgia and also a chunck of the game's history. So it's perhaps one of the cards I have most affection to, but not because "lol storm crow is bad hurr hurr durr".
Although I do assume you deliberately refer to them (DCI) as The Grand Imperial Convocation of Evil just for the purposes of making them sound like an ancient and terrible conspiracy.
Now, now. 1994 doesn't quite qualify as "ancient".
Oh, it's a brilliant plan. You see, Bolas was travelling through shadowmoor, causing trouble, when he saw a Wickerbough Elder with its stylin' dead scarecrow hat. Now, Bolas being Bolas took the awesome hat and he put it on his head, but even with all his titanic powers of magic he couldn't make it fit. He grabbed some more scarecrows, but then a little kithkin girl asked if he was trying to build a toupee. "BY ALL THE POWERS IN THE MULTIVERSE!" he roared, "I WILL HAVE A HAT WORTHY OF MY GLORY." and so he went through his Dark Lore of Doom (tm) looking for something he could make into a hat that would look as stylish on him as a scarecrow does on a treefolk. He thought about the Phyrexians, but they were covered in goopy oil that would make his nonexistant hair greasy. He Tried out angels for a while but they didn't sit quite right. Then, he looked under "e" (because in the Elder Draconic alphabet, "e" for Eldrazi is right next to "h" for Hat) in his Dark Lore of Doom and saw depictions of the Eldrazi, and all their forms. "THIS SHALL BE MY HAT!" he declared, poking a picture of Emrakul, "AND WITH IT I WILL USHER IN A NEW AGE OF DARKNESS -- ER, I MEAN A NEW AGE OF FASHION!"
And so Nicol Bolas masterminded the release of the Eldrazi.
The last couple days have been roughly every perverse fetish imaginable, but it only got "creepy" when speculation on Mother of Runes's mob affiliation came up?
I like to think up what I consider clever names for my decks, only later to be laughed at by my wife. It kills me a little on the inside, but thats what marriage is about.
Of course, the best use [of tolaria west ] is transmuting for the real Tolaria.
Absolutely. I used to loose to my buddy's Banding deck for ages, it was then that I found out about Tolaria , and I was finally able win my first game.
Browbeat is a card that is an appropriate deck choice when there's no better idea available. "No better idea available" was pretty much the running theme of Odyssey era.
Modern is like playing a new tournament every time : you build a deck, you win with it, don't bother keeping it. Just build another, its key pieces will get banned.
I always find it helpful when im angry to dress up in an owl costume and rub pennies all over my body in front of a full body mirror next to the window.
Dymecoar:
Playing Magic without Blue is like sleeping without any sheets or blankets. You can do it...but why?
Omega137:
Me: "I love the moment when a control deck stabilizes. It feels so... right." Omega137: "I like the life drop part until you get there, it's the MtG variant of bungee jumping"
Zigeif777:
Just do it like Yu-Gi-Oh or monkeys: throw all the crap you got at them and hope it works or else the by-standers (or opponents) just get dirty and pissed.
Normally it's difficult to pick up on your jokes/sarcasm. But this one's pretty much out there. Good progress. You have moved up to Humanoid. You'll be Human in no time.
So, um, I see you taking infinite turns, and I see three opponents conceding to you but what I don't see is an actual win condition. Say I don't concede to you, what you lightning bolt me three times copied twice each? Cause I'm tempted to not actually concede and just let you deck yourself from the extra turns ...
What you need to do is move those Jace's into the main deck. You might dilute your instant/sorcery pool but then you're actually progressing your game with the extra turns, rather then just going around in circles.
Once you get infinite turns, all you need is another Call to Mind or another active Ascencion. You can then return a Bolt and hit them for 6 every turn.
He mentioned needing a way to deal with Meddling Mage, and used a SB Burst Lightning as his solution. I noticed that this deck also doesn't have an answer to Leyline of Sanctity or Leyline of the Void once they're in play, which might be before you can counter them. I might recommend running one Into the Roil or something over the SB Burst since it too can deal with Meddling Mage in addition to dealing with Leylines. Other than that, I'd say it looks pretty solid. Maybe they'll reprint Time Warp in Scars.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein
So, um, I see you taking infinite turns, and I see three opponents conceding to you but what I don't see is an actual win condition. Say I don't concede to you, what you lightning bolt me three times copied twice each? Cause I'm tempted to not actually concede and just let you deck yourself from the extra turns ...
The win is from Call to mind + lightning bolt + time warp all copied.
The deck has 2 big problems. The first one is that time warp is going. The second one is with leyline of sanctity and leyline of the void. I don't know if the black one is going to be played at all, but the white one will definitely. Then it's an auto loss if they get it in their opening hand. Seriously, they could sideboard in 4 and mulligan to one card if they have to and then automatically win as there is no answer here. Your win condition becomes 4 lightning bolts to the face with the black one out and none with the white one. Might I suggest making a one-of into the roil to deal with the problem? Or maybe a 1 Emrakul? 15 mana isn't going to be a problem when you have infinite turns. Take out a foresee
As always, add money to the deck by putting in Scalding Tarn. I think it is a very fine deck though and has some real potential for the next few months. Shame that Time Warp is gone, hope something says "extra turn" in Scars! Otherwise, this deck loses nothing.