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2 years ago ::
May 01, 2011 - 9:28AM
#31
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Date Joined:
Sep 15, 2008
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It's not little dudes. Elspeth sends big fliers against the opponent and manlands retain their printed size.
As for the Maguc, he dies to bolt.
Magus is a 2/6. He isn't dying to a bolt.
Someone was suggesting Magus of the Moat .
Yeah, I know, boggles my mind too.
The Pony Co. Because none of us are as loving as all of us. Contact info
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In case contacting me over the forums is not possible for some reason or another, my email is morten.c.k.olsen@gmail.com. Please state who you are, because I will most likely end up ignoring people that I don't know at least somewhat. Alwaaaaays, I wanna be with you!
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You clearly overestimate my cognitive skills by assuming that I could have accumulated that knowledge independently.
Okay, I'll be sure not to make that kind of assumption in the future. 
Now, if you'd like to go back to the main Magic General 'forum' page (that's the one that lists all the different 'discussion threads' that people have 'posted') from this page, just press the up-arrow key on your keyboard until you reach the top of the page, then click the link that says "Magic General"--it should be in fairly small font, just above the buttons labeled "Post Reply" and "Subscribe" and the box labeled "Jump Menu", but below the blue link labeled "Preferences". It'll be in a line with a number of other small-font links with different names.
From the 'forum' page you will be able to select another 'thread' to view; 'threads' that people have 'posted' to since you last looked at them will have their names listed in bold font and have the number of unread replies listed just to the right of the name. If you click that unread replies number, it will take you right to the last reply you viewed in the 'thread' so that you can continue reading all the new replies from there. To get back to the main Magic General 'forum' page, just repeat the process from the previous paragraph--don't worry if you're on a different page, all 'thread' pages will have the same basic layout, so it should work exactly the same on any page in the Magic General 'forum'.\
And remember, if you accidentally click on the wrong link and find yourself on a page you're not familiar with, there's no need to panic; you can always press the 'back' button in your browser to go back to whatever you were looking at before. It should be on the left-hand side near the top of the screen, just below the menu bar, and will probably have a picture of some kind of arrow pointing to the left on it.
Hope that helps! 
The explanation given was that since land cards represent mystical bonds to far-off places rather than actual tangible things like creatures and other permanents, a person might have more than one memory of an area, or different mages could forge a bond to different parts of a place, etc. and that simply being a unique location doesn't necessarily mean that a land card has to be legendary.
"I remember my days as a schoolboy at the Tolarian Academy ..." "Really? I went there too-" "Wait don't- Well ****, there goes my childhood."
I was clearly wrong about Dragon_Whelp, he clearly is a jerk.
Allow me to extrapolate—regular game play, as defined by WotC, is tournament play. As such, Casual, EDH, Planechase, and all that other stuff is irregular Magic; if Magic at all.
So the next time someone says Competitive Constructed decks are not the only decks that count in Constructed (Casual Constructed), then I can gleefully point to the definition set forth by WotC and say that Competitive Constructed is in deed the only ones that count, and that they are playing some irregular form of Magic.
Dragon, just don't argue with Hovercraft. He's his own Legacy metagame.
One with Nothing is the third iteration in an attempt to make Black Lotus fair:
Black Lotus : That's too good, we need to tone it down. Lion's Eye Diamond : Dammit, players are still using it in a very broken manner! One with Nothing : Alright! We got it now.
What happened to the really fun cards? Well you see a long long time ago the earth was ruled by dinosaurs. They were big so not a lot of people went around hassling them. Then a giant meteorite struck the earth, good bye dinosaurs. But what if the dinosaurs weren't all destroyed? What if the impact of that meteorite created a parallel dimension where the dinosaurs continue to thrive and evolve into intelligent vicious aggressive beings? What if they found a way back? ....wait that's not what happened to the fun cards that's the intro to the mario brothers movie. Get those two confused all the time, my bad.
It's a folllow-up on the Priceless Treasures, Deadly Perils idea. See, what happened was, you got the packs that the Eldrazi had already gotten to--the had annihilated everything but the land itself.
In fall, expect to open some packs and find cards covered in goopy, black oil.
It's all about the marketing angle, people.
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2 years ago ::
Jun 21, 2011 - 12:33PM
#32
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Date Joined:
Jun 21, 2011
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So what about x4 Umbilicus? the abillity to make them lose an additional 2 life every turn or take another permanant off the field, not to mention to help bounce your own tanglewire if it's running low on fading counters. and use x4 Crystal vein for land. for that extra boost of 1 turn drops.
My issue with Ensnaring Bridge how do u use your finishers like karn or baneslayer when u have no cards in hand? i think ghostly prison mixed with magus of the tabernacle is a better suit.
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2 years ago ::
Jun 23, 2011 - 6:25PM
#33
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Date Joined:
Jun 21, 2011
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I Love Stax always have, and this thread got me thinking what other way besides black, white, and blue variants I can use to abuse this deck, i was rummaging through my decks for ideas when i came across kai budde's wildfire decked it occured to me with the fast mana accleration, lock pieces with the addition of ( Umbilicus I can reset my tangle wires or bounce my stax to save my own hide) + getting a Covetous Dragon or Karn, Silver Golem for artifact beat down with a slice of Wildfire to wipe the board and seal the deal. I honestly think that red is the best suit for stax. I present to you all WILD STAXLand/Mana: 34 4 Crystal Vein 4 Ancient Tomb 4 City of Traitors 4 Gilded Lotus 2 Grim Monolith 2 Metalworker
3 Seething Song
11 Mountains Lock Pieces: 17 3 Trinisphere 4 Tanglewire 3 Chalice of the Void 3 Umbilicus 4 Smokestack Win: 9 4 Wildfire 4 Covetous Dragon 1 Karn, Silver Golem With artifacts used for mana you won't need the usage of Crucible of Worlds, you'll have total board control and a flying 6/5 dragon who can survive a wildfire or Karn for beats Please let me know what u guys think and try it out!
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2 years ago ::
Jul 04, 2011 - 10:24AM
#34
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There was a lot of talk about splashing green, has anyone been successful with a G/W build? Awakening Zone is amazing in the deck but I haven't justified main decking anything else yet. Want to try out Explore maybe
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2 years ago ::
Aug 11, 2011 - 8:11AM
#35
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Date Joined:
Apr 21, 2010
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I think this deck wants some Sundial of the Infinite. Your upkeep, put the Stax triggers on the stack so that you put the counter on first, then end your turn before the sac trigger resolves. Eventually they deck themselves with absolutely no way to regain board position.
Etiamnunc sto, etiamsi caelum ruat.
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2 years ago ::
Aug 12, 2011 - 11:43AM
#36
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While that is crafty it's completely unnecessary and just adds complexity to an already good thing.
And it's said that youth's ,well only tragedy Is being unoriginal niche's solution to everything is always MOAR BLACK!
"ok, my legacy mono black control deck is getting hated out by light of day ..." "MOAR BLACK!!!!!!!!!!!!!!!!!!"
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2 years ago ::
Aug 12, 2011 - 10:15PM
#37
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Date Joined:
Apr 21, 2010
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It isn't complex. It's a powerful, easy to use synergy that can either win the game in two cards (which is never unecessary), or another out to make Stax one-sided (which is never unecessary). It doesn't add complexity, it adds a layer of redundancy and synergy.
Etiamnunc sto, etiamsi caelum ruat.
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