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Flag Qmark July 13, 2010 9:24 PM PDT
For the last time (until the next time), Wizards and Disney are not stomping on your childhood to make a quick buck - they are, uh, repacking your childhood and handing it to your kid brother (or maybe your kid sister, who thinks Drake is dreamy) for a quick buck.  The childhood they are actually stopming on is your grandparent's, who saw Fantasia way back during the war, and is wondering what in the hell this pile of crap is all about.

Inventing a whole new douchebag as a vehicle to back-door a "MTG Movie!" is far less obnoxious than if Drake Stone were actually Urza Smith, that kid who gets picked on in the school cafeteria by that bully William Yawgmoth, until the day he realizes he is actually a powerful wizard and ensues in hilarious hijinks.
Flag HuntingDrake July 14, 2010 1:32 AM PDT
Re: 3: Jace's Ingenuity, Lightning Bolt, Mana Leak

Aw, no Giant Growth?
Flag HuntingDrake July 14, 2010 1:36 AM PDT
Also Blood Tithe or even Howling Banshee
Flag willpell July 14, 2010 3:29 AM PDT

Jul 13, 2010 -- 9:16PM, Hacimen wrote:

Right now they aren't making enough cards that say "what should I do with this?" (Bazaar Trader is a good example of such a card.) they aren't willing to because most of the cards like that are just unappealing to the massed. It is a side-effect of their approach to design. Magic sets are less like a lego set and more like a jigsaw puzzle.




This quote is spot-on and I applaud you for it.  Wizards has rolled way back on the challenging aspects, and it's probably the right decision from a business perspective, but it's still a bit sad.  Especially considering that everything except m10 and m11 is supposed to be "Expert level".

@ Mistform Mage:  The two parts of the post you quote were not intended to refer to each other.  I don't know if Nashira was even talking to me or if it was someone else who was going off-topic in her estimation.  I just thought I'd point out that, whether or not my comment was age-appropriate, it *was* directly and inevitably related to the topic of the thread.  Also I say if we can't protect kids from BEING you-know-whatted (frequently by priests), it really doesn't accomplish anything for us to protect them from the WORD.  Better that they know that a danger exists which they should be wary of, and that guys who look like this are likely suspects.

And Qmark, you are also my hero for your post, especially the word you used in it which is also probably going to get nuked by the mods (preferably by Wyvern, who excised my word with a scalpel rather than my whole post with a sledghammer, and thus has earned my admiration for the moment).  The movie you describe would definitely be a fate worse than Drake.  (I move that we now coin this phrase.)

Flag Mistform_Mage July 14, 2010 3:59 AM PDT

Jul 14, 2010 -- 3:29AM, willpell wrote:

@ Mistform Mage:  The two parts of the post you quote were not intended to refer to each other.  I don't know if Nashira was even talking to me or if it was someone else who was going off-topic in her estimation.  I just thought I'd point out that, whether or not my comment was age-appropriate, it *was* directly and inevitably related to the topic of the thread.  Also I say if we can't protect kids from BEING you-know-whatted (frequently by priests), it really doesn't accomplish anything for us to protect them from the WORD.  Better that they know that a danger exists which they should be wary of, and that guys who look like this are likely suspects.



She wasn't referring to you, or unless I missed some posts anyone, as being off topic. It was just advice.

And he doesn't even look like that. He just looks like a stupid Cris Angel knockoff or kinda slightly scenish. He doesn't look like a child-anythinger. And youre allowed to take that position on censorship but you should at least use it tactfully and not "I like to complain about things so I'm going to throw random words around and see what sticks"y.

Flag TobyornotToby July 14, 2010 6:12 AM PDT
Maybe the 'offtopic' part was at me, I commented on the commenters >.>
Flag Kylak July 14, 2010 5:25 PM PDT

Jul 13, 2010 -- 9:56AM, orcishartillery wrote:

Funny, I think a lot of the young kids who could be attracted to Magic by this promotion would be more fun to play against than some of the older players who are ranting and raving about it in this thread.




I will fourth this (at least I believe that's the number we're on) and I usually can't stand kids...

If people are TRULY worried about kids getting into the game, just remember a few things:

1) Kids aren't the only ones that will see this movie. Parents will be seeing it with their children, older and younger siblings will be seeing it together, and it's the adults and older siblings that are the ones paying the money to get in.

2) The products literally state Ages 13+. While I realize that this hasn't stopped anyone before, it is at the very least a deterrent.

3) The majority of annoying kids that would normally begin their venture into this game will quickly lose interest due to small attention spans, distaste for the complexity of the game, and many other reasons.

4) The kids with a decent level of maturity and composure are more likely to continue playing.

On a side note: Not only are entire families going to be seeing this movie but companies as well. Remember that Disney literally owns Marvel. There is a slim chance that Marvel might take more notice of Magic or ponder a partnership. I doubt this but that could lead to many good things to come if it were to happen. It's something to think about in a positive view at the very least regardless of it being unlikely.


And another thing...
I honestly don't understand why people are complaining about Drake Stone when no one seemed to complain about Ertai... They're practically the same character. Drake's appearance is almost spot on and from the little information we have I can guess he's a bit cocky and persuaded to do evil just like Ertai (I haven't seen the movie so I can't say for sure).

Flag NEStomato July 14, 2010 9:13 PM PDT
Most of these decks don't seem very original or interesting.  But that's just me.  The acrostic deck idea is kind of cool though.

Also, why so many Jace decks?  I had figured with 5 winners there would be a winner for each walker, Liliana and Garruk are feeling left out!
Flag tenkaze July 14, 2010 9:18 PM PDT
So which alternate art Jace was the prize here?
Flag Rush_Clasic July 14, 2010 10:32 PM PDT
I don't want this to come out bitter because I'm really not disgruntled about not winning; its a contest which hundreds submitted to, my chances were slim like the rest. But these were the BEST decks submitted? Really? The contest gave a list of guidelines and stated that the decks would be graded on "creativity, uniqueness, and relevancy." The second factor is impossible to judge without seeing all the entries, but the first and last don't seem to belong to more than two of the winning decks. Take Anthony Johnson's deck for example (if you're reading this, Anthony, I'm just criticizing your deck as I would any deck submitted to the forums for any reason). First, it has 61 cards, which the rules seem to disallow (although the language there was a bit muddled, but even so, 19 SB cards?). Next, it uses cards outside of M11, though again I'm sure that's a clerical error. Moving past that, at only 20 land and only 3 early cards for filtering, it falls short of a stable manabase, which is a strike against relevancy. After that, it has a bundle of cards that contribute to no clear strategy; this might garner points for creativity, but have to remove them for relevancy.

So, what caused this deck to win? What made it better than the hundreds of other submissions? The story attached? Who judged this? Given this result, I'd say they judged poorly. I was hoping to see fun and interesting decks which showed off a strategy and used cards to obtain some unique goal. Forget that I even submitted a deck; someone in the group of lists had to have provided something more interesting than that.

Anyways, congratulations to the winners, especially Eric Weeden who's submission took the criteria in an awesome direction (reminded me of a Sullivan contest).
Flag w1gl4f July 14, 2010 10:37 PM PDT
I am married to Jennifer Baca (runner up) and i can say that i think her mono-green garruk deck should have beaten out one of the jaces...i will admit my jace deck was not that good lol.

anyway, i was wondering, has anyone been contacted about winning? im trying to make sure that there wasnt some other Jennifer Baca that won lol.

also, if anyone who was a runner up reads this, you should post your list/discription. i would like to see them
Flag WotC_MattT July 15, 2010 1:28 AM PDT

Jul 14, 2010 -- 10:32PM, Rush_Clasic wrote:

I don't want this to come out bitter because I'm really not disgruntled about not winning; its a contest which hundreds submitted to, my chances were slim like the rest. But these were the BEST decks submitted? Really? The contest gave a list of guidelines and stated that the decks would be graded on "creativity, uniqueness, and relevancy." The second factor is impossible to judge without seeing all the entries, but the first and last don't seem to belong to more than two of the winning decks. Take Anthony Johnson's deck for example (if you're reading this, Anthony, I'm just criticizing your deck as I would any deck submitted to the forums for any reason). First, it has 61 cards, which the rules seem to disallow (although the language there was a bit muddled, but even so, 19 SB cards?). Next, it uses cards outside of M11, though again I'm sure that's a clerical error. Moving past that, at only 20 land and only 3 early cards for filtering, it falls short of a stable manabase, which is a strike against relevancy. After that, it has a bundle of cards that contribute to no clear strategy; this might garner points for creativity, but have to remove them for relevancy.

So, what caused this deck to win? What made it better than the hundreds of other submissions? The story attached? Who judged this? Given this result, I'd say they judged poorly. I was hoping to see fun and interesting decks which showed off a strategy and used cards to obtain some unique goal. Forget that I even submitted a deck; someone in the group of lists had to have provided something more interesting than that.

Anyways, congratulations to the winners, especially Eric Weeden who's submission took the criteria in an awesome direction (reminded me of a Sullivan contest).




If you're referring to Frost Giant, it's a typo. It should be Frost Titan, clearly.

Flag Newbunkle July 15, 2010 3:17 AM PDT

And if you didn't win, take heart. You can always go to the theater and buy your own ticket to see Magic: The Gathering in Disney's The Sorcerer's Apprentice!


Just in case they want to make themselves more depressed? :P

Flag b321gonzo July 15, 2010 4:09 AM PDT
so did any of you watch the movie yet? i did last nite. its a good movie in my opinion but i was a little dissapointed with the advertising of Magic: the Gathering. all i saw was a couple of posters in the movie. i dont know if i wasnt keepin a good eye for them or not but i didnt see any actual magic cards or anyone actually playin it... =/ possibly got cut out of the movie and Wizards wouldnt hav known about it until after the movie was released? i dont know. i mustve missed it somewhere...
Flag TeamJD July 15, 2010 5:08 AM PDT
Frost Titan still costs six. 20 mana sources for 3 6cc and 4 5cc? Echoing the above thoughts, isn't that drastically low? Isn't that the number a sligh deck typically uses? I'm going to agree with Rush_Clasic on this one. And the rules said a 15 cared sideboard since its following constructed rules, so wouldn't a 19 card sideboard disqualify the deck?
Flag grandadmiralpug July 15, 2010 5:25 AM PDT
I love that the chandra deck has liliana in it...clearly another typo.

I acn't believe that a deck that spelled out a planeswalker's name won. Wow.

Anyways here was my submittion, which didnt even make the top fifty:

Ajani's D20X

Ajani Goldmane is great at two things: extending your life expectancy and pumping up creatures. These two ideas are the foundation of the deck “The Ajani D20X Workout”, the hot new workout sensation sweeping the nation. In this deck, there are several different ways to stretch out your life, which is good for several reasons: pumping *clap* up Ajani’s Pridemates, meeting the Ascendent’s weight benchmark, and doing enough reps to play your Triskelion. There are also several ways to pump *clap* up your creatures: Ajani’s steroid ability, the cocoon (where exercisers rest between intervals), and the Steel trainers ‘errrrr’ Overseers. All of these abilities place +1/+1 tokens on your triskelion, allowing it to maximize its potential. A puny 0/2 flying Ornithopter for free is nice, but put it through a superset of a Pridemate and a leyline, it becomes a 0/3 flying musclebound creature, you gain one life, and your Pridemate gets +1/+1. High fives all around! There is of course the muscle confusion synergy between the Voltaic Key with the Overseer, or the TempleBell. The glow moth and the mystifying maze are also training partners: block with the glowmoth, and then remove the attacker from combat to gain four life a turn; pumping *clap* up your pridemates! Talk about teamwork to get ahead! Ajani, being the amazing personal trainer he is, can also pump *clap* up the initially scrawny Ornithopter and Goldenglow Moth.


 An ideal workout would include flexing a leyline from your opening hand, then on turn two crunch up Ajani’s Mantra, and on turn three cast the Pridemate, and hopefully cast a bunch of quick cheap creatures to pump it up (possibly the glowmoth or an Ornithopher turn three), gain life as they come into play, and chump block. If Ajani comes out turn four, he can either gain more life or give all of your cheap creatures a +1/+1 token, making your Ornithopters 1/4 flyers, and you should have a 4/5 or 5/6 pridemate attacking turn 4. As you chump block, your graveyard will become full of new workout partners that can be brought back to life from the Sun Titan (the original pump master); or cast your Triskelion and have him kill blockers to let your ripped Pridemates through.


 While this wouldn’t make a great HGH Performance Enhancing tournament deck, it would be a fun casual workout deck and does a great job of showcasing, and maximizing, Ajani’s training skills.


 


Ajani’s D20X Workout Decklist


 


Creatures (20)


2 Serra Ascendant


4 Steel Overseer


4 Ornithophers


4 Ajani’s Pridemate


3 Goldenglow Moth


2 Triskelion


1 Sun Titan


 


Other Spells (20)


4 Voltaic Key


2 TempleBell


3 Ajani Goldmane


4 Ajani’s Mantra


2 Primal Cacoon


2 Condemn


3 Leyline of Vitality


 


Lands(20)


3 Mystifying Maze


2 Forest


9 Plains


4 Sunpetal Grove


2 Terramorphic Expanse


 


Sideboard


3 Safe Passage


2 Celestial Purge


3 Plummet


2 Day of Judgment


2 Brittle Effigy


3 Autumns Veil

Flag TeamJD July 15, 2010 5:33 AM PDT

Jul 15, 2010 -- 5:25AM, grandadmiralpug wrote:

I love that the chandra deck has liliana in it...clearly another typo.




For that deck you're supposed to be chandra, and Liliana is helping you. With that deck my only issue is that Chandra's never been displayed as being a 5 tool (colour) planeswalker on any of her cards, and since its pre-mending you could pretty much swap out the name Chandra for any other. You could have said young Ajani, Jace, lilianna, or even garruck and justified them being five colour.

Maybe I'm wrong, was this what Chandra was actually like pre-mending? Does she actually know Lilianna? I'm not nit-picking, I'm asking a legitimate question about the characters continuity since the deck here is apparently using one (by incorporating TS events) and if they have a past together then the deck is enhanced flavorfully. As it stands, I really don't like the 'if chandra used to be more powerful, here's 5c spells that would work if she was' flavor.

Its a creative deck, I'm just not sure how much of the reality of chandra had to be rewritten to get that creativity, and if thats a good thing for a deck where you are supposed to be an actual character. 

Flag NEStomato July 15, 2010 6:30 AM PDT
Yeah, it seems like the decks that won just used "more" cards; the actual integrity of the deck of the creativeness of the card use had no bearing at all on who won.  The decks that won do a better job of "advertising" the cards of M11; decks that used too many Rares or Mythics seem to have been discarded in favor of people who used 2-ofs of a lot of different commons.

And I have to say, Ajani's D20X workout is brilliant.  I can't beleive that deck didn't make it in over the name-spelling one.  I actually want to build that deck so I can talk like Arnold Schwarzenegger as I PUMP UP my creatures.  Ahahaha!

Anyway, I posted my deck idea in another thread, but I'll paste it here too.

Decklist Show

“Poisoned Apple”


(23) Lands


 23 Swamp


 (16) Creatures


 4 Reassembling Skeleton


3 Liliana’s Specter


2 Royal Assassin


3 Grave Titan


4 Demon of Death’s Gate


 (21) Other Spells


 3 Liliana Vess


2 Duress


2 Sign in Blood


2 Jinxed Idol


3 Mind Rot


Corrupt


2 Rise from the Grave


4 Doom Blade


2 Necrotic Plague


 


 (15) Sideboard


 4 Liliana’s Caress


1 Liliana’s Specter


4 TempleBell


Mind Rot


2 Sign in Blood


3 Haunting Echoes




The basic idea is that the main deck is Liliana "before" her Planeswalker days, where she's just a powerful Necromancer.  The deck uses discard to get powerful creatures into the grave from both her own hand and the opponent's and then resurrects them with Rise from the Grave and Liliana's -8 power.  Lots and LOTS of removal keep the board clear while she powers up for her ultimate.

During the second match, you side out all the fatties and grave-themed cards for the full sideboard, and Liliana "grows up" into her Planeswalker self and the deck becomes a full-on discard deck.  I've always loved these kinds of "about-face" decks and figured maybe I'd score some points with the idea, but I guess not.
Flag w1gl4f July 15, 2010 6:34 AM PDT
ya, i like thees decks a lot, i just wish i hadnt been so Jhonnytastic when me and my friends were building decks. my team submitted a mono black lilli deck  a mono blue jace, and a mono green lilli...since they are all mono colored walkers lol

i think that what they were looking for was slightly misreoresented in  the contest post...thatbeing said, those are some really good ideas

congrats to all the winners. GG everybody
Flag morticianjohn July 15, 2010 6:41 AM PDT
When they said they wanted the decks to be relevant I don't think they were talking about "good enough to win a sealed event" type of relevant. It was more along the lines of "good enough to win a 4 player multiplayer game 12% of the time" kind of relevant. I didn't submit a list so I am not upset about that but I do think that anyone whining has legitimite beef (specifically with the mill decklists which don't look consistent at all and 2 of them look the same with one splashing black). I just don't see the reasoning behind selecting 3 mill decks. Supposedly the mill alternate win condition is considered to be "creative" and/or "unique" but when you're making a M11 JACE decklist it doesn't seem to be either. It does seem creative when you build a sucessful mill deck but when you are told to build a deck around 5 options one of which is jace beleren and the deck you build isn't competitive at all it seems like a poor selection for "most creative, unique and relevant".
Flag RabidMonkey33 July 15, 2010 9:12 AM PDT
This is what I submitted.  Now, I have an EXTREMELY common name so I might be one of the runner-ups, but thus far I have not received any emails or phone calls from Wizards.  But I think my deck was really original.  I do have to say I was disappointed to see so many typical Jace decks.

This is exactly what I submitted below:

Liliana Vess curiously examined a small statue depicting a hunched-over man she had unearthed after plundering the tomb of an ancient Femeref prince. At first glance this statue did not appear out of the ordinary. An almost imperceptible smile creased the lips of this statue; almost as if it were in on some inside joke. A faint gleam deep in its eyes belied something far more sinister. After staring at it for several seconds she could begin to feel the evil magic eminate from this seemingly innocuous trinket. Bored with the usual methods of tormenting her hapless victims, a wicked grin began to spread across Liliana's face as she contmeplated the havoc she could wreak with such a deceptively powerful artifact...

Liliana's Jinx

3 Liliana Vess
1 Grave Titan
4 Jinxed Idol
4 Reassembling Skeleton
2 Corrupt
3 Doom Blade
3 Quag Sickness
2 Assassinate
1 Rise from the Grave
3 Sign in Blood
3 Phylactery Lich
4 Demon’s Horn
1 Whispersilk Cloak
1 Brittle Effigy
25 Swamp

Overview
This deck revolves around the tutoring power of Liliana Vess to assemble the combo of Jinxed Idol and Reassembling Skeleton. The deck establishes control through removal spells, defensive creatures, and life-gain to give it the time needed to protect Liliana. Jinxed Idols can then be passed at will to the unfortunate opponent as the recursion ability of Reassembling Skeleton will assure that the Idols will always stay in the opponent's hands! This deck also showcases the powerful new card of Phylactery Lich along with a host of singleton cards that Liliana can tutor up based on the situation at hand.


Long Explanation
I settled on using Liliana Vess as the planeswalker to feature as reusable tutoring is a very powerful ability and I wanted to design a control deck based around this. I quickly decided upon a mono-black deck as this would allow spells such as Corrupt and Quag Sickness to be especially powerful. After looking further into the card list for M11, Phylactery Lich and Jinxed Idol immediately jumped out at me. The Lich is possibly one of the most flavorful cards designed in years and I knew I wanted to take advantage of it. Jinxed Idol is such a fun, tempting, Johnny-esque card that I also had to include it. After seeing Reassembling Skeleton I knew I had the core of the deck established.

The goal of the deck is to use early removal and recursive skeletons to defend until you can get either a Lich or Liliana on the board. The liches can sometimes accidentally win games on their own due to a turn 2 Demon's Horn, turn 3 Lich. Once Liliana comes down, she can begin to search up Skeletons and Idols to assemble the combo. The recursive skeletons will always ensure that you have something to sacrifice to the Jinxed Idol so that it will always be in the opponent's control. The Idols will eventually peck the opponent to zero. A few 'silver bullets' are in the deck that Liliana can tutor for, should the need arise.

This deck is very beginner friendly as it contains many cards that could be considered core to the flavor of black. Doom Blade, Corrupt, Sign in Blood and other such spells clearly demonstrate the core concepts in Black's color pie. While life-gain is typically considered ineffective, new players love life-gain cards and the Demon's Horns actually serve a nice double purpose in this deck by providing an early life cushion and supplying a necessary artifact for the Liches. After playing a few sample games I noticed that the mana curve works out very well with this deck. Having eighteen 2cc spells allows this deck to curve out nicely with a turn two spell, a turn three spell, and then either two 2cc spells on turn four or a 2cc spell and activation of a dead Skeleton.
Flag Vektor480 July 15, 2010 11:27 AM PDT
Could you use spoiler tags next time?
Flag w1gl4f July 15, 2010 11:29 AM PDT
This is what my wife submitted (still waiting to find out if she is the runner up lol):


Garruk Claus


By Jennifer Baca



Creatures: (23)


4 Garruk’s Companion


4 Garruk’s Packleader


1 Prized Unicorn


4 Elvish Archdruid


4 Llanowar Elves


4 Sylvan Ranger


2 Fauna Shaman


 


Spells: (20)


4 Elixir of Immortality


3 Giant Growth


2 Naturalize


2 Fog


2 Leyline of Vitality


2 Overwhelming Stampede


2 Back to Nature


2 Cultivate


1 Warlord’s Axe


 


Land: (17)


4 Mystifying Maze


13 Forest


 


Sideboard: (15)


4 Plummet


4 Dryad’s Favor


2 Fog


2 Back to Nature


2 Naturalize


1 Forest


 


 


 


'Twas Christmas in July, when all through the planes
Not a creature was stirring, not even a drake
The relics were hung by the Temple Bell with care
In hopes that St. Garruk soon would be there.


The saprolings were nestled all snug in their brambles
While dreaming of thallids and devouring fungus.
And dryads in their 'kerchiefs, and humans in caps
Had just settled down for a long July nap,
When out in the forest arose such a clatter,
They sprang from their leaves to see what was the matter.

Away to the clearing they flew, climbed, and crawled,
Tore open the vines and broke through the fog,
The moon on the face of the elves they then saw
Gave the lustre of royalty to the forest's gaped jaws.

When, what to their wondering eyes should appear,
But a vine-ridden sleigh and eight companions near.
With a war faced driver, and muscles so thick,
They knew in a moment it must be Garruk.

More rapid than slivers his packleaders came,
And he loudly shouted and called them by name:
"Now Beasts! Now Companions! Now Packleaders come!
On Leylines! On Stampedes! On, Prized Unicorn!
To the top of the trees! To the top of the sky!
Now dash away! Dash away! Dash away, guys!"

As dry leaves before the wild faeries fly,
When they meet with an obstacle, mount to the sky,
So up to the treetops the companions they flew,
With the sleigh full of relics, and St. Garruk, too.

And then, in a roar, they heard on the ground,
The haste and trampling of all beasts around.
As they drew in their heads and were turning around,
To the ground St. Garruk came with a bound.

He was dressed all in armor, from his head to his foot,
And his pieces were all tarnished with rust and with blood.
A bundle of relics he had flung on his back,
And he looked like a Giant just opening his pack.
His eyes - how they pierced! His jawline how scary!
His hands were like boulders, his knuckles so hairy!
His thin lipped mouth was drawn tight and shut,


He was frightening and big, a right intimidating chap,
And I laughed when I saw him, as anxiety crept.
A glare of his eye and a twist of his head,
Soon gave me to know I had much to dread;

He spoke not a word, but went straight to his work,
And covered all the branches, then turned with a jerk,
And laying his axe aside of his pose,
And giving a nod, back to the treetop he rose.

He trudged to his sleigh, to his companions gave a shout,
And away they all stomped like the lofty treefolk.
But I heard him exclaim, 'ere they drove out of sight,

"Merry Christmas in July, enjoy your dang materialistic plight!"



The chance to win a display and tickets to an awesome movie? Sounds like Christmas in July to me! And who better to be a jolly bearer of gifts than Garruk? He has Companions and Packleaders to carry his sleigh, and elves to help him gather relics as gifts. He has a Prized Unicorn to lead the group, and even an Elixer of Immortality for sustenance throughout his trip. He carries his axe as he delivers his spells to the delight of hearts throughout the forest.

As far as playability, the elves, companions, and Packleaders carry the theme of Garruk to the battlefield. Enchantments, sorceries, and instants back up and bulk up Garruk's little helpers, while delivering a Merry Christmas in July of extra mana to the player who wants to get the Overwhelming Stampede in play for a winning condition.
Flag grandadmiralpug July 15, 2010 12:06 PM PDT
See if an entry like the garruk one above had won, I would have no qualms with it. That was what I was expecting to win this contest. Not someone who spelled out Ajani's name and threw in a juggernaut because he needed a spell that started with J. (I don't mean any disrespect to the person who designed that deck; I just thught that the judges wanted a bit more thought to go into their deck)

That poem is awesome.

The same with the black deck above.  While not, in my opinion, as cool as the garruk deck idea, it is a solid deck and, again in my opinion, a better entry then some of the winners.
Flag Newbunkle July 15, 2010 12:40 PM PDT

Jul 15, 2010 -- 4:09AM, b321gonzo wrote:

so did any of you watch the movie yet? i did last nite. its a good movie in my opinion but i was a little dissapointed with the advertising of Magic: the Gathering. all i saw was a couple of posters in the movie. i dont know if i wasnt keepin a good eye for them or not but i didnt see any actual magic cards or anyone actually playin it... =/ possibly got cut out of the movie and Wizards wouldnt hav known about it until after the movie was released? i dont know. i mustve missed it somewhere...




Really? That would seem like an epic failure after the hype on the Arcana, lol (not as epic a fail as The Last Airbender though, obviously).

Flag NEStomato July 15, 2010 1:45 PM PDT
Poem deck is amazing.  I love it.  If it didn't win at least runner up, then this contest was rigged.
Flag w1gl4f July 15, 2010 1:54 PM PDT
thank you guys very much! i'm sure she will really like to hear that from you guys i have been checking her mail all day and it was just confermed, she took 2nd i cant wait for her to get home so i can show her
Flag Chrysologus July 15, 2010 4:01 PM PDT
I protest at choosing a deck with a 19-card sideboard as the winner! It's not a legal deck!

Also, three of the decks were full of two copies of a bunch of cards, which just bugs me. Were they trying to imitate Intro Packs? Doesn't seem like good deck design, and yet these are the winners?
Flag WotC_MattT July 15, 2010 5:34 PM PDT

The 19-card sideboard is most likely a cut/paste error or other typo in getting the information ready to be posted. I'll check it out. Also, some of the cards are not displaying their M11 versions automatically, even though they are in M11 (like Mana Leak).

Flag demauk July 15, 2010 10:11 PM PDT
Re: Card of the Day: Garruk:

I wonder how long until Garruk realizes that the toughest predators in the multiverse are other planeswalkers, and starts hunting them down.

BG Garruk, anyone?
Flag morticianjohn July 15, 2010 11:51 PM PDT

Jul 15, 2010 -- 10:11PM, demauk wrote:

Re: Card of the Day: Garruk:

I wonder how long until Garruk realizes that the toughest predators in the multiverse are other planeswalkers, and starts hunting them down.

BG Garruk, anyone?




It sounds like fun however, many of the planeswalkers have shown the capacity for black and it's characteristics. Sarkahn, Tezzeret and even some of the others to a certain extent. I just don't want to see every planeswalker in a X/B form.

Flag willpell July 16, 2010 1:06 AM PDT

Jul 15, 2010 -- 10:11PM, demauk wrote:

Re: Card of the Day: Garruk:

I wonder how long until Garruk realizes that the toughest predators in the multiverse are other planeswalkers, and starts hunting them down.

BG Garruk, anyone?




He wouldn't have to be black to play the Most Dangerous Game (which sadly isn't Game of Chaos ), but him turning black is a distinct possibility given his current storyline status.  (He's been  tainted by Liliana; so far it's just making him sick, but maybe it'll eventually corrupt his soul and turn him evil.  After all, he's pretty close already.)

Garruk and Liliana are the only original PWs who don't yet have a second version, though only Ajani (and non-original Sarkhan) changed color.  I'm hoping we'll see this change soon; the moment Ajani Vengeant was confirmed, I wanted to see all the PWs gain the second color to their right.  Of these, only UG Jace felt a little strange; for all of the others it seemed to be the most natural thing in the world for that character IMO.  But of course these are the flagships for the color so we probably shouldn't expect to see their personalities vary too much from one of MaRo's talking color-pie exemplars.

(And on the subject of planeswalkers, I'm cheesed that Gideon Jura gives us our third white distinct PW when we've never had a mono-red PW who wasn't Chandra.  Sarkhan Vol 's card has absolutely no abilities which could not have remained on him if he was mono-red; he was given that green mana symbol either for vague flavor reasons or solely as a shoehorn into Alara's multicolor theme, and this saddens me greatly.  If they errata'ed him to a CC of 2RR, there'd be a full cycle of new monocolor PWs who could have replaced the originals in m11, and Gideon would be giving us a head start on the third without it qualifying as discrimination against a color more deserving of advancement.)

Flag Rush_Clasic July 16, 2010 1:28 AM PDT

Jul 15, 2010 -- 5:34PM, WotC_MattT wrote:


The 19-card sideboard is most likely a cut/paste error or other typo in getting the information ready to be posted. I'll check it out. Also, some of the cards are not displaying their M11 versions automatically, even though they are in M11 (like Mana Leak).



I was fairly certain that those were just clerical errors, but they still needed to be pointed out. What really bothers me (as some have mentioned) is how poorly the first deck was designed and how similar two of the other Jace decks were to each other. As a community builder, I'm not looking to incite a riot, and I'm not asking for any judgment to be revoked, but I'm curious to know why the judges picked these specific decks. I've been building decks almost as long as Magic has been around: some for competitive play, some for multiplayer fun, some for Johnny-tastic originality, some to satisfy bizarre urges (EDH deck using only art where the characters look to the right? Seroiusly?). And as an avid and addicted deck-builder, and as a winner of previous deck-building contests held in articles on this site, I find the selections unworthy (not all of them, but as a whole). If the judges could find a moment to provide a few words on why each deck won, it'd be interesting to see. Hell, I'm not even requesting a review of my own submission!

Speaking of which, since everyone else is throwing their decklists into the mix:

Spoiler: Show

Garruk Undead!

Creatures (25)
Birds of  Paradise (4)
Reassembling Skeleton (2)
Bloodthrone Vampire (4)
Garruk's  Companion (4)
Awakener Druid (3)
Garruk's Packleader (3)
Mitotic  Slime (3)
Grave Titan (2)

Other Spells (11)
Jinxed  Idol (2)
Doom Blade (4)
Garruk Wildspeak (3)
Overwhelming  Instinct (2)

Lands (24)
Terramorphic Expanse (4)
Swamp   (7)
Forest (13)

Garruk Undead is a swarm  deck hellbent on utilizing token production with mass attacking and  sacrifice benefits. The early game is comprised of playing quick  creatures that are either big or plan on getting there: Companion is  just a good attacker, but Vampire is the key weenie. Feeding tokens into  him is a quick way to win if no interference shows up. Skeleton helps  to fuel this as well. Idol is another card that'll benefit from your  token hoard/Skeletons. This is just one feature, though; making a ton of  creatures in itself threatens to stomp all over the opponent,  especially when Garruk's ultimate comes into play. For extra winning  opportunities, a pair of Instincts gives the deck a way to win from  nowhere. Slime and Titan are big monsters that fuel your need for more  creatures, and they come out quick when Garruk is untapping your land!  Attacking from a variety of angles is what makes this deck strong and  challenging; do you sac it all and go for a quick win? do you build up  your forces and work the middle game? or do you go for Jinked Idol  domination? The choice is yours!
Flag TeamJD July 16, 2010 5:19 AM PDT

Jul 15, 2010 -- 5:34PM, WotC_MattT wrote:

The 19-card sideboard is most likely a cut/paste error or other typo in getting the information ready to be posted. I'll check it out.




Hopefully the Stormtide Leviathan is one of those clerical errors, otherwise the winning deck, which would be the best submission you got, is honestly expecting to switch in a creature that costs 8 mana to cast (in addition to its other 5 anc 6 cc) with just 20 mana sources. From my first couple of months playing Magic, let me tell you thats not a good strategy, if you didn't know.  

Flag Blackbird71 July 17, 2010 10:24 AM PDT
RE: Drake Stone

So Magic gets some big screen coverage, and this is the guy who's supposed to be representative of us players?  Really?!?

I haven't seen the movie, but from what I've seen and read, it seems like they made this guy up to be just an arrogant jerk.  That's really not the face of the game I'd like to see put out there, and I think it really does us a diservice, and does more to discourage rather than encourage new players.

Maybe my experience is unique, but the group at my local shop ranges in age from 10-50, and our games are always very friendly and people are there to have a good time.  Maybe that's just not "cool" enough for a movie, but personally I'd much rather see advertising that promotes the sort of friendly atmosphere and fun gameplay that keeps me coming back.
Flag croftstr July 18, 2010 10:12 PM PDT
Ha, I'm sorry, but calling Yuuya's deck "innovative" seems like a big stretch. Seems like it's just a smattering of two very popular decks.
Flag willpell July 18, 2010 10:41 PM PDT
Being thoroughly unable to go to San Diego on a week's notice, I hope anyone who does go to that panel and see preview cards can provide a report of their observations, right here on this very thread.  I'm as curious about Scars of Mirrodin, M12, and Mystery Sequel to Archenemy as anyone else, but real life comes first and I don't have a couple thousand dollars to plan a major expedition just so I can get the hot scoop.  Hopefully someone was planning to go anyway and can share what they learn.
Flag Hacimen July 18, 2010 10:54 PM PDT
It does seem like I would probably have an easier time just driving down to Renton. Assuming that this event is at 630pm I could actually make this...but I think I will have to pass for now.
Flag Legendary_Name July 19, 2010 12:00 AM PDT

Jul 18, 2010 -- 10:41PM, willpell wrote:

Being thoroughly unable to go to San Diego on a week's notice, I hope anyone who does go to that panel and see preview cards can provide a report of their observations, right here on this very thread.  I'm as curious about Scars of Mirrodin, M12, and Mystery Sequel to Archenemy as anyone else, but real life comes first and I don't have a couple thousand dollars to plan a major expedition just so I can get the hot scoop.  Hopefully someone was planning to go anyway and can share what they learn.




You watch, 2 hours after the event is finished, some 3rd party website will have all the hot scoop, and more posted.

So in that regard, can't wait :P

Flag Hacimen July 19, 2010 3:30 AM PDT
They will probably be in FSS anyway. That's the place for non-website spoilers.
Flag Michael_Bender July 19, 2010 8:55 AM PDT
I dunno. These days mixing two popular decks together seems to be about as innovative as you can get. Of course THEN the hybrid decks become the decks to beat so they become the popular decks and the circle is now complete. I see Yuuya's deck is $750 worth of pure goodness. At least he kept it under $800 by not using a 4th Jace.

Jul 18, 2010 -- 10:12PM, croftstr wrote:

Ha, I'm sorry, but calling Yuuya's deck "innovative" seems like a big stretch. Seems like it's just a smattering of two very popular decks.




Flag Dudemichael July 19, 2010 3:24 PM PDT
The trouble with this deck is that its worst match up is RDW and is becoming very popular (seems to be winning alot of nats!)

I feel that this deck needs to be tweaked so that it has a good match up game 1 against RDW.

Obstinate baloth is a great addition, and is obviosuly very good against jund.


Sidenote: I run a very simular deck, and i play with jace berlen which is fine (not as perfect as JMS) but my version runs alot of 4 drops already and having berlen out turn 2 is really sweet.

Also i prefer to run garurk over eldrazi monument, but thats just my preference.

Flag VorthosianLoreWeaver July 19, 2010 9:41 PM PDT
After today's Arcana, I have a strange urge to build a Christopher Moeller deck...
Flag strammermax July 19, 2010 9:41 PM PDT
you can't polymorph into Dizzy Spell or Crush of Wurms.
Flag CommanderJim July 19, 2010 9:44 PM PDT
Oh my god, Mass Polymorph has a Chimney Imp in the art? This is going to break standard in half.
Flag TranscientMaster July 19, 2010 10:36 PM PDT

Jul 19, 2010 -- 9:41PM, strammermax wrote:

you can't polymorph into Dizzy Spell or Crush of Wurms.




You can if you... wait... no, that won't work. How about... nah, that's no good either.

Nope, it's pretty muich completely impossible to do what they describe. Funny how the most prominent creature in the art isn't even on a creature card.

Flag willpell July 19, 2010 11:16 PM PDT
Not a fan of Mass Polymorph; I wonder why they've pimped it twice in the past week.  It's generally less good at what it does than normal Polymorph, and costs more; most of its value lies in Magical Christmas Land I suspect, it's a lot of potential fun, but in play terms it's pretty much all theory and no action.  (Not that I can complain, of course.)
Flag Stigma_Lasher July 20, 2010 2:01 AM PDT

Jul 19, 2010 -- 9:41PM, strammermax wrote:

you can't polymorph into Dizzy Spell or Crush of Wurms.




Time for House Rules.

Revealing Dizzy Spell as a result of Mass Polymorph gets you a 3/3 red Minotaur creature token and a Crush of Wurms gets you a 6/6 Wurm.

If you get all 9 creatures out with exactly 9 creatures, you win the game. If all 10 cards (including the Mass Polymorph ) was signed by Christopher Moeller, you win the entire match.) This rule only applies if you're playing a Christopher Moeller Artist Deck.

Flag Michael_Bender July 20, 2010 9:09 AM PDT
Soooo...the Aven Fisher in the Mass Polymorph art looks human, at least in the face. Am I missing something?
Flag rubyrubin July 20, 2010 1:39 PM PDT
So, I thought you could not submit more than one deck?  It appears as though Jennifer (who took 2nd) submitted more than one.  I'm not complaining about her winning (because I like her decks), but I more upset that I tried to follow the rules and submit only one deck (I had 4 great ideas).  Anybody else try to actually follow the rules provided?  
Flag VorthosianLoreWeaver July 20, 2010 2:40 PM PDT

Jul 20, 2010 -- 9:09AM, Michael_Bender wrote:

Soooo...the Aven Fisher in the Mass Polymorph art looks human, at least in the face. Am I missing something?




He's in the process of being polymorphed into the aven.

Flag Vektor480 July 20, 2010 10:18 PM PDT

Jul 20, 2010 -- 2:40PM, VorthosianLoreWeaver wrote:

Jul 20, 2010 -- 9:09AM, Michael_Bender wrote:

Soooo...the Aven Fisher in the Mass Polymorph art looks human, at least in the face. Am I missing something?




He's in the process of being polymorphed into the aven.



Which causes minor nausea and makes you unnable to write a complain report. Quite a dirty move, actually.

Flag geomike99 July 21, 2010 12:28 AM PDT

"Hunters' Feast – Magic 2011 common. 

Historically, cards have tended to target either one player or all of them, with a few Fireball-style cards that cost mana for additional targets. Hunters' Feast takes a new path, letting you distribute life to only those players you deem worthy."


 

New path?
See: Reward the Faithful


Flag bakert July 21, 2010 3:19 PM PDT
Love, love, love the Mass Polymorph art now I have seen this.  Genius.
Flag Zoidberg July 25, 2010 9:22 PM PDT
I really wish it'll still be available in English where I am: I don't care for French Magic Products.
Flag Ffancrzy July 25, 2010 10:14 PM PDT

Jul 25, 2010 -- 9:22PM, Zoidberg wrote:

I really wish it'll still be available in English where I am: I don't care for French Magic Products.




Is it your native tounge? I know I like languages that aren't english (My first and well, only language), especially if they don't have the same characters (french, spanish).

Flag starwarer July 25, 2010 10:40 PM PDT
How come the German version says "Bring a 1/1 white Soldier creature token into play (or game)." instead of "...the battlefield" (like 'Schlachtfeld')? 
Flag Raedien July 25, 2010 10:46 PM PDT
Now THAT is some nice work for Elspeth.
Flag morticianjohn July 25, 2010 11:49 PM PDT
So if akroma is a 4/6 with pro black and red without the sword then she'd also cost 5 mana. Nice upgrade. As good as this sword is it doesn't stand up to some of the equipment of the past.
Flag RPGsr4me July 26, 2010 1:04 AM PDT
*sigh* you beat me to the revelation of Akroma costing 2WWW
Flag factotum July 26, 2010 3:38 AM PDT
Why has Elspeth's rules text changed? Is an "emblem" something physical like a counter, or is it just a really clunky way of saying what it said before that makes no sense within the rules?
Flag CommandoDroid1 July 26, 2010 5:49 AM PDT
What is an emblem?
Flag misterpid July 26, 2010 7:03 AM PDT

Okay, now we have more news. For the first time, these are being printed in languages other than English!




Wasn't Phyrexia vs The Coalition printed in Japanese?

Flag Kbot July 26, 2010 7:10 AM PDT
The art is amazing but the set symbol looks really bad.
Flag mellojoe July 26, 2010 7:48 AM PDT
Emblem?

Obviously, it is a place holder to put some rules on that stand outside of a particular card.  So instead of saying, "for the rest of the game..." you now have an emblem that has new game-changing rules on it.

Meh.  I don't like.  Now we are going to get cards that interract with "emblems"? I hope not.
Flag Nickajack July 26, 2010 9:00 AM PDT
The emblem thing, for those asking about it, was mentioned in the rule changes for M11.

Emblems are (or rather the only emblem is - Elspeth is hitherto the only thing that makes them) like enchantments, but they exist almost outside of the game. They are in a zone where nothing can touch them, the same zone in which archenemy schemes are technically placed.

The reason for the change was that if they ever made an ability like "for the rest of the game, your creatures all get +1/+1", it would function differently than Elspeth's ability, despite being worded identically.
Flag PirateAmmo July 26, 2010 7:17 PM PDT
Rather than creating a new term and a new game object, they should have changed the rules for the wording "for the rest of the game". If an effect uses that wording, it would create a continous effect that applies to permanents as if it was created by a static ability.

This would function the same way as emblems work now but without the added confusion, and it would work the way most people assumed it did anyway. This would not effect older cards, because previous uses of that wording did not affect permanents.

The phrase "for the rest of the game" could even be removed from all the cards that use it now including Elspeth. None of those cards modify characteristics. It is used to remind the reader that the effect does not end, but it is unnecessary, because if the text does not specify a duration, it lasts until the end of the game. For example, Moonlace and Nicol Bolas, Planeswalker's control ability.
Flag willpell July 26, 2010 11:00 PM PDT
Today's Arcana, by virtue of putting the autocards right next to each other, graphically illustrates the point that Greater Basilisk may be larger than its Alpha ancestor, but is far less deadly.  Both give you a chance to kill the Basilisk at about the same time it kills you ("you" being a 5/X creature or a group of smaller ones), but the Thicket Basilisk can kill any number of blockers even if they have protection from green, something that is doubleplus untrue of the supposedly Greater kind.  I'll take that level of extra lethality over +1/+1 every single time, especially with Lure in the mix.

What we need is a creature with deathtouch and trample, since these abilities actually work together now.  Currently only a properly-haunted Cairn Wanderer offers this pairing.  So here's the card I wish we'd gotten in M11:

Actually Greater Basilisk
Creature - Basilisk, 4GG, 4/6
Deathtouch, trample

This beast would be truly terrifying, because up to three creatures regardless of their size would simply drop dead as it padded straight through them to damage the opponent.  Granted it might be, um, crushed by their statues falling over as it walks back under them, but either way, I love this visual of the creature simply ignoring attempts to slow it down by more than a second.
Flag andy2308 July 26, 2010 11:04 PM PDT
Call it "Titan Control" if you want but the finisher cards are almost incidental.

It's a Jace TMS control deck. A rose by any other name...

Thanks for the mythic rarity wotc, I love me some $75 rares in standard!

Oh wait... no I don't.
Flag willpell July 26, 2010 11:07 PM PDT

Jul 26, 2010 -- 7:17PM, PirateAmmo wrote:

Rather than creating a new term and a new game object they should have changed the rules for the wording "for the rest of the game". If an effect uses that wording it would create a continous effect that applies to permanents as if it was created by a static ability.

This would function the same way as emblems work now but without the added confusion, and it would work the way most people assumed it did anyway. This would not effect older cards, because previous uses of that wording did not affect permanents.

The phrase "for the rest of the game" could even be removed from all the cards that use it now including Elspeth. None of those cards modify characteristics. It is used to remind the reader that the effect does not end, but it is unnecessary because if the text does not specify a duration it lasts until the end of the game. For example Moonlace and Nicol Bolas, Planeswalker's control ability.




So...  "-8:  Artifacts, creatures, enchantments and lands you control become indestructible. (This effect lasts indefinitely.)"  Except that only affects permanents you control when using this ability.  So how would you word it?  "For the rest of the game" probably would work, but you'd have to spell it out.

Flag willpell July 26, 2010 11:10 PM PDT

Jul 25, 2010 -- 10:46PM, Raedien wrote:

Now THAT is some nice work for Elspeth.




I hate it.  The art and the emblem thing convinced me not to buy this product, when I had been planning to get it.  I like Elspeth, but they ruined her for me in this product.

Flag Qmark July 26, 2010 11:30 PM PDT

Jul 26, 2010 -- 11:10PM, willpell wrote:

The art and the emblem thing convinced me not to buy this product, when I had been planning to get it.  I like Elspeth, but they ruined her for me in this product.


Seems a rather superficial reason to turn down an Elspeth with 119 other cards tossed in for a mere twenty dollars.

Flag zammm July 27, 2010 12:17 AM PDT

Jul 26, 2010 -- 11:07PM, willpell wrote:

So...  "-8:  Artifacts, creatures, enchantments and lands you control become indestructible. (This effect lasts indefinitely.)"  Except that only affects permanents you control when using this ability.


Being indestructible is not a characteristic, so something that makes things indestructible is setting a rule rather than altering the characteristics of specific objects. Elspeth's ability would work the same with or without the 'for the rest of the game' text.

Flag willpell July 27, 2010 1:10 AM PDT

Jul 27, 2010 -- 12:17AM, zammm wrote:

Jul 26, 2010 -- 11:07PM, willpell wrote:

So...  "-8:  Artifacts, creatures, enchantments and lands you control become indestructible. (This effect lasts indefinitely.)"  Except that only affects permanents you control when using this ability.


Being indestructible is not a characteristic, so something that makes things indestructible is setting a rule rather than altering the characteristics of specific objects. Elspeth's ability would work the same with or without the 'for the rest of the game' text.




More proof that the rules in this area are f***ed up.  If they wanted to print an ability like this that DID only affect permanents you controlled when the ability resolved, how would they word THAT?  There is no sense whatsoever in treating these as two distinct classes of abilities.

Flag PirateAmmo July 27, 2010 1:26 AM PDT

Jul 27, 2010 -- 1:10AM, willpell wrote:


More proof that the rules in this area are f***ed up.  If they wanted to print an ability like this that DID only affect permanents you controlled when the ability resolved, how would they word THAT?  There is no sense whatsoever in treating these as two distinct classes of abilities.




Artifacts, creatures, enchantments, and lands you control gain "This permanent is indestructible."

I think "~ is indestructible" should be replaced with the key word "indestructibility". This would be heavy errata and would cause minor rule changes such as Dauntless Escort only affecting creatures that are on the battlefield at the time the ability resolves. Cards like Humility would also remove indestructibility, while it currently does not. It would definately be easier to understand, because it would be just like flying.

Flag Yanmato1 July 27, 2010 10:22 AM PDT
The problem is that "indestructable" gets thrown around like a keyword when it's not. They should make it one (causing tons of errata) or change future wordings to "cannot be destroyed." In the latter, it would have the same reminder text as before and work the same way, but it wouldn't fool everyone into thinking it was a keyword and they wouldn't have to make everyone angry by inventing emblems in the first place.

Also, you have to become fwiends with a creature or something to summon it later, right? But how can you learn to summon a basilisk if everything it makes eye contact with turns to stone? I can see being taught the spell by others, but that still has to lead to someone, somewhere, who had done it the seemingly-impossible way.
Flag willpell July 27, 2010 8:17 PM PDT

Jul 27, 2010 -- 10:22AM, Yanmato1 wrote:

The problem is that "indestructable" gets thrown around like a keyword when it's not. They should make it one (causing tons of errata) or change future wordings to "cannot be destroyed." In the latter, it would have the same reminder text as before and work the same way, but it wouldn't fool everyone into thinking it was a keyword and they wouldn't have to make everyone angry by inventing emblems in the first place.

Also, you have to become fwiends with a creature or something to summon it later, right? But how can you learn to summon a basilisk if everything it makes eye contact with turns to stone? I can see being taught the spell by others, but that still has to lead to someone, somewhere, who had done it the seemingly-impossible way.




I doubt eye contact is necessary to the bonding spell (there's also Medusas and vampires with hypno-toad eyes to account for; you can probably stab someone in the mind from behind if you're as uber as the planeswalkers are).  More to the point, it's likely that planeswalkers are potent enough to be able to un-stone themselves with an act of will.

Flag TranscientMaster July 27, 2010 11:03 PM PDT

Steel Overseer Magic 2011 uncommon. In addition to pumping itself to monstrous proportions and refueling Triskelions in Magic 2011 Limited, Steel Overseer can partner up in casual with another artificial taskmaster, the modular-loving Arcbound Overseer, for extra counter-counting shenanigans. (Doubling Season would like to help too!)




Funny, I could have sworn that Steel Overseer was a rare.

Flag PeterWiggin July 28, 2010 2:11 AM PDT
They should issue errata making it uncommon.  Just for kicks.
Flag GodOfAtheism July 29, 2010 2:04 AM PDT
Why in dog's name is the daily decklist referred to as a white and red deck? Figure of Destiny? There's not even a single way of producing a white mana anywhere in the deck. May as well call it a red and black deck because Faerie Macabre is in the sideboard. Heck, why is it even called beatdown? There's 12 dudes and 3 SB that can actually attack, compared to 27 burn spells and 4 sideboarded. It's mono-red burn, not R/W beatdown. Did the person who typed this even look at the list?
Flag Guest1731891911 July 29, 2010 5:42 AM PDT
Please can someone tell WHY?!?!?! someone put in the deck a [Scaldind Tarn] without a single island in the deck, and without a single card with an ability using the sacrifice of the land?
Flag GodOfAtheism July 29, 2010 6:24 AM PDT
That's just to fetch a mountain. Same for Arid Mesa. Apparently paying 1 life for some mathematically near-insignificant card-thinning in a deck with no lifegain is still considered a good idea. Yes, once in a great while that "extra" card will win you a game, but probably not as often as the two or three life you paid to get it loses you games. Fetchlands are not Sign in Blood.
Flag Robyrt July 29, 2010 7:07 AM PDT

Jul 29, 2010 -- 2:04AM, GodOfAtheism wrote:

Why in dog's name is the daily decklist referred to as a white and red deck? Figure of Destiny? There's not even a single way of producing a white mana anywhere in the deck. May as well call it a red and black deck because Faerie Macabre is in the sideboard. Heck, why is it even called beatdown? There's 12 dudes and 3 SB that can actually attack, compared to 27 burn spells and 4 sideboarded. It's mono-red burn, not R/W beatdown. Did the person who typed this even look at the list?





So true. This is not a beatdown deck, it's a mono-red burn deck with 8 one-drops included because they're too good not to play. (Keldon Marauders is not a creature, it's a Searing Blaze variant.)

By this logic, Kithkin decks are Four-Color Aggro because they run Figure of Destiny, Mirrorweave and Unmake.

Flag morticianjohn July 29, 2010 8:48 AM PDT

Jul 29, 2010 -- 5:42AM, Guest1731891911 wrote:

Please can someone tell WHY?!?!?! someone put in the deck a [Scaldind Tarn] without a single island in the deck, and without a single card with an ability using the sacrifice of the land?




There is also the advantage of playing a 3 damage searing blaze on your opponent's turn.

Jul 29, 2010 -- 6:24AM, GodOfAtheism wrote:

That's just to fetch a mountain. Same for Arid Mesa. Apparently paying 1 life for some mathematically near-insignificant card-thinning in a deck with no lifegain is still considered a good idea. Yes, once in a great while that "extra" card will win you a game, but probably not as often as the two or three life you paid to get it loses you games. Fetchlands are not Sign in Blood.




The 1-3 damage is nothing in most matchups. Aggro decks will have a tough time beating your clock and in the control matchup giving up 3 or even 5 damage early in the game will not affect the outcome.

Flag GodOfAtheism July 29, 2010 9:12 AM PDT
Bad aggro decks will have a tough time beating your clock. Good aggro decks will invalidate your Keldon Marauders, run over the two other critters you could potentially block with (assuming you can actually draw one), and knock the snot out of you before you can burn them out.  If they force you to burn out their dudes to stay alive, they're winning. The only reason this deck 3-1'd is because it'd a burn deck in a format where the control decks have yet to be established because the format is effectively brand-new.

Yeah, the 1-3 damage is probably a negligible difference, but it's LESS negligible than the benefit of actually running those lands for almost no other purpose at all. The math has been run and posted many, many times. Searing Blaze is a mildly good excuse, but only barely.

Merits of the deck itself aside, my point was that the blurb describing it had virtually nothing to do with the deck it was describing and the concept that someone was paid to write that baffles me. At best it was laziness, at worst just pure blind ignorance. If I showed that much contempt for doing my job correctly, I'd count myself very lucky if I wasn't fired immediately. If I click a link promising a beatdown deck, I expect to see some actual beatdown.
Flag PirateAmmo July 29, 2010 7:25 PM PDT
Searing Blaze is an excellent reason to run fetch lands and is why they are in this deck. Searing Blaze is far less useful without at least four fetch lands.
Flag GodOfAtheism July 29, 2010 9:49 PM PDT
Wow, and not only was no attempt made to correct any of that, today we get a 12 card sideboard.

I want the job of posting these daily lists. It seems no actual effort is required and no one makes sure you're doing anything even remotely right. How embarrassing for supposed professionals.  
Flag WotC_MattT July 29, 2010 10:08 PM PDT

Jul 29, 2010 -- 9:49PM, GodOfAtheism wrote:

Wow, and not only was no attempt made to correct any of that, today we get a 12 card sideboard.

I want the job of posting these daily lists. It seems no actual effort is required and no one makes sure you're doing anything even remotely right. How embarrassing for supposed professionals.  




The last three cards are clearly left as an exercise for the reader. Fun!

Flag GodOfAtheism July 30, 2010 12:01 AM PDT

Jul 29, 2010 -- 10:08PM, WotC_MattT wrote:

Jul 29, 2010 -- 9:49PM, GodOfAtheism wrote:

Wow, and not only was no attempt made to correct any of that, today we get a 12 card sideboard.

I want the job of posting these daily lists. It seems no actual effort is required and no one makes sure you're doing anything even remotely right. How embarrassing for supposed professionals.  




The last three cards are clearly left as an exercise for the reader. Fun!




I suppose as opposed to fixing such errors, having a sense of humour about it is the second best thing you could do. :op

Flag AlexaM July 30, 2010 6:21 AM PDT
The 1024x768 wallpaper's dimensions are wrong. The filename is wp_garrukscompanion_1024x768.jpg as it should be, but the image's dimensions are actually 1280x960. Please fix this. I want to use it and have it not get cut off!
Flag WotC_MattT July 30, 2010 7:17 AM PDT

Jul 30, 2010 -- 12:01AM, GodOfAtheism wrote:

Jul 29, 2010 -- 10:08PM, WotC_MattT wrote:

Jul 29, 2010 -- 9:49PM, GodOfAtheism wrote:

Wow, and not only was no attempt made to correct any of that, today we get a 12 card sideboard.

I want the job of posting these daily lists. It seems no actual effort is required and no one makes sure you're doing anything even remotely right. How embarrassing for supposed professionals.  




The last three cards are clearly left as an exercise for the reader. Fun!




I suppose as opposed to fixing such errors, having a sense of humour about it is the second best thing you could do. :op




I'll send a note to the person who can fix it, but keeping things like this in perspective and not freaking out is a valuable skill, yes.

Flag Vektor480 July 30, 2010 8:50 AM PDT
I think you guys take this kind of thing too seriously. Posting a new decklist everyday isn't something easy to do, so some mistakes and lack of cards will happen every now and then. I don't know why you should be so angry about occasional mistakes, provided that some articles also don't have good editing sometimes.

What I think is interesting is that when they post something good or interesting, no one comes here for congratulating them, but when there's a mistake in the deck description (that shouldn't even be necessary, only the decklist would do) everyone freaks out.

Seriuosly guys, if you follow Daily Decks for having deck ideas, you should have left this idea behind a long time ago. There really isn't anything innovative going on there, just decks from recent tournaments, old tournaments, and an occasional gunslinger deck. It's not such a big deal when there's something lacking or wrong in the section.
Flag GodOfAtheism July 30, 2010 3:12 PM PDT
Posting one decklist a day is difficult? Really? Man, I'd hate to be the person who keeps track of StarCity's deck database or something. Considering I've personally known at least two people who've held that job, I know what it entails, and posting one decklist a day is very small beer in comparison. The number of times there have been grievous errors in the decklists here isn't even equal to my post count for the last six or so years, but this is the first time I've said something about it because it's been plain sloppy lately. I hardly think speaking up twice in six years constitutes "freaking out", even if they both happened in the same week. 

The first mistake was semi-understandable. Yes, there is (technically) a white card in the deck, and it has some traditionally beatdown creatures in there. It's still mono-red burn though. The second one is just sloppy backwards and forwards. As I've written articles (often with 2-5 decklists!) for a few websites, one of the first things I do when proofreading is to make sure there's a proper amount of cards in the list. The sideboard should be especially easy because counting to 15 is a pretty quick task.

 
Flag WotC_MattT July 30, 2010 5:01 PM PDT

As a long-time judge who's handed out probably hundreds of decklist penalties over the years, I couldn't help but chuckle at the line "counting to 15 is a pretty quick task."

All I'm saying is a little patience and perspective can go a long way. The people in charge of putting up that decklist are also in charge of dozens of other daily tasks to bring you an amazing (and free) website. Instead of jumping down their throats for an error, maybe politely point it out. Name dropping SCG database managers and wishing humans who made a simple typing and/or copy/paste error fired just doesn't seem like the way to communicate if you want to be taken seriously.

Flag Vektor480 July 30, 2010 8:05 PM PDT
I won't even answer because Matt hit it right in the nail. Very well said.
Flag GodOfAtheism July 31, 2010 6:38 AM PDT
Correction: I didn't say I wanted them fired, just that I wanted that particular job. Less stress for them if they don't have to juggle as many balls in the air, and frankly I probably couldn't devote enough time to do everything they do anyhow, if it's that many tasks. Someone would have to literally be my worst enemy before I'd wish them fired in the economy as it is now, and a mistake that doesn't actively hurt anyone isn't going to make someone my enemy, much less my worst one.
Flag Hacimen July 31, 2010 1:05 PM PDT
People are probably stretched as thin at WOTC as they are in other places. My situation at a large company just up the road from their headquarters is about the same and we all wear the contents of a full hat rack. You never want to do a poor job at something, but I am sure when a bunch of people got laid off everyone got more responsibilities. I see this a lot and I don't like it either, but of course I am not in the gaming business. Mistakes at my company do a lot more than miscount sideboards, and occasionally annoy people for thirty seconds. I'd hate to be open to a forum like this one at the same time.
Flag willpell August 1, 2010 7:09 PM PDT
Personally I won't be satisfied until the website includes a little Flash plugin where you can play any day's Daily Deck in a miniature version of MODO against a randomly selected Daily Deck piloted by a simple computer AI (hopefully slightly smarter than the one in Microprose's old Magic game, which would periodically mana burn itself and use removal on its own creatures).  I really don't see a lot of point to the daily deck lists without that; who the heck has time to build a new deck every day while working from a list?  But if you could play the things, that'd be a whole other story.  And I know it could potentially generate revenue; I have two decks IRL which only exist because I had so much fun playing them on Magic Workstation that I decided I had to go out and buy the cards.  That's without any bells and whistles, which MODO does have; the disadvantage there is actually having to pay for the cards, albeit not very much unless you're drafting.  A combination of these two aspects would be amaaaaaazing.
Flag AlexaM August 3, 2010 1:43 PM PDT
Iapologize for asking this twice, but can someone please fix the Garruk's Companion wallpaper? The one that you get when you click on the 1024x768 version is too big. I'd really like to use it as my wallpaper, and I'd imagine resizing it's pretty simple.
Flag Yamikiri August 21, 2010 5:32 PM PDT

Jul 30, 2010 -- 3:12PM, GodOfAtheism wrote:

Posting one decklist a day is difficult? Really? Man, I'd hate to be the person who keeps track of StarCity's deck database or something. Considering I've personally known at least two people who've held that job, I know what it entails, and posting one decklist a day is very small beer in comparison. The number of times there have been grievous errors in the decklists here isn't even equal to my post count for the last six or so years, but this is the first time I've said something about it because it's been plain sloppy lately. I hardly think speaking up twice in six years constitutes "freaking out", even if they both happened in the same week. 

The first mistake was semi-understandable. Yes, there is (technically) a white card in the deck, and it has some traditionally beatdown creatures in there. It's still mono-red burn though. The second one is just sloppy backwards and forwards. As I've written articles (often with 2-5 decklists!) for a few websites, one of the first things I do when proofreading is to make sure there's a proper amount of cards in the list. The sideboard should be especially easy because counting to 15 is a pretty quick task.

 



The main problem is that they have to pull decklists from far more sources than Star City Games, and if they have a problem with their source, then they can't help it if the decklist they are given has cards missing. If they add filler to it, people would complain that the decklist isn't right anyways.

I mean, SCG makes up the decklist on the spot sometimes.

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