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3 years ago ::
May 26, 2010 - 12:56AM
#11
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AHHH!!! I built a very similar deck a couple weeks ago! I'm going to play it at a store tourney.... wish it hadn't been put up here this week... But it did give some food for thought.... mine is naya colored with DoJ, path, and staggershock... who needs infinite turns when you can just burn your opponent out. With Captured Sunlight, Survival Cache, and Naya Charm lasting an extra turn is never a problem.
Though blue does offer many more SB options for against control... What would people suggest for cards vs control in the SB in naya colors? I thought Pithing Needle and Oblivion Ring might be the best options...
Grow old or die trying.
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3 years ago ::
May 26, 2010 - 1:13AM
#12
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Date Joined:
Sep 17, 2009
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Congratulations for this new, innovative and fun deck !
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3 years ago ::
May 26, 2010 - 3:50AM
#13
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Date Joined:
Mar 14, 2010
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It's a bit of a mixed bag, this. And I don't just mean the Time Warps, since you could argue that it's a staple for several strategies and thus worth the investment. That's not a given for every player.
On the plus side, it's a Pyromancer Ascension deck with a very neat playstyle. I actually thought Naya Charm only returned creatures...but as it stands, it's ludicrous in the deck. I had hoped we wouldn't see the man go about the beaten path and do a 'mere' U/R Pyromancer Ascension deck, and I guess the four-colour infinite turn combo more than suffices in terms of originality.
What I don't like about the deck is the fact that it only runs two Surreal Memoir, which was supposed to be the key card in the deck. Granted, it makes fine use of the card when it's drawn, and it has enough card draw to ensure it being drawn, but I can't help but think that it feels...off. It's like he had this deck lying around, and just threw in Surreal Memoir to oil the gears. It's hard to explain. I guess it's more to do with expectations than anything else. It should be called 'Rebound Ascension', not 'Surreal Ascension'.
That said, it looks very good and very fun. The only thing I can think of to add is Silence, and that's probably not a budget card.
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3 years ago ::
May 26, 2010 - 5:38AM
#14
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- Winner YCtC!
- Broadest Apeel
Date Joined:
Feb 13, 2006
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huh, I honestly didn't think that the Time warp loop was possible, but if you did it on modo, I guess it is.
It only works if he has two Naya Charms. The copy gets back the one that's already in the graveyard.
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3 years ago ::
May 26, 2010 - 6:25AM
#15
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Date Joined:
Aug 19, 2007
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I'm sure this deck is a blast of fun to play against once he starts taking infinite turns !
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3 years ago ::
May 26, 2010 - 6:36AM
#16
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I have built a few Pyromancer Ascension decks so far, and they are very fun to play, though fold quite fast if you do not draw said Ascension. I was able to have game against some top decks with it, but only if I could find the Ascensions. Admittedly, I have never tried with Time Warp (I played Naya both times for the Naya Charms and easier manabase). A friend of mine was trying the Time Warp version (before the rebounding shenanigans were available) and he just couldn't get it to work consistently. I just may give this a go, but without the budget restraints (Fetchlands mainly), though I am unsure how many of each to fit in, will have to fiddle with the list.
MTG Rules Advisor Autocarding helps a lot -> [ c]Tezzeret, Agent of Bolas[/c] = Tezzeret, Agent of Bolas "But keep in mind when the internet dies with the electrical system in 2012, you can still play paper magic, while digital cards will have gone the way of the dodo. In the post apocalyptic world, magic cards will be our currency!" - Samot, explaining to someone the ramifications of switching to MTGO! I am Blue/Black
Show
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3 years ago ::
May 26, 2010 - 6:36AM
#17
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infinite turns of watching someone basically play mana and recast the combo is kind of boring...i would have just gone the burn route instead, simpler and doesnt waste so much of the opponents time. If you noticed neither player stuck around to see the deck go off, because must players dont want to waste the time
I like fun, but competitive decks. So I might not play what is optimal but they have normally been tested to have a 2/3 winrate.
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3 years ago ::
May 26, 2010 - 7:34AM
#18
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Date Joined:
Jan 10, 2006
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infinite turns of watching someone basically play mana and recast the combo is kind of boring...i would have just gone the burn route instead, simpler and doesnt waste so much of the opponents time. If you noticed neither player stuck around to see the deck go off, because must players dont want to waste the time
Back in the days of Stasis a very famous match took place in which the Stasis player sideboarded OUT his win conditions. His opponent didn't know that he didn't have a way to actually win the game. The Stasis player boarded in more ways to force the Stasis lock. So, in game 2, the Stasis player dropped the lock, and the opponent conceded. That's a match win by a smart player making a very calculated bluff. Most people once they see that you have an infinite turn combo will just concede, especially on Magic Online where that requires SO MANY clicks to make it happen. They will 'cede just to save time.
I would say that in some (only some) instances the correct move would be to sideboard out your Banefire for more hate on your opponents deck. Then, you let them 'cede you the victory.
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3 years ago ::
May 26, 2010 - 9:22AM
#19
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Date Joined:
May 19, 2010
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What a lot of people dont know is that if you hit F6 on your keyboard, it automatically clicks OK for you for an entire turn. It speeds the game up tremendously. I hate playing against someone, they play a first turn tapped land, then proceed to click through every phase. F2 also hits okay for you rather than having to move your mouse over. You'll mess up with it a few times, like hitting F6 and forgetting you had an instant to play before your opponent declares attackers. But eventually you get the hang of it. Also, if you have creatures out, and hit F6, it will automatically skip to the combat phase. If you hit F6 and didnt mean to, you can still right click on your screen and select "undo auto yields" and it will give you back your priorities, that is, unlessy our opponenet hits F6 too
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3 years ago ::
May 26, 2010 - 9:24AM
#20
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I saw this deck except it was just Naya colours and used Violent Outburst and Bloodbraid Elf to cascade into PAscension. It also used Staggershock to burn them to death. Time Warp shouldn't be in there at all, it's way too expensive.
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