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A compilation thread for my other YMtC threads. Artifacts: 3
Artifacts
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Blacksmith's Hammer  Artifact
 : Put a forge counter on target creature.
Essence Mirror  Artifact
 : For each counter on target permanent, put another of those counters on that permanent.
Heartstealer :4mana: Artifact - Equipment Equip  Equipped creature has critical strike(This creature deals twice as much damage to creatures. Assign combat damage as normal, then double all damage that it would deal to defending creatures.). Creatures: 47
Creatures
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Acolyte of the Hive  Creature - Human Cleric Acolyte of the Hive gains all abilities as if it were a sliver. I have witnessed true beauty and experienced pure elation in the embrace of the Path of One. 0/1
Alpha and Omega   Legendary Creature - Human Demigod Cannot be the target of spells or abilities you control and cannot be sacrificed. Creatures you control are indestructible, have flying and double strike. At the begining of your upkeep put a worship counter on Alpha and Omega. When Alpha and Omega has 3 or more worship counters on it, you lose the game. 2/2 I shall lead you to true enlightenment.
Angstgoyf    Creature - Lhurgoyf Fear Angstgoyf's power is equal to the number of black cards in all graveyards and its toughness is equal to that number plus 1. */*+1
Armor Peddler    Creature - Human Creatures with forge counters on them get +0/+2 0/4
Arms Trader  Creature - Human
:symtap:: Move a forge counter from target creature onto another target creature. 0/1
Artisan of Animus    Creature - Human
: Put a forge counter on target creature. Creatures with forge counters on them have deathtouch. 3/2
Cloutgoyf    Creature - Lhurgoyf Reach Cloutgoyf's power is equal to the number of green cards in all graveyards and its toughness is equal to that number plus 1. */*+1
Craftsman's Apprentice   Creature - Human When Craftsman's Apprentice is put onto the battlefiled, put a forge counter on up to 3 target creatures. 1/2
Dealer of Madness   Creature - Human Creatures with forge counters on them have haste. 1/1
Effigy Sliver   Creature - Sliver You may have Effigy Sliver enter the battlefield as a copy of any sliver on the battlefield. If you do it gains, "All slivers have, this card may be put into play as a copy of any sliver on the battlefield." 0/0 In the light of the Deus, all become One.
Embalmer Sliver    Creature - Sliver All slivers have, " , Sacrifice this creature: Return target sliver card from your graveyard to the battlefield." 2/2
Equestrian Martialist    Creature - Human Soldier Critical strike, first strike, trample 3/4
Fleshstitcher Sliver    Creature - Sliver All slivers have, "Imprint - , : You may exile a sliver creature card with converted mana cost X from your hand. This card gains the abilities of the imprinted card." 3/3
Heartgoyf    Creature - Lhurgoyf First Strike Heartgoyf's power is equal to the number of white cards in all graveyards and its toughness is equal to that number plus 1. */*+1
Hivebuilder Sliver   Creature - Sliver All slivers have, "Landfall — Whenever a land enters the battlefield under your control, you may put a 1/1 colorless sliver creature token onto the battlefield." 1/1
Incarnation of the Deus      Legenday Creature - Sliver Avatar All slivers have Exalted. 7/7 In a pulse of light, a new sliver was born. One to rule over even the royalty of the hive. To show all the Path of One.
Insulting Brawler    Creature - Human Critical strike, provoke 3/1
Kinship Sliver    Creature - Sliver All Slivers have “When this permanent enters the battlefield, look at the top card of your library. If it shares a creature type with this permanent, you may reveal it. If you do, you may play that card without paying its mana cost.” 2/2
Master Craftsman    Creature - Human
: Put a forge counter on target creature. Creatures with forge counters on them have lifelink. 2/4
Marvelgoyf    Creature - Lhurgoyf Shroud Marvelgoyf's power is equal to the number of blue cards in all graveyards and its toughness is equal to that number plus 1. */*+1
Military Blacksmith   Creature - Human Creatures with forge counters on them have first strike. 1/1
Mitosis Sliver    Creature - Sliver Whenever you play a sliver spell, put a token onto the battlefield that is a copy of Mitosis Sliver. 3/3
Personification of Facts    Legendary Creature - Incarnation At the begining of your upkeep, draw a card. 1/3
Personification of Hatred    Legendary Creature - Incarnation At the begining of your upkeep, deal 3 damage to target player. 2/2
Personification of Hope    Legendary Creature - Incarnation At the begining of your upkeep, gain 5 life. 0/4
Personification of Might    Legendary Creature - Incarnation At the begining of your upkeep, target creature gets +2/+2 and trample. 2/2
Personification of Perfection :sym2W::sym2U::sym2B::sym2R::sym2G: Legendary Creature - Avatar Personification of Perfection has lifelink if you control another white permanent, flying if you control another blue permanent, deathtouch if you control another black permanent, double strike if you control another red permanent and trample if you control another green permanent. 5/5
Personification of Terror    Legendary Creature - Incarnation At the begining of your upkeep, destroy target nonblack creature. 3/1
Prodigal Vitalmancer   Creature - Human Wizard Critical strike(This creature deals twice as much damage to creatures. Assign combat damage as normal, then double all damage that it would deal to defending creatures.)
: Prodigal Vitalmancer deals 1 damage to target creature or player. 1/1
Ragegoyf    Creature - Lhurgoyf Haste Ragegoyf's power is equal to the number of red cards in all graveyards and its toughness is equal to that number plus 1. */*+1
Ravana, Artisan of Decay    Legendary Creature - Human At the begining of your upkeep, put a -1/-1 counter on each creature with a forge counter on it. 2/2
Razer Sliver    Creature - Sliver All slivers have Annihilator 1. 2/2 Those in the way of the hive soon learned that a quick death by their own hands was far more appealing.
Razorclaw Skeletons    Creature - Skeleton First strike, critical strike(This creature assigns combat damage as normal, then double all damage that would be dealt to defending creatures.) 2/1
Robur, Craftsman of Might    Legendary Creature - Human
: Put a forge counter on target creature. Creatures with forge counters on them get +2/+2 and trample. 4/4
Salavos, Embodiment of the Path      Legendary Creature - Human Avatar Salavos, Embodiment of the Path is put onto the battlefield, exile all cards named Salavos of the Path or sacrifice this creature. Salavos, Embodiment of the Path gains all abilities as if it were a sliver. Nonsliver creatures you control gains all abilities as if they were slivers. “Knowing the Path is becoming the One.” 5/5
Salavos of the Path    Legendary Creature - Human Mystic Salavos of the Path gains all abilities as if it were a sliver.
  , Sacrifice a creature: Search your library for a sliver card with the same converted mana cost and put it onto the battlefield. “Lo and behold there was the One and his Path was true,” - Exert from the Scriptures of the Hive. 2/2
Savage Goblin  Creature - Goblin Critical Strike(This creature deals twice as much damage to creatures. Assign combat damage as normal, then double all damage that it would deal to defending creatures.) 1/1
Sharp Sliver    Creature - Sliver All slivers have critical strike. 2/2
Spellhex Sliver      Creature - Sliver All slivers have "    , Sacrifice this creature: Counter target spell." 2/2
Sliver Abolisher      Legendary Creature - Sliver Avatar All slivers have, "     , Sacrifice: Exile target permanent. "Ours shall be the only existence." 7/7
Sliver Deus           Legendary Creature - Sliver Deity All slivers are indestructible. At the beginning of your upkeep, put a 1/1 colorless sliver creature token onto the battlefield. 7/7 In the beginning, there was God. But in the end, there shall only be my kind.
Steadfast Preserver    Creature - Avatar Legenday creatures are indestructible. 2/7
Sylvan Changeling    Creature - Shapeshifter Assimilate(As this creature enters the battlefield you may choose a creature type. This creature becomes the chosen creature type and all abilities it has pertain to the chosen creature type.)
: Add a to your mana pool for every creature you control of Sylvan Changeling's creature type. 2/2
Vigor Parasite    Creature - Shapeshifter Assimilate(As this creature enters the battlefield you may choose a creature type. This creature becomes the chosen creature type and all abilities it has pertain to the chosen creature type.) When this creature enters the battlefield, gain 1 life for every creature of Vigor Parasite's creature type. 1/1
Wayland, Imperial Blacksmith    Legendary Creature - Human Creatures with forge counters on them are indestrucible. 3/3
Weapon Dealer    Creature - Human Creatures with forge counters on them get +2/+0. 2/1
Wrathful Divergent    Creature - Shapeshifter Assimilate(As this creature enters the battlefield you may choose a creature type. This creature becomes the chosen creature type and all abilities it has pertain to the chosen creature type.) When this creature enters the battlefield, destroy all creatures that are a different type then Wrathful Divergent. 3/3
Yelth, who Stole the Sun and Moon    Legendary Creature - Raven Spirit Flying Whenever Yelth deals combat damage to a player, exile the top card of that players library face down. As long as Yelth is on the battlefield, you may play that card as though it was in your hand. 1/5 From the Sky Chief's coveted box, he bore forth the heavens. Enchantments: 5
Enchantments
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Convergent Evolution   Enchantment At the begining of each player's upkeep, that player puts onto the battlefield a token copy of target nonlegendary creature.
Hypocrisy    Enchantment When Hypocrisy enters the battlefield choose a creature type. Creatures of the chosen type lose all abilities and gain, ":symtap:, Sacrifice this creature: Deal 2 damage to target creature or player and you gain 2 life."
Inscribe in Flesh   Enchantment - Aura Enchanted creature has critical strike(This creature deals twice as much damage to creatures. Assign combat damage as normal, then double all damage that it would deal to defending creatures.).
Pandemic    Enchantment At the beginning of each player's upkeep that player l loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Soul Forge   Enchantment At the begining of your upkeep, put a forge counter on target creature. Flip Cards: 1Flip Cards
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Ariana's Will    Enchantment Cards in your graveyard cannot be exiled. Instead of drawing a card, you may put the top card of your library into your graveyard. When you have 10 or less cards in your library, flip Ariana’s Will. Ariana, Celestial Arcanist Legendary Creature - Angel Wizard Flying Cards in your graveyard cannot be exiled. If you would draw a card, instead put target card from your graveyard into your hand. If a card would be put into your graveyard, instead put that card onto the bottom of your library. Instants: 13
Instants
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Ambivalence   Instant Counter target spell, unless that spell's controler exiles a card at random from his or her hand. If it is a nonland card, search that player's hand, graveyard and library for all copies of that card and exile them.
Azure Conscription :0mana: Instant Azure Conscription is Blue. Each opponent my search their libraries for up to 2 cards and put it into their hand. Add    to your mana pool.
Call of the Hive      Tribal Instant - Sliver As an additional cost to play Call of the Hive, sacrifice a nontoken sliver. Search your library for a sliver creature card and put it onto the battlefield. At first people were relieved when the sliver fell motionless, but they soon learned that it was merely a shell of something more.
Dark Conscription :0mana: Instant Dark Conscription is black. Lose half your life rounded up. Add    to your mana pool.
Blood Conscription :0mana: Instant Blood Conscription is red. Target opponent may choose to have Blood Conscription deal 10 damage divided as they choose among you and any number of target creatures you control. Add    to your mana pool.
Demotion   Instant Target permanent loses the legendary supertype until end of turn.
Light Conscription :0mana: Instant Light Conscription is white. Each opponent gains 10 life. Add    to your mana pool.
Master of Nothing     (From this thread.) Legendary Instant You lose the game.
Planar bolt  Instant Planar Bolt deals 3 damage to target planeswalker unless that planeswalker's controller has Planar Bolt deal 5 damage to him or her. This damage cannot be redirected to planeswalker cards.
Steal Reality    Instant Activate an ability on target planeswalker. You make all decisions for the activated ability.(Target planeswalker must have the required number of loyalty counters for the ability. Add or remove loyalty counters as stated.) I will choose where this path leads.
Surgical Strike   Instant Target creature gains critical strike(This creature deals twice as much damage to creatures. Assign combat damage as normal, then double all damage that it would deal to defending creatures.) until end of turn.
Trepanning   Instant You may exile a black card from your hand and pay 2 life instead of paying Trepanning's mana cost. For the rest of the game, you can't cast spells with the same name as a card exiled by Trepanning. Target opponent reveals his or her hand and you choose a card from it. That player discards that card. Mind that drill.
Verdant Conscription :0mana: Instant Verdant Conscription is green. Each opponent may put a creature card from thier hand onto the battlefield. Add    to your mana pool. Lands: 23 Lands
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Convergent Paradise Land When Convergent Paradise is put onto the battlefield, exchange control of it with target land an opponent controls and lose 1 life. , Add one mana of any color to your mana pool and Convergent Paradise deals 1 damage to you.
Dark Haven Land When Dark Haven is put onto the battlefield, exchange control of it with target land an opponent controls and lose 1 life.
Add mana to your mana pool.
Depths of the Hive Legendary Land
Add to your mana pool.
 : Put a 1/1 colorless sliver creature token onto the battlefield. Many have sought to discover the source, none have returned.
Ember Haven Land When Ember Haven is put onto the battlefield, exchange control of it with target land an opponent controls and lose 1 life. :symtap: Add mana to your mana pool.
Fair Haven Land When Fair Haven is put onto the battlefield, exchange control of it with target land an opponent controls and lose 1 life.
Add mana to your mana pool.
Hardwood Haven Land When Hardwood Haven is put onto the battlefield, exchange control of it with target land an opponent controls and lose 1 life.
Add mana to your mana pool.
Sky Haven Land When Sky Haven is put onto the battlefield, exchange control of it with target land an opponent controls and lose 1 life.
Add mana to your mana pool.
Underworld Sanctum Land When Underworld Sanctum is put onto the battlefield, target opponent gains control of it. Whenever you draw a card, Underworld Sanctum deals 1 damage to you.
Add a mana to your mana pool.
Utility Flip Lands: 5
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Flip Dual Lands: 10
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Planeswalkers: 4
Planeswalkers
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Farkali, Aeon Smith    Planeswalker - Farkali +2: Put a forge counter on target creature. 0: Reveal the top card of your library for each creature with a forge counter on it, put a creature card from among them into your hand and the rest on the bottom of your library in any order. -4: Gain control of target creature with a forge counter on it. -12: Destroy all creatures without forge counters. ~5~
Kosavine, Incarnation of Flames    Planeswalker - Kosavine +1: Damage can't be prevented this turn. -1: Kosavine, Incarnation of Flames deals 3 damage to target creature or player. -X: X is equal to the number of loyalty counters on Kosavine, Incarnation of Flames. Deal X damage to each creature and player. ~2~
Mens Mentis, the Hivemind      Planeswalker - Mens Mentis +1: Put a 1/1 colorless sliver creature tokens onto the battlefield. -3: Search your library for a nonlegendary sliver and put it onto the battlefield. -10: Exile all nonsliver permanents. ~4~
Urza Argive, Artificer    Planeswalker - Urza +1: Put an artifact card from your hand onto the battlefield with converted mana cost of X or less, where X is the number of loyalty counters on Urza Argive. -2: Search your library for an artifact card and put it into your hand. Shuffle your library. -7: For the remained of the game, all cards you own that aren't on the battlefield, spells, and permanents you control are artifacts. ~3~ Sorceries: 4
Sorceries
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Essence Reflection   Sorcery For each counter on target permanent, put another of those counters on that permanent.
Sliver Epidemic    Tribal Sorcery - Sliver Put a 1/1 colorless sliver creature token onto the battlefield for each creature your opponents control. “I prayed for locust,” - Farmhand.
Source of Nothingness      (From this thread.) Sorcery All players lose the game.
Twist the Eternities   (From this thread.) Sorcery Target oppenent takes and extra turn after this one. For the rest of the game, effects that would have you take an extra turn and all extra turns you have yet to take are taken by target opponent instead. You win the game at the begining of your next turn's upkeep. Critical Strike Compilation: 8Critical Strike Compilation
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Critical Strike(Double all damage that this creature would deal to creatures.)
CR Update/Reminder Text: When a creature with critical strike assigns damage to a creature, double that damage upon resolution. When preventing damage before it resolves, you only need to prevent the original value. When attacking with a creature that has both critical strike and trample, the creature assigns damage to all targets as per the norm, then all damage assigned to creatures is doubled upon resolution. (IE: A 3/1 critical strike, trample is attacking and defending player blocks with a 1/2. The 3/1 would have to assign 2 damage to the defending creature before any damage could be assigned to the defending player. Upon resolution, the defending creature would take 4 damage and the defending player would take 1.)
Equestrian Martialist    Creature - Human Soldier Critical strike, first strike, trample 3/4
Heartstealer :4mana: Artifact - Equipment Equip :4mana: Equipped creature has critical strike(Double all damage that this creature would deal to creatures.)
Inscribe in Flesh   Enchantment - Aura Enchanted creature has critical strike(Double all damage that this creature would deal to creatures.).
Insulting Brawler    Creature - Human Critical strike, provoke 3/1
Prodigal Vitalmancer   Creature - Human Wizard Critical strike(Double all damage that this creature would deal to creatures.)
: Prodigal Vitalmancer deals 1 damage to target creature or player. 1/1
Savage Goblin  Creature - Goblin Critical Strike(Double all damage that this creature would deal to creatures.) 1/1
Sharp Sliver    Creature - Sliver All slivers have critical strike. 2/2
Surgical Strike   Instant Target creature gains critical strike(Double all damage that this creature would deal to creatures.) until end of turn. Forge Counter Compilation: 14Cantains cards that are on the other lists. Forge Counter Compilation
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Armor Peddler    Creature - Human Creatures with forge counters on them get +0/+2 0/4
Arms Trader  Creature - Human
 : Move a forge counter from target creature onto another target creature. 0/1
Artisan of Animus    Creature - Human :symtap:: Put a forge counter on target creature. Creatures with forge counters on them have deathtouch. 3/2
Blacksmith's Hammer  Artifact
 : Put a forge counter on target creature.
Craftsman's Apprentice   Creature - Human When Craftsman's Apprentice is put onto the battlefiled, put a forge counter on up to 3 target creatures. 1/2
Dealer of Madness   Creature - Human Creatures with forge counters on them have haste. 1/1
Farkali, Aeon Smith    Planeswalker - Farkali +2: Put a forge counter on target creature. 0: Reveal the top card of your library for each creature with a forge counter on it, put a creature card from among them into your hand and the rest on the bottom of your library in any order. -4: Gain control of target creature with a forge counter on it. -12: Destroy all creatures without forge counters. ~5~
Master Craftsman    Creature - Human
: Put a forge counter on target creature. Creatures with forge counters on them have lifelink. 2/4
Military Blacksmith   Creature - Human Creatures with forge counters on them have first strike. 1/1
Ravana, Artisan of Decay    Legendary Creature - Human At the begining of your upkeep, put a -1/-1 counter on each creature with a forge counter on it. 2/2
Robur, Craftsman of Might    Legendary Creature - Human
: Put a forge counter on target creature. Creatures with forge counters on them get +2/+2 and trample. 4/4
Soul Forge   Enchantment At the begining of your upkeep, put a forge counter on target creature.
Wayland, Imperial Blacksmith    Legendary Creature - Human Creatures with forge counters on them are indestrucible. 3/3
Weapon Dealer    Creature - Human Creatures with forge counters on them get +2/+0. 2/1 Sliver Compilation: 19Cantains cards that are on the other lists. Sliver Compilation
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Slivers: 12
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Effigy Sliver   Creature - Sliver You may have Effigy Sliver enter the battlefield as a copy of any sliver on the battlefield. If you do it gains, "All slivers have, this card may be put into play as a copy of any sliver on the battlefield." In the light of the Deus, all become One. 0/0
Embalmer Sliver    Creature - Sliver All slivers have, " , Sacrifice this creature: Return target sliver card from your graveyard to the battlefield." 2/2
Fleshstitcher Sliver    Creature - Sliver All slivers have, "Imprint - , : You may exile a sliver creature card with converted mana cost X from your hand. This card gains the abilities of the imprinted card." 3/3
Hivebuilder Sliver   Creature - Sliver All slivers have, "Landfall — Whenever a land enters the battlefield under your control, you may put a 1/1 colorless sliver creature token onto the battlefield." 1/1
Incarnation of the Deus      Legenday Creature - Sliver Avatar All slivers have Exalted. In a pulse of light, a new sliver was born. One to rule over even the royalty of the hive. To show all the Path of One. 7/7
Kinship Sliver    Creature - Sliver All Slivers have “When this permanent enters the battlefield, look at the top card of your library. If it shares a creature type with this permanent, you may reveal it. If you do, you may play that card without paying its mana cost.” 2/2
Mitosis Sliver    Creature - Sliver Whenever you play a sliver spell, put a token onto the battlefield that is a copy of Mitosis Sliver. 3/3
Razer Sliver    Creature - Sliver All slivers have Annihilator 1. Those in the way of the hive soon learned that a quick death by their own hands was far more appealing. 2/2
Sharp Sliver    Creature - Sliver All slivers have critical strike. 2/2
Spellhex Sliver      Creature - Sliver All slivers have "    , Sacrifice this creature: Counter target spell." 2/2
Sliver Abolisher      Legendary Creature - Sliver Avatar All slivers have, "     , Sacrifice: Exile target permanent. "Ours shall be the only existence." 7/7
Sliver Deus           Legendary Creature - Sliver Deity All slivers are indestructible. At the beginning of your upkeep, put a 1/1 colorless sliver creature token onto the battlefield. In the beginning, there was God. But in the end, there shall only be my kind. 7/7
Spells: 2
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Call of the Hive      Tribal Instant - Sliver As an additional cost to play Call of the Hive, sacrifice a nontoken sliver. Search your library for a sliver creature card and put it onto the battlefield. At first people were relieved when the sliver fell motionless, but they soon learned that it was merely a shell of something more.
Sliver Epidemic    Tribal Sorcery - Sliver Put a 1/1 colorless sliver creature token onto the battlefield for each creature your opponents control. “I prayed for locust,” - Farmhand.
Lands: 1
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Depths of the Hive Legendary Land
Add to your mana pool.
: Put a 1/1 colorless sliver creature token onto the battlefield. Many have sought to discover the source, none have returned.
Planeswakers: 1
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Mens Mentis, the Hivemind      Planeswalker - Mens Mentis +1: Put a 1/1 colorless sliver creature tokens onto the battlefield. -3: Search your library for a nonlegendary sliver and put it onto the battlefield. -10: Exile all nonsliver permanents. ~4~
Worshipers: 3
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Acolyte of the Hive  Creature - Human Cleric Acolyte of the Hive gains all abilities as if it were a sliver. I have witnessed true beauty and experienced pure elation in the embrace of the Path of One. 0/1
Salavos, Embodiment of the Path      Legendary Creature - Human Avatar Salavos, Embodiment of the Path is put onto the battlefield, exile all cards named Salavos of the Path or sacrifice this creature. Salavos, Embodiment of the Path gains all abilities as if it were a sliver. Nonsliver creatures you control gains all abilities as if they were slivers. “Knowing the Path is becoming the One.” 5/5
Salavos of the Path    Legendary Creature - Human Mystic Salavos of the Path gains all abilities as if it were a sliver.
  , Sacrifice a creature: Search your library for a sliver card with the same converted mana cost and put it onto the battlefield. “Lo and behold there was the One and his Path was true,” - Exert from the Scriptures of the Hive. 2/2
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