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3 years ago  ::  Apr 16, 2010 - 3:01AM #1
Flopfoot
Date Joined: Jul 16, 2007
Posts: 7,770
The deck mainly exists to do the Kiln Fiend + Distortion combo. I know the creatures seem a bit weird, but I don't know how good the mana is to use better stuff. Don't have a sideboard yet but I have a few ideas.

8 Mountain
8 Island
4 Scalding Tarn

4 Kiln Fiend
4 Runed Servitor
4 Skywatcher Adept
4 Skitter of Lizards

4 Divination
4 Into the Roil
4 Distortion Strike
4 Negate
4 Flame Slash
4 Staggershock

What do you think?
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3 years ago  ::  Apr 16, 2010 - 5:04AM #2
Anubuss
Date Joined: Mar 9, 2007
Posts: 5,161
What, no Lightning Bolt?

And the Servitor looks really out of place. 

   
   
   
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3 years ago  ::  Apr 16, 2010 - 10:24AM #3
Nattu
Date Joined: Mar 9, 2008
Posts: 84
I would say

-4 skywatcher adept
-4 runed servitor
-4 Staggershock

+4 Goblin Guide 
+4 Lightning bolt
+4 Hellspark Elemental 
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3 years ago  ::  Apr 16, 2010 - 11:41AM #4
NivMizzet_theFiremind
Date Joined: Jan 29, 2006
Posts: 2,426
skywatch adept and skitter of lizards are no go, they're too inefficient
runed servitor could go either way

plated geopede is a must
lightning bolt over flame slash by far, tho flame slash could remain if there's nothing else good
distortion strike is debateable. creature kill/bounce might be a better idea. if it goes, calcite snapper becomes an auto-include (since killing creatures gives him evasion d strike couldn't)

teetering peaks is a must, and dread statuary is probably pretty good.

see beyond (draw 2 put 1 from hand into deck for 1U) is better than divination

unified will might be a good sideboard card, but I'm not sure

forked bolt is probably amazing, but possibly being sorcery might make it a flop (smallish chance I think)

surreal memoir might be an ok lategame card, but it might be too lategame. jace mindsculptor is similar, and not a instant or sorcery.

traitorous instincts or mark of mutinity are good sideboard cards for vrs. baneslayer/other bigstuff

seismic shudder is also probably a beastly card in situations, don't know yet if it's worth it tho, main or side
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3 years ago  ::  Apr 16, 2010 - 1:37PM #5
krevvy
Date Joined: Oct 4, 2009
Posts: 879
This seems like the old wee dragonauts deck which was really fun for FNM. Though i don't think it will work to well with the selection you have.  but some ideas may be:

Ponder, draw and organize your next 2 turns is awesome for 1 mana in this deck.

Lightning Bolt and burst lightning are a must.

You need cancel or double negative.

Cut down on creatures as you want to buff your Kiln. Also Whispersilk  Cloak cloak may work in this deck.
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3 years ago  ::  Apr 16, 2010 - 4:12PM #6
hozz101
Date Joined: Sep 8, 2008
Posts: 2,041
I love the low curve + card draw comboness of this deck

consider something like this

4*Plated Geopede
4*Kiln Fiend
4*Goblin Guide
3*Goblin Bushwhacker
4*Calcite Snapper

4*Lightning Bolt
4*Flame Slash
4*Distortion Strike
4*See Beyond
2*Mysteries of the deep


4*Scalding Tarn
2*Arid Mesa
2*Misty Rainforest
6*Island
7*Mountain
2*Teetering Peeks


possibly some spell pierce or dispell so you can swing through with a giant w/no fears. god i miss mana leak......i hate myself for this but possibly sleep ......

edit: replace divination with mysteries of the deep seems really good.
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3 years ago  ::  Apr 17, 2010 - 1:29PM #7
FlawedChaotic
Date Joined: Oct 18, 2007
Posts: 243

Apr 16, 2010 -- 11:41AM, NivMizzet_theFiremind wrote:

skywatch adept and skitter of lizards are no go, they're too inefficient
runed servitor could go either way

plated geopede is a must
lightning bolt over flame slash by far, tho flame slash could remain if there's nothing else good
distortion strike is debateable. creature kill/bounce might be a better idea. if it goes, calcite snapper becomes an auto-include (since killing creatures gives him evasion d strike couldn't)

teetering peaks is a must, and dread statuary is probably pretty good.

see beyond (draw 2 put 1 from hand into deck for 1U) is better than divination

unified will might be a good sideboard card, but I'm not sure

forked bolt is probably amazing, but possibly being sorcery might make it a flop (smallish chance I think)

surreal memoir might be an ok lategame card, but it might be too lategame. jace mindsculptor is similar, and not a instant or sorcery.

traitorous instincts or mark of mutinity are good sideboard cards for vrs. baneslayer/other bigstuff

seismic shudder is also probably a beastly card in situations, don't know yet if it's worth it tho, main or side




I agree with most of the things said here. Don't know if teetering peaks is a must as tap lands (in my experience) prove not good in a red blue deck. You especially wouldn't need teetering peaks if you keep distortion strike. Distortion Strike makes the creature unblockable, that is why it's good. As that is the original reason you put the deck together I'm thinking you'll want to keep it in there, and I think you should.

More counter, 4 of Cancel or Double Negative. See Beyond is probably better than Divination, but I could be wrong on that one.

You (at the very least) need Lightning bolt. 

Traitorous Instinct and Mark of Mutiny are good sb cards..... one or the other though...

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3 years ago  ::  Apr 17, 2010 - 1:33PM #8
NivMizzet_theFiremind
Date Joined: Jan 29, 2006
Posts: 2,426
teetering peaks is nice because it allows you to push 3-4 more "spells" into the deck

or maybe 3-4 more lands, either way it can definately allow for the deck to be able to do more with just 60 cards
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3 years ago  ::  Apr 17, 2010 - 2:34PM #9
Burning_Forest
Date Joined: Aug 8, 2008
Posts: 11,394
it doesn't seem like anyone is taking advantage of what blue can really bring to this "archetype".

counters and flying men .  i think there needs to be more stupid things like welkin tern or maybe even horizon drake .... honestly, i always liked illusionary servant too.  yea it dies to removal... so does everything else in the deck.

uh, maybe i'll make up a list later (i'm having too much fun right now with my other projects)
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3 years ago  ::  Apr 19, 2010 - 3:25AM #10
CyrusBales
Date Joined: Aug 30, 2007
Posts: 9,267

I say, keep the coloured costs down to single coloured costs, makes it easier on the manabase and lets you play real fetches without worry, since you don't need double blue etc.


Off the top of my head:


4 Goblin guide
4 Kiln Fiend
4 Plated Geopede
4 Hellspark Elemental

4 Staggershock
4 Lightning Bolt
4 Burst Lightning
4 Ponder
4 Distortion Strike
4 something or other

4 Scalding Tarn
2 Misty Rainforest
2 Arid Mesa
7 Mountain
5 Island



OR, something different:

4 Pyromancer's Ascension
4 Kiln Fiend
4 Goblin Guide
(12)

4 Ponder
4 Staggershock
4 Lightning Bolt
4 Burst Lightning
4 Flame Slash
3 Divination
3 Surreal Memoir
(26)

4 Scalding Tarn
1 Arid Mesa
1 Misty Rainforest
9 Mountain
7 Island





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