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Switch to Forum Live View 3/29/2010 MM: "On the Rise, Part I"
3 years ago  ::  Mar 26, 2010 - 1:28PM #1
Garmichael
Date Joined: Jun 24, 2008
Posts: 1,572
This thread is for discussion of this week's Making Magic, which goes live Monday morning on magicthegathering.com.
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3 years ago  ::  Mar 28, 2010 - 9:21PM #2
Pegaweb
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Date Joined: Mar 22, 2004
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I always feel the "shuffle this into your library" clause on super-fatties is really clunky. It's only there to stop reanimation, and reanimation doesn't really exist on many cards. Is it possible to consider altering reanimation instead of super-fatties? This could be done by making reanimation cards that are any of: more expensive, CMC-based, temporary. \:>
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3 years ago  ::  Mar 28, 2010 - 9:32PM #3
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,313
Oh hey, its Pegaweb! Sup buddy?

The flavor of the set is definitely fun and interesting. That said, although R&D has given me plenty of reasons to trust them, I'm holding my breath to see how playable this set is... everywhere. I already find Zendikar and Worldwake to be the least interesting sets since MaRo took over, and the Power-Gamer-Timmy-ness of this set, although a sensible addition to two sets encouraging you to play tons of land, is worrysome. I'm sure the set will work--I'm just curious to know how much fun I'll get out of it.
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3 years ago  ::  Mar 28, 2010 - 9:37PM #4
Uhhsam
Date Joined: Feb 14, 2010
Posts: 1,327
i think a better way to deal with reanimation problems is to just make a keyword that says 'CARDNAME may not be the target of spells or abilities while it is in a graveyard'.  other non-targeting spells and abilities could manage to bring them back (quest for ancient truths or liliana vess, etc)
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3 years ago  ::  Mar 28, 2010 - 9:39PM #5
Raemon
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Date Joined: Jan 7, 2004
Posts: 3,160
While I agree that the anti-reanimator clause is clunky, I think it is the lesser of two evils. Only the super-est of super fatties need the clause. I think it is a worse issue for the game to have no more super fatties than to gimp reanimator to the point that it's not a viable archetype. Reanimating is fun and the balance of creatures that are reanimate-able is usually pretty good. A few ultra-monsters-with-clean-text-boxes is not worth sacrificing that.
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3 years ago  ::  Mar 28, 2010 - 9:51PM #6
Pegaweb
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Mar 28, 2010 -- 9:32PM, Rush_Clasic wrote:

Oh hey, its Pegaweb! Sup buddy?




<| :>

The flavor of the set is definitely fun and interesting. That said, although R&D has given me plenty of reasons to trust them, I'm holding my breath to see how playable this set is... everywhere. I already find Zendikar and Worldwake to be the least interesting sets since MaRo took over, and the Power-Gamer-Timmy-ness of this set, although a sensible addition to two sets encouraging you to play tons of land, is worrysome. I'm sure the set will work--I'm just curious to know how much fun I'll get out of it.




I agree with this analysis of ZEN/WWK, which I've already said my 2c about. Lately, set delineation within blocks has become very weak. TS and Lorwyn/Shadowmoor really had strong individual sets. Alara and Zen both had strong block themes, but the smaller sets were just "more cards"+"storyline-based set theme".

I agree RoE looks great.

As far as awesome effects and creatures go, I think there's an issue  with constantly trying to out-awesome oneself. :> Sarkhan Vol's  ultimate ability came too close to "I win" for my liking.

The Eldrazi do look awesome though.

I'll have to play it to know for sure, but RoE looks like a whole lot o' fun. :>

MaRo: Lots (I mean heaps) more cycles please. Shadowmoor/Eventide's cycles really added a strong structure and flavour. :>

\:>

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3 years ago  ::  Mar 28, 2010 - 10:16PM #7
Qmark
  • vitriol and virtue
Date Joined: May 18, 2002
Posts: 16,487

Mar 28, 2010 -- 9:21PM, Pegaweb wrote:

This could be done by making reanimation cards that are any of: more expensive, CMC-based, temporary. \:>


Hasn't this been done already?

The real reason they shuffle back, is that they don't want someone at a kitchen table pulling Entomb/Exhume shenanigans, then getting accused of "cheating" by some blissful idiot who thinks it's 'unfair' to not pay 15 for 'indestructible' monster unless Elvish Piper is involved.

Attacking with an invincible monster is "fun", even when the game just ends right there.  Blowing out an opponent on turn two with an invincible monster is "unfun", regardless of achieving the same end result.

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3 years ago  ::  Mar 28, 2010 - 10:41PM #8
Flopfoot
Date Joined: Jul 16, 2007
Posts: 7,699
This set is by the same guy who did Time Spiral? No wonder it is so awesome!
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3 years ago  ::  Mar 28, 2010 - 11:26PM #9
Legendary_Name
Date Joined: May 17, 2005
Posts: 1,209
Of course, the "smaller" Eldrazi can still be used in Reanimation strategies. A 9/9 with Annihilator 3 is still nothing to scoff at. Better yet, they arent even legendary. Hello Kiki-Jiki.
98% of people use statistics in their sigs, or have used them in the past. If you are one of the 2% that haven't or don't, place this into your signature.

New Magic Forums, Im'a let you finish, but the old Magic Forums were one of the greatest boards of all time!
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3 years ago  ::  Mar 29, 2010 - 12:16AM #10
chucklezdaccc
Date Joined: Feb 27, 2007
Posts: 259
I got to where Devin Low left, and had had had to ask, what other game could he possibly be doing?  If anyone has an answer, hit me up with an email or something.  Im off to finish the article and read the posts.
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