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Magic: The Gathering Daily MtG Article .. 3/15/2010 Feature: "Designer’s Diary–Phyrexia...
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Switch to Forum Live View 3/15/2010 Feature: "Designer’s Diary–Phyrexia vs. the Coalition"
3 years ago  ::  Mar 12, 2010 - 3:06PM #1
WotC_Greg
Date Joined: Jul 6, 2006
Posts: 51
This thread is for discussion of this week's Feature Article, which goes live Monday morning on magicthegathering.com
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3 years ago  ::  Mar 14, 2010 - 9:18PM #2
DonTheMage
  • with a lance and a windmill to tilt
Date Joined: Jan 27, 2002
Posts: 569
So, what's the limit for "Brand, Creative and Aaron" gutting the Reserved List with duel deck reprints?

I'd like the answer to that question a whole lot more than marketing drivel.

Thanks,

Don!
A failure to plan, is a plan to fail.
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3 years ago  ::  Mar 14, 2010 - 9:41PM #3
Ith
  • mis-clique
Date Joined: Feb 26, 2003
Posts: 2,365
It’s survival of the fittest, man, and we got the Phyrexian Ghouls.

Well played, sir.  The Pi section is quite well formed.
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3 years ago  ::  Mar 14, 2010 - 10:02PM #4
Aaron_Forsythe
Date Joined: Jan 2, 2002
Posts: 13

Mar 14, 2010 -- 9:42PM, ZursApprentice wrote:

That Phyrexia deck will dominate that Coalition deck.  The Coalition deck is 4 colors without the right lands to support it.  It has poor mana fixers, which helps the mana, but also leaves the deck about 40 mana sources and 20 business spells.  The deck sucks. 


Funny enough, we tested them to make sure that didn't happen!

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3 years ago  ::  Mar 14, 2010 - 10:04PM #5
DonTheMage
  • with a lance and a windmill to tilt
Date Joined: Jan 27, 2002
Posts: 569
Care to answer the Reserved List question Aaron, or do only pay sites and former columnists get that sort of information?  I think the community at large has a right to know.  ;-)

Thanks,

Don
A failure to plan, is a plan to fail.
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3 years ago  ::  Mar 14, 2010 - 10:40PM #6
WotC_MattT
  • Legit
Date Joined: Aug 9, 2007
Posts: 537
These decks were an absolute blast to play during my brief time in the Champions Challenge area at Pro Tour: San Diego. Special thanks to Chris Millar for his good work (and an enjoyable article). Also special thanks to all the players who smashed my face (amusingly, with both decks).
Magic: The Gathering Rules Manager
Wizards of the Coast

Follow me @TabakRules
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3 years ago  ::  Mar 14, 2010 - 11:04PM #7
NuclearMECCA
Date Joined: Aug 13, 2009
Posts: 28
Pi was pretty funny. Looking back at the decks, I just don't know how they can be balanced. The flavor is hit-and-miss, with just 2 artifact creatures in Phyrexia and the dragons kinda just kicking it in Coalition. Phyrexia has too few flyers and little evasion overall with about enough removal and a little more to slow down the Coalition deck, and how exactly the Coalition deck is going to balance mana will be about as frustrating as it is fun. That could be the balance: fast and effective early game vs slow but brutal mid to late game. I'm definitely going to tear these decks apart, but I'll try to fix em up for a legit five-color and a fast sick Black deck complete with some Crypt of Agadeems.
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3 years ago  ::  Mar 14, 2010 - 11:15PM #8
morticianjohn
Date Joined: Jun 14, 2006
Posts: 2,168
as someone who missed invasion block this duel decks concept missed me. I don't like the fact that all the creatures with phyrexian names have the same ability. The biggest miss IMHO is the mythics. I know he said he had trouble deciding but seriously an expensive lightning bolt that can't be countered and an oudated card that will likely lose more games for his team than win. Basically you have to have a sacrifice outlet before you can even cast him. These "mythics" will be the first two cards on the chopping block if I do get these decks and make any modifications.

I do appreciate the effort of raiding the "reserved" list. I also love the duel decks and appreciate the testing and balance that is a result. It's probably because I (still) am unfamiliar with Gerrard and the coalition and phyrexia and the story (to date) has never caught my attention enough to go back and read it. I've read different articles on the sight about bits and pieces of the story but It never really peaked my interest.

edit// One final thought I'd personally rather have fetchlands than dragons the mana base is so horrid for coalition.
Don't be too smart to have fun
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3 years ago  ::  Mar 14, 2010 - 11:18PM #9
jeff-heikkinen
  • ****(ytic)
Date Joined: Aug 13, 2001
Posts: 8,387

Mar 14, 2010 -- 9:18PM, DonTheMage wrote:

So, what's the limit for "Brand, Creative and Aaron" gutting the Reserved List with duel deck reprints?

I'd like the answer to that question a whole lot more than marketing drivel.

Thanks,

Don!



You mean to tell me there's someone who considers the Reserved List a good thing?

I for one would just as soon they got rid of it altogether. It's not like they'd ever reprint Ancestral in a million years even without the list, so don't even try tossing that tired old strawman around. It's silly that so many good, otherwise reprintable cards are locked down because of a promise made when the economics of CCGs were very different, that for the most part no longer benefits even most of the people whose interests it was originally designed to protect.

Jeff Heikkinen
DCI Rules Advisor since Dec 25, 2011
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3 years ago  ::  Mar 14, 2010 - 11:22PM #10
willpell
Date Joined: Feb 26, 2004
Posts: 4,840
Chris Millar's writing is always a blast; I've missed him.

I have been playing these decks against each other with MWS, and have verified that they have an extremely nice matchup.  In general, Phyrexia wins slightly more often, but Dominaria's victories are more spectacular and memorable come-from-behind achievements, which is highly appropriate to the story you're (kinda) replaying here.  The Phyrexia deck is a well-tuned machine whose victories are brutal and predictable affairs, powered by tight synergy among the components; the Coalition, rather, has hugely swingy spells like the Battlemages and Charms which it can use to answer Phyrexia's threats, while attempting to stick a Dragon or the like for a win after Phyrexia runs out of removal spells.  Both decks succumb to land-flood somewhat frequently, but this is unsurprising; it's not as if they could have given them $20 manabases full of fetchlands and cycling, but the player is free to do this himself if wishing to streamline the experience, and if not they still play rather well, with mana flood striking perhaps one game in 3 or 4 and mana screw significantly less common (which is good).

In terms of the alternate art, I'm not too happy with Urza's Rage, as he really doesn't look angry in this picture; the original art showed him in a battlesuit facing to the right, while the original Negator faces to the left, so they could have used those apart from the Reserve List nonsense.  But even with a new picture, I'd rather have seen Urza in his suit, even if it would have blurred the "good vs. evil" aspect by reminding us that "Urza's means began to resemble Phyrexia's end".  I'm also sad that they showed us two pieces of Dominaria's art today (not counting Urza, as he's on the cover and we'd seen that already) but nothing of Phyrexia other than the Negator (which was even less surprising than the picture of Urza, since for that at least I didn't know what the card was exactly, while the Negator is unmistakable).  I'm strongly hoping to see Narrow Escape and Hideous End with non-Zendikar pictures, and I really hope they'll reillustrate Carrion Feeder as a Phyrexian rather than a mutant zombie (the fact that Phyrexians are often Zombies in game terms is convenient for this reason, though it saddens me on a Vorthotic level).  Hornet Cannon is another card which isn't very Phyrexian-flavored and could maybe use an update, but Puppet Strings would be even more to the point.

All told, this is an excellent product, and I am planning to get it after not having bought any Magic product since the Zendikar release (money's tight, you understand).  Interestingly, after MWS play convinced me NOT to buy Garruk vs. Liliana, it had the opposite effect here; I know that Wotco frowns on the program's use, but it has convinced me to purchase product several times by enabling me to find out how much fun there is to be had, and in this case I would definitely not have plunked down $20 for 120 cards without confirming that, unlike in GVL, this pair of decks was keenly balanced and a ton of fun to play from either side.
My New Phyrexia Writing Credits
My M12 Writing Credits

As far as the benefit of the rest of Magic is concerned, gold cards in Legends were executed perfectly. They got all the excitement a designer could hope out of a splashy new mechanic without using up any of the valuable design space. Truly amazing.
--Aaron Forsythe's Random Card Comment on Kei Takahashi

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Magic: The Gathering Daily MtG Article .. 3/15/2010 Feature: "Designer’s Diary–Phyrexia...
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