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Switch to Forum Live View 3/4/2010 TD: "Beyond River of Tears"
3 years ago  ::  Mar 03, 2010 - 1:30PM #1
Garmichael
Date Joined: Jun 24, 2008
Posts: 1,572
This thread is for discussion of this week's Top Decks, which goes live Thursday morning on magicthegathering.com.
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3 years ago  ::  Mar 03, 2010 - 9:34PM #2
DragonMudd
Date Joined: Feb 5, 2003
Posts: 336
I don't want to pick on Flores as he gets enough of that and I've especially appreciated his articles recently, but he said something that a lot of people say and it bugs me:

Maybe not all by itself ... but the ability to go to 22 gives you essentially a Time Walk against a Thepths opponent.



The correct thing to say is it buys you a turn.  It is not a Time Walk.  These are fundamentally different.  It really bugs me how often people are so eager to glorify a good play by comparing it to one of The Nine.  You know what is like Time Walk?  Time Warp   Buying a turn is not an insignificant thing.  It's actually amazing.  If you don't recognize it for how important it is, and you think you need to call it a Time Walk, then you just aren't paying enough attention.

I'm excited to see Nyxathid !  I've recently discovered how undervalued that card really is.  Back him up with a little hand disruption and you'll be amazed how far they actually go.  Burn just cannot remove him.  I've been running him in this Sedraxis Specter / Blightning deck and it's been very impressive indeed.

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3 years ago  ::  Mar 03, 2010 - 11:41PM #3
Gerry_T
Date Joined: May 8, 2009
Posts: 1
More River of Tears coverage please.
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3 years ago  ::  Mar 04, 2010 - 3:00AM #4
Amarsir
Date Joined: Oct 28, 2006
Posts: 2,711

Mar 3, 2010 -- 9:34PM, DragonMudd wrote:

I don't want to pick on Flores as he gets enough of that and I've especially appreciated his articles recently, but he said something that a lot of people say and it bugs me:

Maybe not all by itself ... but the ability to go to 22 gives you essentially a Time Walk against a Thepths opponent.



The correct thing to say is it buys you a turn.  It is not a Time Walk.




Then you would seriously take issue with one of the greatest articles of all time.

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3 years ago  ::  Mar 04, 2010 - 6:40AM #5
SugarShark
Date Joined: Mar 10, 2004
Posts: 130
 that is a sweet time walk article

finks can't get your head above 20 with shocklands and a random bob hitting you.
all decks fall to filthy decks
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3 years ago  ::  Mar 04, 2010 - 8:50AM #6
n10doefrk
Date Joined: Jan 4, 2009
Posts: 152
An article about "other" extended decks and we get all midrange variations (Smallpox was at least different), yet no love for Living End. Fine with me, I don't need people to be prepared for it.
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3 years ago  ::  Mar 04, 2010 - 9:15AM #7
quitequieter
Date Joined: Oct 6, 2008
Posts: 1,835

Mar 4, 2010 -- 3:00AM, Amarsir wrote:

Mar 3, 2010 -- 9:34PM, DragonMudd wrote:

I don't want to pick on Flores as he gets enough of that and I've especially appreciated his articles recently, but he said something that a lot of people say and it bugs me:

Maybe not all by itself ... but the ability to go to 22 gives you essentially a Time Walk against a Thepths opponent.



The correct thing to say is it buys you a turn.  It is not a Time Walk.




Then you would seriously take issue with one of the greatest articles of all time.




it's wise to be the first person to say "let's think about time walks instead of ancestral recalls," but it's not as wise to call something a time walk because you've heard the phrase from someone else who heard it from someone else, but you don't really understand the fundamental differences between an actual time walk and the advantages of tempo. i can understand appreciating the initial philosophy, but objecting to the repeated use of the phrase by people who don't understand that something being similar to a time walk isn't the same thing as being a time walk, just as most people would object to someone calling bloodbraid elf "an ancestral recall," but wouldn't object to using ancestral recall as a metaphor for card advantage (exactly as that article does). flores surely understands the difference, but has a tendency to hurl exaggerated metaphors about with abandon, which can be irritating to those who value precision.

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3 years ago  ::  Mar 04, 2010 - 10:10AM #8
Guest1645726417
Date Joined: Sep 7, 2009
Posts: 3
If your life is above twenty and you get hit by a 20/20 token then you get to take another turn.  That is what Time Walk does so it seems pretty straightforward.

Take another turn
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3 years ago  ::  Mar 04, 2010 - 10:16AM #9
DragonMudd
Date Joined: Feb 5, 2003
Posts: 336

Mar 4, 2010 -- 10:10AM, Guest1645726417 wrote:

If your life is above twenty and you get hit by a 20/20 token then you get to take another turn.  That is what Time Walk does so it seems pretty straightforward.

Take another turn




Time walk lets you take two turns in a row, and it lets you do it on your terms (like when your opponent is tapped out if you so desire).  While it's very good to give yourself the opportunity to survive for an additional turn, that turn is not on your terms and you don't get two in a row.

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3 years ago  ::  Mar 04, 2010 - 10:37AM #10
quitequieter
Date Joined: Oct 6, 2008
Posts: 1,835
if surviving for another turn was identical to time walk, lifegain-only cards would be played a hell of a lot more in constructed, since they can buy you another turn or so (but often do absolutely nothing to prevent the inevitable).
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