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3 years ago ::
Jan 28, 2010 - 9:24PM
#291
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Date Joined:
Dec 10, 2008
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"Yes, my second-favorite card is the green-white man land. The reason it’s so powerful is that it’s the same colors as Knight of the Reliquary. It also has 4 toughness, which is very important. This land feels like a fixed Treetop Village. I know it doesn’t have trample, but being able to block flying creatures can also be a great way to protect yourself in certain situations. " -- Brad Nelson on CFB At least Brad Nelson friggin' agrees with me on this one. :/ Maybe it doesn't count as anything with you guys, but he's a much better player than I am. So just know that I'm not coming out of NOWHERE when I say the 3/4 is the best manland in the set. <_< Just had to share... toodle-loo.
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3 years ago ::
Jan 29, 2010 - 2:20AM
#292
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Date Joined:
Aug 30, 2007
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I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
Website for my radio series: http://www.cyrusbalesfilms.co.uk/id2.html
For the facebook group of my radio series, search for "Who will save us now?" Please join!
Follow my regular articles on: http://www.manaleak.com/mtguk/
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3 years ago ::
Jan 29, 2010 - 2:22AM
#293
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Date Joined:
Oct 16, 2007
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^ Amen. All the false information given is starting to get ridiculous.
I wish we had a disclaimer sticky or something about wrong posts.
Team GFG - Glux's Fine Gents
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3 years ago ::
Jan 29, 2010 - 4:42AM
#294
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Date Joined:
Aug 28, 2009
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I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
Again this is not baseball. So your strike X, Y, Z comments are out of place. If you want to talk baseball, I hear there are great forums over at Sports Illustrated.
However, you are indeed correct. I made a misread. Goblin Assault only gives haste to the Goblin Tokens and not all Goblins.

AND STOP TRYING TO TELL ME WHAT TO DO!
old quotes from the Worldwake talk: Mike Turian: While Mark Rosewater made Tarmogoyf, I made Tarmogoyf what he is today Mark Rosewater: Would we ever reprint Tarmogoyf? Maybe. 

174 How many of your friendships have lasted more than ten years? Which of your current friendships do you still feel will be important to you ten years from now?
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3 years ago ::
Jan 29, 2010 - 6:31AM
#295
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Date Joined:
Oct 14, 2007
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He said "please."
My blog (everyone else is doing it...): http://ideas-abounding.blogspot.com/ "Opinions are immunity to being told you're wrong. Paper, rock, and scissors, they all have their pros and cons." - Relient K DISCLAIMER: I'm not a nice person. MOTL Sale List: http://www.magictraders.com/ubb/Forum3/HTML/087367.html#0  Sig by the modest, yet talented, zpikduM.
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3 years ago ::
Jan 29, 2010 - 7:04AM
#296
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Date Joined:
Apr 25, 2008
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I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
Again this is not baseball. So your strike X, Y, Z comments are out of place. If you want to talk baseball, I hear there are great forums over at Sports Illustrated.
However, you are indeed correct. I made a misread. Goblin Assault only gives haste to the Goblin Tokens and not all Goblins.

AND STOP TRYING TO TELL ME WHAT TO DO!
+1 Unnecessary post.
You posted to say, 'stop telling me what to do' and surprisingly, a picture of the card we've already explained the mechanics of. Everyone who's found their way into the forums has undoubtedly clicked a link on the magic home page and experienced the gatherer before, so please stop spamming threads with enormous pictures that make the pages roll faster.
And when you're being corrected, telling someone who corrected you that they are correct is borderline ridiculous... there goes that implied authority again.
Boasts?
Show
2011 States Top 4 Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 Standard Forum - Iron Deck Builder Season One Champ
"Against logic there is no armor like ignorance." - Laurence J. Peter "It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes
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3 years ago ::
Jan 29, 2010 - 8:12AM
#297
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Date Joined:
Dec 16, 2008
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Spoiler:
Show
I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
Again this is not baseball. So your strike X, Y, Z comments are out of place. If you want to talk baseball, I hear there are great forums over at Sports Illustrated.
However, you are indeed correct. I made a misread. Goblin Assault only gives haste to the Goblin Tokens and not all Goblins.
AND STOP TRYING TO TELL ME WHAT TO DO!
I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
Again this is not baseball. So your strike X, Y, Z comments are out of place. If you want to talk baseball, I hear there are great forums over at Sports Illustrated.
However, you are indeed correct. I made a misread. Goblin Assault only gives haste to the Goblin Tokens and not all Goblins.
AND STOP TRYING TO TELL ME WHAT TO DO!
I too think that this is too much to scroll through, just to know that Goblin Assault doesn't give goblin creatures flash. About the deck, though. I don't think Ad Nauseam would work out all that well. Being that there are really no good cards that allow you to draw effectively, and no really playable tutoring, you'll probably win with combo in standard at a relatively low life total. Ad Nauseam hitting too many cards like another copy of itself, multiple copies of Immortal Coil or Goblin Assault will kill you more often that you would find pleasing. Also, Goblin Assault very well may cause your main combo piece to unnecessarily run itself into a Quicksand . I'm not sure how combo decks in general are looking even after WWK. There's not much to help protect a combo, and still have resources to keep pace. And there's really no way to make a lot of mana to play a string of combo pieces unless you actually have the lands. Unless you try to ramp into the combo, then you would have to play    , and that would also compromise what ever you may have been hoping to use to protect your combo, or (dare I say) draw cards.
Orzhova Witness Restarting Quotes Block
Show
Disregard women acquire chase rares.
There are a lot of dudes for whom this is not optional.
How;s a 2 drop 1/2, Flying broken? What am I missing?
You're missing it because *turns Storm Crows sideways* all your base are belong to Chuck Norris and every other overused meme ever.
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3 years ago ::
Jan 29, 2010 - 10:41AM
#298
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Date Joined:
Nov 16, 2009
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That's what Selective Memory is for!  Basicly you can do a deck full of control, some glaze fiends and say bout 10 or 15 (0) cost artifacts (Everflowing Chalices seems a nice addition). You control the board till you use Selective Memory to take all the stuff you don't need from your deck, and next turn you ad nauseam your whole deck to pump the glaze fiends and gg. Also could work with treasure hunt and manland decks, although you wouldn't really need selective memory for a deck like that.
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3 years ago ::
Jan 29, 2010 - 11:11AM
#299
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Date Joined:
Aug 28, 2009
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Spoiler:
Show
I wowed at Selective Memory....
Anybody else thinks that ad nauseam will finaly start seeing standard play?
Well, it's possible to work it into the combo deck.....
Immortal Coil Ad Nauseam Selective Memory Bazaar Trader Goblin Assault (you want your goblin to work at Instant speed) Relic Of Progenitus
Turn 1 or 2 Drop a Relic Of Progenitus You turn 3 Goblin Assault into a turn 4 Selective Memory Turn five Ad Nauseam for a bunch of land and a combo piece. Your turn 6 you drop the Immortal Coil & Bazaar Trader and "trade" them an Immortal Coil for a Victory.... seems fair to me
It's possible Ad Nauseam will get some kind of action, however it's not a 100% lock it's a long shot to see play. It's a junk rare so you can buy 8 for less than 3 bucks now... DO IT on the chance it goes up in value.
What does the Goblin Assault add to all of this?
Very good question... It's 2 function
1 A smokescreen because they won't put you on a combo deck (this is really a bonus but not why it was thought for the deck)
2 It let's you use the Goblin at instant speed. Without that on the field, the goblin can die in that one turn between when you cast him and when you pass the Coil off... which would be very very bad.
STRIKE TWO.
Please read cards before referencing them. Goblin Assault does not give Haste at all.
(This post does not need replying to, please do not clog up the thread, I only posted this to make sure you haven't misled any newer players)
Again this is not baseball. So your strike X, Y, Z comments are out of place. If you want to talk baseball, I hear there are great forums over at Sports Illustrated.
However, you are indeed correct. I made a misread. Goblin Assault only gives haste to the Goblin Tokens and not all Goblins.

AND STOP TRYING TO TELL ME WHAT TO DO!
+1 Unnecessary post.
You posted to say, 'stop telling me what to do' and surprisingly, a picture of the card we've already explained the mechanics of. Everyone who's found their way into the forums has undoubtedly clicked a link on the magic home page and experienced the gatherer before, so please stop spamming threads with enormous pictures that make the pages roll faster.
And when you're being corrected, telling someone who corrected you that they are correct is borderline ridiculous... there goes that implied authority again.
+1 forced reply to something N said. Acknowledging I was wrong and who was right is not authority it's being real. If you want to complain about everything I say, how about you do it via PM, because it would clog the threads less and create less back and forth. As for your talking about what "everyone" has done. Unless you have polled everyone don't speak for everyone. If even one person has never used the Gatherer and uses the forums you are wrong. Regardless, making the information available without having to click on a few links is to illustrate why and how the mistake was made. It's my prerogative to do it. @S1 You're right, he did say please... I guess I shouldn't have read it as passive aggressive, huh? @JTI Yeah, since Assault doesn't grant haste to all Goblins, it wouldn't be run. Something that grants haste has to be run in it's place... however most of the cards that do it are generally near unplayable or tough to justify in this deck in this standard. Goblin King Burst Of Speed Goblin War Paint Minion Reflection Sarkhan Vol Oh, also I am totally jealous of your mastery with Sblocks.
old quotes from the Worldwake talk: Mike Turian: While Mark Rosewater made Tarmogoyf, I made Tarmogoyf what he is today Mark Rosewater: Would we ever reprint Tarmogoyf? Maybe. 

174 How many of your friendships have lasted more than ten years? Which of your current friendships do you still feel will be important to you ten years from now?
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3 years ago ::
Jan 29, 2010 - 11:16AM
#300
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Date Joined:
Jan 29, 2006
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"Yes, my second-favorite card is the green-white man land. The reason it’s so powerful is that it’s the same colors as Knight of the Reliquary. It also has 4 toughness, which is very important. This land feels like a fixed Treetop Village. I know it doesn’t have trample, but being able to block flying creatures can also be a great way to protect yourself in certain situations. " -- Brad Nelson on CFB
At least Brad Nelson friggin' agrees with me on this one. :/
Maybe it doesn't count as anything with you guys, but he's a much better player than I am. So just know that I'm not coming out of NOWHERE when I say the 3/4 is the best manland in the set. <_<
Just had to share... toodle-loo.
I agree that it's the best manland. . . because check out that mad awesome artwork! oh man. for serious, though, I think I said I supported you in that one post, but I have a tendency to allow myself to become unclear sometimes. . . like I think I alsi was saying the manlands were in most places unplayable, because etbt and high-cost activation for little game influence, but yeah 3/4 reach would be the most relevant.
Again this is not baseball. So your strike X, Y, Z comments are out of place. If you want to talk baseball, I hear there are great forums over at Sports Illustrated.
However, you are indeed correct. I made a misread. Goblin Assault only gives haste to the Goblin Tokens and not all Goblins.

AND STOP TRYING TO TELL ME WHAT TO DO!
+1 Unnecessary post.
You posted to say, 'stop telling me what to do' and surprisingly, a picture of the card we've already explained the mechanics of. Everyone who's found their way into the forums has undoubtedly clicked a link on the magic home page and experienced the gatherer before, so please stop spamming threads with enormous pictures that make the pages roll faster.
And when you're being corrected, telling someone who corrected you that they are correct is borderline ridiculous... there goes that implied authority again.
so you camplain at him for not admitting when he's wrong, and then when he posts that oops he is indeed wrong this time, you yell at him?
but I agree that the card image was unecessary this time. well, as a visual learner, I do appreciate image posts (in moderation).
also, goblin assault only makes hasty goblin tokens, if you play dragon fodder with an assault on the field the dragon fodder tokens do not have haste.
I want everything
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