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Magic: The Gathering Daily MtG Article .. 1/18/2010 Feature: "Worldwake: A Plane in Revolt"
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3 years ago  ::  Jan 14, 2010 - 5:28PM #1
WotC_Monty
Date Joined: Nov 5, 2003
Posts: 1,652

This thread is for discussion of this week's Feature Article, which goes live Monday morning on magicthegathering.com.

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3 years ago  ::  Jan 17, 2010 - 9:19PM #2
Raedien
Date Joined: Apr 16, 2007
Posts: 5,521
Great article Doug, love the creature.

Hate that you tried to justify the removal of manaburn within it.

The card easily could have said that green mana doesn't cause mana burn (just like it says that mana doesn't drain, which is equally "rules" intensive for scrubs).
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3 years ago  ::  Jan 17, 2010 - 9:25PM #3
Helliord
Date Joined: Jan 20, 2009
Posts: 1,065

I kept saying Wizards needs to find new design space in green.

This is what happens when they do. Awesome stuff. I don't care that it's monogreen, I am DEFINITELY making an EDH deck around this card, and I'll be damned if I don't. I don't care if the card has memory issues, it's still my favorite designed card of the year.

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3 years ago  ::  Jan 17, 2010 - 9:36PM #4
Nyronus
Date Joined: Aug 4, 2008
Posts: 757
The Spike in me is not wholly impressed.

The Timmy in me is crying in gleeful joy.

A very well made card, overall.
I am a: Lawful Good Dragonborn Paladin
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3 years ago  ::  Jan 17, 2010 - 9:43PM #5
orcishartillery
Date Joined: Jun 24, 2003
Posts: 1,259
I note that Upwelling specifically says that mana pools don't empty at the end of turns, whereas Omnath doesn't mention turns ending.  Why was this?  Does Omnath not actually preserve green mana across turns; or was this an oversight; or was this done intentionally to fit the ability onto two lines despite the ambiguity?
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3 years ago  ::  Jan 17, 2010 - 10:07PM #6
CityofAs
Date Joined: Jan 10, 2010
Posts: 3,222

Jan 17, 2010 -- 9:43PM, orcishartillery wrote:

I note that Upwelling specifically says that mana pools don't empty at the end of turns, whereas Omnath doesn't mention turns ending.  Why was this?  Does Omnath not actually preserve green mana across turns; or was this an oversight; or was this done intentionally to fit the ability onto two lines despite the ambiguity?



It says your pool doesn't empty at the end of steps, and the turn ending is the end step. Your mana pool doesn't empty at the end of the end step, so it's still around the next turn.

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Jul 28, 2010 -- 12:53AM, Detektor wrote:

I just love how focused the YMtC community is.

Jul 28, 2010 -- 7:49PM, The_Anti_Body wrote:

That's what I love about posting on these forums. Everyone's an expert(except for me).

Aug 4, 2010 -- 3:11PM, razorborne wrote:

really no need to be so bitchy.

Aug 4, 2010 -- 9:50PM, JohnnyValdez wrote:

@Edacade: Awright kid you go on ahead and do your thing and don't let anyone tell you different y'hear

Aug 13, 2010 -- 2:34PM, febbstalicious42 wrote:

City of Asymmetrical Beings
Land
, sacrifice a creature: Destroy target creature with the same converted mana cost as the sacrificed creature.

Jul 30, 2010 -- 4:20PM, RPJesus wrote:

Jul 30, 2010 -- 4:07PM, Mown wrote:

Might I just interject that making this a meme is the worst idea in magic in my opinion. It is too overpowered. It encourages cheating it in play. Essentially 99/100 times it is cheated in play instead of hardcast. Not only that, but you essentially win when it comes into play.



Aug 14, 2010 -- 10:31PM, CityofAs wrote:

Aug 14, 2010 -- 9:29PM, DrJWilson wrote:

Aug 13, 2010 -- 6:05PM, CityofAs wrote:


Make five-color hybrid tribal instant with buyback, kicker, cycling, card draw, token production, a steal effect, alternate casting cost and landfall that embodies the love that your mom and I share.



I think you just killed all chances of my card being elegant.

Ardency :1mana::symwu::symbr:
Tribal Instant - Soldier
You may have target opponent gain control of 3 permanents you control rather than pay ~'s mana cost.
As an additional cost to cast ~, choose two creatures you control, and sacrifice the rest. If you control a soldier, you can't sacrifice permanents this turn.
Landfall - If you had a land enter the battlefield under your control this turn, instead choose 4 creatures.
Kicker
You get an emblem with "As long as you control both chosen creatures, they have protection from everything."
If ~ was kicked, creatures you control get +1/+1 for each creature card in your graveyard until end of turn.
Cycling :2mana:
When you cycle ~, put two 2/2 Soldier creatures onto the battlefield.

Would this EVER fit on a card?~


Aside from a few wording mishaps (should say "each chosen creature" because it's not necessarily two) this is nice. Very simple and elegant. I like the alternate cost a lot, and the kicker goes nicely with the sacrifice. However, the cycling seems a bit powerful (4 power and a card for 3? Cycling is supposed be ba d . 8/10

EDIT: Just looked up "ardency". Lol.

Aug 30, 2010 -- 8:09PM, Ragnarokio wrote:

Aug 30, 2010 -- 6:21PM, CityofAs wrote:

Aug 29, 2010 -- 9:51PM, Niklor wrote:

Aug 29, 2010 -- 7:59PM, CityofAs wrote:

I'm immortalized too as long as no one deletes this post!



But in the shadow of the great one lurked many who sought to partake of his eternal glory.



Since when am I "many"?



You're a whole damn city.

Sep 6, 2010 -- 4:51PM, CityofAs wrote:

Sep 6, 2010 -- 4:47PM, Pacific_Ninja wrote:

Sep 6, 2010 -- 4:42PM, CityofAs wrote:

Sep 6, 2010 -- 4:40PM, Pacific_Ninja wrote:

Sep 6, 2010 -- 4:35PM, CityofAs wrote:

Ahem.

Aug 30, 2010 -- 10:46PM, JohnnyValdez wrote:

Vivisect 
Sorcery
As an additional cost to cast Vivisect, sacrifice a creature.
Draw three cards.
"For the sake of humanity," the surgeon whispered. The knife had never felt heavier in his hand.


I don't think a world that sacrifices so much would want to stop the making of children .



Vivisect =/= vasectomy


Now I just feel silly.


Sep 17, 2010 -- 3:36PM, zammm wrote:

I read over two hundred webcomics on a regular basis. "Terrible" doesn't even begin to describe me.

Sep 20, 2010 -- 10:20PM, Maraxas-of-Keld wrote:

Sep 20, 2010 -- 10:11PM, CityofAs wrote:

I think that this is the first wizards-community thread that actually made me laugh out loud. Maraxas, I love you.




Sep 7, 2012 -- 6:24PM, Ragnarokio wrote:

batman is a jerk in all of my dreams


mafia is fun so play it
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3 years ago  ::  Jan 17, 2010 - 10:25PM #7
Orbifold
Date Joined: Dec 16, 2005
Posts: 180

Jan 17, 2010 -- 10:07PM, CityofAs wrote:

Jan 17, 2010 -- 9:43PM, orcishartillery wrote:

I note that Upwelling specifically says that mana pools don't empty at the end of turns, whereas Omnath doesn't mention turns ending.  Why was this?  Does Omnath not actually preserve green mana across turns; or was this an oversight; or was this done intentionally to fit the ability onto two lines despite the ambiguity?



It says your pool doesn't empty at the end of steps, and the turn ending is the end step. Your mana pool doesn't empty at the end of the end step, so it's still around the next turn.




Basically, Upwelling wasn't errata-ed completely after the big rules changes last year. As CityofAs points out, the reference to "turns" on Upwelling is now redundant. There's no rule anymore that says mana pools empty at end of turns, just at the end of phases and steps.

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3 years ago  ::  Jan 18, 2010 - 12:22AM #8
Guest1672637013
Date Joined: Jan 18, 2010
Posts: 1
It's a shame that mana burn was removed.  It would've added more risk with Omnath - what would you risk to have her a certain size?

As I see her, she's too much for the cost.  Why not have as much green floating?  There's no risk at all.
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3 years ago  ::  Jan 18, 2010 - 12:34AM #9
faisjdas
Date Joined: Jan 17, 2010
Posts: 1,064
My inner Timmy wants this card.  



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3 years ago  ::  Jan 18, 2010 - 1:38AM #10
Newbunkle
Date Joined: Oct 11, 2007
Posts: 1,965
Very reasonable card. Its interesting, and tapping out to charge it up could leave you at a serious risk. Unfortunately, I don't think its for me because I don't like the art very much. There's too much contrast and too much detail, which means on the table it'll look like a green splat on a black rectangle. I like cards like Wild Nacatl and Turntimber Ranger , because from a distance you can still tell how cool they look.
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Magic: The Gathering Daily MtG Article .. 1/18/2010 Feature: "Worldwake: A Plane in Revolt"
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