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Sticky: YMTC Wording Clinic - No Appointment Necessary
3 years ago  ::  Jan 08, 2010 - 10:59PM #31
Eurus
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How would you survive with 0 life after you cast the spell and before it resolves?
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3 years ago  ::  Jan 09, 2010 - 12:08PM #32
Silly_Dragons
Date Joined: Aug 25, 2008
Posts: 8,064

Jan 8, 2010 -- 10:59PM, Eurus wrote:

How would you survive with 0 life after you cast the spell and before it resolves?



Poop. Forgot about that.

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3 years ago  ::  Jan 09, 2010 - 12:31PM #33
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726
Flamesaber Marauder

Creature - Human Berserker - Uncommon
Haste
Archive - You control four or more attacking creatures. (Any time you could cast a sorcery, you may exile this card from your hand facedown. As long as this card is archived and You control four or more attacking creatures, you may cast this card any time you could cast an instant by paying .)
If Flamesaber Marauder did not enter the battlefield from your hand, it gains +4/+4 and trample until the end of turn.

Edit: Any time you could play an instant added.

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35c69c0f60743094ea76773e72fde7dc.jpg?v=144900
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3 years ago  ::  Jan 09, 2010 - 12:37PM #34
MidnightGladius
Date Joined: Sep 4, 2008
Posts: 1,551
It needs to enter the battlefield tapped and attacking for its ability to be relevant.
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3 years ago  ::  Jan 09, 2010 - 2:10PM #35
KunouNoHana
Date Joined: Apr 2, 2009
Posts: 3,073
That is not a human, that is a Tiefling, and it's not a berserker it's a warlock.
I can't explain myself, I'm afraid, Sir, because I'm not myself you see. -Alice
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3 years ago  ::  Jan 09, 2010 - 2:31PM #36
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726

Jan 9, 2010 -- 12:37PM, MidnightGladius wrote:

It needs to enter the battlefield tapped and attacking for its ability to be relevant.




wouldn't that be really funky if you reanimated it from the graveyard though?

Edit: And how would you word it on the card?

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3 years ago  ::  Jan 09, 2010 - 3:14PM #37
Callix
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Possibly like this:

Flamesaber Marauder
Creature - Human Berserker

Haste
Archive redmana.gifredmana.gifredmana.gif - You control four or more attacking creatures. (Any time you could cast a sorcery, you may exile this card from your hand facedown. As long as this card is archived and You control four or more attacking creatures, you may cast this card any time you could cast an instant by paying redmana.gifredmana.gifredmana.gif.)
If it is your combat phase, Flamesaber Marauder enters the battlefield tapped and attacking.
When Flamesaber Marauder enters the battlefield, if you did not cast it from your hand, it gets +4/+4 and gains trample until end of turn.
1/1

The haste is unnecessary, but it does make casting it for a bit better.
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3 years ago  ::  Jan 10, 2010 - 5:43PM #38
MidnightGladius
Date Joined: Sep 4, 2008
Posts: 1,551
Suppressed Anger 1R
Enchantment C
Whenever an attacking creature you control is blocked by a creature with higher toughness than attacking creature’s power, put a quest counter on Suppressed Anger.
Remove three quest counters from Suppressed Anger and sacrifice it: Suppressed Anger deals 5 damage to target creature.

The clause I'm wondering about is obviously the first. Is there any way to phrase that more cleanly?

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Suppressed Anger 1R
Enchantment C
Whenever an attacking creature you control is blocked by a creature with higher toughness than the attacking creature’s power, put a quest counter on Suppressed Anger.


Remove three quest counters from Suppressed Anger and sacrifice it: Suppressed Anger deals 5 damage to target creature.
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3 years ago  ::  Jan 10, 2010 - 5:47PM #39
squinty_eyes
Date Joined: Oct 14, 2006
Posts: 4,449
Suppressed Anger -
Enchantment   {C}
Whenever a creature you control attacks and does not deal combat damage to a player, put a quest counter on Suppressed Anger.
Remove three quest counters from Suppressed Anger and sacrifice it: Suppressed Anger deals 5 damage to target creature.

I dunno, just an idea.  I know it's functionally different..... but kinda still holds true.

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3 years ago  ::  Jan 10, 2010 - 5:54PM #40
MidnightGladius
Date Joined: Sep 4, 2008
Posts: 1,551
I want it so that the third time, or if multiple creatures get blocked in one combat phase, you can use it immediately to burn a blocking creature. Thanks for the suggestion, though.
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