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Sticky: YMTC Wording Clinic - No Appointment Necessary
10 months ago  ::  Aug 26, 2012 - 4:11PM #2091
KunouNoHana
Date Joined: Apr 2, 2009
Posts: 3,073
First anything that's face down is a 2/2 colorless creature. Always. So that's right out. Second, this can't activate its ability while face down because when it's face down it has no abilities. Not sure how to fix it though.
I can't explain myself, I'm afraid, Sir, because I'm not myself you see. -Alice
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10 months ago  ::  Aug 26, 2012 - 4:16PM #2092
magicpablo666
Date Joined: May 19, 2012
Posts: 4,952
You could exile it face down.

May 25, 2013 -- 12:31PM, HairlessThoctar wrote:

Pablo's threads are like a college philosophy class.
Except instead of lecturing, everyone's getting blotto.

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10 months ago  ::  Aug 26, 2012 - 5:27PM #2093
PirateAmmo
Date Joined: Jul 7, 2010
Posts: 2,167

Aug 26, 2012 -- 2:59PM, Aviv_Ds_Knight wrote:

Tripwire
Artifact


When one or more unblocked creatures deal combat damage to you, sacrifice Tripwire. If you do, destroy all attacking creatures.
Morph

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10 months ago  ::  Aug 27, 2012 - 9:41AM #2094
TheDeviousFae
Date Joined: Jul 22, 2009
Posts: 431
Thanks for the help.

This is the current version of a card named Oni Ken, the Sword of Doom:

Oni Ken, the Sword of Doom {Cost}
Legendary Artifact -- Equipment
~ is indestructible.
Equipped creature gets +X/+0, where X is its power, and has deathtouch.
Put two time counters on equipped creature, it gains vanishing 2.
Equip {2}

What Oni Ken should do:
  1. put two time counters on all copies of a creature one player/team controls, which are removed each upkeep, just the first time it equips to one of them giving them hysteria (or hysteria 2, haven't decided which)
  2. unatach from the equipped creature after an insanity counter, effectively, replaces the second time counter while not being able to re-equip a creature with an insanity counter on it, 
  3. force a.) cards sharing a name with a card that, at least, had been equipped with it that player/team owns to enter the battlefield with the same status as that card  and b.) the sacrifice of creatures with insanity counters on them when it leaves the battlefield

If that's not too complex, a.) what would go in the reminder text, and b.) how would it be worded?
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10 months ago  ::  Aug 27, 2012 - 1:56PM #2095
PirateAmmo
Date Joined: Jul 7, 2010
Posts: 2,167

Aug 27, 2012 -- 9:41AM, TheDeviousFae wrote:

Oni Ken, the Sword of Doom {Cost}
Legendary Artifact -- Equipment


~ is indestructible.
Equipped creature has deathtouch and gets +X/+0, where X is its power.
Whenever a creature becomes equipped by ~, that creature's controller puts two sanity counters on each creature without hysteria he or she controls with the same name as the creature. Those creatures gain hysteria.
~ can't equip a creature with an insanity counter on it.
When ~ leaves the battlefield, each player sacrifices each creature with an insanity counter on it he or she controls.
Equip {2}

Your third point about forcing cards to enter the battlefield with the same status is too complicated and would require another paragraph of text. The reminder text for hysteria could look like this, but I do not think it would fit on a real card. (At the beginning of your upkeep, remove a sanity counter from it. When the last is removed, put an insanity counter on it.)

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10 months ago  ::  Aug 27, 2012 - 2:32PM #2096
TheDeviousFae
Date Joined: Jul 22, 2009
Posts: 431

Aug 27, 2012 -- 1:56PM, PirateAmmo wrote:

Aug 27, 2012 -- 9:41AM, TheDeviousFae wrote:

Oni Ken, the Sword of Doom {Cost}
Legendary Artifact -- Equipment


~ is indestructible.
Equipped creature has deathtouch and gets +X/+0, where X is its power.



Whenever a creature becomes equipped by ~, that creature's controller puts two time counters on each sane creature he or she controls with the same name as the creature. Those creatures become hysteric. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, put an insanity counter on it.)
~ can't equip a creature with an insanity counter on it.
When ~ leaves the battlefield, each player sacrifices each creature with an insanity counter on it he or she controls.
Equip {2}

Should the descriptor be "sane" or "non-hysteric"?

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10 months ago  ::  Aug 27, 2012 - 4:42PM #2097
PirateAmmo
Date Joined: Jul 7, 2010
Posts: 2,167

Aug 27, 2012 -- 2:32PM, TheDeviousFae wrote:

Should the descriptor be "sane" or "non-hysteric"?


It is a keyword ability like flying, so the normal template is "with hysteria" or "without hysteria" like on Gravitational Shift . It would be confusing to have to remember the terms "sane" and "hysteria" when it is just one ability.

You could call the counters sanity counters or sane counters, so hystera would mean "At the beginning of your upkeep, remove a sanity counter from it. When the last is removed, put an insanity counter on it."

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10 months ago  ::  Aug 27, 2012 - 6:39PM #2098
TheDeviousFae
Date Joined: Jul 22, 2009
Posts: 431
Actually, I've changed it to something like indestructible since it makes no sense to me that the card representing a character who has posessed Oni Ken can contradict the card representing the equipment, itself.  Thus, it needs a new template, hence the wording change in my last post.

For example:

{Name} {Cost}
Ctreature -- {Type(s)}
~ is hysteric  (It enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, put an insanity counter on it. It gets +X/+0 as long as there is a time counter on it, where X is equal to this card's power.)
{P/T}

Should the descriptor on Oni Ken be "sane" or "non-hysteric" in this case?
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10 months ago  ::  Aug 29, 2012 - 6:05AM #2099
Kevinator
Date Joined: Aug 29, 2012
Posts: 1


T
here was the Bringer of the Black Dawn, Red Dawn, Green Dawn, White Dawn, and Blue Dawn. I don't think anyone saw this one coming. Drew this bad boy last night
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10 months ago  ::  Aug 29, 2012 - 11:13AM #2100
KunouNoHana
Date Joined: Apr 2, 2009
Posts: 3,073
Not the place for that
I can't explain myself, I'm afraid, Sir, because I'm not myself you see. -Alice
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