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3 years ago  ::  Jan 03, 2010 - 12:35AM #1
aba1
Date Joined: Jan 2, 2010
Posts: 143
I was just curious everyone opinion on counterspell do you think they should bring it back or keep it outta standard because it's to good

personally i think blue really needs it with red getting lightning bolt, white having paths, black having doom blades/hidious ends/deathmarks/terminates ,and green having giant growths and primal bellows not to mention fogs
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3 years ago  ::  Jan 03, 2010 - 8:04AM #2
Burning_Forest
Date Joined: Aug 8, 2008
Posts: 11,394
i think its more along the lines of green having great sable stag....

but i digress, i've been wanting counterspell or a reasonable substitute reprinted in worldwake for months now.  i think blue is getting some more decent cards, but we shall see
Blue is the best color ever.  How do you deal?

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3 years ago  ::  Jan 03, 2010 - 9:52AM #3
dedlam
Date Joined: Dec 8, 2007
Posts: 364
i would love to see some CS that doesn't suck. tho ATM i don't really think a 1for1 just for the sake of tempo would matter that much as cancel doesn't see play, and with jund being 60% of the meta, flashfreeze doesn't see play either. 

it might matter in extended, but i doubt it.

they could safely bring back CS in m11 then rotate it in m12 if it warps the meta. 

and that's what i'm loving about the new rotation schedule. 
magic is closely related to an MMO. not the same but it shares some charicteristics. rotation is like the next expansion for WoW. there's more levels and suddenly you're not the god you once were. you can't build one deck and have all the power. you need to keep up to the new boss, or kill him in one fell stroke. keep finding the better equiptment, the epic mount, the best spells. and we get to do it with our friends.

that was the one thing i always loved about blue. it wasn't about dominating the board. it was about control, and that one solid finisher going all the way.  
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3 years ago  ::  Jan 03, 2010 - 11:43AM #4
NivMizzet_theFiremind
Date Joined: Jan 29, 2006
Posts: 2,426
if lightning bolt, terminate, and path to exile aren't too powerful to be printed, then the same is true of counterspell.

I'd rather have mana leak right now, it's more splashable.
I want everything
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3 years ago  ::  Jan 03, 2010 - 12:20PM #5
Burning_Forest
Date Joined: Aug 8, 2008
Posts: 11,394

Jan 3, 2010 -- 11:43AM, NivMizzet_theFiremind wrote:

if lightning bolt, terminate, and path to exile aren't too powerful to be printed, then the same is true of counterspell.

I'd rather have mana leak right now, it's more splashable.




i agree, as double blue feels like a stretch right now

Blue is the best color ever.  How do you deal?

Team GFG - "gulf, foxtrot, gulf"   Twitter: Burning_Forest

------------------------------------------------------

I started making some Dubstep and Electronica. 
Check me out here:

http://www.youtube.com/watch?v=yXLxlHeE1rg

My Channel:

http://www.youtube.com/user/whitefender69?feature=mhee


It is a little bit chill. Let me know what you think.


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3 years ago  ::  Jan 03, 2010 - 1:19PM #6
ForgottenMountains
Date Joined: Jan 3, 2010
Posts: 23
People would complain a lot if Counterspell was reprinted, regardless of whether or not it's "too powerful" in the Standard environment.
A good aggro card is powerful, whilst a good control card is overpowered.
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3 years ago  ::  Jan 03, 2010 - 2:18PM #7
BeforeCalvin
Date Joined: Oct 27, 2008
Posts: 919
Counterspell is far too powerful. And with Wizards apparent desire to draw in newer players to the game, they won't want to put them through the hell that is having their Hellkite Overlord or Progenitus countered for 2 mana.
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3 years ago  ::  Jan 03, 2010 - 2:57PM #8
Burning_Forest
Date Joined: Aug 8, 2008
Posts: 11,394
i think 3 mana wouldn't make a difference to new players... they'd still bit@h
Blue is the best color ever.  How do you deal?

Team GFG - "gulf, foxtrot, gulf"   Twitter: Burning_Forest

------------------------------------------------------

I started making some Dubstep and Electronica. 
Check me out here:

http://www.youtube.com/watch?v=yXLxlHeE1rg

My Channel:

http://www.youtube.com/user/whitefender69?feature=mhee


It is a little bit chill. Let me know what you think.


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3 years ago  ::  Jan 03, 2010 - 4:08PM #9
JustTerrorIt
Date Joined: Dec 16, 2008
Posts: 9,141

Jan 3, 2010 -- 1:19PM, ForgottenMountains wrote:

People would complain a lot if Counterspell was reprinted, regardless of whether or not it's "too powerful" in the Standard environment.



I wouldn't complain. I would be more happy that everyone else stopped complaining. Personally, I'm indifferent to whether Counterspell itself gets reprinted or not. Does blue need some better countermagic? Signs point to yes. Especially now, I guess, since blue is so out of the picture that a card that turns a land into an Island is crippling to the owner of the land.
But, is it only countermagic that it needs? I don't know.

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May 29, 2012 -- 9:13AM, febbstalicious42 wrote:

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How;s a 2 drop 1/2, Flying broken? What am I missing?



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3 years ago  ::  Jan 03, 2010 - 6:19PM #10
aba1
Date Joined: Jan 2, 2010
Posts: 143

Jan 3, 2010 -- 2:18PM, BeforeCalvin wrote:

Counterspell is far too powerful. And with Wizards apparent desire to draw in newer players to the game, they won't want to put them through the hell that is having their Hellkite Overlord or Progenitus countered for 2 mana.




but thats just it path gets rid of both those for 1 not even 2 isnt that even worse n black can get rid of them also for 2 green can over power with primal below i just dont see your point

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