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3 years ago  ::  Jan 11, 2010 - 1:32PM #81
jimjoebob456
Date Joined: Jul 11, 2005
Posts: 74
Just me, or can you essentially do double damage to a team in 2HG for 1 mana with Comet Storm?
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3 years ago  ::  Jan 11, 2010 - 1:41PM #82
phaseshifter
Date Joined: Jul 19, 2001
Posts: 4,551

Jan 11, 2010 -- 1:32PM, jimjoebob456 wrote:

Just me, or can you essentially do double damage to a team in 2HG for 1 mana with Comet Storm?




Actually, that would be quadruple damage. + 1 kicker = 20 dmg total.
Unless a ruling says otherwise.


It's personal preference, but neither card appeals to me. One card displays multikicker, and the other displays...multikicker. Doesn't worldwake do anything else interesting? Or just an overall cool card would have been fine.

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3 years ago  ::  Jan 11, 2010 - 2:02PM #83
Jiggy777
Date Joined: Jul 27, 2009
Posts: 39

Jan 11, 2010 -- 1:41PM, phaseshifter wrote:

Actually, that would be quadruple damage. + 1 kicker = 20 dmg total.
Unless a ruling says otherwise.




Care to explain your math on that?  It's 5 damage to one player, 5 damage to the other player, and last I checked 5+5=10, not 20.  I hope you're not going to say something along the lines of "the shared life total in 2HG essentially doubles damage".  That would be incorrect.

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3 years ago  ::  Jan 11, 2010 - 2:09PM #84
phaseshifter
Date Joined: Jul 19, 2001
Posts: 4,551

Jan 11, 2010 -- 2:02PM, Jiggy777 wrote:

Jan 11, 2010 -- 1:41PM, phaseshifter wrote:

Actually, that would be quadruple damage. + 1 kicker = 20 dmg total.
Unless a ruling says otherwise.




Care to explain your math on that?  It's 5 damage to one player, 5 damage to the other player, and last I checked 5+5=10, not 20.  I hope you're not going to say something along the lines of "the shared life total in 2HG essentially doubles damage".  That would be incorrect.




For each time kicked. Kicked once = do the same thing once more = 5 to each player twice = 20

And I don't see why shared life total would double all damage.

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3 years ago  ::  Jan 11, 2010 - 2:14PM #85
Jiggy777
Date Joined: Jul 27, 2009
Posts: 39

Jan 11, 2010 -- 2:09PM, phaseshifter wrote:

Jan 11, 2010 -- 2:02PM, Jiggy777 wrote:

Jan 11, 2010 -- 1:41PM, phaseshifter wrote:

Actually, that would be quadruple damage. + 1 kicker = 20 dmg total.
Unless a ruling says otherwise.




Care to explain your math on that?  It's 5 damage to one player, 5 damage to the other player, and last I checked 5+5=10, not 20.  I hope you're not going to say something along the lines of "the shared life total in 2HG essentially doubles damage".  That would be incorrect.




For each time kicked. Kicked once = do the same thing once more = 5 to each player twice = 20

And I don't see why shared life total would double all damage.




Where are you getting "5 to each player twice"?  Without kicker, it's 5 damage to one target.  Add one kick (as in your example), and you add one more target.  The first target is one "head", and the second (the one from the kick) is the other "head".  Two targets, each getting dealt X (in this case, 5) damage.  5 damage times 2 targets equals 10 damage total.  Perhaps you misread the card?

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3 years ago  ::  Jan 11, 2010 - 3:08PM #86
phaseshifter
Date Joined: Jul 19, 2001
Posts: 4,551

Jan 11, 2010 -- 2:14PM, Jiggy777 wrote:

Jan 11, 2010 -- 2:09PM, phaseshifter wrote:

Jan 11, 2010 -- 2:02PM, Jiggy777 wrote:

Jan 11, 2010 -- 1:41PM, phaseshifter wrote:

Actually, that would be quadruple damage. + 1 kicker = 20 dmg total.
Unless a ruling says otherwise.




Care to explain your math on that?  It's 5 damage to one player, 5 damage to the other player, and last I checked 5+5=10, not 20.  I hope you're not going to say something along the lines of "the shared life total in 2HG essentially doubles damage".  That would be incorrect.




For each time kicked. Kicked once = do the same thing once more = 5 to each player twice = 20

And I don't see why shared life total would double all damage.




Where are you getting "5 to each player twice"?  Without kicker, it's 5 damage to one target.  Add one kick (as in your example), and you add one more target.  The first target is one "head", and the second (the one from the kick) is the other "head".  Two targets, each getting dealt X (in this case, 5) damage.  5 damage times 2 targets equals 10 damage total.  Perhaps you misread the card?




Ok. I saw the dot behind the word player, rather than behind the word kicked.  So instead of reading:

  choose another target creature or player for each time comet storm was kicked. 

I read:

 F
or each time comet storm was kicked, comet storm deals X damage to each of them.

Where that dot is can make a completely different card. 

Please accept my Apologies. 

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3 years ago  ::  Jan 12, 2010 - 9:39AM #87
Jiggy777
Date Joined: Jul 27, 2009
Posts: 39

Jan 11, 2010 -- 3:08PM, phaseshifter wrote:

Jan 11, 2010 -- 2:14PM, Jiggy777 wrote:

Jan 11, 2010 -- 2:09PM, phaseshifter wrote:

Jan 11, 2010 -- 2:02PM, Jiggy777 wrote:

Jan 11, 2010 -- 1:41PM, phaseshifter wrote:

Actually, that would be quadruple damage. + 1 kicker = 20 dmg total.
Unless a ruling says otherwise.




Care to explain your math on that?  It's 5 damage to one player, 5 damage to the other player, and last I checked 5+5=10, not 20.  I hope you're not going to say something along the lines of "the shared life total in 2HG essentially doubles damage".  That would be incorrect.




For each time kicked. Kicked once = do the same thing once more = 5 to each player twice = 20

And I don't see why shared life total would double all damage.




Where are you getting "5 to each player twice"?  Without kicker, it's 5 damage to one target.  Add one kick (as in your example), and you add one more target.  The first target is one "head", and the second (the one from the kick) is the other "head".  Two targets, each getting dealt X (in this case, 5) damage.  5 damage times 2 targets equals 10 damage total.  Perhaps you misread the card?




Ok. I saw the dot behind the word player, rather than behind the word kicked.  So instead of reading:

  choose another target creature or player for each time comet storm was kicked. 

I read:

 F
or each time comet storm was kicked, comet storm deals X damage to each of them.

Where that dot is can make a completely different card. 

Please accept my Apologies. 




Holy Mother of Runes, that card would be amazing.  Well, glad we're clear now.  Thanks for a rational discussion; that doesn't happen enough on teh Intarwebz.  :D

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3 years ago  ::  Jan 14, 2010 - 12:04PM #88
quadibloc
Date Joined: Aug 20, 2008
Posts: 4,192

Dec 17, 2009 -- 7:56AM, JuxtaPoser wrote:

Now if they'd just release $1 guaranteed-no-foil packs




The trouble, of course, is that if foil is worth 3x what non-foil is, then with all-foil going for $12 and normal going for $4 and normal including 1 foil in five packs of 15 cards... if it weren't for the fact of a foil replacing a common, one could calculate that the value of a non-foil pack would be about $3.89. Giving people the opportunity to save 11 cents by giving up foil isn't worth the bother of a new product line.

Coming up with weird ideas to make everyone happy since 2008!

I have now started a blog as an appropriate place to put my crazy ideas.
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3 years ago  ::  Feb 15, 2010 - 11:37AM #89
karatunoff
Date Joined: Feb 14, 2010
Posts: 1

Hi everybody! There is a mistake on the page of "Wallpaper of the Week".

The last must be Dragonmaster Outcast. But link goes to renewed old article  

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3 years ago  ::  Apr 22, 2010 - 3:56AM #90
metalevolence
Date Joined: Oct 10, 2009
Posts: 3,188
NO FOLK OF THE PINES IN BORBORYGMOS'S HOLIDAY CHEER?!?!
http://magiccardswithgooglyeyes.tumblr.com/
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