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Switch to Forum Live View [Archetype] - Mono Black Control
4 years ago  ::  Nov 13, 2009 - 10:04PM #21
narah
Date Joined: Jun 30, 2009
Posts: 315
Also, where is duress? I never run MonoB control without Duress. It should at least have a home on the SB, since it has decent to good targets in every matchup.

It snags planeswalkers vs most everyone, lightning bolt vs RDW, blightning/bit blast vs jund, Monument/Overrun vs green, Bolt vs Boros, Sludge vs Vampires and mirror, and there's good stuff to yank from the other decks i'm forgetting as well, I'm sure.
Mono Black Control. MB Aggro and White Weenies are currently my pet projects.
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4 years ago  ::  Nov 13, 2009 - 10:27PM #22
Gilgiga
Date Joined: Dec 14, 2008
Posts: 1,242
I tried the Crypt build tonight, and was, well not impressed when I should have been playing things I was cycling, and while the reach from the dragger was nice it wasn't worth it when it should have been a threat vs RDW. It's got better game vs jund and controll, but against aggro it gets stomped. i liked the idea of powered mind shatters and spirits, but you need two crypts out for it to work, and the cyclers eat slots that should be Black Knights. Grim Ding a Carabid would be cooler if it didn't keep drawing me more Carabids.

Here's what I was playing

Land

Swamp
Crypt of Agadeem 4x
Gargoyle Castle 2x
Marsh Flats 4x
Swamp 14x

Creatures
Fleshbag 4x
Gatekeeper 3x
Monstrous Carabid 4x
Vampire Hexmage 3x
Viscera Dragger 4x

Non Creatures
Deathmark 4x
Consume Spirit 4x
Grim Discovery 4x
Tendrills 4x
Liliana Vess 2x
Mind Shatter 2x

I think I placed a little to much faith in the crypts (underwhelming) power, even with the lesser number of swamps it still would have been better to be playing Tendrills and Sludge. It was also nice every now and then being able to grab a Castle and a creature with Gim, then play them both in the same turn. SB was normal but Black Knight was where Disfigure should have been, which hurt so bad against RDW. I might try it again with a splash of red for Banefire/Blightning glory.
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4 years ago  ::  Nov 13, 2009 - 10:50PM #23
zeppelined
Date Joined: Nov 9, 2003
Posts: 352
Here's the build I ran at FNM tonight. Went 3-1, good for fourth (it's a small FNM - could have been higher, had terrible tie-breakers).

4x Gatekeeper
3x Hexmage
2x Black Knight
3x Nighthawk
2x Bloodwitch
2x Nightmare

2x Disfigure
4x Sign in Blood
3x Grim Discovery
3x Mind Sludge
4x Tendrils
1x Consume Spirit

2x Liliana Vess
1x Sorin Markov

2x Verdant Catacomb
2x Marsh Flats
1x Gargoyle Castle
19 x Swamp

SB (which is kind of junky)
3x Relic of Progenitus
1x Infest
2x Disfigure
1x Deathmark
1x Pithing Needle
2x Marsh Casualities
2x Consume Spirit
1x Vampire Hexmage
2x Sadistic Sacrament

Round 1: Goblins
Should have been a good matchup for me. Game 1 I stalled at 4 land, but my first strikers and Gatekeepers did an awesome job of slowing him down. Loved having 5x 2cc first strikers. By the time I hit lands five and six, he had a Valakut online and a Siege Gang Commander, and I think I misplayed (dropped a Nightmare hoping to block/stall, probably should have dropped Sorin to kill the SGC). Game 2, he scooped when I hit 25 life and had total board control. Game 3 I made the idiotic decision to play a hand with 1 land after already going to 6. I was at 9 life before I played a single card. Almost bounced back, but no.

Round 2: GW Allies
Was not a good deck. Win 2-0. Evangel naming black game 2 gave me a minor scare, but I had board control and won the turn after.

Round 3: BW something
This was sort of a vampire control deck? The only white I saw was Path and Zealous Persecution. Won 2-0, never really had any trouble, though the games were long. Playing against this finally convinced me that Bloodghast is crap unless the recursion is fueling something. They literally had no effect on me.

Round 4: 5c Cascade
Won 2-0. Not a bad deck (though he admitted he only had 1 Baneslayer in it, which obviously makes a difference), but it was a little slow. Game 1 I hit 6 cards with a Mind Sludge. Game 2 required some Liliana manipulation, but I crashed in with a Nightmare just as he got two Pyromancer Ascensions online.

I feel like the 2 Liliana/1 Sorin mix is perfect. They both kick so much ass. Running one Consume Spirit was awesome, too. I won two games with it, it's perfect to tutor one up with Liliana when needed. Glad I didn't run Nyxathid or Duress, I never missed them (I can see Nyx being good vs. Eldrazi Green though).

Grim Discovery should not be underrated. It's not just card advantage (which is awesome anyway), but to me the biggest benefit is helping you stabilize from a shaky start. You're going to have to play bad hands sometimes, or get bad draws on mediocre hands. With one fetch land, GD keeps you on the curve plus helps tempo if you grab a dead Gatekeeper. This has helped me so many times. I should add it also makes for nice Blightning recovery.

I definitely need to fix my sideboard and work on my boarding decisions, but right now I am really happy with the main deck of this. After weeks of wild experimentation, I feel like it's in a stable form that I won't be changing much unless my local meta gets too weird.
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4 years ago  ::  Nov 14, 2009 - 8:03AM #24
rxp
Date Joined: May 21, 2006
Posts: 210
Would have been nice if there was a link from the "old" MBC thread to this new one...


A few suggestions can someone explain and add to the first page why were not running the following:

1)Duress(is it because of the aggro heavy meta?)
2)Hynotic Spectere(random discard)
3)Consume Spirit(the old school way for winning MBC)
4)I don't see Nxathid as well although it was "recommended" as a SB card.
5)What is our answer to Iona, Shield of Emeria


Am I correct in assuming that if I can't get a hold of bloodwitch 2x Nightmares would do?
"Playing MBC is about being rooted in reality. You need to build your decks for the worst case scenario... because its going to happen. Good players build decks to force worst case scenarios on their opponents. Hoping for your best case scenario to beat it.... that's just nonsense." ---Niche
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4 years ago  ::  Nov 14, 2009 - 8:12AM #25
zeppelined
Date Joined: Nov 9, 2003
Posts: 352
I don't like Duress MD because there are too many situations where it just isn't useful. I don't like it SB because there are better ways of dealing with the things you'd Duress (Pithing Needle and Sadistic Sacrament).

I advocated Specter for a while, but in testing it just wasn't that strong. The main problem might be that once you've Mind Sludged or get Liliana out, his ability becomes redundant, in which case you'd much rather have a Nighthawk, which is always relevant.

BTW, you can get foil Bloodwitches in one of the Zend precons.
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4 years ago  ::  Nov 14, 2009 - 8:21AM #26
Gilgiga
Date Joined: Dec 14, 2008
Posts: 1,242

Nov 14, 2009 -- 8:03AM, rxp wrote:



1)Duress(is it because of the aggro heavy meta?)
2)Hynotic Spectere(random discard)
3)Consume Spirit(the old school way for winning MBC)
4)I don't see Nxathid as well although it was "recommended" as a SB card.
5)What is our answer to Iona, Shield of Emeria



Am I correct in assuming that if I can't get a hold of bloodwitch 2x Nightmares would do?




Bloodwich is pretty easy to find becuase it's in an intro pack, personally I just like the Nightmares more, but I use them in the slot people have been putting Ob or Sorin in.

1) Duress isn't even becuase it's an agro heavy metta, it's becuase it's a creature heavy metta. All the controll decks i've seen run a good amount of creatures (this one included), that or they fold up and die.
I'm a diehard for the Spectere too, but he doesn't do enough if he can get in that's golden, but unlike Hexmage or Gatekeeper he doesn't do something regardless of removal, and unlike knight he's easy to kill. He might trade for Nighthawk but I like his Jund Charm resistance.
3) Tendrils of Corruption > Cosnume. Look at that instant speed, look at it doing more damage for less mana, embrace it, run with it.
4) Nxathid is funny vs agro, bad vs controll, and kinda hard to justify taking something out for. Again maybie the Nighthawk slot.
5) The other day I got Vess's -8 Ablity off pulling up an Iona (named white ftw), not a normall occurance in any way though. Either win before she happens or hope your pro white beats, gargoyle castle, and a pre resolved (but for some reason un-pathed) Nightmare can win the day. It works, I did it with a pair of black knights against the same opponet.

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4 years ago  ::  Nov 14, 2009 - 8:32AM #27
rxp
Date Joined: May 21, 2006
Posts: 210
People hoarde here and I would have to buy 4 precons to get a playset.. the store's don't even have boosters BUT I'll get them eventually

 but here's what I am currently playing (still to be tested at FNMs just got some of the key pieces)

Lands:

18 Swamp
3 Terramorphic (no fetch lands yet)
3 Gargoyle castles (in my testing I haven't found them to hinder some of the more black mana intensive spells )

Creatures:

4x Gate Keeper of Malakir
4X Black Knight
4x Vampire Nighthawk
3x Vampire Hexmage
2x Nightmare


Spells:

4x Disfigure - I miss doomblade..damn Jund
4x Sign in Blood
3x Tendrills of Corruption
3x Grim Discovery
2x Mind Sludge
2x Liliana Vess
2x Consume Spirit


Side boardIn progress)

4xDeathmark
4XInfest
4xFleshbag Maurader(redundant?)
3xSadistic Sacrament


@Gilgiga

About Consume Spirit
Ok instant is good. But can it win you games?

About Iona, won't SB doom blade and holding it till she comes be good...?





"Playing MBC is about being rooted in reality. You need to build your decks for the worst case scenario... because its going to happen. Good players build decks to force worst case scenarios on their opponents. Hoping for your best case scenario to beat it.... that's just nonsense." ---Niche
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4 years ago  ::  Nov 14, 2009 - 8:49AM #28
AllMe
Date Joined: Jul 19, 2007
Posts: 1,194
Seeing as you are now running 3 Lilliana... would consume spirit work here now? Turn 5 tutor for one, use it and tutor for the second on turn 6... and thats pretty much game?
---The Killers---
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4 years ago  ::  Nov 14, 2009 - 8:55AM #29
Gilgiga
Date Joined: Dec 14, 2008
Posts: 1,242

Nov 14, 2009 -- 8:32AM, rxp wrote:




@Gilgiga

About Consume Spirit
Ok instant is good. But can it win you games?

About Iona, won't SB doom blade and holding it till she comes be good...?








You only need like two bloodwiches, and I like fleshbag main for more tricks to be done with GrimD.
You probably really shouldn't be using Terri's intead of fetch, before I got my fetches toget I just did without, and while the consistancy gained via Fetch + Gim really helps, the ETB:taped nature of Terimorphic expanse is kinda killer. GimD as an expensive Disentomb early game and just fetching Gargoyle Castle is probably for the best.

As for Spirit, I've tried it, had it on the sidebaord, had it on the main, and I always wished it did more, I tried running the Crypt of Agadeem build I posted above, and while it was cool to finish with an 8~13 point Consume, before the engine was online It was an extra dead card.

And for Iona, Doom Blade won't work, all three of her ablities are static, so they never use the stack (not that it matters for flying). The "as" statement on her Color Choice ablity is what causes that, if it was a "when" then you could go ahead and respond to that ablity all day. As is, still respond, and drop your Tendrils on anything you can, you'll need to life gain to pull out of it.

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4 years ago  ::  Nov 14, 2009 - 9:17AM #30
rxp
Date Joined: May 21, 2006
Posts: 210

Nov 14, 2009 -- 8:55AM, Gilgiga wrote:


You only need like two bloodwiches, and I like fleshbag main for more tricks to be done with GrimD.
You probably really shouldn't be using Terri's intead of fetch, before I got my fetches toget I just did without, and while the consistancy gained via Fetch + Gim really helps, the ETB:taped nature of Terimorphic expanse is kinda killer. GimD as an expensive Disentomb early game and just fetching Gargoyle Castle is probably for the best.

As for Spirit, I've tried it, had it on the sidebaord, had it on the main, and I always wished it did more, I tried running the Crypt of Agadeem build I posted above, and while it was cool to finish with an 8~13 point Consume, before the engine was online It was an extra dead card.

And for Iona, Doom Blade won't work, all three of her ablities are static, so they never use the stack (not that it matters for flying). The "as" statement on her Color Choice ablity is what causes that, if it was a "when" then you could go ahead and respond to that ablity all day. As is, still respond, and drop your Tendrils on anything you can, you'll need to life gain to pull out of it.





Not even precons are available(probably because of the guy who does not even own a card shop and ordered 36 boxes of Zendikar)...I know crazy ain't it. but I'll get them in 2 weeks.

So basicaly our game plan for Iona is prayer and Sadistic sacrament? Frown

What can you(or anyone) suggest I put in for consume spirit? So we win by aggro @_@ I dunno I guess I need sleep it's already 1 am here.

thanks for the suggestions and replies

*lurk mode





"Playing MBC is about being rooted in reality. You need to build your decks for the worst case scenario... because its going to happen. Good players build decks to force worst case scenarios on their opponents. Hoping for your best case scenario to beat it.... that's just nonsense." ---Niche
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