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Locked: Red Deck Wins
3 years ago  ::  Dec 05, 2009 - 7:22PM #41
TheBanshee
Date Joined: Aug 8, 2006
Posts: 3,689

Nov 29, 2009 -- 6:50AM, JonnyManya wrote:

4 Arid Mesa
4 Teetering Peaks
4 Naya Panorama
4 Tarn
12 Mountain

1 Magma Phoenix
4 Goblin Guide
4 Hell's Thunder
4 Ball Lightning
4 Hellspark Elemental
4 Planted Geopede

4 Burst
4 Bolt
4 Earthquake
3 Zektar Shrine Expedition


sb
2 Chandra Nalarr
4 Goblin Ruinblaster
3 Mark of Munity
3 Quenchable Fire
3 Fallout


I'm iffy about Magma Phenix.
Any thoughts on what to replace it with? I was thinking Mark of Mutiny.




28 lands??? In RDW??????

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3 years ago  ::  Dec 06, 2009 - 9:32AM #42
JonnyManya
Date Joined: May 27, 2008
Posts: 529

Dec 5, 2009 -- 7:22PM, TheBanshee wrote:

Nov 29, 2009 -- 6:50AM, JonnyManya wrote:

4 Arid Mesa
4 Teetering Peaks
4 Naya Panorama
4 Tarn
12 Mountain

1 Magma Phoenix
4 Goblin Guide
4 Hell's Thunder
4 Ball Lightning
4 Hellspark Elemental
4 Planted Geopede

4 Burst
4 Bolt
4 Earthquake
3 Zektar Shrine Expedition


sb
2 Chandra Nalarr
4 Goblin Ruinblaster
3 Mark of Munity
3 Quenchable Fire
3 Fallout


I'm iffy about Magma Phenix.
Any thoughts on what to replace it with? I was thinking Mark of Mutiny.




28 lands??? In RDW??????




Read post 40 :/

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3 years ago  ::  Dec 06, 2009 - 10:41PM #43
I_Heart_69
Date Joined: May 12, 2009
Posts: 316
So Earthquake is better in this deck than I thought it was...

Any way I can improve my deck? I'm not sure about Elemental Appeal vs Zektar Shrine Expedition, mainly.

24 Lands

4 Arid Mesa
12 Mountain
4 Scalding Tarn
4 Teetering Peeks

20 Creatures

4 Ball Lightning
4 Goblin Guide
4 Hell's Thunder
4 Hellspark Elemental
4 Plated Geopede

16 Other Spells

4 Burst Lightning
4 Earthquake
4 Lightning Bolt
4 Zektar Shrine Expedition

Sideboard

4 Goblin Ruinblaster
3 Pithing Needle
4 Quenchable Fire
4 Unstable Footing
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3 years ago  ::  Dec 06, 2009 - 10:45PM #44
Glux
Date Joined: Oct 16, 2007
Posts: 6,250
play more fetchlands (terramorphics).  It's worth it to trigger Zek + Geo, trust me.
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3 years ago  ::  Dec 06, 2009 - 10:56PM #45
TheBanshee
Date Joined: Aug 8, 2006
Posts: 3,689
I could see the shrine being a bit better than appeal. It makes your opponent play around it when it's ready to go, and RDW is the type of deck to take advantage of that, in my experience.

As far as fetchlands go, they are totally worth it, especially with Geopede, but I wouldn't go as far as running Terramorphic unless it was actually a 2-colored deck (not far out of the question, actually. Black could make a HUGE case to be in this deck...)
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3 years ago  ::  Dec 06, 2009 - 11:06PM #46
I_Heart_69
Date Joined: May 12, 2009
Posts: 316
So for the BR Aggro decks I've tested haven't worked as well as the monored ones, as good of an addition as it seems.
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3 years ago  ::  Dec 06, 2009 - 11:08PM #47
TheBanshee
Date Joined: Aug 8, 2006
Posts: 3,689

Dec 6, 2009 -- 11:06PM, I_Heart_69 wrote:

So for the BR Aggro decks I've tested haven't worked as well as the monored ones, as good of an addition as it seems.




I blame the lack of turn 1 duals that you can use... hopefully Worldwake will come with something good (crossing fingers for original fetches, in vain of course...)

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3 years ago  ::  Dec 06, 2009 - 11:11PM #48
I_Heart_69
Date Joined: May 12, 2009
Posts: 316
Haha that would be ridiculous. Landfall would become insane.
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3 years ago  ::  Dec 06, 2009 - 11:34PM #49
Glux
Date Joined: Oct 16, 2007
Posts: 6,250
Obv white is the best splash.

Barely Boros is sick. 
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3 years ago  ::  Dec 07, 2009 - 5:37PM #50
Anon_Eon
Date Joined: Jul 29, 2006
Posts: 975
but what in white could help this deck other than to turn it into bushwacker? Ajani V? path?
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