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4 years ago ::
Nov 23, 2009 - 6:56AM
#21
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Date Joined:
Jun 14, 2009
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I just traded off most of my red deck, so I really can't make one anymore.
But a friend of mine is making what looks like a really good R/B goblins controllish build with Terminate, Blightning, Instigator, Chieftain, etc.
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3 years ago ::
Nov 24, 2009 - 2:52PM
#22
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Date Joined:
Jun 14, 2006
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That sounds like the list I tested. I couldn't draw a non-awful hand to save my life or the life of a loved one.
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3 years ago ::
Nov 25, 2009 - 7:51AM
#23
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Date Joined:
Oct 26, 2007
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Mono-red goblins is about 2-3x faster than RB and much more consistent.
RB is more resilient against control and mid-range, but mono-red usually just wins before they can get anything online.
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3 years ago ::
Nov 26, 2009 - 7:38PM
#24
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Date Joined:
Dec 31, 2006
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This is surprisingly really amazing
// Lands 16 [ZEN] Mountain (1) 4 [ZEN] Scalding Tarn 4 [ZEN] Arid Mesa
// Creatures 4 [ZEN] Goblin Guide 4 [ZEN] Goblin Ruinblaster 4 [ZEN] Plated Geopede 4 [M10] Ball Lightning 4 [CNF] Hellspark Elemental
// Spells 2 [M10] Earthquake 3 [ZEN] Elemental Appeal 3 [ZEN] Burst Lightning 4 [M10] Lightning Bolt 4 [ZEN] Zektar Shrine Expedition
// Sideboard SB: 4 [ZEN] Obsidian Fireheart SB: 4 [M10] Act of Treason SB: 3 [ZEN] Unstable Footing SB: 4 [M10] Manabarbs
just can't lose to jund.
But you were deceived.
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3 years ago ::
Nov 26, 2009 - 10:36PM
#25
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Date Joined:
Jun 14, 2006
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There's absolutely no reason not to run Teetering Peaks. It's a Shock that taps for R.
Edit: As we seem to be getting off-topic slightly, I'll attempt to guide the discourse back to the original subject. How can we make this any more efficient vs. the current meta of Jund, Baneslayers and Elfdrazi? Is there any reason Shatter shouldn't be sided? I know it's not terribly efficient, but a turn 4 or 5 Eldrazi Monument ends Red as badly as a Baneslayer. It makes burn vs. creatures useless and it completely shuts down our creature-based damage (including evasives like Hell's Thunder) which accounts for nearly all of our damage. There is NO way to win vs. Eldrazi when the opponent's life is above 5, and even then it's extremely bleak because we don't have blockers.
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3 years ago ::
Nov 26, 2009 - 11:01PM
#26
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Caldera Hellion has generally been a really good sideboard against Elves, and Spire Barrage/Mark of Mutiny fan handle Baneslayer Angel. RDW has the answers to these things, even though its a little janky. Shatter might not be a bad SB option.
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3 years ago ::
Nov 26, 2009 - 11:09PM
#27
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Date Joined:
Feb 24, 2007
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I agree with that. the peeks has helped me get some great second turn beets in and helps late game too. I run Mono red here and its a little bit unorthodox but still works well i took 5th in a big turnie with it because it was my first time playing it.
Creatures X22 x4 goblin guide R x4 Goblin bushwacker R x4 Hellspark 1R x4 Ball lighting RRR x4 Hellsthunder 1RR x1 obsidian fireheart 1RRR x1 hellkite charger 4RR Spells X16 x4 Lightingbolt R x4 BurstLighting R x4 Punishing Fire 1R x4 elemental appeal RRRR Walkers X2 x1 Chandra Nalaar 3RR x1 chandra ablaze 4RR Lands X20 x2 Valakut, the Molten Pinnacle x4 Teetering Peeks x14 Mountens I know a lot of people dont play with the Pinnacle in this deck but i have found my self stalmated with decks and this has given me the win. its also why i have fou alternate win cons in the deck (walkers hellkite, and fireheart) i dont have nore do i want to play the fech lands so if you have other ideas besides those please let me know
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3 years ago ::
Nov 28, 2009 - 11:19AM
#28
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Date Joined:
Apr 13, 2008
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There's absolutely no reason not to run Teetering Peaks. It's a Shock that taps for R.
Edit: As we seem to be getting off-topic slightly, I'll attempt to guide the discourse back to the original subject. How can we make this any more efficient vs. the current meta of Jund, Baneslayers and Elfdrazi? Is there any reason Shatter shouldn't be sided? I know it's not terribly efficient, but a turn 4 or 5 Eldrazi Monument ends Red as badly as a Baneslayer. It makes burn vs. creatures useless and it completely shuts down our creature-based damage (including evasives like Hell's Thunder) which accounts for nearly all of our damage. There is NO way to win vs. Eldrazi when the opponent's life is above 5, and even then it's extremely bleak because we don't have blockers.
Eldrazi Monument is a huge issue, but I'm not sure it's enough of one at this point to devote valuable sideboard space to it. Our main game-plan against Elferazi is to just kill them before they can get a big enough army for it to matter - Earthquake helps tremendously here. Our game against Jund is already pretty good - the only real issue for us is Sprouting Thrinax (oh how I wish we had Carbonize in this format). However, even Thrinax can be dealt with (EOT bolt it, untap Earthquake to kill tokens and Leach/BBE). Our best answers to Baneslayer (without splashing another color) remain Mark of Mutiny and Chandra Nalaar IMO. Killing their mana dudes if they run green and blowing up lands with Goblin Ruinblaster can also be helpful. I'm at the point where I'm considering maindecking Goblin Ruinblaster if I take this deck to state champs in a couple weeks.
"IMO Legacy has gotten stale. It's like playing and just asking your opponent, "You can haz FOW?" ~Urzishra "...it looks like an evil bat-hotdog that was arrested for public nudity" ~EK94  I am Blue/White Take The Magic Dual Colour Test - Beta today!Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
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3 years ago ::
Nov 28, 2009 - 1:37PM
#29
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Date Joined:
Apr 13, 2008
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This is the list I'm considering taking to state champs:
4 Goblin Guide 4 Hellspark Elemental 4 Plated Geopede 4 Hell's Thunder 4 Ball Lightning 3 Goblin Ruinblaster
4 Lightning Bolt 4 Burst Lightning 4 Earthquake 2 Mark of Mutiny
4 Teetering Peaks 4 Arid Mesa 4 Scalding Tarn 11 Mountain
Sideboard 3 Pithing Needle 4 Unstable Footing 2 Mark of Mutiny 2 Chandra Nalaar 1 Goblin Ruinblaster 3 Manabarbs
The Manabarbs may turn into Volcanic Fallouts, and I'm not entirely sure about the right maindeck Ruinblaster count. I may take Ruinblaster back up to a 4-of and put one Earthquake in the sideboard.
"IMO Legacy has gotten stale. It's like playing and just asking your opponent, "You can haz FOW?" ~Urzishra "...it looks like an evil bat-hotdog that was arrested for public nudity" ~EK94  I am Blue/White Take The Magic Dual Colour Test - Beta today!Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
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3 years ago ::
Nov 28, 2009 - 11:22PM
#30
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Date Joined:
Mar 25, 2009
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Eldrazi Monument is a huge issue, but I'm not sure it's enough of one at this point to devote valuable sideboard space to it. Our main game-plan against Elferazi is to just kill them before they can get a big enough army for it to matter - Earthquake helps tremendously here. Our game against Jund is already pretty good - the only real issue for us is Sprouting Thrinax (oh how I wish we had Carbonize in this format). However, even Thrinax can be dealt with (EOT bolt it, untap Earthquake to kill tokens and Leach/BBE). Our best answers to Baneslayer (without splashing another color) remain Mark of Mutiny and Chandra Nalaar IMO. Killing their mana dudes if they run green and blowing up lands with Goblin Ruinblaster can also be helpful. I'm at the point where I'm considering maindecking Goblin Ruinblaster if I take this deck to state champs in a couple weeks.
ruinblaster main deck is good. if nothing else, he's a goblin that swings for 2 the turn that he's played and most decks utilize non-basic lands (emeria, magosi, oran-rief, m10 duals, refuges, tri-lands). in my testing, he's been decent at worst, game changing at best, plus waiting for an opportune kicker helps to keep from overextending.
hope that helps.
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