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Switch to Forum Live View Cradle of Vitality and New Lifelink Rules
4 years ago  ::  Aug 12, 2009 - 4:49PM #1
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,440
I assume that gaining life from lifelink now happens simultaneously, but I wanted to make sure.

The Example
I Control: Five 2/2 black Zombie creature tokens, Necromancer's Covenant , Cradle of Vitality

I attack with all the Zombies and they go on to deal 10 damage to my opponent. Then, I gain 10 life simultaneously, and Cradle of Vitality triggers once, targeting one creature and allowing me to pay to put ten +1/+1 counters on that creature.

Right?
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4 years ago  ::  Aug 12, 2009 - 4:53PM #2
jeff-heikkinen
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Date Joined: Aug 13, 2001
Posts: 8,386
It's simultaneous, but as far as I can see it does not follow that there is only one instance of life gain here and not five.
Jeff Heikkinen
DCI Rules Advisor since Dec 25, 2011
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4 years ago  ::  Aug 12, 2009 - 5:02PM #3
Studoku
Date Joined: Apr 3, 2009
Posts: 1,205
I'd assume you gained 5 lots of 2 life at the same time, for the same reason that your opponent loses 5 lots of 2 life.

Sep 1, 2011 -- 5:57PM, Chaikov wrote:

It is not logic: it's Magic.



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4 years ago  ::  Aug 12, 2009 - 5:34PM #4
CommanderJim
Date Joined: Aug 25, 2006
Posts: 2,440
Does anyone have rules citation for this?
The closest thing I can find is this entry:

603.2c An ability triggers only once each time its trigger event occurs. However, it can trigger
repeatedly if one event contains multiple occurrences. See also rule 509.4.
[INDENT]Example: A permanent has an ability whose trigger condition reads, “Whenever a land
is put into a graveyard from the battlefield, . . . .” If someone casts a spell that destroys
all lands, the ability will trigger once for each land put into the graveyard during the
spell’s resolution.
[/INDENT]


:\

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4 years ago  ::  Aug 12, 2009 - 5:37PM #5
Kedar
Date Joined: Sep 16, 2007
Posts: 6,466
I would actually have to agree with Jim here. Under the old rules, Lifelink in this scenario would cause the Cradle to trigger five times because they resolved separately. However, with the new rules, you gain life from all the lifelink damage at the same time (which is also at the same time that you and/or creatures and/or your opponent takes damage, depending on the scenario). Cradle triggers on whenever you gain life, and in this scenario, you gained 10 life at one time, not 2 life 5 times. One trigger of vitality, in this case, would result in 10 counters being placed.
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4 years ago  ::  Aug 12, 2009 - 5:39PM #6
RobinHood3000
Date Joined: Feb 24, 2009
Posts: 1,216
Although damage takes place at once, it's still five instances, for the same reason that Sharding Sphinx 's "Whenever an artifact creature you control deals damage" clause triggers separately for each creature. I'm close to certain on this.

So you'd have to pay to get the full use out of your Cradle. Sorry.
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4 years ago  ::  Aug 12, 2009 - 5:42PM #7
Kedar
Date Joined: Sep 16, 2007
Posts: 6,466

RobinHood3000 wrote:

Although damage takes place at once, it's still five instances, for the same reason that Sharding Sphinx 's "Whenever an artifact creature you control deals damage" clause triggers separately for each creature. I'm close to certain on this.

So you'd have to pay to get the full use out of your Cradle. Sorry.


Your example is exactly why I disagree. Cradle doesn't care why you gained life, it only cares that you gained life. The Sphinx specifies that it cares about a creature dealing damage, so it triggers for each creature. If it said 'whenever your opponent is dealt damage,' it would only trigger once even for 10 creatures hitting your opponent at the same time.

I believe you'd only have to pay in this scenario, because you gained all 10 life at once. Cradle doesn't care that it was due to 5 instances of lifelink, one on each 2/2, or a 10/10 with lifelink. You gained 10 life all at one time, so Cradle triggers once.

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4 years ago  ::  Aug 12, 2009 - 6:29PM #8
bloatation
Date Joined: Jul 19, 2009
Posts: 12
Does anyone have a more rigorous definition and/or insight to the mechanics and processes of lifelink? No one seems to be entirely certain of the answer here, and I'm definitely not convinced by either side yet.

From my understanding of it, rule 603.2c clarifies time stamp is irrelevant: multiple simultaneous events can trigger an ability multiple times. The real question seems to be whether lifelink grants you two life five times or ten life once. I haven't seen anyone cite something confirming one way or another.

This reminds me of a similar question I had but never bothered asking regarding Rite of Passage .
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4 years ago  ::  Aug 12, 2009 - 6:33PM #9
Kedar
Date Joined: Sep 16, 2007
Posts: 6,466

bloatation wrote:

Does anyone have a more rigorous definition and/or insight to the mechanics and processes of lifelink? No one seems to be entirely certain of the answer here, and I'm definitely not convinced by either side yet.

From my understanding of it, rule 603.2c clarifies time stamp is irrelevant: multiple simultaneous events can trigger an ability multiple times. The real question seems to be whether lifelink grants you two life five times or ten life once. I haven't seen anyone cite something confirming one way or another.

This reminds me of a similar question I had but never bothered asking regarding Rite of Passage .


Actually, the Rite of Passage question makes me more sure of my answer. With Rite of Passage, 10 x wolves dealing damage to a single creature would only trigger Rite of Passage once for that creature, because it's one event of being dealt damage, even if it's from 10 different sources.

By the same token, with the new way lifelink works, you're gaining 10 life all at once, not gaining 2 life then 2 life then 2 life then 2 life then 2 life. Because Cradle doesn't care how you gained life, only that you gained it, it'll trigger whenever you gain life--and if you gained 10 life all at the same time, Cradle doesn't care why you gained that life all at the same time, just that you did. So you can pay for 10 counters.

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4 years ago  ::  Aug 12, 2009 - 6:55PM #10
RobinHood3000
Date Joined: Feb 24, 2009
Posts: 1,216

Kedar wrote:

Actually, the Rite of Passage question makes me more sure of my answer. With Rite of Passage, 10 x wolves dealing damage to a single creature would only trigger Rite of Passage once for that creature, because it's one event of being dealt damage, even if it's from 10 different sources.

By the same token, with the new way lifelink works, you're gaining 10 life all at once, not gaining 2 life then 2 life then 2 life then 2 life then 2 life. Because Cradle doesn't care how you gained life, only that you gained it, it'll trigger whenever you gain life--and if you gained 10 life all at the same time, Cradle doesn't care why you gained that life all at the same time, just that you did. So you can pay for 10 counters.


Weirdly enough, it makes me more sure of mine, as well, if it's true that multiple simultaneous events can trigger an ability multiple times.

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