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4 years ago  ::  Dec 31, 2008 - 5:16AM #1
ronnaldo1749
Date Joined: Jul 8, 2008
Posts: 136
lush growth

If a land that is enchanted with lush growth is tapped what do you add to your mana pool?
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4 years ago  ::  Dec 31, 2008 - 5:18AM #2
Argus_Panoptes
  • Trumps Judges
Date Joined: Sep 17, 2004
Posts: 5,195

ronnaldo1749 wrote:

lush growth

If a land that is enchanted with lush growth is tapped what do you add to your mana pool?


That depends: Which one (1) ability did you choose to play before tapping it?

Playing a spell or activated ability starts with declaring which one spell or ability you are playing and ends with paying the cost of that one spell or ability.

No, I am not a judge.  That's why I like to quote sources such as the rules that trump judges.
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4 years ago  ::  Dec 31, 2008 - 5:38AM #3
ronnaldo1749
Date Joined: Jul 8, 2008
Posts: 136
soo...if I say it is mountain it is a mountain?
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4 years ago  ::  Dec 31, 2008 - 5:41AM #4
Arcengal
Date Joined: Jul 24, 2006
Posts: 1,628
If you tap a Lush Growth 'd land for mana, it will generate either , or , depending on what mana ability you wanted to use.
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4 years ago  ::  Dec 31, 2008 - 5:47AM #5
Merestil_Haye
Date Joined: Aug 6, 2003
Posts: 4,171

ronnaldo1749 wrote:

soo...if I say it is mountain it is a mountain?


Lush Growth gives the enchanted land three subtypes. These subtypes each grant the land the ability to tap for one colour of mana. (This can be demonstrated by quoting the rules if you wish).

So your land has the following abilities.[indent]: Add to your mana pool.
: Add to your mana pool.
: Add to your mana pool.[/indent]As Feigel said, the first thing to do is to choose which ability to play. The one you choose determines which colour of mana is produced.

The chosen ability determines what colour of mana abilities like Heartbeat of Spring 's can add to your mana pool.

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4 years ago  ::  Dec 31, 2008 - 6:50AM #6
noviceuser
Date Joined: Dec 31, 2008
Posts: 167

Merestil Haye wrote:

Lush Growth gives the enchanted land three subtypes. These subtypes each grant the land the ability to tap for one colour of mana. (This can be demonstrated by quoting the rules if you wish).

So your land has the following abilities.[indent]: Add to your mana pool.
: Add to your mana pool.
: Add to your mana pool.[/indent]As Feigel said, the first thing to do is to choose which ability to play. The one you choose determines which colour of mana is produced.

The chosen ability determines what colour of mana abilities like Heartbeat of Spring 's can add to your mana pool.


Ummm couple of questions on this. Technically it doesn't say that it give you:

: Add to your mana pool.
: Add to your mana pool.
: Add to your mana pool.


I've always wondered about this. From how I read it when you tap the enchanted land you should get: because it says that it is "a Mountain, Forest AND Plains". Otherwise I believe it would have read: OR

I don't know if there has been an official ruling on that but gatherer doesn't say anything.

Also a 2nd question... with Heartbeat of Spring ... I don't get it. It gives everyone double mana???
"Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool"
Unless you are trying to give the other player mana burn how can this be a good thing? Am I understanding that card correctly?

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4 years ago  ::  Dec 31, 2008 - 8:30AM #7
Argus_Panoptes
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Date Joined: Sep 17, 2004
Posts: 5,195

noviceuser wrote:

Ummm couple of questions on this.  Technically it doesn't say that it give you:


Yes.  It does.

Comprehensive Rules]212.6g The basic land types are Plains, Island, Swamp, Mountain, and Forest. If an object uses the words “ wrote:

212.6g The basic land types are Plains, Island, Swamp, Mountain, and Forest. If an object uses the words “basic land type,” it’s referring to one of these subtypes. A land with a basic land type has an intrinsic ability to produce colored mana. (See rule 406, “Mana Abilities.” The land is treated as if its text box included, “: Add [mana symbol] to your mana pool,” even if the text box doesn’t actually contain text or the card has no text box. Plains produce white mana; Islands, blue; Swamps, black; Mountains, red; and Forests, green.

212.6h If an effect changes a land’s subtype to one or more of the basic land types, the land no longer has its old land type. It loses all abilities generated from its rules text and its old land types, and it gains the appropriate mana ability for each new basic land type. Note that this doesn’t remove any abilities that were granted to the land by other effects. Changing a land’s subtype doesn’t add or remove any card types (such as creature) or supertypes (such as basic, legendary, and snow) the land may have. If a land gains one or more land types in addition to its own, it keeps its land types and rules text, and it gains the new land types and mana abilities.


noviceuser wrote:

I've always wondered about this.  From how I read it when you tap the enchanted land you should get:  because it says that it is "a Mountain, Forest AND Plains".  Otherwise I believe it would have read:  OR

I don't know if there has been an official ruling on that but gatherer doesn't say anything.


Why settle for rulings when we have rules?

Comprehensive Rules]Pay
Playing most spells and activated abilities requires paying costs wrote:

Pay
Playing most spells and activated abilities requires paying costs; see rule 409, “Playing Spells and Activated Abilities.” Declaring attackers (see rule 308, “Declare Attackers Step” and declaring blockers (see rule 309, “Declare Blockers Step” can also require paying costs.
     Paying mana is done by removing the indicated amount of mana from the player’s mana pool. Any time a player is asked to pay mana, mana abilities may be played. Mana abilities must be played before the costs are paid. Paying life subtracts the indicated amount of life from the player’s life total. A player can’t pay more mana than the amount of mana in his or her mana pool or more life than his or her life total. Zero life or zero mana can always be paid, even if the player has less than zero life. Unpayable costs can’t be paid.
     To pay any cost, the player carries out the instructions specified by the spell, ability, or effect. It’s illegal to attempt paying a cost when unable to successfully follow the instructions. For example, a player can’t pay a cost that requires tapping a creature if that creature is already tapped.
     Each payment applies to only one spell or ability. For example, a player can’t sacrifice just one creature to play the activated abilities of two permanents that require sacrificing a creature as a cost. Also, the resolution of a spell or ability doesn’t pay another spell or ability’s cost, even if part of its effect is doing the same thing the other cost asks for.


noviceuser wrote:

Also a 2nd question...   with Heartbeat of Spring ...  I don't get it.  It gives everyone double mana??? 
"Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool"
Unless you are trying to give the other player mana burn how can this be a good thing?  Am I understanding that card correctly?


Strategy is discussed in a separate forum.

No, I am not a judge.  That's why I like to quote sources such as the rules that trump judges.
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4 years ago  ::  Dec 31, 2008 - 8:35AM #8
Suudsu2200
Date Joined: Aug 23, 2007
Posts: 4,895

noviceuser wrote:

Also a 2nd question... with Heartbeat of Spring ... I don't get it. It gives everyone double mana???


Yes.

Unless you are trying to give the other player mana burn how can this be a good thing? Am I understanding that card correctly?


It gives you double mana too. If your opponent is playing a fast aggro deck (lots of one-three drops) and your playing with fatties like cloudthresher , it can really help you out.

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4 years ago  ::  Dec 31, 2008 - 8:45AM #9
Merestil_Haye
Date Joined: Aug 6, 2003
Posts: 4,171

noviceuser wrote:

Also a 2nd question... with Heartbeat of Spring ... I don't get it. It gives everyone double mana???
"Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool"
Unless you are trying to give the other player mana burn how can this be a good thing? Am I understanding that card correctly?


Firstly, I see Argus has quoted the rules I was thinking of while I was off looking them up.

Heartbeat of Spring applies only to activated mana abilities of lands; it does not apply to nonlands. It's a double-edged sword; your opponents can often benefit. However, you have built your deck to take advantage of the increased mana flow and your opponent hasn't. Probably.

Advice on how to use such cards can be sought in other forums, since this forum is for seeking advice on rules questions, which makes strategy advice spam if given here.

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4 years ago  ::  Dec 31, 2008 - 8:52AM #10
noviceuser
Date Joined: Dec 31, 2008
Posts: 167
Sorry about wandering into stragety... It's hard when a topic is right there to not comment on it.

Thank you for the responses though.
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