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5 years ago ::
Apr 25, 2008 - 11:39PM
#911
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Date Joined:
Oct 31, 2007
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I always end up facing this one guy who just has this annoying deck. Its chock-full of counter-spells, which I cant get past for some reason. Every spell I play ends up being countered. And he ends up beating me for 2 per turn with one creature IN HIS WHOLE DECK! I might need vexing slusher :/
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5 years ago ::
Apr 26, 2008 - 12:29AM
#912
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Date Joined:
Nov 26, 2007
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5 years ago ::
Apr 26, 2008 - 1:42AM
#913
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Date Joined:
Apr 15, 2001
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I always end up facing this one guy who just has this annoying deck. Its chock-full of counter-spells, which I cant get past for some reason. Every spell I play ends up being countered. And he ends up beating me for 2 per turn with one creature IN HIS WHOLE DECK! I might need vexing slusher :/ Yeah theres always a holdout somewhere. One of the local players is still playing Teachings. He can still win alot with it. Flashfreeze from the board can be annoying and my crappy mono U draw go deck can beat RDW.
Reducing a character to a list of dice rolls and modifiers is not role playing*
*pg 30, AD&D 2nd Ed DMG, 1989.
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5 years ago ::
Apr 26, 2008 - 3:34AM
#914
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Date Joined:
Oct 14, 2007
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5 years ago ::
Apr 26, 2008 - 7:34AM
#915
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Date Joined:
Oct 31, 2007
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Yeah. If you look at the OP theres a deck, which is my take on Ignite Memories. At first it won games, but Lorwyn and Morningtide settled in and it became more useless. So I wouldn't run it anymore.
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5 years ago ::
Apr 26, 2008 - 9:29AM
#916
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Date Joined:
Nov 26, 2007
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Well, this is the first time I've made a red deck since Mirrodin, Kamigawa, and 8th were Type 2.
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5 years ago ::
Apr 26, 2008 - 9:36AM
#917
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decklist
Show
Only fifteen lands in this deck wouldn't work even if you didn't run 3 cards MD that are 5cc.
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5 years ago ::
Apr 26, 2008 - 9:39AM
#918
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Date Joined:
Nov 26, 2007
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Actually it works fine with 15 lands.
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5 years ago ::
Apr 26, 2008 - 9:54AM
#919
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shard volleys will bring u down to only 12 lands, i would run 18 lands and take out some of the creatures. u don't seem to have enough burn for a RDL deck, it seems more like a bad cross between RDW & RDL. change it up
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5 years ago ::
Apr 26, 2008 - 1:15PM
#920
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A quick match result of my online game using this decklist: Simbacca's RDL
Show
vs. what I can only assume was Lark Blink: Him turn 1: Reflecting Pool (20/20) Me turn 1: Ghitu Encampment (20/20) Him turn 2: Reflecting Pool (20/20) Me turn 2: Mountain, Keldon Maruders (20/19) Him turn 3: Wanderwine Hub {showing Mirror Entity}, Aven Riftwatcher (20/21) Me turn 3: Mountain, Incinerate {Riftwatcher}, Marauders attack (20/20) Him turn 4: Mutavault, Mirror Entity (20/19) Me turn 4: Mountain, Pyroclasm (20/19) Him turn 5: Mind Stone, Mutavault attacks (18/19) Me turn 5: Ghitu Encampment attacks, suspend Rift Bolt (18/17) Him turn 6: Reflecting Pool, Mutavault attacks (16/17) Me turn 6: Rift Bolt unsuspends, Mountain, Needle Drop, Needle Drop, Shock, Grapeshot (16/5) Him turn 7: {will I don't know what he would have done cause he quit} Me turn 8: {last two cards in hand are Shard Volley and Mountain, this turn draw Mudbutton Torchrunner} I think I would have won, but he may have slowed me down a bit.
Actually it works fine with 15 lands. You're insane.
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