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5 years ago  ::  Jul 16, 2008 - 9:46AM #1
Niche
Date Joined: Apr 25, 2008
Posts: 8,571
Demigod Black



What is Demigod Black? Show

Demigod Black epitomizes the essence of mono black mid-range. We drop difficult to answer threat after difficult to answer threat that eventually overwhelms your opponent. We make the situation worse by handing them warhammers or providing fear .

This strategy is supplemented by discard and creature removal with a minimal amount of reach .


Why should I play Demigod Black Show

Because Demigod of Revenge is amazing.

Aside from that, the second most popular question is why this over Demigod Red? The answer being that while red has better reach that doubles as creature removal... that's all it does. With our selective discard we have the ability to remove any threat if we catch it at the right time. This deck can also generate better card advantage than Demigod Red can. And we're also more resilent to hosing from Burrenton Forge-tender or Story Circle .


Card Selection Show

Creatures Show

Demigod of Revenge - The amazing finisher himself. This card requires decks have answers or they're almost not viable. Eats up control. Turns unwinnable games into victories when topdecked. Run 4x always.

Ashenmoor Gouger - 4/4 beater for 3 mana. Very efficient. The drawback of no blocking has been tested and found to be awkward vs. aggro in this list, but still a tremendous presence. Run 4x or the following card as a substitute.

Scarblade Elite - Grizzly Bear, rar! His ability provides extra maindeck answers without requiring you to leave mana open to play removal. This is not always activated so make sure you gleefully throw this guy into the fray or chump your first one. Then he actually has to be played around, which is excellent.

Dusk Urchins - When attacking, a cantripping cruel edict on average. When defending consider him a cantripping nameless inversion. When you can guide him into combat with removal consider him an ancestral that deals 5 damage. Very solid card advantage.

Ashling, The Extinguisher - Korlash replacement. She has a nice removal effect if you can get her through, so profane liberally. Hot body too.

Viscera Dragger - 3/3 for B3 = bad. However... cycle him to draw a card, then later unearth for B1 and swing. Don't forget to give him a warhammer when he comes out of the graveyard. Cycling through several of these guys can absolutely set you up for complete wreckage. Or play him to fetch removal, then unearth and swing. Solid card advantage.

Fulminator Mage - More card advantage and disruption. Sideboard staple.

Bottle Gnomes - Give red decks the fits. Very solid sideboard card.

Spells Show

Thoughtseize - The link explains everything. Run 4, no discussion, no substitution. You will struggle without this to pick at threats.

Profane Command - This card flat out wins games. Fear your dudes, drain life. Win. Sometimes a recursion/drain is effective. All modes are terrific. Run 3x as 4x is clunky.

Loxodon Warhammer - This card makes already sick beaters worse and punishes opponents for not having maindeck artifact answers. Also allows you to run over chameleon colossus and trample damage through, and life-gain. Run 3x or 2x. Where 1 equipped on 1 beater is good, 2 is twice as good.

Unmake - Excellent removal in a Demigod meta. Run 3x to 4x.

Nameless Inversion[ - Fast removal that destroys black creatures. Key. Also enables scarblade activations. Run 4x.

Raven's Crime - Non targetted discard, but when you begin topdecking lands you can wreck anyone holding cards. A solid choice for disruption supplementation.

Infest - Wrecks tokens and kithkin. Key sideboard card.

Everlasting Torment - We may not be able to target an Oversoul or CC but if he blocks he isn't safe anymore. Will get withered down or killed outright.

Mind Shatter - Wrecks control or opposing mid-range decks. Highly recommended sideboard card. Typically 2x -3x.

Alternate Card Choices Show

Canker Abomination - If running a removal heavy version then Canker can hit on turn 4 as a 6/6. That's efficient.

Talara's Bane - Also good for picking apart a green meta and gaining tempo.

Terror - A requisite for faeries games, but hard to fit in the sideboard.

Deathmark - Has grown in power in the new meta as it hits 3 out of 5 shards of alara and Doran .



Decklist Show

Jim Stafford, 7th Place - Wyoming States November 2008

23 Swamp
4 Ashenmoor Gouger
4 Demigod of Revenge
4 Dusk Urchins
4 Fleshbag Marauder
4 Viscera Dragger

2 Infest
2 Loxodon Warhammer
4 Nameless Inversion
2 Profane Command
4 Thoughtseize
3 Unmake

Sideboard:

4 Bottle Gnomes
2 Corrupt
2 Infest
4 Rain of Tears
2 Raven's Crime
1 Unmake


Matchups Show

To be filled in once the meta post Alara is defined.


Note: The deck is still under fine tuning as the meta is still being fleshed out. Several situational cards may become maindeck material as decks comes to the forefront.

Note 2: I'm still tweaking OP.

Credits:
Hodoku once I get his dividers in here.
Thread contributors.

Original OP Show

We've currently got black control, and several variations of terrific black weenie decks. What we're missing is a pure mid-range black deck.

With this in mind as the mission I set about crafting a list that abuses the things black's best at:
1. Undercosted huge beaters that are difficult to remove.
2. Tier 1 Removal Suite.
3. Number 1 above Carrying Noobsticks .
4. Demigod of Revenge

Big Black

Creatures: 1 x 7
4 x +[Korlash,]+[Heir]+[to]+[Blackblade]+[c]" class="linkedCardName" target="_blank">x[c]Korlash, Heir to Blackblade Korlash, Heir to Blackblade &type=card">

4 x x Demigod of Revenge Demigod of Revenge &type=card">
4 x x Ashenmoor Gouger Ashenmoor Gouger &type=card">
3 x x Dusk Urchins Dusk Urchins &type=card">
2 x x Ashling, The Extinguisher Ashling, The Extinguisher &type=card">

Spells: 1 x 9
3 x x Loxodon Warhammer Loxodon Warhammer &type=card">
3 x x Profane Command Profane Command &type=card">
4 x x Thoughtseize Thoughtseize &type=card">
4 x +[Bitterblossom]+[c]" class="linkedCardName" target="_blank">x[c]Bitterblossom Bitterblossom &type=card">
4 x x Terror Terror &type=card">


25 x :Lands
Sideboard

2 x +[Sudden]+[Spoiling]+[c]" class="linkedCardName" target="_blank">x[c]Sudden Spoiling Sudden Spoiling &type=card">
3 x +[Sudden]+[Death]+[c]" class="linkedCardName" target="_blank">x[c]Sudden Death Sudden Death &type=card">
3 x +[Faerie]+[Macabre]+[c]" class="linkedCardName" target="_blank">x[c]Faerie Macabre Faerie Macabre &type=card">
3 x x Bottle Gnomes Bottle Gnomes &type=card">
4 x x Talara's Bane - really, what is thoughtseize truly for here? Colossus Talara's Bane - really, what is thoughtseize truly for here? Colossus&type=card">



Let me answer the first question on everyone's mind, "But how does this not scoop to Chameleon Colossus, the card that is included in Big Mana, Rock, Elves, Doran Doran, QnT, Pancake Stacks....?"

The answer is multiple: Show

1. Loxodon Warhammer says our guys can run over him mid-game and with their magical 5 toughness or evasion CC looks lame until he can pump on defense.
2. They won't always draw a CC, he's a only a 4x at best and most lists use 2-3x. We will always draw a stupid beater to carry a warhammer and should always have ours ready on turn 3.
3. We evade via fear/flying.


The next question is, "How does it compete with faeries?"
Answer Show

1. In my experience against faeries if you keep your threat density high they cannot counter everything. Double check the list, I see about 20+ must counter spells. 19 if you nitpick.
2. We can dodge the time walk.
3. We run over bitterblossom tokens.
4. We turn their removal suite into dead cards game 1.
5. Instant speed removal lets you play on their turn nicely.


The last reach at shooting down the idea is, "Ok smart guy, but aggro.. yeah.. aggro!"
Answer Show

1. Its a tough one. We have numerous removals to slow them down and should delay to mid-game decently.
2. Their removal cannot handle our beaters. They begin tossing CA to double and triple block our fatties.


And the final question is...
Why would I run this over Demigod Red? Show

1. Because this deck uses all the same difficult to remove creatures and then some.
2. This deck possesses card draw or at the least card advantage via the Urchins.
3. This list can gain life and run deep into mid to late game without a Demigod.
4. The removal which is often used to destroy blockers is simply done better by black removal.
5. While not as easy to reach for the face, the 3x Profane Commands provide the reach and CA all in one. An amazing swing card red has no access to.


Other Cards Considered in Developing The Decklist Show

Plague Sliver - Juzam Djinn is madness, but awkward to stack an army of. A fine replacement/substitute for 2x Ashling.
Canker Abomination - Another fine 4cc beater, who can potentially land as a 6/6 with careful play. Usually a 4/4 so a little sub-par. For the future.



Boasts? Show

2011 States Top 4
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009
Standard Forum - Iron Deck Builder Season One Champ


"Against logic there is no armor like ignorance." - Laurence J. Peter

"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.”  - Oliver Wendell Holmes
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5 years ago  ::  Jul 16, 2008 - 4:55PM #2
Sn0man13
Date Joined: Feb 14, 2008
Posts: 315
i like the idea of the list. i might proxy it up and test it out.

Looks cool.

How reliable is the 5 black mana for the demigod on 5-6?
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5 years ago  ::  Jul 16, 2008 - 5:28PM #3
Niche
Date Joined: Apr 25, 2008
Posts: 8,571

Sn0man13 wrote:

i like the idea of the list. i might proxy it up and test it out.

Looks cool.

How reliable is the 5 black mana for the demigod on 5-6?


On turn 5... half the time... Turn 6-7 the rest.. which is fine, there's plenty of other things to do until then. Upping the land count would guarantee this,but I feel no need to water down the turn 3 fatties.



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2011 States Top 4
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009
Standard Forum - Iron Deck Builder Season One Champ


"Against logic there is no armor like ignorance." - Laurence J. Peter

"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.”  - Oliver Wendell Holmes
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5 years ago  ::  Jul 16, 2008 - 5:30PM #4
magicguy1
Date Joined: May 16, 2004
Posts: 1,088
Why are you not running Damnation ? Your list doesn't have any creatures that come out before you can play Damnation. I might also suggest Unmake . The only thing I can see getting rid of for it is Sudden Death though. I might consider putting Sudden Death in the SB against Fae. Also, Sudden Spoiling can make for a good SB card as well. Whether it be against a big mana deck with protected fatties like Colossus or Fae, it can be very useful. Thoughtseize might also not be bad. You could always add Bitterblossm, but the same could be said for almost any deck with black. Tendrils of Corruption also seems like it would fit nicely. It removes a blocker and gains you some life. Another creature that might work would be Divinity of Pride . Most of these suggestions would make the deck more like MBC. Not sure if that's direction you wanted to go in.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein

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5 years ago  ::  Jul 16, 2008 - 5:36PM #5
Niche
Date Joined: Apr 25, 2008
Posts: 8,571

magicguy1 wrote:

Why are you not running Damnation ? Your list doesn't have any creatures that come out before you can play Damnation. I might also suggest Unmake . The only thing I can see getting rid of for it is Sudden Death though. I might consider putting Sudden Death in the SB against Fae. Also, Sudden Spoiling can make for a good SB card as well. Whether it be against a big mana deck with protected fatties like Colossus or Fae, it can be very useful. Thoughtseize might also not be bad. You could always add Bitterblossm, but the same could be said for almost any deck with black. Tendrils of Corruption also seems like it would fit nicely. It removes a blocker and gains you some life. Another creature that might work would be Divinity of Pride . Most of these suggestions would make the deck more like MBC. Not sure if that's direction you wanted to go in.


Damnation is something to consider, but most midrange lists don't need it if they run the right removal and choose their targets wisely. Which is what we'll do. We want to jump out at turn 3 with a fatty... then a follow up with another head-shaking fatty... and maybe a 3rd if needed or a loxodon to seal the deal. As long as we remove vanquishers and anything bigger than our guys we should run the table.

I'll say this again; Unmake is distinctly inferior to Sudden Death in the current meta that is dominated by faeries. When sets rotate Unmake will get the nod.

I've been thinking on the sideboard, odds are it'll include Sudden Spoiling along with Faerie Macabre/Extirpate, Fulminator Mage, Tendrils, and maybe an Icy/Trip Noose pair.



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2011 States Top 4
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009
Standard Forum - Iron Deck Builder Season One Champ


"Against logic there is no armor like ignorance." - Laurence J. Peter

"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.”  - Oliver Wendell Holmes
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5 years ago  ::  Jul 16, 2008 - 6:10PM #6
magicguy1
Date Joined: May 16, 2004
Posts: 1,088

Niche wrote:

Damnation is something to consider, but most midrange lists don't need it if they run the right removal and choose their targets wisely. Which is what we'll do. We want to jump out at turn 3 with a fatty... then a follow up with another head-shaking fatty... and maybe a 3rd if needed or a loxodon to seal the deal. As long as we remove vanquishers and anything bigger than our guys we should run the table.

I'll say this again; Unmake is distinctly inferior to Sudden Death in the current meta that is dominated by faeries. When sets rotate Unmake will get the nod.

I've been thinking on the sideboard, odds are it'll include Sudden Spoiling along with Faerie Macabre/Extirpate, Fulminator Mage, Tendrils, and maybe an Icy/Trip Noose pair.


How many time do you cast 3 big threats in a row turns 3-5? Those threats can get chump blocked a lot if you don't get your hammers. I think Colossus is a bigger threat than you realize. I would definitely SB Trip Noose if you decide to not run Damnations. You could get overrun with a creature swarm. Although people might hold back figuring that you have a Damnation, which would of course benefit you. Just something to consider.

"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein

My H/W List
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5 years ago  ::  Jul 16, 2008 - 7:24PM #7
Niche
Date Joined: Apr 25, 2008
Posts: 8,571

magicguy1 wrote:

How many time do you cast 3 big threats in a row turns 3-5? Those threats can get chump blocked a lot if you don't get your hammers. I think Colossus is a bigger threat than you realize. I would definitely SB Trip Noose if you decide to not run Damnations. You could get overrun with a creature swarm. Although people might hold back figuring that you have a Damnation, which would of course benefit you. Just something to consider.


I think I'm keenly aware of how big a threat the CC is, not to be short but I've won my way through 2 tourneys recently facing down no less than 10 chameleon colossus at each one in the swiss and top 8.

I'm running *17* fat creatures. And not 1 or 2, but *3* Loxodon Warhammers. 3 is enough to see one by your 10th card typically, and 17 fatties pretty much dictates that I'll see a minimum of 2 by my 10th card as well, if not 3rd by my 15th. I devoted a whole section answering how I'd handle Chameleon Colossus, he was the first and foremost thought I had when creating this list. Look at the list, its fatties+land+splashed removal. I'm not talking best case scenario I'll drop 2 or maybe 3 fatties. That's all this deck is designed to do.

And yes, the sideboard will have additional chameleon colossus hatred.



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2011 States Top 4
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009
Standard Forum - Iron Deck Builder Season One Champ


"Against logic there is no armor like ignorance." - Laurence J. Peter

"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.”  - Oliver Wendell Holmes
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5 years ago  ::  Jul 16, 2008 - 7:28PM #8
Niche
Date Joined: Apr 25, 2008
Posts: 8,571
Stupid Double Posting Boards.


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2011 States Top 4
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009
Standard Forum - Iron Deck Builder Season One Champ


"Against logic there is no armor like ignorance." - Laurence J. Peter

"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.”  - Oliver Wendell Holmes
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5 years ago  ::  Jul 16, 2008 - 7:43PM #9
Rhapsody
Date Joined: Jan 3, 2007
Posts: 410
@Niche-
I like the Mortivore better here. This is why- with the spot removal you have for the early game you can fill up there GY rather quickly. Add in the constant threat of a fat, or many fat "beat-sticks" attacking and getting chumped the Mortivore gets huge. I played (and collected a foil playset that I recently had signed) this beast back in Odyssey along side Nantuko Husk, Mutilate, and Ichorid. I would love to see him get his due respect. Did I mention he regenterates?? Guess I just did!!
Love the synergy with the Rite as well!!

End of Line
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5 years ago  ::  Jul 17, 2008 - 1:37PM #10
DuoShin85
Date Joined: Mar 18, 2008
Posts: 1,048
Niche's a pimp.
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