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5 years ago ::
Aug 17, 2008 - 11:47AM
#11
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Date Joined:
Sep 26, 2007
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Can Sanity Grinding be the only Mill card in your deck? shouldnt you have some more?
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5 years ago ::
Aug 17, 2008 - 11:50AM
#12
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Date Joined:
Apr 16, 2005
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Can Sanity Grinding be the only Mill card in your deck? shouldnt you have some more? No.
Just grind 3 times and you win. Twincast is grinds 5-8. Playing inferior decking options gives you less control. Less control means you lose games before you deck them with inferiority.
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5 years ago ::
Aug 17, 2008 - 11:55AM
#13
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Date Joined:
Aug 30, 2007
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I'm too focused on your sweet, sweet separators to comment on your deck...
Do you know what picture they're taken from?
(My personal favourite dividers are in the 'basal's big idea' thread!)
Website for my radio series: http://www.cyrusbalesfilms.co.uk/id2.html
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5 years ago ::
Aug 17, 2008 - 11:57AM
#14
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Date Joined:
Aug 30, 2007
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Can Sanity Grinding be the only Mill card in your deck? shouldnt you have some more? Well Grimoire thief can get a few cards, but generally, you don't need any more, it's just an effective combo, anf the shelldock isles let you dig for more pieces, for example, if your shelldock finds another grinding or twincast, you're laughing, just let one sanity grinding resolve, then before the other one does, you can play your one hidden in the isle on the stack to copy it etc.
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5 years ago ::
Aug 17, 2008 - 12:00PM
#15
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A buddy of mine has a millfolk deck and we through Sanity Grinding into it for fun. The card seems really powerful but I think it was meant for more than just millfolk so I've been looking for ideas on how to make it great. This is a good start but I've been considering using Traumatize in a deck like this. Sure you should have already hit them with Sanity Grinding by the time you can play it but honestly, HALF of your oppenents deck to the yard? It sounds too good to pass up especially if you spend your first few turns controlling the board. Also I'd consider tossing in Mothdust Changeling , you dont seem to have any 1 drops from what I saw and he's an early speed bump. It may actually lower your average grinding count but his synergy with Grimoire Thief will get you off to an earlier start on milling and set up a quicker sac to counter. T1 Mothdust, T2 Thief, tap Thief for flying and 3 cards, swing for 1 and have Thief's possible counter ability already set up. As for Overbeing of Myth I really don't like him too much. I played against a version of this deck and by the time they got him out he was really tiny, maybe 1/1 or 2/2. He doesnt make for much of a beatstick but I guess he's worth keeping for the 5  . I personally would rather use Dominus of Fealty , stealing permanents is hot and he's a 4/4 no matter what. Ok, that's all for now. I'll try to proxy this up soon and give it a go.
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5 years ago ::
Aug 17, 2008 - 12:02PM
#16
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Date Joined:
Aug 30, 2007
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The overbeing of myth letting you draw cards is nice, Wistful selkie replaces itself, and post Evacuation , he is pretty tasty indeed.
Website for my radio series: http://www.cyrusbalesfilms.co.uk/id2.html
For the facebook group of my radio series, search for "Who will save us now?" Please join!
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5 years ago ::
Aug 17, 2008 - 12:29PM
#17
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Date Joined:
Aug 17, 2008
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Good to see milling is still a viable deck choice in type 2. It's definitely my favorite way to win in magic.
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5 years ago ::
Aug 17, 2008 - 12:38PM
#18
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Date Joined:
Jul 27, 2008
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Good to see milling is still a viable deck choice in Casual type 2. It's definitely my favorite way to win in magic. Fixed.
Honestly, your mill spells do less toward winning the game than a dedicated burn deck's spells do. Straight up mill is not viable.
You're going to lose to a control deck because they can and will out-control you. They have less threats but each of those threats can win the game by itself and they will keep your select mill cards from resolving.
You'll lose to aggro because today's aggressive decks are lighting fast and pack more than enough removal for your "answers."
Ive attempted mill many many times in the recent past, as little as 6 months ago. It doesnt work unless it's something using Brain Freeze or is just another combo win condition. While this may be a fun deck to play, it wont be winning much compared to the rediculously powerful decks to beat in this format.
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5 years ago ::
Aug 17, 2008 - 12:46PM
#19
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I applaud this deck. Any deck that seriously wants to play Memory Plunder and Twincast is a deck I approve.
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5 years ago ::
Aug 17, 2008 - 12:55PM
#20
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agreed with nonbasics. You plan to mill for 40 and then just ride the game out? You really expect to live 10+ turns against the best decks in the format (that's assuming you get two different cards in your deck in the first 10 turns which is a 55% possibility) with boomerang and plumveil? I think milling is a very entertaining way to win the game, but without glimpse being reprinted I doubt it will be successful in this standard. I wish you the best of luck trying!
2c
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