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Switch to Forum Live View [Archetype] twInsanity - Mono blue Milling
4 years ago  ::  May 27, 2009 - 4:35PM #1921
redirus91
Date Joined: Jul 16, 2008
Posts: 460

CyrusBales wrote:

Aggro is a good match up, especially since you have 4 evac MD. I'd remove the remove soul in favour of dream fractures, because hard counters are great.

The reason we play the jace and mines, is because it gives us a good match up against aggro. with 4 boomerang, 4 broken ambitions, and three plumeveil, you should have no problem surviving to turn five, where you EOT evac, then get ready to counter on their next turn.


You need 4 flashfreeze in the SB also, because they replace the mines agaisnt BR decks.


Whats does MD mean?

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4 years ago  ::  May 27, 2009 - 4:52PM #1922
Xeraseth
Date Joined: Jul 28, 2007
Posts: 1,218

CyrusBales wrote:

There's a remaking thread?


Its in the TC, just message Atma, he wants you to do it

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4 years ago  ::  May 27, 2009 - 4:58PM #1923
Oompla
Date Joined: May 13, 2009
Posts: 11

redirus91 wrote:

Whats does MD mean?


Main deck. The deck that you play the first game with without the Sideboard (SB)

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4 years ago  ::  May 27, 2009 - 7:27PM #1924
Wuerffel
Date Joined: Aug 24, 2008
Posts: 62
Hey everyone,

I just have a quick question!!

I'm going to be taking out the 3 Overbeings in my build for more control options, so the only creatures I'm going to be running are the Plumeveils . That being said, do you think it would be worth it to side in a couple creatures vs. Aggro since they will probably side almost all of their removal out??

Oona is, of course, a good choice along with a Platinum Angel , but what about ........ Nemesis of Reason ??

Do you think they would board out enough removal to make it worthwhile??
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4 years ago  ::  May 27, 2009 - 8:00PM #1925
Xeraseth
Date Joined: Jul 28, 2007
Posts: 1,218

Wuerffel wrote:

Hey everyone,

I just have a quick question!!

I'm going to be taking out the 3 Overbeings in my build for more control options, so the only creatures I'm going to be running are the Plumeveils . That being said, do you think it would be worth it to side in a couple creatures vs. Aggro since they will probably side almost all of their removal out??

Oona is, of course, a good choice along with a Platinum Angel , but what about ........ Nemesis of Reason ??

Do you think they would board out enough removal to make it worthwhile??


I have found that they usually take out most of their removal, I would side in Oona and Platty but not Nemesis

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4 years ago  ::  May 27, 2009 - 9:52PM #1926
Oompla
Date Joined: May 13, 2009
Posts: 11
When do you find a chance to play Oona against aggro? Usually they're pressing to beat for lethal next turn so I keep mana open.

Maybe I'm just never lucky enough to have it in hand after an evac...
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4 years ago  ::  May 27, 2009 - 10:38PM #1927
Xeraseth
Date Joined: Jul 28, 2007
Posts: 1,218
I usually just wait till either a) Evaced at the end of their turn or b) Have enough mana to make some tokens for blocking.
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4 years ago  ::  May 28, 2009 - 2:37AM #1928
CyrusBales
Date Joined: Aug 30, 2007
Posts: 9,267

Xeraseth wrote:

Its in the TC, just message Atma, he wants you to do it


Cool, thanks, I'll work on it tonight, I have an updated version for this threads OP that I've been working on, so I'll just update it some more

If anyone wants to help with match ups, just go ahead and post what you think the match ups are, and we'll find numbers we all agree on, since a lot of people tend to get annoyed by the match up percentages at the begining of threads.....

Website for my radio series: http://www.cyrusbalesfilms.co.uk/id2.html

For the facebook group of my radio series, search for "Who will save us now?" Please join!

Follow my regular articles on: http://www.manaleak.com/mtguk/
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4 years ago  ::  May 28, 2009 - 5:10AM #1929
Propagandist
Date Joined: Mar 16, 2009
Posts: 290
Match-Ups

Cascade Swans: 70-30
As long as we always have mana ready to counter Seismic Assault, we should almost always win this one. Swans don't hurt us because they either allow us to draw off of a blocking Plumeveil or they cause them to draw off Bituminous Blasts which "mills" their deck. Twincasting their Bituminous Blasts and Deny Reality are really fun, too. Just be super defensive and patient before you Grind them out.

Green/White Tokens: 50-50
A very tough match-up that relies heavily on your ability to A.) Draw Evacuation and B.) not lose on turn four. Always keep a Negate or Broken Ambitions ready if you really want to play a Mine or Jace because they WILL kill you the second you tap out. Be wary of what is underneath Windbrisk Heights because that's the only way they can Instant cast Overrun. I would say to hold off on Grinding until you can do it 3 times (2 Twincasts or 2 Grinds and a Twincast) in one turn.

These are the DtB that I've been playing with lately with my team.
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4 years ago  ::  May 28, 2009 - 1:36PM #1930
CyrusBales
Date Joined: Aug 30, 2007
Posts: 9,267
http://forums.gleemax.com/showthread.ph … st18677514
Website for my radio series: http://www.cyrusbalesfilms.co.uk/id2.html

For the facebook group of my radio series, search for "Who will save us now?" Please join!

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