Community

 
Jump Menu:
Post Reply
Page 1 of 66  •  1 2 3 4 5 6 ... 66 Next
6 years ago  ::  Nov 01, 2007 - 5:15PM #1
Atmapalazzo
  • Drives a Hard Bargain
Date Joined: Jul 21, 2006
Posts: 1,575
Merfolk!



What is "Merfolk!"?
"Merfolk!" is a Blue based aggro or aggro-control deck. It uses the merfolk "lord" creatures (creatures that give merfolk +1/+1) to max out your merfolk power. The finishing blow can be dealt many ways, though it ususally comes through clearing all blockers by tapping with Cryptic Command or running through with islandwalk + tideshaper mystic.

What is "Angelfish"?
Angelfish adds red for burn and Lightning Angel . Angelfish hasn't been proven in any major event but appears to be one of the most promising decks there is.

Angelfish vs Merfolk!
Merfolk tends to deal better in metagames with Sonic Boom, UG Tempo Control and other non wrathing Control decks.

Angelfish on the otherhand, deals better with aggro decks and W and B based control.



Card Choices
Creatures
Spoiler: Show


Lord of Atlantis : The cheaper lord, run 4.
Merrow Reejerey : The more expensive lord, still run 4, he's actually better than Lord of Atlantis.
Tideshaper Mystic : The only 1cc creature you will run, possible to run for run through with islandwalk.
Slivergill Adept : The cantrip merfolk, run 4.
Riptide Pilferer : Jack the Ripper, he's very good but not an auto 4 of.
Fallowsage : Way to high of a cc for it's p/t and effect.
Surgespanner : Same as Fallowsage.
Shapesharer : Can kill legendary critters and copy enemy biggies.
Venser, Shaper Savant : Causes extreme tempo advantage.
Sower of Temptation : Greater Gargadon and Guile are big meanies, take 'em!

Mirror Entity : Incredibly good, but mana intensive, In reality, you won't need to run it.
Veteran of the Depths : Way to high of a cc for it's p/t and effect

Sygg, River Guide : One of the great four merfolk, so auto run 4.

Spells
Spoiler: Show


Wipe Away : It's too expensive but tempo advantage is always good
Aquitect's Will : Can cantrip for 0 with the Reejerey.
Ponder : A new age 1cc draw. Not as good as brainstorm or ancestral recall, though what is?
Familiar's Ruse : You lose way to much tempo to play this.
Ancestral Vision : A very good 1cc drop, gets worse the later the game goes though.
Wings of Velis Vel : Blue's ultimate combat trick.
Delay : A very good counter for aggro as three turns means alot more for aggro.
Rune Snag : For aggro, not the best choice
Cancel : Read above
Psionic Blast : Blue Char, and ultimate reach, run 4.
Cryptic Command : Another awesome combat trick, a potential 1-3 of.

Crib Swap : It leaves a shapeshifter for you to kill, it's not bad nor good.
Mana Tithe : Good only in the first 4 turns.
Oblivion Ring : Another good choice, it can be killed though to be negated.

Lands
Spoiler: Show
Sideboard
Spoiler: Show


Bottle Gnomes : Lifegain for heavy burn non-goyf aggro
Phyrexian Ironfoot : Stalls opposing aggro, not a bad SB choice
Academy Ruins : For comboing with Gnomes
Loxodon Warhammer : Another lifegain artifact that can be used against goyf aggro.

Jace Beleren : You draw 3 cards to their 1, a sweet deal.
Unsummon : The cheapest of tempo killers, a decent choice.

Summon the School : A bad choice unless you transform your SB

Teferi's Moat : Actually useful for Power Glove and other one color heavy decks.



States 07

A Decklist by Mike Wawszczak 1st Place - Illinois
Spoiler: Show

A Decklist by Greg Wilder 1st Place - Alabama
Spoiler: Show

"West Virginia, 2nd Place" Show

"Texas, 3rd Place" Show

"Pennsylvania, 5th Place" Show

"Minnesota, 5th Place" Show

"Louisiana, 6th Place" Show

"Utah, 8th Place" Show


Momo's Angelfish: Show

// Lands
4 [10E] Terramorphic Expanse
4 [10E] Shivan Reef
4 [LRW] Wanderwine Hub
4 [UNH] Island
2 [UNH] Plains
2 [UNH] Mountain
2 [10E] Battlefield Forge

// Creatures
4 [LRW] Silvergill Adept
4 [A] Lord of Atlantis
4 [LRW] Sygg, River Guide
4 [LRW] Merrow Reejerey
3 [AP] Lightning Angel

// Spells
3 [FUT] Delay
4 [CS] Rune Snag
4 [10E] Incinerate
4 [A] Psionic Blast
4 [TSP] Rift Bolt

// Sideboard
SB: 4 [PLC] Riptide Pilferer
SB: 4 [PLC] Dead/Gone
SB: 4 [LRW] Oblivion Ring
SB: 3 [LRW] Brion Stoutarm


Momo's UR Fish: Show

// Lands
8 [UNH] Island
6 [UNH] Mountain
4 [10E] Shivan Reef
3 [10E] Faerie Conclave

// Creatures
4 [LRW] Tideshaper Mystic
4 [10E] Mogg Fanatic
4 [LRW] Silvergill Adept
4 [A] Lord of Atlantis
4 [LRW] Merrow Reejerey

// Spells
3 [PLC] Dead/Gone
4 [FUT] Delay
4 [10E] Incinerate
4 [TSP] Rift Bolt
4 [A] Psionic Blast

// Sideboard
SB: 4 [PLC] Riptide Pilferer
SB: 4 [CS] Rune Snag
SB: 3 [TSP] Jaya Ballard, Task Mage
SB: 4 [10E] Manabarbs



Special Thanks To:
Hodoku, for the fantastic post blueprint.
2:25 PM sneakattackkid: my basics are worth more...

5:21 PM Nighthavk_: I was splitting more 8-4s than a hooker splits her legs.

11:42 PM Nighthavk_: because honestly, your opponent may be caw, but he'll probably be a drooling idiot who just found out porn exists.
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 5:15PM #2
Atmapalazzo
  • Drives a Hard Bargain
Date Joined: Jul 21, 2006
Posts: 1,575
Whoops, I hit the Submit button

:embarrass
2:25 PM sneakattackkid: my basics are worth more...

5:21 PM Nighthavk_: I was splitting more 8-4s than a hooker splits her legs.

11:42 PM Nighthavk_: because honestly, your opponent may be caw, but he'll probably be a drooling idiot who just found out porn exists.
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 5:19PM #3
Extraburn
Date Joined: Sep 19, 2007
Posts: 15
Silly Atma.
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 6:04PM #4
mishima_kazuya
Date Joined: Jul 9, 2006
Posts: 1,565
Fish!

// Lands
5 x [MR] *Plains
8 x [CHK] *Island
4 x [IA] *Adarkar Wastes
4 x [LOR] *Wanderwine Hub
1 x [TSP] *Urza's Factory

// Creatures
4 x [PLC] *Riptide Pilferer
4 x [7E] *Lord of Atlantis
4 x [LOR] *Silvergill Adept
4 x [LOR] *Sygg, River Guide
3 x [LOR] *Merrow Reejerey
4 x [LOR] *Tideshaper Mystic

// Spells
3 x [LOR] *Oblivion Ring
4 x [TSP] *Temporal Isolation
4 x [LOR] *Ponder
4 x [TSB] *Psionic Blast

// Sideboard
3 x [LOR] *Summon the School
1 x [LOR] *Oblivion Ring
4 x [DIS] *Condemn
3 x [LOR] *Familiar's Ruse
4 x [FUT] *Logic Knot


Its really hard to determine the match ups and the path to play merfolk, since the variations between decks make a HUGE difference.

For my build aggro is surprisingly an easy match up since I don't have to fear EOT Char and then Main Phase Char while control is often a game one loss and a easy game 2 and game 3 post board wins.

My build goes for a more aggro-control route, though with all the control decks and midrange decks packing big spells like Wrath of God and planewalkers I might need to MB 4 or more counterspells.
I am Blue/Green
I am Blue/Green
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 6:18PM #5
mallrat
Date Joined: Dec 22, 2006
Posts: 1,279
Mine is aggro Merfolk

Waterworld


Land:
4 x * Wanderwine Hub
5 x * Plains
14 x * Island
//
Creatures:
4 x * Tideshaper Mystic
4 x * Silvergill Adept
4 x * Lord of Atlantis
2 x * Sygg, River Guide
4 x * Avian Changeling
4 x * Merrow Reejerey
//
Other:
4 x * Unstable Mutation
4 x * Temporal Isolation
4 x * Psionic Blast
3 x * Griffin Guide


Thoughts?
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 6:24PM #6
Atmapalazzo
  • Drives a Hard Bargain
Date Joined: Jul 21, 2006
Posts: 1,575

mallrat wrote:

Mine is aggro Merfolk

Waterworld


Land:
4 x * Wanderwine Hub
5 x * Plains
14 x * Island
//
Creatures:
4 x * Tideshaper Mystic
4 x * Silvergill Adept
4 x * Lord of Atlantis
2 x * Sygg, River Guide
4 x * Avian Changeling
4 x * Merrow Reejerey
//
Other:
4 x * Unstable Mutation
4 x * Temporal Isolation
4 x * Psionic Blast
3 x * Griffin Guide


Thoughts?


I'd switch out the Changelings for a Sygg and three Mirror Entities. This in addition to removing an Isolation for a land.

2:25 PM sneakattackkid: my basics are worth more...

5:21 PM Nighthavk_: I was splitting more 8-4s than a hooker splits her legs.

11:42 PM Nighthavk_: because honestly, your opponent may be caw, but he'll probably be a drooling idiot who just found out porn exists.
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 6:57PM #7
Jujuhawk
Date Joined: Jan 2, 2005
Posts: 177
IIRC Merfolk T8'd at Minnesota states, so when we finally update our states decklists (Lazy minnesotan to's. >.>) then there should be another reference list. I think it got 4th or third, maybe even second. I didn't stay for the t8 tho.
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 7:01PM #8
mallrat
Date Joined: Dec 22, 2006
Posts: 1,279
Waterworld Redux


Land:
4 x * Wanderwine Hub
6 x * Plains
14 x * Island
//
Creatures:
4 x * Tideshaper Mystic
4 x * Silvergill Adept
4 x * Lord of Atlantis
3 x * Sygg, River Guide
3 x * Mirror Entity
4 x * Merrow Reejerey
//
Other:
4 x * Unstable Mutation
3 x * Temporal Isolation
4 x * Psionic Blast
3 x * Griffin Guide


Done changing...how is that? Thoughts?
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 7:15PM #9
Atmapalazzo
  • Drives a Hard Bargain
Date Joined: Jul 21, 2006
Posts: 1,575
Wow, I totally misread, I thought I was upping the lands to 22, not 24, either -1 or -2 to fill in the guides and/or isolation

Jujuhawk wrote:

IIRC Merfolk T8'd at Minnesota states, so when we finally update our states decklists (Lazy minnesotan to's. >.>) then there should be another reference list. I think it got 4th or third, maybe even second. I didn't stay for the t8 tho.


I'll probably spend some time going through the states decks (again) to find the ones I need to put up in my threads.

2:25 PM sneakattackkid: my basics are worth more...

5:21 PM Nighthavk_: I was splitting more 8-4s than a hooker splits her legs.

11:42 PM Nighthavk_: because honestly, your opponent may be caw, but he'll probably be a drooling idiot who just found out porn exists.
Quick Reply
Cancel
6 years ago  ::  Nov 01, 2007 - 7:26PM #10
SrKasimere
Date Joined: Jul 17, 2007
Posts: 18

IIRC Merfolk T8'd at Minnesota states, so when we finally update our states decklists (Lazy minnesotan to's. >.>) then there should be another reference list. I think it got 4th or third, maybe even second. I didn't stay for the t8 tho.


I beat this guy first round of top eight. He was half asleep and I really did feel bad playing against him. His deck was very good and fast. Had he turned one of my lands into an island he would have pulled off a win and possibly went on to game 3. My guess is that he got fifth place because he was in first at the end of round 8.

Quick Reply
Cancel
Page 1 of 66  •  1 2 3 4 5 6 ... 66 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing