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Switch to Forum Live View [Development/Disscusion]Etherium Snare
4 years ago  ::  Jan 21, 2009 - 7:44PM #41
Xeraseth
Date Joined: Jul 28, 2007
Posts: 1,218
you should post an updated list
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4 years ago  ::  Jan 21, 2009 - 10:36PM #42
TheBanshee
Date Joined: Aug 8, 2006
Posts: 3,689
So... would Springleaf Drum replace Mind Stone? Because I like both, and would go as far as playing a 3 and 3 split... But maybe 4/2 in favor of Drum...

(lol Krark-Clan Ironworks , how we miss thee...)
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4 years ago  ::  Jan 21, 2009 - 11:25PM #43
xWkDcLwNx
Date Joined: Dec 7, 2008
Posts: 569
Lands-21
8 Island
5 Swamp
4 Sunken Ruins
4 Underground River

Creatures-18
4 Ornithopter
4 Etherium Sculptor
4 Glaze Fiend
3 Master of Etherium
3 Salvage Titan

Spells-21
4 Spingleaf Drum
4 Chromatic Star
4 Mind Stone
4 Elsewhere Flask
3 Sculpting Steel
2 Profane Command

SB
4 Thoughtseize
4 Thorn of Amethyst
4 Executioner's Capsule
3 Pithing Needle

There is the new list
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4 years ago  ::  Jan 21, 2009 - 11:28PM #44
Weaboo
Date Joined: May 26, 2008
Posts: 388

xWkDcLwNx wrote:

Lands-21
8 Island
5 Swamp
4 Sunken Ruins
4 Underground River

Creatures-18
4 Ornithopter
4 Etherium Sculptor
4 Glaze Fiend
3 Master of Etherium
3 Salvage Titan

Spells-21
4 Spingleaf Drum
4 Chromatic Star
4 Mind Stone
4 Elsewhere Flask
3 Sculpting Steel
2 Profane Command

SB
4 Thoughtseize
4 Thorn of Amethyst
4 Executioner's Capsule
3 Pithing Needle

There is the new list


How has it been doing for you?

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4 years ago  ::  Jan 21, 2009 - 11:37PM #45
Glare_of_the_Loxodon
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Date Joined: May 12, 2006
Posts: 21,352
I really don't recommend taking away the removal slots, xWkDcLwNx. I'd try this as my non-creature base -

4 Executioner's Capsule
4 Elsewhere Flask
3 Mind Stone
3 Chromatic Star
3 Springleaf Drum
2 Sculpting Steel
2 Profane Command

Or take out one Ornithopter for the 4th Mind Stone or Star
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4 years ago  ::  Jan 21, 2009 - 11:45PM #46
MrIndigo
  • Mr. Indigo
Date Joined: Mar 27, 2003
Posts: 13,416
The Best Drummer Ever. No Argument.

Nov 4, 2010 -- 9:11AM, Niche wrote:

Nov 3, 2010 -- 10:05PM, Razorgore wrote:

It's really not even about giving niche cards to black.



It should be about giving black cards to Niche.

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4 years ago  ::  Jan 22, 2009 - 10:07AM #47
xWkDcLwNx
Date Joined: Dec 7, 2008
Posts: 569

Glare_of_the_Loxodon wrote:

I really don't recommend taking away the removal slots, xWkDcLwNx. I'd try this as my non-creature base -

4 Executioner's Capsule
4 Elsewhere Flask
3 Mind Stone
3 Chromatic Star
3 Springleaf Drum
2 Sculpting Steel
2 Profane Command

Or take out one Ornithopter for the 4th Mind Stone or Star


Well, with the base im running after 30 games, seems to have a 20% t3 win, 60% t4 wins, and 20% i mess up and settle for turn 5. The removal really isnt a huge concern game 1, even BB cant keep up with it, the only creature im worried about is Mogg Fanatic, but the times ive played vs Boat Brew/RDW, i hold Fiend off till i drop MoE, then hes out of range. The rest Command just ignores the chumpers.

lets look at it here.
Spoiler: Show

Fae:
Their biggest answer that early in the game is Broken Ambitions, which , in alot of decks, is dropping to 2, meaning 3.3% of their deck worries me. Sprite can come out and pop a Star, Thopter, Stone, Drum, but they wont waste that until its too late. BB can come out, but they cant even produce a token to chump.

WW, okay now here is where you need Profane, the can produce the early chumpers, but i wouldnt waste time on trying to get rid of one of them with a capsule. If anything i would bump up the profane spot to 3, probably ridding of Titan all together, he really isnt a win anymore.

RDW, their biggest threat is Spray,Fanatic,Incinerate/Lash Out, this is the hardest match-up. You have to be able to sneak past the burn, usually the first time they see the deck, they dont respond, but believe me they will, its best to make them waste the burn on a spare threat, meaning, t1 drum, thopter, drum, Titan RAWR. There is alot of t1 titan plays. They will focus on titan and while they are you can set up the win. Only use of Titan ive really seen.

Boat Brew, they run less burn than RDW but they still have Fanatic, you want to be careful, but not too careful, as of pre-conflux any game past 6-7 means GG. Play like you would vs RDW

5CC - again biggest threat is a Broken Ambitions, which again is starting to see only 2 slots, easy to sneak past them, condemn can be a ***** though.
Play smart and you should pull out a victory.

Lark - hmmm biggest threat is condemn, which has lately been seeing only SB play. Extremely easy.

any deck not posted
Control - Biggest threat is Broken Ambitions and usually game 1 they hit the wrong card, but usually with drums, you got mana to spare. Condemn can be annoying, but thanks for the life gain. A t1 Thoughtseize puts them back a few notches.

Mid-Range/Combo - usually your alot faster and biggest worries, is a stray removal spell, usually again MoE gets the biggest target on his head, then Sculptor, till they die by Fiends.

Aggro - Burn, Fanatics, and chumpers are the worries, Smart plays followed by Profane Command take care of it.

Game 1 - people are in such awe that they make mistakes and get over-whelmed too quick.
Game 2 they are more alert, on the draw and this is where Capsule and late-game presence comes into play. If you know they cant stop it.
My biggest changes would be -1 Stone +1 Profane.
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4 years ago  ::  Jan 22, 2009 - 1:48PM #48
Xeraseth
Date Joined: Jul 28, 2007
Posts: 1,218
Howling Mine? Would help with the late game
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4 years ago  ::  Jan 22, 2009 - 3:34PM #49
evilweevil666
Date Joined: Oct 10, 2007
Posts: 5,539

MrIndigo wrote:

The Best Drummer Ever. No Argument.


False.

NO ONE EXPECTS THE QUAGSIRE INSURRECTION!

My SUPER AWESOME GregtheEgg lightning bolt: http://i299.photobucket.com/albums/mm284/fengairen2/Scan.png
pmppostchandraversion.png
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4 years ago  ::  Jan 22, 2009 - 5:11PM #50
TheBanshee
Date Joined: Aug 8, 2006
Posts: 3,689
Has bottle gnomes in the board been discussed yet? Good profane target..
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