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3 years ago  ::  Sep 26, 2010 - 4:03PM #671
Zannad
  • Sheepishly Humble
Date Joined: Nov 24, 2005
Posts: 1,891
Solid designs all around, Libe.

The low-CMC cycle are really ingenious, their effects make me want to say they're overpowered but you narrowed it to the correct mana cost. And yes, Break Free seems red enough to me. I'm going to steal it for my Aura set, m'kay? 
About what one can not speak, one must remain silent.
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3 years ago  ::  Sep 26, 2010 - 6:08PM #672
Libe
Date Joined: Jul 20, 2006
Posts: 6,022

Sep 26, 2010 -- 4:03PM, Zannad wrote:

Solid designs all around, Libe.



Thanks, big Z.

And yes, Break Free seems red enough to me. I'm going to steal it for my Aura set, m'kay? 



Be my guest.

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3 years ago  ::  Sep 28, 2010 - 12:12PM #673
Libe
Date Joined: Jul 20, 2006
Posts: 6,022
Molting Cicada

Creature -- Insect
When Molting Cicada dies, you may put a 0/2 green Insect creature token onto the battlefield.
The best way to tell a living specimen from its discarded shell is to get close and see if it tries to eat you.
2/2
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3 years ago  ::  Sep 28, 2010 - 12:43PM #674
ParadOxymoron
Date Joined: Dec 10, 2005
Posts: 2,668
I just realized that Break Free should say "creature you own" if you want it to counter Mind Control .
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3 years ago  ::  Sep 28, 2010 - 12:47PM #675
Libe
Date Joined: Jul 20, 2006
Posts: 6,022

Sep 28, 2010 -- 12:43PM, ParadOxymoron wrote:

I just realized that Break Free should say "creature you own" if you want it to counter Mind Control .



D'oh. Good catch.

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3 years ago  ::  Oct 16, 2010 - 4:52PM #676
Libe
Date Joined: Jul 20, 2006
Posts: 6,022
Gravity Crush

Sorcey
Tap all creatures without flying target player controls, then destroy all creatures with flying they control.

I find this card interesting because mechanically just a blue ability + a green ability but together they offer a flavorful take on what would happen if gravity were to suddenly and unexpectedly increase.
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3 years ago  ::  Oct 16, 2010 - 7:51PM #677
Raemon
  • BCP5 Worldbuilding Lead
Date Joined: Jan 7, 2004
Posts: 3,160
Ooh. I like.
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3 years ago  ::  Oct 17, 2010 - 3:40PM #678
Libe
Date Joined: Jul 20, 2006
Posts: 6,022
Conduit N (This enters the battlefield with N +1/+1 counters on it. At the beginning of your upkeep, you may move a counter from this creature onto another target creature.)

Riptide Serpent

Creature -- Serpent
Conduit 4
As long as Riptide Serpent has a counter on it, it can't attack or block.
6/6

Magma Grub

Creature -- Insect
Conduit 2
Whenever Magma Grub’s power is five or greater, sacrifice it. If you do, it deals 5 damage to target creature or player.
0/0

Soulflayer

Creature -- Demon
Conduit 4
At the beginning of each player's upkeep, that player loses life equal to the highest power among creatures he or she controls.
0/0

Igneous Skitter

Creature -- Lizard Elemental
Conduit 4
Haste, trample
At the beginning of each end step, sacrifice Igneous Skitter if it attacked or blocked this turn.
0/0
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3 years ago  ::  Oct 17, 2010 - 4:28PM #679
CityofAs
Date Joined: Jan 10, 2010
Posts: 3,222

Oct 17, 2010 -- 3:40PM, Libe wrote:

Conduit N (This enters the battlefield with N +1/+1 counters on it. At the beginning of your upkeep, you may move a counter from this creature onto another target creature.)

Riptide Serpent

Creature -- Serpent
Conduit 4
As long as Riptide Serpent has a counter on it, it can't attack or block.
6/6

Magma Grub

Creature -- Insect
Conduit 2
Whenever Magma Grub’s power is five or greater, sacrifice it. If you do, it deals 5 damage to target creature or player.
0/0

Soulflayer

Creature -- Demon
Conduit 4
At the beginning of each player's upkeep, that player loses life equal to the highest power among creatures he or she controls.
0/0

Igneous Skitter

Creature -- Lizard Elemental
Conduit 4
Haste, trample
At the beginning of each end step, sacrifice Igneous Skitter if it attacked or blocked this turn.
0/0




all of these. You, sir, are a genius.

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Jul 28, 2010 -- 12:53AM, Detektor wrote:

I just love how focused the YMtC community is.

Jul 28, 2010 -- 7:49PM, The_Anti_Body wrote:

That's what I love about posting on these forums. Everyone's an expert(except for me).

Aug 4, 2010 -- 3:11PM, razorborne wrote:

really no need to be so bitchy.

Aug 4, 2010 -- 9:50PM, JohnnyValdez wrote:

@Edacade: Awright kid you go on ahead and do your thing and don't let anyone tell you different y'hear

Aug 13, 2010 -- 2:34PM, febbstalicious42 wrote:

City of Asymmetrical Beings
Land
, sacrifice a creature: Destroy target creature with the same converted mana cost as the sacrificed creature.

Jul 30, 2010 -- 4:20PM, RPJesus wrote:

Jul 30, 2010 -- 4:07PM, Mown wrote:

Might I just interject that making this a meme is the worst idea in magic in my opinion. It is too overpowered. It encourages cheating it in play. Essentially 99/100 times it is cheated in play instead of hardcast. Not only that, but you essentially win when it comes into play.



Aug 14, 2010 -- 10:31PM, CityofAs wrote:

Aug 14, 2010 -- 9:29PM, DrJWilson wrote:

Aug 13, 2010 -- 6:05PM, CityofAs wrote:


Make five-color hybrid tribal instant with buyback, kicker, cycling, card draw, token production, a steal effect, alternate casting cost and landfall that embodies the love that your mom and I share.



I think you just killed all chances of my card being elegant.

Ardency :1mana::symwu::symbr:
Tribal Instant - Soldier
You may have target opponent gain control of 3 permanents you control rather than pay ~'s mana cost.
As an additional cost to cast ~, choose two creatures you control, and sacrifice the rest. If you control a soldier, you can't sacrifice permanents this turn.
Landfall - If you had a land enter the battlefield under your control this turn, instead choose 4 creatures.
Kicker
You get an emblem with "As long as you control both chosen creatures, they have protection from everything."
If ~ was kicked, creatures you control get +1/+1 for each creature card in your graveyard until end of turn.
Cycling :2mana:
When you cycle ~, put two 2/2 Soldier creatures onto the battlefield.

Would this EVER fit on a card?~


Aside from a few wording mishaps (should say "each chosen creature" because it's not necessarily two) this is nice. Very simple and elegant. I like the alternate cost a lot, and the kicker goes nicely with the sacrifice. However, the cycling seems a bit powerful (4 power and a card for 3? Cycling is supposed be ba d . 8/10

EDIT: Just looked up "ardency". Lol.

Aug 30, 2010 -- 8:09PM, Ragnarokio wrote:

Aug 30, 2010 -- 6:21PM, CityofAs wrote:

Aug 29, 2010 -- 9:51PM, Niklor wrote:

Aug 29, 2010 -- 7:59PM, CityofAs wrote:

I'm immortalized too as long as no one deletes this post!



But in the shadow of the great one lurked many who sought to partake of his eternal glory.



Since when am I "many"?



You're a whole damn city.

Sep 6, 2010 -- 4:51PM, CityofAs wrote:

Sep 6, 2010 -- 4:47PM, Pacific_Ninja wrote:

Sep 6, 2010 -- 4:42PM, CityofAs wrote:

Sep 6, 2010 -- 4:40PM, Pacific_Ninja wrote:

Sep 6, 2010 -- 4:35PM, CityofAs wrote:

Ahem.

Aug 30, 2010 -- 10:46PM, JohnnyValdez wrote:

Vivisect 
Sorcery
As an additional cost to cast Vivisect, sacrifice a creature.
Draw three cards.
"For the sake of humanity," the surgeon whispered. The knife had never felt heavier in his hand.


I don't think a world that sacrifices so much would want to stop the making of children .



Vivisect =/= vasectomy


Now I just feel silly.


Sep 17, 2010 -- 3:36PM, zammm wrote:

I read over two hundred webcomics on a regular basis. "Terrible" doesn't even begin to describe me.

Sep 20, 2010 -- 10:20PM, Maraxas-of-Keld wrote:

Sep 20, 2010 -- 10:11PM, CityofAs wrote:

I think that this is the first wizards-community thread that actually made me laugh out loud. Maraxas, I love you.




Sep 7, 2012 -- 6:24PM, Ragnarokio wrote:

batman is a jerk in all of my dreams


mafia is fun so play it
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3 years ago  ::  Oct 17, 2010 - 5:36PM #680
Libe
Date Joined: Jul 20, 2006
Posts: 6,022

Oct 17, 2010 -- 4:28PM, CityofAs wrote:

all of these. You, sir, are a genius.



I don't know about that.

But thanks. :D

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