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4 years ago  ::  Dec 05, 2008 - 8:19PM #341
Elegance
Date Joined: Sep 8, 2007
Posts: 607
I may be a bit rusty, but when it gains a basic land type, I believe it loses its ability to become a new land type. I might suggest:

[indent]Painted Landscape becomes the basic land type of your choice instead of its other types and gains this ability.[/indent]
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4 years ago  ::  Dec 06, 2008 - 7:42AM #342
Eurus
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Elegance wrote:

I may be a bit rusty, but when it gains a basic land type, I believe it loses its ability to become a new land type. I might suggest:

[indent]Painted Landscape becomes the basic land type of your choice instead of its other types and gains this ability.[/indent]


Not really, it doesn't lose its ability. It's like Mystic Compass , I kinda like it.

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4 years ago  ::  Dec 06, 2008 - 7:48AM #343
Chintastica
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Date Joined: Sep 28, 2007
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Libe wrote:

[indent]Painted Cavern
Land
: Painted Cavern gains the basic land type of your choice and loses all other land types. (This effect doesn’t end at the end of turn.)
Masterpieces come naturally after millenia of sculpting. [/indent]

My take on a balanced five-color land. Too weak? Too strong?


Nice design. This could be a solid common manafixer in Limited. Though I'm not sure about the wording...

I have a sig because it gives my posts better spacing.

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4 years ago  ::  Dec 06, 2008 - 8:14AM #344
Eurus
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The wording should be as the one of Mystic Compass .

Painted Cavern becomes the basic land type of your choice. (This effect doesn’t end at the end of turn.)
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4 years ago  ::  Dec 06, 2008 - 9:41AM #345
Libe
Date Joined: Jul 20, 2006
Posts: 6,039

Elegance wrote:

I may be a bit rusty, but when it gains a basic land type, I believe it loses its ability to become a new land type. I might suggest:

[indent]Painted Landscape becomes the basic land type of your choice instead of its other types and gains this ability.[/indent]


That rule seems a bit unintuitive, but I seem to recall hearing of it before. I'll go ahead and change the wording to your suggestion.

Hoard of Notions: Cards and general design musings from yours truly.
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4 years ago  ::  Dec 06, 2008 - 10:38AM #346
Eurus
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212.6h If an effect changes a land's subtype to one or more of the basic land types, the land no longer has its old land type. It loses all abilities generated from its rules text and its old land types, and it gains the appropriate mana ability for each new basic land type. Note that this doesn't remove any abilities that were granted to the land by other effects. Changing a land's subtype doesn't add or remove any card types (such as creature) or supertypes (such as basic, legendary, and snow) the land may have. If a land gains one or more land types in addition to its own, it keeps its land types and rules text, and it gains the new land types and mana abilities.


This is the rule.

The "instead of its other types" part isn't necessary.

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4 years ago  ::  Dec 06, 2008 - 11:53AM #347
razorborne
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Eurus wrote:

This is the rule.

The "instead of its other types" part isn't necessary.


"It loses all abilities generated from its rules text"

I believe this was being avoided. correct me if I'm wrong, Libe.

120.6. Some effects replace card draws.
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4 years ago  ::  Dec 06, 2008 - 12:26PM #348
Libe
Date Joined: Jul 20, 2006
Posts: 6,039

razorborne wrote:

"It loses all abilities generated from its rules text"

I believe this was being avoided. correct me if I'm wrong, Libe.


Correct. That's why I kept the "... and gains this ability" part.

Hoard of Notions: Cards and general design musings from yours truly.
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4 years ago  ::  Dec 06, 2008 - 2:42PM #349
Elegance
Date Joined: Sep 8, 2007
Posts: 607

Eurus wrote:

The "instead of its other types" part isn't necessary.


It isn't necessary, but it helps people who don't understand the rules so well play the card correctly. It could just be reminder text too but whatevs.

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4 years ago  ::  Dec 06, 2008 - 3:02PM #350
Libe
Date Joined: Jul 20, 2006
Posts: 6,039
Originally posted in Let's Have Some You Make the Card Fun 7!

[indent]Silent Sliver
Creature- Sliver
, Discard a Sliver card: Counter target spell.
"Over time, our goal has shifted from controlling the evolution of these subjects to merely containing it."
-Riptide Researcher's Log

2/2 [/indent]

Slivershapers: Mining the last bit of design space the sliver tribe has left.
Hoard of Notions: Cards and general design musings from yours truly.
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