Community

 
Jump Menu:
Post Reply
Page 5 of 119  •  Prev 1 ... 3 4 5 6 7 ... 119 Next
Switch to Forum Live View [Pre-Archetype] TurboFog!
6 years ago  ::  May 12, 2007 - 5:56PM #41
AngelofCthulhu
  • Utterly ViLe
Date Joined: Sep 21, 2006
Posts: 148
This is what I am running now, to fairly good success. This deck is pretty "meh" against blue based control in general, so don't play it in a such a meta. Against Aggro, on the other hand, this deck is very good.

// Lands
11 [CS] Snow-Covered Plains
9 [CS] Snow-Covered Forest
4 [CS] Mouth of Ronom

// Spells
3 [RAV] Chant of Vitu-Ghazi
3 [9E] Ivory Mask
3 [RAV] Recollect
4 [FUT] Rites of Flourishing
4 [PLC] Dawn Charm
3 [FUT] Chronomantic Escape
4 [9E] Reclaim
4 [9E] Wrath of God
4 [9E] Holy Day
4 [9E] Howling Mine

// Sideboard
SB: 4 [TSB] Serrated Arrows
SB: 3 [TSB] Tormod's Crypt
SB: 4 [9E] Circle of Protection: Red
SB: 4 [FUT] Quagnoth
Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 6:10PM #42
AngelofCthulhu
  • Utterly ViLe
Date Joined: Sep 21, 2006
Posts: 148
I am wondering if Privileged Position might be useful to stop people from dismantling our board.
Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 6:13PM #43
Math_mage
Date Joined: Feb 19, 2007
Posts: 285

AngelofCthulhu wrote:

I am wondering if Privileged Position might be useful to stop people from dismantling our board.


If you can get it through control, then yes. I'd play Defense Grid over Quagnoth in the sideboard, because then you can get some breathing room to lay down your board, including (perhaps) a Privileged Position as a layer of defense. After all, it's less important to win through beats in your deck than it is to win by decking, and that'll help.

Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 6:17PM #44
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
Why no Scrying Sheets ? It can be pretty useful late-game, which is what this deck aims for.
Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 6:39PM #45
AngelofCthulhu
  • Utterly ViLe
Date Joined: Sep 21, 2006
Posts: 148
It thins your deck, which is nice yes, but you need to make sure you don't accidentally kill yourself with your own card drawing engine. Scrying Sheets makes that risk a serious reality.

Edit: Blue based control isn't what I am worried about that I would want Privileged Position. It's Black based/White based and Black/White or B/W/x control that cause problems. When someone is drawing 4-5 cards a turn they will be dead in 7 turns. That is easy to hold them off for. When they are drawing 2-3 cards you have to hold them off for at least 14-15 turns while you aren't drawing into massive piles of fog effects.

I am thinking of an SB of:
4 Position
4 Defense Grid
4 CoP: Red
3 Tormod's Crypt

That covers Narcolepsy, Dragon Storm, B/W/x Control, Blue Based Control, Dredge, Burn, and a few others, although I am wondering if the Crypts should be Disenchants.
Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 6:45PM #46
Solaso
Date Joined: Apr 16, 2006
Posts: 25
vitu-ghazi, the city-tree (pre-SB)
urza's factory
Might help for the control matchup.
ps feldons crane
Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 7:33PM #47
theXfactor
Date Joined: Feb 12, 2006
Posts: 19

AngelofCthulhu wrote:

It thins your deck, which is nice yes, but you need to make sure you don't accidentally kill yourself with your own card drawing engine. Scrying Sheets makes that risk a serious reality.

Edit: Blue based control isn't what I am worried about that I would want Privileged Position. It's Black based/White based and Black/White or B/W/x control that cause problems. When someone is drawing 4-5 cards a turn they will be dead in 7 turns. That is easy to hold them off for. When they are drawing 2-3 cards you have to hold them off for at least 14-15 turns while you aren't drawing into massive piles of fog effects.

I am thinking of an SB of:
4 Position
4 Defense Grid
4 CoP: Red
3 Tormod's Crypt

That covers Narcolepsy, Dragon Storm, B/W/x Control, Blue Based Control, Dredge, Burn, and a few others, although I am wondering if the Crypts should be Disenchants.


4 Position is a bit much, don't you think?

Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 7:53PM #48
Zinj
Date Joined: Nov 29, 2006
Posts: 19

GrandHero wrote:

It costs more AND your opponent get's to have one as well. I'd have to say no to that one. And Ivory Mask is still around after may 20th so I don't know why you'd tamper with it.

Oh and Reverse Damage can't stop a hellbent Demonfire...

edit: How do you stop Stuffy Doll ?


I'm sure someone would have replied to this already but...

Imperial Mask.
Your opponent is not a teammate.

Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 7:53PM #49
Alzandrion
Date Joined: Dec 29, 2005
Posts: 3
I saw this and thought of Lich and Feldon's Cane.

Alz
Quick Reply
Cancel
6 years ago  ::  May 12, 2007 - 8:52PM #50
Math_mage
Date Joined: Feb 19, 2007
Posts: 285

Zinj wrote:

I'm sure someone would have replied to this already but...

Imperial Mask.
Your opponent is not a teammate.


Yes, somebody already talked about that.

@AngelofCthulhu: How about maindeck Rebuff the Wicked and Avoid Fate ?

Quick Reply
Cancel
Page 5 of 119  •  Prev 1 ... 3 4 5 6 7 ... 119 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing