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5 years ago ::
Jun 15, 2008 - 2:32PM
#1431
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Date Joined:
Mar 18, 2008
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Ill do it if no one objects, or does someone else want the honor? Go ahead billybob. You can make the thread.
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5 years ago ::
Jun 15, 2008 - 4:32PM
#1432
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Alright since Im lazy though Im likely gonna steal most of the OP. :D
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5 years ago ::
Jun 15, 2008 - 4:36PM
#1433
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Date Joined:
May 24, 2007
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I played this in Regionals and the deck crapped on me. I mean seriously crapped on me. Had 21 lands and was stuck at 2 or less for half the time, not joking.
Momo, tell me why this deck loses so badly to others in your opinion if given 2 players of equal skill. I don't know why you lost. Your deck looks fine to me. The only changes to get it to mine are to replace the 3 Bad Moons with 3 Thoughtseizes, replace 4Swamps with 4 Mutavaults, add a Pendlehaven, and a Swamp and go with only 6 one-drops. I prefer 4 Bogarts, 2 Stingers.
Friday I beat a Faerie player who was saying, he didn't mind losing to a deck like mine because he's got the Tier 1 deck. Well, I can't take too much credit since I'm playing a deck worth at least $400 since I added Fulminator Mages to the SB.
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5 years ago ::
Jun 15, 2008 - 5:19PM
#1434
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Date Joined:
Jul 22, 2007
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Alright since Im lazy though Im likely gonna steal most of the OP. :D Go ahead, I'm too lazy to update it right now... And the deck's not nearly as good as it used to be...
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5 years ago ::
Jun 15, 2008 - 7:03PM
#1435
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I don't know why you lost. Your deck looks fine to me. The only changes to get it to mine are to replace the 3 Bad Moons with 3 Thoughtseizes, replace 4Swamps with 4 Mutavaults, add a Pendlehaven, and a Swamp and go with only 6 one-drops. I prefer 4 Bogarts, 2 Stingers.
Friday I beat a Faerie player who was saying, he didn't mind losing to a deck like mine because he's got the Tier 1 deck. Well, I can't take too much credit since I'm playing a deck worth at least $400 since I added Fulminator Mages to the SB. Remember I said changes.
What I remember is 4 Mutavaults, another 1 drop for a blackguard, 4Thoughtseize for 3Bad Moon and a blackguard, with 2 prowlers for the other blackguards. My friends made the recomendations.
But again I got hit with just ridiculously bad luck that day.
Oh and the new thread is up, and thanks Benjerman.
Here, http://forums.gleemax.com/showthread.php?t=1047308
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5 years ago ::
Oct 28, 2008 - 8:26PM
#1436
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Date Joined:
Dec 11, 2006
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Question: Would this deck be playable in today's standard environment? I could consider having Quietus Spike in place of Cloak and Dagger for secondary damage (or its life loss) effect.
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5 years ago ::
Oct 28, 2008 - 8:31PM
#1437
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Date Joined:
Oct 11, 2007
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Whoa major necromancy....but the problem is while Quietus Spike is cool, it doesn't give shroud...
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5 years ago ::
Oct 28, 2008 - 10:04PM
#1438
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Date Joined:
Dec 11, 2006
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Whoa major necromancy....but the problem is while Quietus Spike is cool, it doesn't give shroud... (Hehehe... I infused this thread with Torrent of Souls )
And now back to the program...
Maybe so, but the fact rogues have evasion abilities mean they'll get their job done (usually spiking the opponent asap).
Rogues are expendable anyway. Might as well make the most out of quick strikes.
Probably giving Stinkdrinker Bandit with Aphotic Wisps is also a good idea for non-black matchups.
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