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5 years ago ::
Jul 05, 2008 - 11:08AM
#1381
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Date Joined:
Apr 26, 2008
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Wait, and you deserve to not be banned? And anyways, I'm not afraid of being banned from a childrens' message board. WizO's??? OHNOES!
Anyways, Squire would make your deck better because, after all, Shapeshifter is the best blue creature ever printed, so liek, why not make your Shapeshifters into the best White creature ever printed? Is it somehow cool to look like an idiot?
Shifter might not be the best. I think the majority of us will always have different opinions anyways.
But please don't compare it to Squire...
The deck is pretty unique. I say unique and not revolutionary because the ideas don't apply to practically every deck out there. Revolutionary is when every player in your playgroup realizes that manabases are important. Unique is when a certain deck can throw together cantrips, Predators, and Shifter, yet have a decent if not very good matchup against most decks.
On a side note, I haven't seen a Magus of the Moon yet. If it manages to get through a Rune Snag - which is pretty likely - the only real solution we have to it is Manamorphose, ironically, so that we can even cast one of our 4 solutions (3 Fiery Justice, 1 Maw), or hopefully just killing him with our current board. I don't like either situation, so Mando, I sure hope you have an idea for some secret tech against it.
I haven't gotten MWS to work online yet, so results are still forthcoming. Stupid router.
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5 years ago ::
Jul 05, 2008 - 8:37PM
#1382
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Date Joined:
Dec 14, 2007
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Magus of the Moon is typically not a problem, it literally does nothing if you have a wall or a bird on the board before it hits, and again morphose will roll any of your removal straight through it. Post board you have the addition of PsyBlast to more easily shoot em out if needed.... But yeah its typically not an issue.
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5 years ago ::
Jul 06, 2008 - 8:33AM
#1383
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Magus of the Moon is typically not a problem, it literally does nothing if you have a wall or a bird on the board before it hits, and again morphose will roll any of your removal straight through it. Post board you have the addition of PsyBlast to more easily shoot em out if needed.... But yeah its typically not an issue. Good plan about keeping a wall (what does a single green mana source do for you anyway?) or bird in play against decks running magus. Last I checked, red decks like to run burn spells, and especially like to target them at birds when the plan on using moon/LD effects. Also, you board in psionic blasts against red decks? That's the type of card that would normally be boarded out. Damage yourself in the race matchup? Good tech (Please don't quote something stupid to me here like necropotence or fetchlands).
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5 years ago ::
Jul 06, 2008 - 10:45AM
#1384
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Date Joined:
Mar 12, 2007
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Scorpious--Both are situational at best, and weak in general. Bender can occasionally be a nasty suprise, but once its face up its not going to be doing much even with a shifter available to copy it. The main problem with him is that he can only hit spells with single targets, basically relegating him to the RDW matchup at best. Parasite is just slow and unneeded given the level of removal the build already contains. Seer would go in before either of them, even without proper island support, since it is nearly impossible to lose once the Seer/Shifter engine comes online. OK, so parasite is jank. Although I think the bender might be a nice surprise sideboard card, don't you think?
Oh and I am not sure since I haven't seen a recent list of the build, but do you have the Seer in there as a one-of?
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5 years ago ::
Jul 06, 2008 - 12:27PM
#1385
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Date Joined:
Dec 14, 2007
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Blast is fine, when their ONLY hope of beating you is hoping that you are somehow mana screwed, having the ability to take out pretty much the only thing in there deck that has any hope of stalling you out tends to be pretty freakin effective. But yeah between Blast, Rune Snag, Morphose, and the ability to have alternate methods of producing colored mana, Magus of the moon tends to do very little.
Damaging yourself for a couple of points with blast is not in any way an issue...
Willbender is just too narrow, pretty much the only matchup it does anything against is RDW, and you already have an extremely favorable matchup there anyway.
I think currently I'm running 2 Seers SB...
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5 years ago ::
Jul 06, 2008 - 2:38PM
#1386
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Willbender is just too narrow, pretty much the only matchup it does anything against is RDW, and you already have an extremely favorable matchup there anyway. For someone who touts the versatility of Shapeshifter, you seem awfully quick to dismiss Willbender .
Mirror match--can redirect Primal Command (if the 2nd choice is search through library for a creature--thus no targets), and Fiery Justice (if single-targeted). Not super-useful, but can be tech. Other commonly played spells or abilities that can be redirected: Cryptic Command (depending on modes), Terror , Shriekmaw , Mistbind Clique[c], [c]Extirpate , Mirrorweave , Rune Snag (with more than 2 spells on the stack), Nameless Inversion , Oblivion Ring , most burn spells, Sower of Temptation , Venser, Shaper Savant , Careful Consideration , Makeshift Mannequin , Murderous Redcap[c], [c]Slaughter Pact , etc.
And since it has reusability when paired up with the Shapeshifter, I'd say it does have the ability to "do something" against various matchups. "Oops, I'm sorry your Mirrorweave just turned both our armies into 1/1 flying spirit tokens instead of Wizened Cenns."
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5 years ago ::
Jul 06, 2008 - 3:59PM
#1387
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Date Joined:
Dec 14, 2007
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JKray--I'm not dismissing it, I have already tested it, its just too narrow for a slot. You have to have it on the board with 2 mana open BEFORE they play their often very few spells that actually have single targets.... About the only deck in standard that has enough targeted spells to make it actually work the way you want it to is RDW, and well, you already win that matchup by a pretty heavy margin, so its not really needed.
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5 years ago ::
Jul 07, 2008 - 3:28PM
#1388
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Date Joined:
Dec 14, 2007
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Updated list on front page.... basically SB tweaks....
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5 years ago ::
Jul 07, 2008 - 9:05PM
#1389
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This thread is being closed on the recommendation of the Standard forum leads, as it has deviated off course from it's intended purpose.
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7 months ago ::
Nov 06, 2012 - 8:01PM
#1390
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Ok, guys, I'm thinking of updating this deck for the current standard:
thought scour x4 forbidden alchemy x4 think twice x4 pack rat x4 thragtusk x4 unburial rites x4 grisly salvage x4 farseek x4 sphinx of uthuun x2 jace, architect of thought x4 22 land
1000th post November 26, 2010. Where Islands gets his decks: Spoiler:
Show
It was revealed to me in a dream. All the cards were in my dream except for three slots which I plugged in as Vault Skirge.
FULL DISCLOSURE: The dream was post AVR so there was a copy of Slayer's Stronghold. I decided to keep it pre AVR in my post here.
EDIT: I just remembered. The Skirges might have been 2x Whipflare and 1x something else, probably War and Peace.
EDIT2: Currently 4-0 in my first four games with this. My opponents have been very angry. I fought off a Wurmcoil from Grixis for six turns before I found my second Dispatch. Jeez, I can do a lot of damage.
EDIT3: Streak broken. Lost to an unexpected Overrun. Cracking a Shrine for 10 wasn't enough.
How Kedi tests his decks: Spoiler:
Show
also, I've been playtesting this deck in my sleep today that kinda freaked me out
Sleeping on Halloween: Spoiler:
Show
Halloween is a conspiracy by crossdressers and furries.
 Thanks to Kipz for the sig. Make a contract with me to become a magical girl!
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