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5 years ago ::
Jun 16, 2008 - 1:15PM
#1171
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Date Joined:
May 15, 2008
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SpookyDoom-I guess in your build it is necessary to not swap in the Mogg War Marshals since it does slow down the tempo of the deck. I would still run Mogg Fanatic over the Clangers though. As far as reluctance to run Incinerate, you could always run Tarfire instead. I guess its just a preference of Tarfire or Fodder Launch. Fodder Launch is nice, and can help you out later in the game, but Tarfire is faster and could make sure there is no late game. I thought running four Earwig Squad was overkill, but I realized how effective he truly is. I'm still skeptical about Loggers in the sideboard though. I would run Thoughtseize over them, but that's just me.
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5 years ago ::
Jun 16, 2008 - 3:14PM
#1172
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Date Joined:
Nov 28, 2007
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I don't think you understand how my deck works: first turn is a one-drop gobbo, 2nd turn is either Sensation Gorger or Earwig Squad thanks to some mana accel. There's no room for early burn in this deck: I'm trying to get my Gorger-machine up and running ASAP or else I can't even get a smooth mana base! Killing mana-dorks (probably the best possible use of Tarfire) isn't worth me missing out on essential land drops. Loggers are for Doran, against which the Animosity machine pretty much falls apart. I tried Deathmark , but I appreciate Loggers being able to trigger my kinships.
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5 years ago ::
Jun 22, 2008 - 6:08AM
#1173
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Date Joined:
Nov 21, 2005
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Here is my Goblin Deck, please tell me what you guys think, or what I could do better?
4 Auntie's Hovel 3 Mudbutton Torchrunner 2 Graven Cairns 3 Wort, Boggart Auntie 4 Sulfurous Springs 4 Goblin King 5 Mountain 3 Murderous Redcap 4 Tarfire 4 Incinerate 5 Swamp 3 Tattermunge Maniac 4 Mogg War Marshal 4 Vexing Shusher 4 Knucklebone Witch 4 Mogg Fanatic
Sideboard 4 Emberwilde Augur 4 Mad Auntie 3 Festering Goblin 4 Frogtosser Banneret
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5 years ago ::
Jun 23, 2008 - 5:43AM
#1174
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Date Joined:
Aug 30, 2007
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Problem with goblins at the mo, is that they struggle to be competitive with the huge amount of mass removal around now, firespout, wrath, damnation, pyroclasm being the most popular. A lot of decks run two mass removal spells now(one in the main, one in the board), which really damages this decks chances of winning.
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5 years ago ::
Jun 28, 2008 - 12:29PM
#1175
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Date Joined:
May 21, 2008
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i think stench sskipper suks .. Stench Skipper is amazing.
A turn four 6/5 flyer immune to most removal/burn? yes please.
If your opponent plays mass removal killing all of your little goblins then anything else you would be playing (ie. another Siege Gang Commander) is probably already dead anyways. Its just as much tempo loss as any other fatty.
The fact that he fits so well into a deck notorious for running out of steam is what makes him the MVP of my goblin deck, which has been very successful at both FNM and casual play with my friends.
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