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R/B Goblins
2 years ago  ::  Nov 01, 2007 - 8:25PM #1
thadeceptikon
Posts: 177
Date Joined: 02/05/06
R-B GOBLINS


[b]What is R/B Goblins?
Spoiler: Show
Goblins have been a part of Magic since the game's inception in 1993 and have been the favorite race of many people since that time. Several decks centered around these little critters have been popularized and played over the years including Goblin Bidding, Vial Goblins, & Food Chain Goblins. Like many red based aggro decks, R/B Goblins utilize cheap, efficient creatures and a substantial burn suite to demolish its opponent as quickly as possible. As is typical with a fast, aggressive deck, R/B Goblins suffers from a lack of a mid-late game plan and is susceptible to board sweepers and mass removal. With the release of Lorwyn, Goblins are back in Standard as a viable force for the first time since their sound following back in Onslaught.


Why play R/B Goblins?
Spoiler: Show
R/B Goblins are a nasty little bunch, capable of winning games quickly. With the addition of Lorwyn's Boggarts, these little critters are highly synergistic. [card=mogg war marshal]Some make tokens[/card], [card=mogg fanatic]deal direct damage[/card], & [card=wort, boggart auntie]revive your army[/card]. Others [card=stingscourger]bounce opposing creatures[/card], [card=knucklebone witch]grow at the expense of others[/card], & [card=boggart harbinger]tutor one another[/card]. They have access to a sufficient array of [card=incinerate]direct damage[/card] & [card=fodder launch]removal[/card], & even [card=thoughtseize]hand[/card] & [card=grave pact]board[/card] disruption. As a red and black deck, Goblins also have a [card=magus of the moon]plethora[/card] [card=deathmark]of[/card] [card=sulfur elemental]sideboard[/card] [card=profane command]options[/card] [card=pithing needle]too[/card]. Whether you're beating and burning face, [card=threaten]stealing[/card] and [card=greater gargadon]sacking[/card] creatures, or turning you're horde into a [card=mad auntie]sizable force[/card], Goblins are a powerful and well rounded bunch, and more importantly, a blast to pilot.

How do I play R/B Goblins?
Sligh Show
"The Original" sligh deck was introduced in 1996 by Jay Schneider. Sligh decks are all about speed and R/B Goblins is no exception. Sligh decks, like most aggro decks want to attack, attack, attack and because of this fact, the deck's curve is highly important. This means the deck needs to be able to play cheap threats each turn in order to defeat the opposition quickly before they have the opportunity to stabilize the board. Direct damage spells are used to burn opposing blockers out of your way & offer the deck some much needed reach.

Midrange/Toolbox Show
To be honest, there isn't much of a difference between how the two versions work. The most glaring difference is that the Midrange/Toolbox utilizes Boggart Harbinger to tutor up specific answers to opposing decks. The Harbingers give toolbox pilots access to cards higher in CMC (converted mana cost) without clogging their hand with expensive, uncastable cards early on, & essentially lets you employ the use of a wider variety of spells.




CARD SELECTION
CREATURESSpoiler: Show

1ccSpoiler: Show

Mogg Fanatic - Cheap, efficient, & versatile. Blocks and kills X/1's while pinging an opponent for 1. Takes down opposing X/2's all by himself.

KnuckleBone Witch - Maybe not quite as good as Mogg Fanatic as he needs to rely on other Goblins dying. Overall, a solid card choice. This guy can get out of hand if left unchecked. Great synergy with Gargadon & Facevaulter.

Greater Gargadon - Played primarily alongside Knucklebone Witch for added synergy. Useful against decks that utilize board sweepers & mass removal.

Festering Goblin - Mogg Fanatics 5-8, but they're not as versatile. They can't ping opposing players but can take care of an opponent's X/1's (when sacrificed) or X/2's (when blocking). Be careful though...if your opponent has no creatures on the board, you'll be forced to give one of your own creatures -1/-1 should he die.

Face Vaulter - The Goblin version of Nantuko Husk, but with an activation cost of . Serves as a secondary sac outlet to Greater Gargadon.

Raging Goblin - Swings for 1 the turn he comes into play. After that, he's a vanilla 1/1.


2ccSpoiler: Show

Mogg War Marshal - Essentially you get three 1/1's for two mana. Synergy with Knucklebone Witch, Greater Gargadon/Facevaulter, Mad Auntie/Goblin King, and Wort. **HINT- If you have Gargadon on the board when you play this and you know you're NOT going to pay the echo cost, sac him during opponents EOT if he didn't block so you have an additional 1/1 without summoning sickness to attack with.**

Squeaking Pie Sneak - 2/2 for two with evasion. Needs a Goblin in hand to be played for two though. Lacks as a top deck draw.

Stingscourger - Pseudo-Bounce at sorcery speed. Good for removing an opponents biggest threat.


3ccSpoiler: Show

Mad Auntie - Gives YOUR Goblins +1/+1 and regenerates OTHER Goblins. Turns your horde of 1/1's into a sizable force.

Goblin King - Only difference between this guy and Auntie is he gives ALL Goblins +1/+1 & Mountainwalk. Synergy with Magus of the Moon.

Goblin Harbinger - Tutor's other Goblin cards.

Nantuko Husk - A slower version of Facevaulter, but with a "free" activation cost.

Mudbutton Torchrunner - 1/1 that deals 3 damage to a target when it dies.


4cc +Spoiler: Show

Wort, Boggart Auntie - Gets around most black removal, and has Fear. He's acts as a free Regrowth for Goblins each upkeep.

Siege-Gang Commander - In essence, he's a 5/5 for five who turns all your Goblins into Shocks for 1.

Boggart Mob - Makes 1/1's when you deal combat damage to an opponent. Favorite Champion target...Boggart Harbinger .

Ib Halfheart, Goblin Tactician - Sack attacking creatures to deal 4 damage to blockers or sack mountains for 1/1 Goblins..


LANDSpoiler: Show

Mountain & Swamp - If you don't know why these are in your deck.....kill yourself and save the rest of us the aggravation.

Auntie's Hovel - The R/B Goblin dual land. Reveal a Goblin to play it untapped.

Sulfurous Springs - R/B painland for additional color fixing with a minimal drawback.

Graven Cairns - R/B color fixer, but useless on turn 1.

Urborg, Tomb of Yawgmoth - Legendary land allowing all your lands to tap for black mana.

Keldon Megaliths - Once you exhaust your hand, this gets the last few points of damage though. Useful against X/1's or to inflict lethal damage to opposing creatures. Disrupts tempo though because it enters play tapped.

Pendelhaven - Not used for its ability to produce green mana, but rather to pump your army of 1/1's.

Tresserhorn sinks - Budget replacement for Sulfurous Springs if you can't buy/afford them.

Ghitu Encampment - Like Keldon Megaliths, the fact that it enters play tapped can kill your tempo. Useful against control decks & troublesome Troll Ascetics.


REMOVAL & BURNSpoiler: Show

Incinerate - 3 damage for two mana. Blasts would-be blockers out of the way, or deals that last bit of damage to an opponent. Slight wouldn't be sligh without a burn suite.

Rift Bolt - A sorcery speed Lightning Bolt, albeit a turn later, but can be hardcast if necessary.

Tarfire - Goblin version of Shock. Fetchable with Boggart Harbinger and reusable via Wort.

Shock - Those who are worried about pumping opposing Tarmogoyfs may choose to run this > Tarfire.

Terror - Instant speed removal against non-black/artifact creatures.

Deathmark - Cheap, sorcery speed removal, often relegated to the SB to deal with green and white creatures of all kinds (Elves, Kithkin, Treefolk, Tarmogoyf, etc.).

Fodder Launch - Nukes opposing fat & then sends 5 damage to the face of your opponent. It will cost you one of your Goblins though. Also fetchable and reusable.

Slaughter Pact - Solid creature removal when you're tapped out. Unfortunately it costs you tempo and mana the following turn.

Nameless Inversion - Lorwyn's Last Gasp. Doubles as creature removal and potential creature pump. Another card that can be fetched and reused.

Sudden Death - Instant speed removal that can't be responded to (with the exception of Morph). Gets around countermagic, activated abilities, and other instant speed spells. Helpful vs opposing Teferi's.

Cruel Edict - Typically SB material to deal with untargetable creatures or creatures with protection.

Shriekmaw - A sorcery speed Terror for two, or a sorcery speed 3/2 Terror with Fear for 5. It's versatility makes it a solid choice in most decks utilizing black. It can also be sacked to Gargadon after it's been evoked.


UTILITY & SB OPTIONSSpoiler: Show


Magus of the Scroll - Name a card and reveal one at random from your hand. If the revealed card is the one named, it deals 2 damage to a target of your liking. Useful when you run out of gas.

Boggart Shenanigans - Enchantment that pings opponents for 1 every time a Goblin dies.

Threaten - Steal an opponents biggest threat, attack him with it, then sacrifice it to your Gargadon.

Empty the Warrens - You get 2 tokens for each spell played before turn this is cast.

Magus of the Moon - Turns nonbasic lands to mountains. Works well with Goblin King.

Sulfur Elemental - 3/2 instant speed creature with split second. Gives white creatures +1/-1

Fury Charm - Artifact destruction, creature pump + trample, or 2 counters off your suspended Gargadon.

Profane Command - Opponent loses X life, revive a creature with cost X or less, X creatures get Fear, or a creature gets -X/-X. Pick two.

Grave Pact - If one of your creatures die, so do one of your opponents.

Sudden Spoiling - Turns an opponent's creatures into vanilla 0/2's.

Extirpate - Cheap instant with Split Second. Removes a copy of a non-land card in a graveyard then removes all copies of that card from the owners hand & deck.

Thoughtseize - For 2 life, you get to look at your opponent's hand and get rid of the biggest threat to you.

Pithing Needle - Stops annoying activated abilities.

Tormod's Crypt - Removes a graveyard from the game.

Thorn of Amethyst - Makes non-creature spells more expensive to cast.

Void - Destroys artifacts, creatures, and makes a player discard.




DECKLISTS
Tournament Decklists Show

2007 U.S. States Show

Tyler Lancaster aka SrKasimere, Minnesota - 4th Show

Reggie Taylor, Montana - 8th Show

Skyler Gonzales, Nevada - 2nd Show

Josh Beck, Alaska - 7th Show

Phu Dao, Texas - 8th Show

Chris Harris, Louisiana - 2nd Show

John Freitas, Louisiana - 3rd Show

Jonathan Ball, Mississippi - 8th Show

Alex Oliveros, Florida - 7th Show

Scott Kelly, South Carolina - 5th Show

Brandon Hall, South Carolina - 8th Show

Dillon Evans, Tennessee - 4th Show

David Snow, West Virginia - 6th Show

Josh Edwards, Pennsylvania - 4th Show

Ian Johnson, New Hampshire - 2nd Show


2007 Canada Champs Show

Alan Snow, Newfoundland - 2nd Show

Lawrence Genaille, Manitoba - 2nd Show

Marc Bonnefoy, Manitoba - 3rd Show

Matt Henderson, New Brunswick - 7th Show


2007 Japan Champs Show

Yoshikazu Yamazaki, Akita - 7th Show

Masahiro Okabe, Ehime - 8th Show

Shuuto Baba, Fukuoka - 6th Show

Yuu Ebisawa, Ibaraki - 2nd Show

Shouta Takao, Nagasaki - 7th Show

Toshihiko Nagashima, Shimane - 5th Show

Hikaru Matsuyama, Tochigi - 3rd Show

Akira Genkou, Tottori - 6th Show


2007 UK Champs Show

Emmeline Dobson, Cambridge - 5th Show

Dan Holden, Coventry - 5th Show

Graham Hopkins, Gravesend - 4th Show

Alex Davey, Ipswich - 2nd Show

Paul Murphy, Stafford - 8th Show


2007 World Championships Show




SPECIAL THANKS TO:
Spoiler: Show
Hodoku & Atmapalazzo for the graphics. Thanks also to KungFuPie for his time & effort in making and maintaining the original thread & any others who might offer their input in the future.




LINK TO OLD GOBLIN THREAD:
http://forums.gleemax.com/showthread.php?t=928033[/b]
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2 years ago  ::  Nov 01, 2007 - 10:57PM #2
Hammer002
Posts: 97
Date Joined: 10/06/07
New thread? What happened?
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2 years ago  ::  Nov 01, 2007 - 11:01PM #3
thadeceptikon
Posts: 177
Date Joined: 02/05/06
The Moderators want all the Threads that are going to be moved to DtB that are near 1000 posts to be restarted. KungFu wasn't on so I posted this one. Just waiting for them to move it.
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2 years ago  ::  Nov 01, 2007 - 11:07PM #4
Hammer002
Posts: 97
Date Joined: 10/06/07
I just read the end of the other one. We are going to lose some decent information by starting over, but at least its there.

Has anyone looked at the UK goblin deck using Deathrender to recur and basically go infinate? kind of spins things a new way.

Anyway, leaving off from the other, where would you make cuts for the Threaten/Nameless Inversions?

4 Mogg Fanatic
4 Mogg War Marshal
4 Greater Gargadon
4 Knucklebone Witch
4 Squeaking Pie Sneak
2 Wort, Boggart Auntie
2 Mad Auntie
2 Siege-Gang Commander
2 Boggart Harbinger
1 Boggart Mob
1 Chandra Nalaar

4 Tarfire
4 Incinerate

4 Auntie's Hovel
4 Sulfurous Springs
4 Graven Cairns
1 Molten Slagheap
5 Mountain
4 Swamp

Already have sort of a plan, but wanting some fresh thoughts.
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2 years ago  ::  Nov 02, 2007 - 7:30AM #5
whispersong
Posts: 4
Date Joined: 10/16/07
hey guys please give me some of your preferred cards for the sideboard,
right now i only have nameless inversion and deathmark..thanks!
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2 years ago  ::  Nov 02, 2007 - 7:30AM #6
VortexVortex69
Posts: 185
Date Joined: 10/23/07
Yea I noticed death render to, I'm trying him out in my ''new'' deck
I'll get with results soon :p

I'm also playing Profane Command, which does the trick to :p
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2 years ago  ::  Nov 02, 2007 - 8:36AM #7
gobhobbler_rat
Posts: 6
Date Joined: 04/07/06
I run a casual deck focused on the Deathrender combo.
Just replace some of the lands with duals and it could be competetive.

Deathrender Combo
[/Creatures] --24
4 x Pit Keeper
4 x Mogg War Marshal
4 x Nantuko Husk
4 x Greater Gargadon
4 x Warren Pilferers
4 x Mudbotton Torchrunner

[/Burn] --10
4 x Rift Bolt
4 x Lash Out
2 x Profane Command
[/Combo] --3
3 x Deathrender
[/lands] --23
1 x Auntie's Hovel
3 x Shimmering Grotto
1 x Desert
11 x Mountains
7 x Swamps
[/Sideboard]
4 x Thermopod
2 x Profane Command
3 x Goblin-Siege Commander
2 x Nameless Inversion
4 x Deathmark

Okay here's how the combo works:
Most of the time you'll be attacking with a nantuko husk and a pithkeeper/warren Pilferers equiped with Deathrender.
If the Nantuko Husk is unblocked you sac your Pithkeeper to boost the shade.
Now you put another Pithkeeper/Pilferer into play equiped with the Deathrender.
Cip triggers and you bring back the previous one.
Rince and repeat.
You can add Thermopod from the sideboard to gain infinite mana en fire an arbitrarily large Profane command.
You can also just play like an aggro deck so i think this deck acts like a true Aggro/Combo deck.
Any ideas?.
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2 years ago  ::  Nov 02, 2007 - 9:19AM #8
thadeceptikon
Posts: 177
Date Joined: 02/05/06

whispersong wrote:

hey guys please give me some of your preferred cards for the sideboard,
right now i only have nameless inversion and deathmark..thanks!


Read the opening post and look thorough the card selections. Everything is categorized there for you.

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2 years ago  ::  Nov 02, 2007 - 9:49AM #9
thadeceptikon
Posts: 177
Date Joined: 02/05/06

Hammer002 wrote:

I just read the end of the other one. We are going to lose some decent information by starting over, but at least its there.

Has anyone looked at the UK goblin deck using Deathrender to recur and basically go infinate? kind of spins things a new way.

Anyway, leaving off from the other, where would you make cuts for the Threaten/Nameless Inversions?

4 Mogg Fanatic
4 Mogg War Marshal
4 Greater Gargadon
4 Knucklebone Witch
4 Squeaking Pie Sneak
2 Wort, Boggart Auntie
2 Mad Auntie
2 Siege-Gang Commander
2 Boggart Harbinger
1 Boggart Mob
1 Chandra Nalaar

4 Tarfire
4 Incinerate

4 Auntie's Hovel
4 Sulfurous Springs
4 Graven Cairns
1 Molten Slagheap
5 Mountain
4 Swamp

Already have sort of a plan, but wanting some fresh thoughts.


I haven't seen any of the International decklists so I can't really comment on Deathrender.

Off the top of my head, I'd probably go -1 Chandra, -1 Pie Sneak, -2 Tarfire (or 1 Tarfire & 1 Gargadon); +2 Threaten, +2 Inversion.

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2 years ago  ::  Nov 02, 2007 - 12:22PM #10
KungFuPieN27
Posts: 95
Date Joined: 05/29/06
have fun maintaining this
I'm off for a while I guess
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