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5 years ago ::
Apr 24, 2008 - 3:53AM
#1991
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Date Joined:
Jan 27, 2006
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I'm testing Saffi in GW. Can really be nice for saving lords and such, but it's another scenario of competing for space...it'll be in optional.
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5 years ago ::
Apr 24, 2008 - 5:39AM
#1992
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Date Joined:
Oct 28, 2007
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IvyFanboy, As a very new MTG player, this thread has been a godsend; please keep up the good work!  A few uber-newbie questions for you: 1) I saw one of your recent posts where you mention Morningtide made GB Elves worse. Could you please explain? 2) Rhys the Exiled - I don't and haven't seen this card listed on the first page, nor mentioned throughtout, and I'm intensely curious as to why not. I've been maindecking two and he's been amazing for me, at least in my local meta. Anyway, I'm a huge fan of this card, so I'm curious as to why you guys might not like him. 3) Sudden Death - Is this card good for GB Elves? I have a couple, and like Rhys the Exiled, it seems really good. 4) Nameless Inversion - This card is somewhat confusing to me. Aside from the P/T modification, does this card have any benefit in GB Elves as far as the Changeling effect goes? If so, please explain? And lastly, does this card stay on the field or is it a one shot? Okay, sorry if those are dumb questions, or questions someone already asked (it's a big thread), but I haven't been able to work up enough courage to ask these locally, so I would greatly appreciate your help  Thanks, Foe
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5 years ago ::
Apr 24, 2008 - 5:56AM
#1993
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Date Joined:
Jan 27, 2006
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IvyFanboy,
As a very new MTG player, this thread has been a godsend; please keep up the good work! 
A few uber-newbie questions for you:
1) I saw one of your recent posts where you mention Morningtide made GB Elves worse. Could you please explain?
2) Rhys the Exiled - I don't and haven't seen this card listed on the first page, nor mentioned throughtout, and I'm intensely curious as to why not.
I've been maindecking two and he's been amazing for me, at least in my local meta. Anyway, I'm a huge fan of this card, so I'm curious as to why you guys might not like him.
3) Sudden Death - Is this card good for GB Elves? I have a couple, and like Rhys the Exiled, it seems really good.
4) Nameless Inversion - This card is somewhat confusing to me. Aside from the P/T modification, does this card have any benefit in GB Elves as far as the Changeling effect goes? If so, please explain? And lastly, does this card stay on the field or is it a one shot?
Okay, sorry if those are dumb questions, or questions someone already asked (it's a big thread), but I haven't been able to work up enough courage to ask these locally, so I would greatly appreciate your help 
Thanks, Foe All questions are fine (just don't ask what mana is really made of).
1) When I originally made this thread during the start of Lorwyn, a lot of elf decks were going around...but to be honest most were not too good and were too aimed at being tribal instead of just effective. I designed this thread as a means to stray from the poor designs typically associated with elves and bring it into the tier 1 status...and it did. I ran the deck consistently and won a LOT...but then Morning Tide came. GB elves netted a few good cards like Wolf-Skull Shaman and such, but it was the meta shift that I felt killed it. The early meta of Morning Tide proved to have too many bad match ups for Elves...at which point I picked up Reveillark until that also suffered the same fate. I did however notice that once the meta settled down, GB elves was making a comeback due to favorable match ups.
So the deck didn't get worse, the meta just shifted. My predictions for GW is that it will completely dominate the meta until it becomes such a nuisance that counter-strategy decks will over occupy the meta and push it back...thats how meta shifts work (though on occasion you get decks like Rav/TSP Dragonstorm that completely screw the meta up).
2) Elves has a ton of cars it has access too and I'm currently debating with myself is I should include every outlet or just the most popular. On one hand, there's rogue builders and budget players (and this deck is NOT cheap), but on the other this is the Decks to Beat and maybe tier 1 choices should only be posted to avoid confusing people.
I feel Rhys the Exiled is a fun card, but is beat out by better choices. Biggest issue with building elves is that there is a LOT of competition for space and most lists would rather have a better 3 drop.
3) Sudden Death. I like it, but I'm not sure it is useful in the current meta. In the past it was included to fight Teferi, but now most threats are under 3 def and the extra mana (2 of it being colored) may not be helpful. It is in the back of my mind and may make the cut.
4) The card is strictly played for being cheap removal, however it can be handy when trying to play Wren's Run Vanquisher and Gilt-Leaf Palace . Terrors are nice, but if you are facing a black deck you may have just given yourself a dead card, so inversion is played for it's cheap cost and can generally kill most targets you would need to while Profane Command and Shriekmaw can handle the bigger guys later on.
And no, it does not stay on the field, it's a one shot.
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5 years ago ::
Apr 24, 2008 - 6:02AM
#1994
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Date Joined:
Jan 27, 2006
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Ok...it's 6 am...I finished the write up for all 3 variants and posted my personal deck list for each. I'm pretty much done on the base (spare a much needed custom banner...god I'm a lazy graphics/web designer).
So tell me what you guys think, what I'm missing, etc...
Also...oddly enough I don't follow the major tournaments nor copy lists (yeah, I come up with all my base deck concepts on my own (...with the help of the thread responses telling me I'm wrong... :P )!). Sooo...if someone could tell me when and where I could finding posting of the first major T2 Shadowmoor tournament, I would be most thankful.
So, just a custom banner and the winning deck lists is all that's needed. Thanks for making this my most successful thread ever (62,000 views)!
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5 years ago ::
Apr 24, 2008 - 7:35AM
#1995
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Date Joined:
Mar 24, 2008
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5 years ago ::
Apr 24, 2008 - 1:48PM
#1996
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Very nice build - the only thing I see wrong is -2 Boreal Druid +2 Tarmogoyf OR.. -2 Boreal Druid +2 Wren's Run Packmaster I also see the absence of Masked Admirers ...?
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5 years ago ::
Apr 24, 2008 - 5:13PM
#1997
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Also: +1 Treetop Village +1 Shreikmaw
-2 Masked Admirers (To Slow)
If you need card draw, put harmonize in the sideboard. Consider Geas Hearld As a SB option
EDIT: Where is Tarmogoyf?
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5 years ago ::
Apr 24, 2008 - 5:28PM
#1998
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Date Joined:
Mar 27, 2003
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Quick Question: Why are you playing Profane Command without Civic Wayfinder?
Civic Wayfinder A decent 2/2 for 2G Thins your deck (Land-Spell Ratio makes it more likely for you to draw a spell) Gives you a extra card VS Random Discard Mana Acceleration for Profane comand Because Civic Wayfinder isn't actually all that good?
It's really not even about giving niche cards to black.
It should be about giving black cards to Niche.
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5 years ago ::
Apr 24, 2008 - 5:35PM
#1999
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Date Joined:
Mar 25, 2007
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Quick Question: Why are you playing Profane Command without Civic Wayfinder?
Civic Wayfinder A decent 2/2 for 2G Thins your deck (Land-Spell Ratio makes it more likely for you to draw a spell) Gives you a extra card VS Random Discard Mana Acceleration for Profane comand
Also: +1 Treetop Village +1 Shreikmaw
-2 Masked Admirers (To Slow)
If you need card draw, put harmonize in the sideboard. Consider Geas Hearld As a SB option
EDIT: Where is Tarmogoyf? civic is decent yes, but hardly needed even when running profane.
admirers > harmonize. card draw isn't its primary use. its recursion is.
goyf isn't necessary. that was established very early on.
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5 years ago ::
Apr 24, 2008 - 8:57PM
#2000
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Date Joined:
Jan 27, 2006
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generally the 6 1cc mana drops are enough and most of your spells are so cheap, meeting the X requirement isn't hard early game and late game you should have a decent amount of lands for a lethal cast with what damage you've done. Civic is usually unneccesary and compete poorly for it's slot to other options...if anything I would take a Farhaven Elf over it simply because it puts the land into play. Goyf...always in discussion it seems. There are many reasons it sits in the "optional" section: A: unreliable PT. IT could be a very "meh" card if your opponent isn't throwing stuff into the grave and you aren't using removal making it situational for early game. B: Not an elf. While I preach not to focus too much on tribal synergy, it's still a factor to be considered, and the other 2 drops are good and elves which can be good for a few spells. C: I'd rather run a 3/3 deathtoucher that is reliable and a 2/2 token generator that can be a nuisance in it's own right and runs with the swarm theme of elves. Goyf is usable, but by no means a staple. AS for admirers, like he said above, it's the recursion that makes it good. Think of this: Harmonize does nothing immediately that turn but nets you 3 cards, admirers grants you a healthy 3/2 body and a card and can later be brought back making it a carefree chump blocker and attack creature...making it a 2 for 1 instantly and potentially more later. Which one really nets more CA in the end and which one is more tempo friendly? Also...what if the harmonize gets countered? What if you cant afford to play a harmonize because you desperately need a blocker that turn before the enemy army gets too big? Admirers is a staple.
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