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7/8/2009 StF: "Games, Simulation, and Magic 2010"
1 year ago  ::  Jul 07, 2009 - 3:39PM #1
WotC_Monty
Posts: 1,362
Date Joined: 11/05/03
This thread is for discussion of this week's Savor the Flavor, which goes live Wednesday on magicthegathering.com.
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1 year ago  ::  Jul 07, 2009 - 9:26PM #2
Raemon
Posts: 2,646
Date Joined: 01/07/04
  • BCP5 Worldbuilding Lead
What still leaves me mildly bugged is that ZOMBIFY is the card that specifically should turn things into zombies. Because it, you know, zombifies them.

I like the Gargoyle card.
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1 year ago  ::  Jul 07, 2009 - 9:26PM #3
jazzman20
Posts: 810
Date Joined: 04/08/04
Maybe artifact creatures go into "sleep mode"?
"We will all be purified in Wurm.
What is good will be used to heal Wurm, or grow Wurm, or to fuel Wurm's path.  What is vile will be extruded, and we will be free of it forever."
     --Prophet of the Cult of Wurm
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1 year ago  ::  Jul 07, 2009 - 9:44PM #4
Magic_Sucks
Posts: 21
Date Joined: 06/02/09

And it's all because of top-down, a commitment to flavor from the get-go rather than an assembly-line concepting pass after the words are already on the card. Rather than using flavor to give an attempt at explaining what's going on with the rules text, it puts the flavor first, and builds a (pretty darned powerful) card around it. That's the message of M10, and of more and more of Magic going forward.


I like the card but it's just a Tomb of Urami variant after all

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1 year ago  ::  Jul 07, 2009 - 11:05PM #5
NeverendingDream
Posts: 638
Date Joined: 07/10/08
Sleep looks pretty meh; I've never been a fan of blue sorceries, and imo this one doesn't quite do enough. Maybe it'll find a niche, but in general it strikes me as pretty bad (in Constructed, that is. I haven't seen enough of the set to judge anything for Limited yet).

Rise From The Grave could probably have been an instant without causing any great harm, and it would have been even more satisfying to kill and reanimate an opponent's guy on his own turn :D

Love the Gargoyle Castle, especially the coming into play untapped and the lack of color affiliation! Gonna have some fun times pairing this with Crucible of Worlds.
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1 year ago  ::  Jul 07, 2009 - 11:53PM #6
ManiacZombie
Posts: 289
Date Joined: 02/24/09
Oooooooooooooooooooo! Three shiney cards - and a token, aren't we being spoilered.


They fix Sleep and establish a bastardized Zombify - now with extra flavor! At least one zombie-oriented card wasn't broken this time around.

Sleep would likely be a pretty decent constructed bomb - but with all the other particularily strong cards, who's gonna roll blue unless they have too?
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1 year ago  ::  Jul 08, 2009 - 12:04AM #7
wiredgod
Posts: 230
Date Joined: 01/31/06
Rise from the Grave and Gargoyle Castle are indeed very tasty in terms of flavor. The art on the former card rules.

Sleep is a limited bomb.
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1 year ago  ::  Jul 08, 2009 - 12:44AM #8
metroidcomposite
Posts: 717
Date Joined: 09/20/05
From the article...

but mostly it's likely that Zombify is too good.


Really? It saw a bit of constructed play in 2006, but really nothing after that, and nothing that I know of before that.

Maybe they want to make reanimation weak enough that they don't feel compelled to print anti-reanimation clauses a-la Darksteel Colossus?

Cats land on their feet.  Toast lands peanut butter side down.  A cat with toast strapped to its back will hover above the ground in a state of quantum indecision.
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1 year ago  ::  Jul 08, 2009 - 12:45AM #9
Dragon_Bloodthirsty
Posts: 267
Date Joined: 04/09/03
  • Warm, wet and squishy inside
I like that Sleep gives blue some teeth; I dislike that Blue is already pretty stupid to begin with, but maybe all the crazy blue stuff is finally toned down. (Oh who am I kidding, the devs seem to think only smart people play blue, so blue must be the best color).

I like Rise from the Grave. I may like it more after I play with it; killing and forcing my opponent's creatures to betray them sounds fun, even though as often as not I'll just be staring across from 5 planeswalkers grumbling.

As for the Prerelease, I don't think it's worth the cost to go to a tournament just like any other anymore. I like the idea of multiple prereleases close by, and maybe I'll get out there one day, but certainly not this time. I went to the 10th edition release and it was ok, but it wasn't like it was all that big a deal. The local players already all knew each other, and I didn't really fit in anywhere.
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1 year ago  ::  Jul 08, 2009 - 1:22AM #10
RecurringSearch
Posts: 235
Date Joined: 10/15/07
Checkout the art:

Putting sleep resistant elves to SLEEP?!

Nice:-)
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