Community

 
Jump Menu:
Post Reply
Page 1 of 8  •  1 2 3 4 5 6 ... 8 Next
4/22/2009 Feature: "April 2009 Update Bulletin"
10 months ago  ::  Apr 21, 2009 - 1:58PM #1
WotC_Monty
Posts: 1,322
Date Joined: 11/05/03
This thread is for discussion of this week's Feature Article, which goes live Wednesday morning on magicthegathering.com.
Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 2:24PM #2
zammm
Posts: 16,394
Date Joined: 07/03/03
Excellent; I was wondering when this was going to pop up.


And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary
Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 4:58PM #3
PhageRules1
Posts: 368
Date Joined: 04/23/08

zammm wrote:

Excellent; I was wondering when this was going to pop up.


Why? It's always the Wednesday before the prerelease.

Anyways, it's always a good opportunity for us Melvins.

Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 5:24PM #4
zammm
Posts: 16,394
Date Joined: 07/03/03
Hm; for some reason I was thinking it would have gone up on Monday...


And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary
Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 9:42PM #5
SadisticMystic
Posts: 397
Date Joined: 08/06/03
What, no fixing of Animate Dead?

(A strict reading of 407.2c says that Animate Dead's abilities can't be linked, because "enchant creature put into play with Animate Dead" isn't an ability printed on it. This can "matter" in highly obscure cases like: I activate Words of Wilding, play Flame Fusillade, then tap AD to deal damage to Swans of Bryn Argoll. The result is that AD has tapped to put a Bear token into play. Therefore, as the rules are written, I should be able to move it onto the token it put into play, using something like Simic Guildmage.

However, an official source, presumably with the thought that an interaction like this will kill Magic, has given the explanation "The rules are wrong, AD's abilities are linked, and no you can't move it onto the token." Well, generally when they're wrong, either the card or the rules get fixed up at the next update. I was hoping to see it here, but no luck.

AD could almost be fixed up by adopting a flip card template, but I'll wait and see what The Great MaGo comes up with to solve this extremely urgent crisis!)
Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 9:43PM #6
zammm
Posts: 16,394
Date Joined: 07/03/03

600.4g
This rule is being added to cover the case when a player leaves a multiplayer game being played for ante. Rule 600.4a says that all cards that player owns leave the game. That's clearly not right in an ante game; the player doesn't get to walk off with his or her ante card. I don't want to junk up rule 600.4a (which is already plenty long enough) with exceptions for ante games, since they're so far out of the mainstream. So this exception is being slipped in here.


Conga Rats on spotting the fix, Ahlyis.

I also just spotted that sidebar on the CompRules; I chuckled.



And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary
Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 9:49PM #7
Sniffnoy
Posts: 16
Date Joined: 09/20/07
I think the Oracle wording of Bifurcate needs to be changed; it should require "target nontoken creature", as "card in play" has been interpreted as "nontoken permanent" in all other cases. (And quite possibly the requirement that the card searched up must be a creature should be eliminated (this applies to Remembrance as well); there is no such requirement on Assembly Hall, Mask of the Mimic, or Pack Hunt. Alternatively, those latter two cards should have the requirement added, but I don't see how that makes much sense, especially for Assembly Hall and Pack Hunt, where the card is not put into play.)
Quick Reply
Cancel
10 months ago  ::  Apr 21, 2009 - 10:20PM #8
adeyke
Posts: 4,435
Date Joined: 02/24/07
  • Celestial Teapots are broken!
Yay for updates! Yay for getting almost all of the ones I'd submitted fixed!

Some individual comments:

It seems that Balduvian Warlord/False Orders don't work well in duplicates. That is, if a creature has one blocker, you can use False Orders to make it unblocked, but if it has two blockers, you can't use two False Orders to make it unblocked. This doesn't necessarily need to be changed, however.

I can understand why Hull Breach was reverted, since it wasn't supposed to be functionally changed. At the same time, though, I feel sad that it was printed before the "one or both" technology had been thought up. Destroying the two targets simultaneously wasn't a significant part of its design, and I'm sure that if they'd thought of "one or both" at that time, they'd have used it. Since they didn't, though, it has to keep its current, less elegant, wording.

Liquid Fire's wording of choosing a number as a cost is interesting.

The Ogre Enforcer wording is better, but it seems somewhat unclear. The ability should just be looking at the damage that has currently accumulated on the creature (such that regeneration resets the count). As worded, though, it could also be read as looking at what damage-dealing has happened to it.

The 0 damage thing seems odd. If something is dealt 0 damage, it's not dealt damage at all (Blaze for 0 won't Death Pits of Rath or let you target the creature with Needle Drop). With the new change, however, assigning 0 damage is assigning damage.

The multiplayer ante thing intrigues me. Clearly the current rule is wrong (or simply can't be applied, if ante and multiplayer are considered mutually exclusive). However, I don't see a way to word it such that a player who leaves the game no longer has a stake in it and only a winning player can gain ownership of cards, unless they make it so that, in a draw game, some players still win "more" than others.

Looking through my reported issues, I see only two things from the newest batch that weren't addressed:



The first one might have been addressed. Orcish Squatters did get a mention in the "assigns no combat damage" section, so maybe it just wasn't given its own entry for the other issue.

The second one doesn't seem to be addressed at all.

There were also some issues I'd submitted earlier that still haven't been addressed, but with those, it seems that it may be intentional.
Quick Reply
Cancel
10 months ago  ::  Apr 22, 2009 - 12:19AM #9
Qilong
Posts: 1,254
Date Joined: 11/18/04
Personal point of pride, but I am exceptionally happy that 502.7 (protection) got adjusted to cover "protection from all colors" as a shorthand.
"Possibilities abound, too numerous to count."

Photobucket
Quick Reply
Cancel
10 months ago  ::  Apr 22, 2009 - 12:53AM #10
willpell
Posts: 3,432
Date Joined: 02/26/04
I should know better than to join another rules discussion, but the ruling on Reclamation puzzles me, because I must have missed when they updated Ghostly Prison. What's wrong with GP's (or for that matter Propaganda's printed wording? The "that's attacking" clause looks ugly and dumb, so I demand to know why it's necessary. As far as I can tell, Reclamation could perfectly well read "Each green creature can't attack unless its controller sacrifices a land."

(PS, the article links to the wrong feature article's discussion thread, plzfixthx.)
Disclaimer: I am opinionated and ambivalent.  Expect me to contradict myself.  But don't you dare think you can predict me.  :)

Good job undoing your previous cockup, Wizards.  Please continue until you no longer suck at all.

"I'm insane.  What's his excuse?"  - Spike, BVS

[quote author=56881528 post=362227281] wait people obey laws? i thought they were just helpful suggestions, kinda like a DMG. [/quote]
Quick Reply
Cancel
Page 1 of 8  •  1 2 3 4 5 6 ... 8 Next
Post Reply
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing