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Magic: The Gathering Standard Deck Help [Almost-Official Archetype Thread] Sligh (Under...
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Switch to Forum Live View [Almost-Official Archetype Thread] Sligh (Under construction)
6 years ago  ::  Nov 28, 2006 - 10:04AM #21
feral_the_prophet
Date Joined: Jun 28, 2004
Posts: 380
Has anyone tried a red/blue Sligh deck, yet? I've been building a mono-blue aggro deck, but it's not quite the same as Sligh. I will be able to give some testing results on Flying Men , Drifter il-Dal , and the like, but that'll be in a mono-blue deck.
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6 years ago  ::  Nov 28, 2006 - 11:10AM #22
Erasmus_02
Date Joined: Mar 6, 2005
Posts: 683
i must say i somewhat dislike cloak... i guess it does fit this particular deck ok, but i just never really like the 3/3 with haste that dies if it's partner is killed in tempo-heavy aggro decks.

EDIT: PM me or post in the archetype thread when this gets a few posts and i'll link it (if i haven't already by then)
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6 years ago  ::  Nov 28, 2006 - 4:39PM #23
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906

|Erasmus| wrote:

i must say i somewhat dislike cloak... i guess it does fit this particular deck ok, but i just never really like the 3/3 with haste that dies if it's partner is killed in tempo-heavy aggro decks.

EDIT: PM me or post in the archetype thread when this gets a few posts and i'll link it (if i haven't already by then)


I agree whole hartedly. also the number of times you lose card advantage due to them killing the target in responce isnt worth the stubbornness of the cloak staying in play. also 2 creatures are harder to block then 1.


as for the 2 color debate, yes dual colors can work, and quite effectivly, it just ignores a cardnal rule of sligh and that is its consistancy. I could build pure black or pure blue decks and still have them match sligh's curve to perfection, but they wouldnt be sligh.

for instance black:
Spoiler: Show


One-drops: 10
4 Festering Goblin
4 Plagued Rusalka
2 Mindlash Sliver

Two-drops: 8
4 Dark Confidant
4 Dauthi Slayer

Three drops: 4
4 hypnotic spector

Four-drops: 2
2 Plague Sliver

X burn/removal: 3
3 Consume Spirit

land /artifact destruction: 0

Low cc burn spells: 13
4 Last Gasp
3 Cruel Edict
2 Enfeeblement
4 Sudden Death

Splash-color land: 0

Mana sources: 20
20 swamp

note I used the same basic curve of my last deck, I followed the rule on DD as it's supposed to always hit your opponents creatures (this is more fool proof). the deck will work quite well. and there is all kinds of reasons i could call it sligh, but it's black, thus not sligh.


mono U
Spoiler: Show

creatures: 24
One-drops: 11
3 flying men
2 Drifter il-Dal
4 Sage of Epityr
3 Martyr of Frost

Two-drops: 8
1 Imaginary Pet
3 Dimir Guildmage
4 Voidmage Prodigy

Three drops: 3
3 Vexing Sphinx

Four-drops: 2
2 Clone

X burn/removal: 3
3 Gigadrowse


land /artifact destruction: 0

Low cc burn spells: 13
4 Psionic Blast
4 Time Ebb
2 Frozen Solid
3 Temporal Eddy

Splash-color land: 4
4 watery grave

Mana sources: 20
16 Islands




as for multi colored deckists:

RU
Spoiler: Show

creatures: 24
One-drops: 11
4 Sage of Epityr
2 drifter il-dal
2 Karplusan Wolverine
3 Mogg Sentry

Two-drops: 7
4 Krovikan Mist
3 goblin skycutter

Three drops: 4
4 goblin flectomancer

Four-drops: 2
2 Ib Halfheart, Goblin Tactician

X burn/removal: 4
2 demonfire
2 gigadrowse

land /artifact destruction: 0

Low cc burn spells: 12
4 char
4 electrolyze
4 Psionic Blast


lands:
4 pain
4 shock
6 islands
6 mountians

creatures could use some work, was thinking about izzet GM and using other DD spells


RW
Spoiler: Show


1 drops: 12
4 Savannah Lions
4 infantry vetran
4 Karplusan Wolverine

2 drops 8
4 Boros Swiftblade
2 Soltari Priest
2 Serra Avenger

3 drops 4
4 Skyknight Legionnaire

4 drops 2
2 Flame-Kin Zealot

X spells 2
2 demonfire

cheap burn 12
4 lightning helix
4 sudden shock
4 seal of fire

20 land
4 pain
4 shock
4 mountians
8 plains
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6 years ago  ::  Nov 28, 2006 - 4:56PM #24
ruroken
Date Joined: Jun 18, 2006
Posts: 1
Great thread, makes me want to play the deck!
I might try to throw together a RG version tonight.
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6 years ago  ::  Nov 28, 2006 - 7:49PM #25
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
There is no deck that will be optimal in today's metagame that is not multicolored. If you aren't splashing that's a mistake, the current sets are designed for splashing.

A manabase of 21 can currently consist of:

4 Duals
4 Pains
4 Terramorphic (not great for aggro, but works if you're psychotic)
6 basic #1
3 basic #2

This set up with get you through games without color screw 99% of games you play. Zoo does amazingly well with 3 colors. Sure it gets color screwed, but it's won so many titles that you can't say that two coloring will ruin a deck's consistency.

Red just doesn't have the most efficient creatures. It has nothing that you can compare to savannah lions, or scab-clan, or kird ape. If you don't splash your deck will be worse than a deck that takes the "risk."

In any case, very few sligh cards even cost so even splashing basics won't cause much harm as long as you get that one source.

I tested sligh when TS came out, and mono-red just doesn't compare with or .
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6 years ago  ::  Nov 29, 2006 - 9:13AM #26
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
yes and this is why bloodmoon is such an awesome SB card right now. in fact I'd MD at least 1 if prepairing for a toury. this is easier to do in mono red, and mono red avoids the weakness to cards like this (and the weakness of not being able to use this card to your advantage easily).

honestly I agree it's easy to splash right now, and splash effectivly. I currently am running a 3 color deck and rarely see any mana problems. but a few accurately placed LD cards or bloodmoon and I could be in alot of trouble.

next subject, working on sliver sligh

current build:

creatures: 14
1 drops
4 mindlash sliver

2 drops
4 ghostflame sliver

3 drops
4 sedge sliver

4 drops
2 bonesplitter sliver

unknown 10

spells 14
4 char
4 sudden death
4 seal of fire
2 demonfire

lands: whatever needed

now come the options

I can either add white to use sidewinder sliver completing the 1 cc as slivery as possible, also this gives access to lightning helix. I could add some non sliver 1 and 2 mana creatures... I could leave it RB and just add more DD and such.

opinions.
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6 years ago  ::  Nov 29, 2006 - 9:48PM #27
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
I have to say no on sliver sligh. There aren't enough really good slivers to run it, and there are just better creatures. Slivers lose to targeted removal, because they can't recover as easily as other creatures, and are generally very weak on their own. Plus, you would need to go into 3-4 colors to even get a good sligh creature curve, and your creatures would be sub-par.
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6 years ago  ::  Nov 29, 2006 - 11:59PM #28
The_Dark_Confidant
Date Joined: Apr 27, 2006
Posts: 27
Seeing as you probably haven't read my post on the other Sligh thread:

Originally posted by The_Dark_Confidant]Gonbow, about your Sligh thread:

I do suggest you drop the WW drops and BB drops from the Card Choices 2 drops section. Generally, Sligh is more red, and thus would have problems supporting WW or BB. The decks that play WW drops are called WW/r. Not Sligh. And I would say that Boros is more White Weenie with burn than Sligh, as Sligh likes its board control.

I also wish to disagree with your evaluation of Izolda.

Gonbow, about your Sligh thread:

I do suggest you drop the WW drops and BB drops from the Card Choices 2 drops section. Generally, Sligh is more red, and thus would have problems supporting WW or BB. The decks that play WW drops are called WW/r. Not Sligh. And I would say that Boros is more White Weenie with burn than Sligh, as Sligh likes its board control.

I also wish to disagree with your evaluation of Izolda.


Gonbow]Lyzolda, the Blood Witch - So sexy. So bad. To start off with, her abilities requires that you sacrifice creatures, guys you'd rather be attacking with. Secondly, it costs 2 mana to activate, unlike the 1 mana which makes Scorched Rusalka so effective. Then, last but not least, she dies at a sneeze and usually without even getting to sac herself to her own ability. Not recommended in R/b builds.


Izolda is good as a 5 drop, as Sligh doesn't mind card Advantage. A beater that turns into a 3-for-1 Shock(1 removal Spell of your opponents, one creature destroyed(Or 2 dmg to the head, by the Philosophy of Fire), and you draw a card in trade for your 3/1) is always nice. It's hard to remove. Just have 2 mana open.[/quote wrote:

Lyzolda, the Blood Witch - So sexy. So bad. To start off with, her abilities requires that you sacrifice creatures, guys you'd rather be attacking with. Secondly, it costs 2 mana to activate, unlike the 1 mana which makes Scorched Rusalka so effective. Then, last but not least, she dies at a sneeze and usually without even getting to sac herself to her own ability. Not recommended in R/b builds.


Izolda is good as a 5 drop, as Sligh doesn't mind card Advantage. A beater that turns into a 3-for-1 Shock(1 removal Spell of your opponents, one creature destroyed(Or 2 dmg to the head, by the Philosophy of Fire), and you draw a card in trade for your 3/1) is always nice. It's hard to remove. Just have 2 mana open.[/quote]

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6 years ago  ::  Nov 30, 2006 - 3:00PM #29
Gonbow
Date Joined: Mar 25, 2005
Posts: 93
@The_Dark_Confidant
No, I saw it.

Your statement is entirely accurate, she makes an okay 5-drop. (At this point in the game, would you rather have Demonfire to hit your opponent for 4 or Lyzolda? Or how about a Lightning Serpent with an X of 4, a 6/1 trampler with haste. In R/B along, Dread Slag would probably be a better 5-drop, coming in at 5/5 or 9/9)

However, we don't run 5-drops. A Sligh deck is going to run 20-21 land, with rare exception. Even R/B, which runs more lands that normal, isn't going to be able to consistently cast and use Lyzolda as a 5-drop that does anything other than deal 2 damage and draw a card. And if a sligh deck wants a card that does that, we have Orcish Cannonade for all builds, or Electrolyze for R/U, both of which are much cheaper and thus, better suited for us.

So my final analysis for Lyzolda is that she is just too slow. If her sac ability cost 1, she'd probably be highly playable, in all honesty.
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6 years ago  ::  Nov 30, 2006 - 3:27PM #30
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
slivers arent completely optimal but I think sedge sliver is the best 3 drop we have. also I like mindlash. maybe it's too combo ish to be sligh, but Im liking it and it's playing like sligh



What burn to use?
This depends alot on what type of aggro you have in your meta. if you play against alot of RG WG or zoo type aggro then your shocks and seal of fire arent going to be helpful and you will need to resort to char/volcanic hammer. if you play against alot of low toughness creatures (like skies mono u or mirror matches) you will be much better off using shock and seal of fire.

burn for diffrent decks:
obviously you want lightning helix as your staple for anything with RW.
you want to staple electrolyze and psionic blast.
a solid RG build wants to staple pyroclasm (most of your creatures should be larger then 2 toughness).
bg want more shock and seal to lower CC from dark confidant.
lightnig rift and grapeshot work well together, esp in decks with dark confidant in them.
fiery temper and lightning axe have some nice synergy, also helpful with any other discard effects.
goblin skyhunter is my favorite DD spell against flying decks.
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